Predict identity (#40185)
* crossing the pond * share some station records * share some criminal records * single system * comments * minor touchups * I always forget this part * requested changes * revert predicted spawn * requested changes --------- Co-authored-by: iaada <iaada@users.noreply.github.com>
This commit is contained in:
@@ -1,7 +0,0 @@
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using Content.Shared.IdentityManagement;
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namespace Content.Client.IdentityManagement;
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public sealed class IdentitySystem : SharedIdentitySystem
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{
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}
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@@ -1,9 +1,9 @@
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using System.Linq;
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using System.Linq;
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using Content.Server.Emp;
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using Content.Server.Emp;
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using Content.Server.IdentityManagement;
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using Content.Shared.Clothing.Components;
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using Content.Shared.Clothing.Components;
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using Content.Shared.Clothing.EntitySystems;
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using Content.Shared.Clothing.EntitySystems;
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using Content.Shared.Emp;
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using Content.Shared.Emp;
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using Content.Shared.IdentityManagement;
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using Content.Shared.IdentityManagement.Components;
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using Content.Shared.IdentityManagement.Components;
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using Content.Shared.Inventory;
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using Content.Shared.Inventory;
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using Content.Shared.Prototypes;
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using Content.Shared.Prototypes;
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@@ -269,31 +269,4 @@ public sealed class CriminalRecordsConsoleSystem : SharedCriminalRecordsConsoleS
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mob = user;
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mob = user;
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return true;
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return true;
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}
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}
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/// <summary>
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/// Checks if the new identity's name has a criminal record attached to it, and gives the entity the icon that
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/// belongs to the status if it does.
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/// </summary>
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public void CheckNewIdentity(EntityUid uid)
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{
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var name = Identity.Name(uid, EntityManager);
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var xform = Transform(uid);
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// TODO use the entity's station? Not the station of the map that it happens to currently be on?
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var station = _station.GetStationInMap(xform.MapID);
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if (station != null && _records.GetRecordByName(station.Value, name) is { } id)
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{
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if (_records.TryGetRecord<CriminalRecord>(new StationRecordKey(id, station.Value),
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out var record))
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{
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if (record.Status != SecurityStatus.None)
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{
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_criminalRecords.SetCriminalIcon(name, record.Status, uid);
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return;
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}
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}
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}
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RemComp<CriminalRecordComponent>(uid);
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}
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}
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}
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@@ -1,7 +1,7 @@
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using Content.Shared.Delivery;
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using Content.Shared.Delivery;
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using Content.Shared.Power.EntitySystems;
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using Content.Shared.Power.EntitySystems;
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using Content.Server.StationRecords;
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using Content.Shared.EntityTable;
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using Content.Shared.EntityTable;
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using Content.Shared.StationRecords;
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using Robust.Shared.Random;
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using Robust.Shared.Random;
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using Robust.Shared.Timing;
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using Robust.Shared.Timing;
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@@ -1,180 +0,0 @@
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using Content.Server.Access.Systems;
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using Content.Server.Administration.Logs;
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using Content.Server.CriminalRecords.Systems;
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using Content.Server.Humanoid;
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using Content.Shared.Clothing;
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using Content.Shared.Database;
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using Content.Shared.Hands;
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using Content.Shared.Humanoid;
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using Content.Shared.IdentityManagement;
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using Content.Shared.IdentityManagement.Components;
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using Content.Shared.Inventory;
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using Content.Shared.Inventory.Events;
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using Robust.Shared.Containers;
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using Robust.Shared.Enums;
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using Robust.Shared.GameObjects.Components.Localization;
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namespace Content.Server.IdentityManagement;
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/// <summary>
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/// Responsible for updating the identity of an entity on init or clothing equip/unequip.
