Remove unused IoC dependency references. (#31704)

Remove unused IoC dependencies
This commit is contained in:
Mervill
2024-09-01 14:22:50 -07:00
committed by GitHub
parent a18e89557a
commit 3414abb970
21 changed files with 0 additions and 33 deletions

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@@ -50,7 +50,6 @@ public sealed class ClientClothingSystem : ClothingSystem
}; };
[Dependency] private readonly IResourceCache _cache = default!; [Dependency] private readonly IResourceCache _cache = default!;
[Dependency] private readonly ISerializationManager _serialization = default!;
[Dependency] private readonly InventorySystem _inventorySystem = default!; [Dependency] private readonly InventorySystem _inventorySystem = default!;
[Dependency] private readonly DisplacementMapSystem _displacement = default!; [Dependency] private readonly DisplacementMapSystem _displacement = default!;

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@@ -13,7 +13,6 @@ internal sealed class MappingClientSideSetupCommand : LocalizedCommands
{ {
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!; [Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
[Dependency] private readonly ILightManager _lightManager = default!; [Dependency] private readonly ILightManager _lightManager = default!;
[Dependency] private readonly IStateManager _stateManager = default!;
public override string Command => "mappingclientsidesetup"; public override string Command => "mappingclientsidesetup";

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@@ -11,8 +11,6 @@ namespace Content.Client.Computer
[Virtual] [Virtual]
public class ComputerBoundUserInterface<TWindow, TState> : ComputerBoundUserInterfaceBase where TWindow : BaseWindow, IComputerWindow<TState>, new() where TState : BoundUserInterfaceState public class ComputerBoundUserInterface<TWindow, TState> : ComputerBoundUserInterfaceBase where TWindow : BaseWindow, IComputerWindow<TState>, new() where TState : BoundUserInterfaceState
{ {
[Dependency] private readonly IDynamicTypeFactory _dynamicTypeFactory = default!;
[ViewVariables] [ViewVariables]
private TWindow? _window; private TWindow? _window;

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@@ -359,9 +359,6 @@ namespace Content.Client.Light.Components
[RegisterComponent] [RegisterComponent]
public sealed partial class LightBehaviourComponent : SharedLightBehaviourComponent, ISerializationHooks public sealed partial class LightBehaviourComponent : SharedLightBehaviourComponent, ISerializationHooks
{ {
[Dependency] private readonly IEntityManager _entMan = default!;
[Dependency] private readonly IRobustRandom _random = default!;
public const string KeyPrefix = nameof(LightBehaviourComponent); public const string KeyPrefix = nameof(LightBehaviourComponent);
public sealed class AnimationContainer public sealed class AnimationContainer

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@@ -7,8 +7,6 @@ namespace Content.Client.MachineLinking.UI;
public sealed class SignalTimerBoundUserInterface : BoundUserInterface public sealed class SignalTimerBoundUserInterface : BoundUserInterface
{ {
[Dependency] private readonly IGameTiming _gameTiming = default!;
[ViewVariables] [ViewVariables]
private SignalTimerWindow? _window; private SignalTimerWindow? _window;

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@@ -15,7 +15,6 @@ public sealed partial class StationAiMenu : RadialMenu
{ {
[Dependency] private readonly IClyde _clyde = default!; [Dependency] private readonly IClyde _clyde = default!;
[Dependency] private readonly IEntityManager _entManager = default!; [Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!;
public event Action<BaseStationAiAction>? OnAiRadial; public event Action<BaseStationAiAction>? OnAiRadial;

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@@ -22,7 +22,6 @@ namespace Content.Client.Verbs
[Dependency] private readonly PopupSystem _popupSystem = default!; [Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly ExamineSystem _examine = default!; [Dependency] private readonly ExamineSystem _examine = default!;
[Dependency] private readonly TagSystem _tagSystem = default!; [Dependency] private readonly TagSystem _tagSystem = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly IStateManager _stateManager = default!; [Dependency] private readonly IStateManager _stateManager = default!;
[Dependency] private readonly EntityLookupSystem _entityLookup = default!; [Dependency] private readonly EntityLookupSystem _entityLookup = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!; [Dependency] private readonly IPlayerManager _playerManager = default!;

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@@ -19,7 +19,6 @@ public sealed class BanPanelEui : BaseEui
[Dependency] private readonly IEntityManager _entities = default!; [Dependency] private readonly IEntityManager _entities = default!;
[Dependency] private readonly ILogManager _log = default!; [Dependency] private readonly ILogManager _log = default!;
[Dependency] private readonly IPlayerLocator _playerLocator = default!; [Dependency] private readonly IPlayerLocator _playerLocator = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IChatManager _chat = default!; [Dependency] private readonly IChatManager _chat = default!;
[Dependency] private readonly IAdminManager _admins = default!; [Dependency] private readonly IAdminManager _admins = default!;