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/// </summary>
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public sealed class IdentitySystem : SharedIdentitySystem
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{
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[Dependency] private readonly IdCardSystem _idCard = default!;
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[Dependency] private readonly IAdminLogManager _adminLog = default!;
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[Dependency] private readonly MetaDataSystem _metaData = default!;
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[Dependency] private readonly SharedContainerSystem _container = default!;
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[Dependency] private readonly HumanoidAppearanceSystem _humanoid = default!;
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[Dependency] private readonly CriminalRecordsConsoleSystem _criminalRecordsConsole = default!;
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[Dependency] private readonly GrammarSystem _grammarSystem = default!;
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private HashSet<EntityUid> _queuedIdentityUpdates = new();
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<IdentityComponent, DidEquipEvent>((uid, _, _) => QueueIdentityUpdate(uid));
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SubscribeLocalEvent<IdentityComponent, DidEquipHandEvent>((uid, _, _) => QueueIdentityUpdate(uid));
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SubscribeLocalEvent<IdentityComponent, DidUnequipEvent>((uid, _, _) => QueueIdentityUpdate(uid));
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SubscribeLocalEvent<IdentityComponent, DidUnequipHandEvent>((uid, _, _) => QueueIdentityUpdate(uid));
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SubscribeLocalEvent<IdentityComponent, WearerMaskToggledEvent>((uid, _, _) => QueueIdentityUpdate(uid));
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SubscribeLocalEvent<IdentityComponent, EntityRenamedEvent>((uid, _, _) => QueueIdentityUpdate(uid));
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SubscribeLocalEvent<IdentityComponent, MapInitEvent>(OnMapInit);
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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foreach (var ent in _queuedIdentityUpdates)
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{
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if (!TryComp<IdentityComponent>(ent, out var identity))
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continue;
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UpdateIdentityInfo(ent, identity);
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}
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_queuedIdentityUpdates.Clear();
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}
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// This is where the magic happens
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private void OnMapInit(EntityUid uid, IdentityComponent component, MapInitEvent args)
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{
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var ident = Spawn(null, Transform(uid).Coordinates);
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_metaData.SetEntityName(ident, "identity");
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QueueIdentityUpdate(uid);
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_container.Insert(ident, component.IdentityEntitySlot);
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}
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/// <summary>
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/// Queues an identity update to the start of the next tick.
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/// </summary>
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public override void QueueIdentityUpdate(EntityUid uid)
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{
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_queuedIdentityUpdates.Add(uid);
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}
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#region Private API
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/// <summary>
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/// Updates the metadata name for the id(entity) from the current state of the character.
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/// </summary>
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private void UpdateIdentityInfo(EntityUid uid, IdentityComponent identity)
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{
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if (identity.IdentityEntitySlot.ContainedEntity is not { } ident)
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return;
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var representation = GetIdentityRepresentation(uid);
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var name = GetIdentityName(uid, representation);
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// Clone the old entity's grammar to the identity entity, for loc purposes.
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if (TryComp<GrammarComponent>(uid, out var grammar))
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{
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var identityGrammar = EnsureComp<GrammarComponent>(ident);
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identityGrammar.Attributes.Clear();
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foreach (var (k, v) in grammar.Attributes)
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{
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identityGrammar.Attributes.Add(k, v);
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}
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// If presumed name is null and we're using that, we set proper noun to be false ("the old woman")
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if (name != representation.TrueName && representation.PresumedName == null)
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_grammarSystem.SetProperNoun((ident, identityGrammar), false);
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Dirty(ident, identityGrammar);
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}
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if (name == Name(ident))
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return;
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_metaData.SetEntityName(ident, name);
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_adminLog.Add(LogType.Identity, LogImpact.Medium, $"{ToPrettyString(uid)} changed identity to {name}");
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var identityChangedEvent = new IdentityChangedEvent(uid, ident);
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RaiseLocalEvent(uid, ref identityChangedEvent);
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SetIdentityCriminalIcon(uid);
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}
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private string GetIdentityName(EntityUid target, IdentityRepresentation representation)
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{
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var ev = new SeeIdentityAttemptEvent();
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RaiseLocalEvent(target, ev);
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return representation.ToStringKnown(!ev.Cancelled);
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}
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/// <summary>
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/// When the identity of a person is changed, searches the criminal records to see if the name of the new identity
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/// has a record. If the new name has a criminal status attached to it, the person will get the criminal status
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/// until they change identity again.
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/// </summary>
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private void SetIdentityCriminalIcon(EntityUid uid)
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{
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_criminalRecordsConsole.CheckNewIdentity(uid);
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}
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/// <summary>
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/// Gets an 'identity representation' of an entity, with their true name being the entity name
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/// and their 'presumed name' and 'presumed job' being the name/job on their ID card, if they have one.
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/// </summary>
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private IdentityRepresentation GetIdentityRepresentation(EntityUid target,
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InventoryComponent? inventory=null,
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HumanoidAppearanceComponent? appearance=null)
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{
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int age = 18;
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Gender gender = Gender.Epicene;
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string species = SharedHumanoidAppearanceSystem.DefaultSpecies;
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// Always use their actual age and gender, since that can't really be changed by an ID.
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if (Resolve(target, ref appearance, false))
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{
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gender = appearance.Gender;
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age = appearance.Age;
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species = appearance.Species;
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}
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var ageString = _humanoid.GetAgeRepresentation(species, age);
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var trueName = Name(target);
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if (!Resolve(target, ref inventory, false))
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return new(trueName, gender, ageString, string.Empty);
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string? presumedJob = null;
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string? presumedName = null;
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// Get their name and job from their ID for their presumed name.
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if (_idCard.TryFindIdCard(target, out var id))
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{
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presumedName = string.IsNullOrWhiteSpace(id.Comp.FullName) ? null : id.Comp.FullName;
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presumedJob = id.Comp.LocalizedJobTitle?.ToLowerInvariant();
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}
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// If it didn't find a job, that's fine.
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return new(trueName, gender, ageString, presumedName, presumedJob);
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}
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#endregion
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}
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@@ -1,6 +1,5 @@
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using Content.Server.Access.Systems;
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using Content.Server.Access.Systems;
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using Content.Server.Humanoid;
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using Content.Server.Humanoid;
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using Content.Server.IdentityManagement;
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using Content.Server.Mind;
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using Content.Server.Mind;
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using Content.Server.PDA;
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using Content.Server.PDA;
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using Content.Server.Station.Components;
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using Content.Server.Station.Components;
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@@ -11,6 +10,7 @@ using Content.Shared.Clothing;
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using Content.Shared.DetailExaminable;
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using Content.Shared.DetailExaminable;
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using Content.Shared.Humanoid;
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using Content.Shared.Humanoid;
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using Content.Shared.Humanoid.Prototypes;
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using Content.Shared.Humanoid.Prototypes;
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using Content.Shared.IdentityManagement;
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using Content.Shared.PDA;
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using Content.Shared.PDA;
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using Content.Shared.Preferences;
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using Content.Shared.Preferences;
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using Content.Shared.Preferences.Loadouts;
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using Content.Shared.Preferences.Loadouts;
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@@ -215,26 +215,6 @@ public sealed class StationRecordsSystem : SharedStationRecordsSystem
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return false;
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return false;
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}
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}
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/// <summary>
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/// Try to get a record from this station's record entries,
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/// from the provided station record key. Will always return
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/// null if the key does not match the station.
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/// </summary>
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/// <param name="key">Station and key to try and index from the record set.</param>
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/// <param name="entry">The resulting entry.</param>
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/// <param name="records">Station record component.</param>
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/// <typeparam name="T">Type to get from the record set.</typeparam>
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/// <returns>True if the record was obtained, false otherwise.</returns>
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public bool TryGetRecord<T>(StationRecordKey key, [NotNullWhen(true)] out T? entry, StationRecordsComponent? records = null)
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{
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entry = default;
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if (!Resolve(key.OriginStation, ref records))
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return false;
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return records.Records.TryGetRecordEntry(key.Id, out entry);
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}
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/// <summary>
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/// <summary>
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/// Gets a random record from the station's record entries.