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@@ -40,15 +40,12 @@ public sealed partial class AntagSelectionSystem : GameRuleSystem<AntagSelection
[Dependency] private readonly IChatManager _chat = default!; [Dependency] private readonly IChatManager _chat = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!; [Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IServerPreferencesManager _pref = default!; [Dependency] private readonly IServerPreferencesManager _pref = default!;
[Dependency] private readonly ActorSystem _actors = default!;
[Dependency] private readonly AudioSystem _audio = default!; [Dependency] private readonly AudioSystem _audio = default!;
[Dependency] private readonly GhostRoleSystem _ghostRole = default!; [Dependency] private readonly GhostRoleSystem _ghostRole = default!;
[Dependency] private readonly JobSystem _jobs = default!; [Dependency] private readonly JobSystem _jobs = default!;
[Dependency] private readonly LoadoutSystem _loadout = default!; [Dependency] private readonly LoadoutSystem _loadout = default!;
[Dependency] private readonly MindSystem _mind = default!; [Dependency] private readonly MindSystem _mind = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly RoleSystem _role = default!; [Dependency] private readonly RoleSystem _role = default!;
[Dependency] private readonly StationSpawningSystem _stationSpawning = default!;
[Dependency] private readonly TransformSystem _transform = default!; [Dependency] private readonly TransformSystem _transform = default!;
[Dependency] private readonly EntityWhitelistSystem _whitelist = default!; [Dependency] private readonly EntityWhitelistSystem _whitelist = default!;

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@@ -31,7 +31,6 @@ namespace Content.Server.Communications
public sealed class CommunicationsConsoleSystem : EntitySystem public sealed class CommunicationsConsoleSystem : EntitySystem
{ {
[Dependency] private readonly AccessReaderSystem _accessReaderSystem = default!; [Dependency] private readonly AccessReaderSystem _accessReaderSystem = default!;
[Dependency] private readonly InteractionSystem _interaction = default!;
[Dependency] private readonly AlertLevelSystem _alertLevelSystem = default!; [Dependency] private readonly AlertLevelSystem _alertLevelSystem = default!;
[Dependency] private readonly ChatSystem _chatSystem = default!; [Dependency] private readonly ChatSystem _chatSystem = default!;
[Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!; [Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!;

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@@ -24,7 +24,6 @@ namespace Content.Server.Damage.Systems
[Dependency] private readonly DamageExamineSystem _damageExamine = default!; [Dependency] private readonly DamageExamineSystem _damageExamine = default!;
[Dependency] private readonly SharedCameraRecoilSystem _sharedCameraRecoil = default!; [Dependency] private readonly SharedCameraRecoilSystem _sharedCameraRecoil = default!;
[Dependency] private readonly SharedColorFlashEffectSystem _color = default!; [Dependency] private readonly SharedColorFlashEffectSystem _color = default!;
[Dependency] private readonly ThrownItemSystem _thrownItem = default!;
public override void Initialize() public override void Initialize()
{ {

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@@ -31,7 +31,6 @@ namespace Content.Server.Forensics
[Dependency] private readonly SharedAudioSystem _audioSystem = default!; [Dependency] private readonly SharedAudioSystem _audioSystem = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!; [Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly ForensicsSystem _forensicsSystem = default!; [Dependency] private readonly ForensicsSystem _forensicsSystem = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly TagSystem _tag = default!; [Dependency] private readonly TagSystem _tag = default!;
public override void Initialize() public override void Initialize()

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@@ -52,13 +52,10 @@ namespace Content.Server.GameTicking
#endif #endif
[Dependency] private readonly IServerPreferencesManager _prefsManager = default!; [Dependency] private readonly IServerPreferencesManager _prefsManager = default!;
[Dependency] private readonly IServerDbManager _db = default!; [Dependency] private readonly IServerDbManager _db = default!;
[Dependency] private readonly ArrivalsSystem _arrivals = default!;
[Dependency] private readonly ChatSystem _chatSystem = default!; [Dependency] private readonly ChatSystem _chatSystem = default!;
[Dependency] private readonly DamageableSystem _damageable = default!;
[Dependency] private readonly MapLoaderSystem _map = default!; [Dependency] private readonly MapLoaderSystem _map = default!;
[Dependency] private readonly GhostSystem _ghost = default!; [Dependency] private readonly GhostSystem _ghost = default!;
[Dependency] private readonly SharedMindSystem _mind = default!; [Dependency] private readonly SharedMindSystem _mind = default!;
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly PlayTimeTrackingSystem _playTimeTrackings = default!; [Dependency] private readonly PlayTimeTrackingSystem _playTimeTrackings = default!;
[Dependency] private readonly PvsOverrideSystem _pvsOverride = default!; [Dependency] private readonly PvsOverrideSystem _pvsOverride = default!;
[Dependency] private readonly ServerUpdateManager _serverUpdates = default!; [Dependency] private readonly ServerUpdateManager _serverUpdates = default!;