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/// Gets a random record from the station's record entries.
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/// </summary>
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/// </summary>
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@@ -257,26 +237,6 @@ public sealed class StationRecordsSystem : SharedStationRecordsSystem
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return ent.Comp.Records.TryGetRecordEntry(key, out entry);
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return ent.Comp.Records.TryGetRecordEntry(key, out entry);
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}
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}
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/// <summary>
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/// Returns an id if a record with the same name exists.
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/// </summary>
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/// <remarks>
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/// Linear search so O(n) time complexity.
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/// </remarks>
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public uint? GetRecordByName(EntityUid station, string name, StationRecordsComponent? records = null)
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{
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if (!Resolve(station, ref records, false))
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return null;
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foreach (var (id, record) in GetRecordsOfType<GeneralStationRecord>(station, records))
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{
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if (record.Name == name)
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return id;
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}
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return null;
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}
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/// <summary>
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/// <summary>
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/// Get the name for a record, or an empty string if it has no record.
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/// Get the name for a record, or an empty string if it has no record.
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/// </summary>
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/// </summary>
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@@ -288,21 +248,6 @@ public sealed class StationRecordsSystem : SharedStationRecordsSystem
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return record.Name;
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return record.Name;
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}
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}
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/// <summary>
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/// Gets all records of a specific type from a station.
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/// </summary>
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/// <param name="station">The station to get the records from.</param>
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/// <param name="records">Station records component.</param>
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/// <typeparam name="T">Type of record to fetch</typeparam>
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/// <returns>Enumerable of pairs with a station record key, and the entry in question of type T.</returns>
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public IEnumerable<(uint, T)> GetRecordsOfType<T>(EntityUid station, StationRecordsComponent? records = null)
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{
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if (!Resolve(station, ref records))
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return Array.Empty<(uint, T)>();
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return records.Records.GetRecordsOfType<T>();
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}
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/// <summary>
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/// <summary>
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/// Adds a new record entry to a station's record set.
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/// Adds a new record entry to a station's record set.
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/// </summary>
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/// </summary>
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@@ -6,7 +6,6 @@ using Content.Server.Chat.Managers;
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using Content.Server.Ghost;
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using Content.Server.Ghost;
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using Content.Server.Ghost.Roles.Components;
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using Content.Server.Ghost.Roles.Components;
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using Content.Server.Humanoid;
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using Content.Server.Humanoid;
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using Content.Server.IdentityManagement;
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using Content.Server.Inventory;
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using Content.Server.Inventory;
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using Content.Server.Mind;
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using Content.Server.Mind;
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using Content.Server.NPC;
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using Content.Server.NPC;
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@@ -39,6 +38,7 @@ using Content.Shared.Prying.Components;
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using Content.Shared.Traits.Assorted;
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using Content.Shared.Traits.Assorted;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Audio.Systems;
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using Content.Shared.Ghost.Roles.Components;
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using Content.Shared.Ghost.Roles.Components;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Tag;
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using Content.Shared.Tag;
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using Robust.Shared.Player;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Prototypes;
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@@ -1,6 +1,44 @@
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using Content.Shared.IdentityManagement;
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using Content.Shared.Security;
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using Content.Shared.Security.Components;
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using Content.Shared.Station;
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using Content.Shared.StationRecords;
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namespace Content.Shared.CriminalRecords.Systems;
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namespace Content.Shared.CriminalRecords.Systems;
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/// <summary>
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/// <summary>
|
||||||
/// Station records aren't predicted, just exists for access.
|
/// Station records aren't predicted, just exists for access.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public abstract class SharedCriminalRecordsConsoleSystem : EntitySystem;
|
public abstract class SharedCriminalRecordsConsoleSystem : EntitySystem
|
||||||
|
{
|
||||||
|
[Dependency] private readonly SharedCriminalRecordsSystem _criminalRecords = default!;
|
||||||
|
[Dependency] private readonly SharedStationRecordsSystem _records = default!;
|
||||||
|
[Dependency] private readonly SharedStationSystem _station = default!;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Checks if the new identity's name has a criminal record attached to it, and gives the entity the icon that
|
||||||
|
/// belongs to the status if it does.
|
||||||
|
/// </summary>
|
||||||
|
public void CheckNewIdentity(EntityUid uid)
|
||||||
|
{
|
||||||
|
var name = Identity.Name(uid, EntityManager);
|
||||||
|
var xform = Transform(uid);
|
||||||
|
|
||||||
|
// TODO use the entity's station? Not the station of the map that it happens to currently be on?
|
||||||
|
var station = _station.GetStationInMap(xform.MapID);
|
||||||
|
|
||||||
|
if (station != null && _records.GetRecordByName(station.Value, name) is { } id)
|
||||||
|
{
|
||||||
|
if (_records.TryGetRecord<CriminalRecord>(new StationRecordKey(id, station.Value),
|
||||||
|
out var record))
|
||||||
|
{
|
||||||
|
if (record.Status != SecurityStatus.None)
|
||||||
|
{
|
||||||
|
_criminalRecords.SetCriminalIcon(name, record.Status, uid);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
RemComp<CriminalRecordComponent>(uid);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
@@ -40,7 +40,7 @@ public abstract class SharedHumanoidAppearanceSystem : EntitySystem
|
|||||||
[Dependency] private readonly ISerializationManager _serManager = default!;
|
[Dependency] private readonly ISerializationManager _serManager = default!;
|
||||||
[Dependency] private readonly MarkingManager _markingManager = default!;
|
[Dependency] private readonly MarkingManager _markingManager = default!;
|
||||||
[Dependency] private readonly GrammarSystem _grammarSystem = default!;
|
[Dependency] private readonly GrammarSystem _grammarSystem = default!;
|
||||||
[Dependency] private readonly SharedIdentitySystem _identity = default!;
|
[Dependency] private readonly IdentitySystem _identity = default!;
|
||||||
|
|
||||||
public static readonly ProtoId<SpeciesPrototype> DefaultSpecies = "Human";
|
public static readonly ProtoId<SpeciesPrototype> DefaultSpecies = "Human";
|
||||||
|
|
||||||
|
|||||||
@@ -1,12 +1,13 @@
|
|||||||
using Content.Shared.Inventory;
|
using Content.Shared.Inventory;
|
||||||
using Robust.Shared.GameStates;
|
using Robust.Shared.GameStates;
|
||||||
|
using Robust.Shared.Serialization;
|
||||||
|
|
||||||
namespace Content.Shared.IdentityManagement.Components;
|
namespace Content.Shared.IdentityManagement.Components;
|
||||||
|
|
||||||
[RegisterComponent, NetworkedComponent]
|
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
||||||
public sealed partial class IdentityBlockerComponent : Component
|
public sealed partial class IdentityBlockerComponent : Component
|
||||||
{
|
{
|
||||||
[DataField]
|
[DataField, AutoNetworkedField]
|
||||||
public bool Enabled = true;
|
public bool Enabled = true;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -16,6 +17,8 @@ public sealed partial class IdentityBlockerComponent : Component
|
|||||||
public IdentityBlockerCoverage Coverage = IdentityBlockerCoverage.FULL;
|
public IdentityBlockerCoverage Coverage = IdentityBlockerCoverage.FULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Flags]
|
||||||
|
[Serializable, NetSerializable]
|
||||||
public enum IdentityBlockerCoverage
|
public enum IdentityBlockerCoverage
|
||||||
{
|
{
|
||||||
NONE = 0,
|
NONE = 0,
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using Robust.Shared.Containers;
|
using Robust.Shared.Containers;
|
||||||
using Robust.Shared.Enums;
|
using Robust.Shared.Enums;
|
||||||
|
using Robust.Shared.GameStates;
|
||||||
|
|
||||||
namespace Content.Shared.IdentityManagement.Components;
|
namespace Content.Shared.IdentityManagement.Components;
|
||||||
|
|
||||||
@@ -10,7 +11,7 @@ namespace Content.Shared.IdentityManagement.Components;
|
|||||||
/// <remarks>
|
/// <remarks>
|
||||||
/// This is a <see cref="ContainerSlot"/> and not just a datum entity because we do sort of care that it gets deleted and sent with the user.