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@@ -35,7 +35,6 @@ public sealed class NewsSystem : SharedNewsSystem
[Dependency] private readonly PopupSystem _popup = default!; [Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly StationSystem _station = default!; [Dependency] private readonly StationSystem _station = default!;
[Dependency] private readonly GameTicker _ticker = default!; [Dependency] private readonly GameTicker _ticker = default!;
[Dependency] private readonly AccessReaderSystem _accessReader = default!;
[Dependency] private readonly IdCardSystem _idCardSystem = default!; [Dependency] private readonly IdCardSystem _idCardSystem = default!;
[Dependency] private readonly IChatManager _chatManager = default!; [Dependency] private readonly IChatManager _chatManager = default!;

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@@ -57,7 +57,6 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
[Dependency] private readonly CommunicationsConsoleSystem _commsConsole = default!; [Dependency] private readonly CommunicationsConsoleSystem _commsConsole = default!;
[Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!; [Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!;
[Dependency] private readonly DockingSystem _dock = default!; [Dependency] private readonly DockingSystem _dock = default!;
[Dependency] private readonly EntityManager _entityManager = default!;
[Dependency] private readonly IdCardSystem _idSystem = default!; [Dependency] private readonly IdCardSystem _idSystem = default!;
[Dependency] private readonly NavMapSystem _navMap = default!; [Dependency] private readonly NavMapSystem _navMap = default!;
[Dependency] private readonly MapLoaderSystem _map = default!; [Dependency] private readonly MapLoaderSystem _map = default!;

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@@ -45,8 +45,6 @@ public sealed class StationSpawningSystem : SharedStationSpawningSystem
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly ActorSystem _actors = default!; [Dependency] private readonly ActorSystem _actors = default!;
[Dependency] private readonly ArrivalsSystem _arrivalsSystem = default!;
[Dependency] private readonly ContainerSpawnPointSystem _containerSpawnPointSystem = default!;
[Dependency] private readonly HumanoidAppearanceSystem _humanoidSystem = default!; [Dependency] private readonly HumanoidAppearanceSystem _humanoidSystem = default!;
[Dependency] private readonly IdCardSystem _cardSystem = default!; [Dependency] private readonly IdCardSystem _cardSystem = default!;
[Dependency] private readonly IdentitySystem _identity = default!; [Dependency] private readonly IdentitySystem _identity = default!;

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@@ -15,7 +15,6 @@ namespace Content.Server.Thief.Systems;
/// </summary> /// </summary>
public sealed class ThiefBeaconSystem : EntitySystem public sealed class ThiefBeaconSystem : EntitySystem
{ {
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!; [Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly MindSystem _mind = default!; [Dependency] private readonly MindSystem _mind = default!;

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@@ -15,8 +15,6 @@ namespace Content.Shared.Damage.Systems;
public sealed class DamageOnAttackedSystem : EntitySystem public sealed class DamageOnAttackedSystem : EntitySystem
{ {
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!; [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly DamageableSystem _damageableSystem = default!; [Dependency] private readonly DamageableSystem _damageableSystem = default!;
[Dependency] private readonly SharedAudioSystem _audioSystem = default!; [Dependency] private readonly SharedAudioSystem _audioSystem = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!; [Dependency] private readonly SharedPopupSystem _popupSystem = default!;

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@@ -13,8 +13,6 @@ namespace Content.Shared.Damage.Systems;
public sealed class DamageOnInteractSystem : EntitySystem public sealed class DamageOnInteractSystem : EntitySystem
{ {
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!; [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly DamageableSystem _damageableSystem = default!; [Dependency] private readonly DamageableSystem _damageableSystem = default!;
[Dependency] private readonly SharedAudioSystem _audioSystem = default!; [Dependency] private readonly SharedAudioSystem _audioSystem = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!; [Dependency] private readonly SharedPopupSystem _popupSystem = default!;

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@@ -31,8 +31,6 @@ public sealed class SharedExecutionSystem : EntitySystem
[Dependency] private readonly SharedCombatModeSystem _combat = default!; [Dependency] private readonly SharedCombatModeSystem _combat = default!;
[Dependency] private readonly SharedExecutionSystem _execution = default!; [Dependency] private readonly SharedExecutionSystem _execution = default!;
[Dependency] private readonly SharedMeleeWeaponSystem _melee = default!; [Dependency] private readonly SharedMeleeWeaponSystem _melee = default!;
[Dependency] private readonly SharedMindSystem _mind = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
/// <inheritdoc/> /// <inheritdoc/>
public override void Initialize() public override void Initialize()

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@@ -12,7 +12,6 @@ public partial class MobStateSystem : EntitySystem
{ {
[Dependency] private readonly ActionBlockerSystem _blocker = default!; [Dependency] private readonly ActionBlockerSystem _blocker = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!; [Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedPhysicsSystem _physics = default!;
[Dependency] private readonly StandingStateSystem _standing = default!; [Dependency] private readonly StandingStateSystem _standing = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!; [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly ILogManager _logManager = default!; [Dependency] private readonly ILogManager _logManager = default!;