|
/// This is a <see cref="ContainerSlot"/> and not just a datum entity because we do sort of care that it gets deleted and sent with the user.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
[RegisterComponent]
|
[RegisterComponent, NetworkedComponent]
|
||||||
public sealed partial class IdentityComponent : Component
|
public sealed partial class IdentityComponent : Component
|
||||||
{
|
{
|
||||||
[ViewVariables]
|
[ViewVariables]
|
||||||
|
|||||||
241
Content.Shared/IdentityManagement/IdentitySystem.cs
Normal file
241
Content.Shared/IdentityManagement/IdentitySystem.cs
Normal file
@@ -0,0 +1,241 @@
|
|||||||
|
using Content.Shared.Access.Systems;
|
||||||
|
using Content.Shared.Administration.Logs;
|
||||||
|
using Content.Shared.Clothing;
|
||||||
|
using Content.Shared.CriminalRecords.Systems;
|
||||||
|
using Content.Shared.Database;
|
||||||
|
using Content.Shared.Hands;
|
||||||
|
using Content.Shared.Humanoid;
|
||||||
|
using Content.Shared.IdentityManagement.Components;
|
||||||
|
using Content.Shared.Inventory;
|
||||||
|
using Content.Shared.Inventory.Events;
|
||||||
|
using Robust.Shared.Containers;
|
||||||
|
using Robust.Shared.Enums;
|
||||||
|
using Robust.Shared.GameObjects.Components.Localization;
|
||||||
|
using Robust.Shared.Timing;
|
||||||
|
|
||||||
|
namespace Content.Shared.IdentityManagement;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Responsible for updating the identity of an entity on init or clothing equip/unequip.
|
||||||
|
/// </summary>
|
||||||
|
public sealed class IdentitySystem : EntitySystem
|
||||||
|
{
|
||||||
|
[Dependency] private readonly GrammarSystem _grammarSystem = default!;
|
||||||
|
[Dependency] private readonly IGameTiming _timing = default!;
|
||||||
|
[Dependency] private readonly ISharedAdminLogManager _adminLog = default!;
|
||||||
|
[Dependency] private readonly MetaDataSystem _metaData = default!;
|
||||||
|
[Dependency] private readonly SharedContainerSystem _container = default!;
|
||||||
|
[Dependency] private readonly SharedCriminalRecordsConsoleSystem _criminalRecordsConsole = default!;
|
||||||
|
[Dependency] private readonly SharedHumanoidAppearanceSystem _humanoid = default!;
|
||||||
|
[Dependency] private readonly SharedIdCardSystem _idCard = default!;
|
||||||
|
|
||||||
|
// The name of the container holding the identity entity
|
||||||
|
private const string SlotName = "identity";
|
||||||
|
|
||||||
|
// Recycled hashset for tracking identities each tick that need to update
|
||||||
|
private readonly HashSet<EntityUid> _queuedIdentityUpdates = new();
|
||||||
|
|
||||||
|
/// <inheritdoc />
|
||||||
|
public override void Initialize()
|
||||||
|
{
|
||||||
|
base.Initialize();
|
||||||
|
|
||||||
|
SubscribeLocalEvent<IdentityBlockerComponent, SeeIdentityAttemptEvent>(OnSeeIdentity);
|
||||||
|
SubscribeLocalEvent<IdentityBlockerComponent, InventoryRelayedEvent<SeeIdentityAttemptEvent>>(OnRelaySeeIdentity);
|
||||||
|
SubscribeLocalEvent<IdentityBlockerComponent, ItemMaskToggledEvent>(OnMaskToggled);
|
||||||
|
|
||||||
|
SubscribeLocalEvent<IdentityComponent, MapInitEvent>(OnMapInit);
|
||||||
|
SubscribeLocalEvent<IdentityComponent, ComponentInit>(OnComponentInit);
|
||||||
|
|
||||||
|
SubscribeLocalEvent<IdentityComponent, DidEquipEvent>((uid, _, _) => QueueIdentityUpdate(uid));
|
||||||
|
SubscribeLocalEvent<IdentityComponent, DidEquipHandEvent>((uid, _, _) => QueueIdentityUpdate(uid));
|
||||||
|
SubscribeLocalEvent<IdentityComponent, DidUnequipEvent>((uid, _, _) => QueueIdentityUpdate(uid));
|
||||||
|
SubscribeLocalEvent<IdentityComponent, DidUnequipHandEvent>((uid, _, _) => QueueIdentityUpdate(uid));
|
||||||
|
SubscribeLocalEvent<IdentityComponent, WearerMaskToggledEvent>((uid, _, _) => QueueIdentityUpdate(uid));
|
||||||
|
SubscribeLocalEvent<IdentityComponent, EntityRenamedEvent>((uid, _, _) => QueueIdentityUpdate(uid));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Iterates through all identities that need to be updated.
|
||||||
|
/// </summary>
|
||||||
|
public override void Update(float frameTime)
|
||||||
|
{
|
||||||
|
base.Update(frameTime);
|
||||||
|
|
||||||
|
foreach (var ent in _queuedIdentityUpdates)
|
||||||
|
{
|
||||||
|
if (!TryComp<IdentityComponent>(ent, out var identity))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
UpdateIdentityInfo((ent, identity));
|
||||||
|
}
|
||||||
|
|
||||||
|
_queuedIdentityUpdates.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Event Handlers
|
||||||
|
|
||||||
|
// Creates an identity entity, and store it in the identity container
|
||||||
|
private void OnMapInit(Entity<IdentityComponent> ent, ref MapInitEvent args)
|
||||||
|
{
|
||||||
|
var ident = Spawn(null, Transform(ent).Coordinates);
|
||||||
|
|
||||||
|
_metaData.SetEntityName(ident, "identity");
|
||||||
|
QueueIdentityUpdate(ent);
|
||||||
|
_container.Insert(ident, ent.Comp.IdentityEntitySlot);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnComponentInit(Entity<IdentityComponent> ent, ref ComponentInit args)
|
||||||
|
{
|
||||||
|
ent.Comp.IdentityEntitySlot = _container.EnsureContainer<ContainerSlot>(ent, SlotName);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Adds an identity blocker's coverage, and cancels the event if coverage is complete.
|
||||||
|
private void OnSeeIdentity(Entity<IdentityBlockerComponent> ent, ref SeeIdentityAttemptEvent args)
|
||||||
|
{
|
||||||
|
if (ent.Comp.Enabled)
|
||||||
|
{
|
||||||
|
args.TotalCoverage |= ent.Comp.Coverage;
|
||||||
|
if (args.TotalCoverage == IdentityBlockerCoverage.FULL)
|
||||||
|
args.Cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnRelaySeeIdentity(Entity<IdentityBlockerComponent> ent, ref InventoryRelayedEvent<SeeIdentityAttemptEvent> args)
|
||||||
|
{
|
||||||
|
OnSeeIdentity(ent, ref args.Args);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Toggles if a mask is hiding the identity.
|
||||||
|
private void OnMaskToggled(Entity<IdentityBlockerComponent> ent, ref ItemMaskToggledEvent args)
|
||||||
|
{
|
||||||
|
ent.Comp.Enabled = !args.Mask.Comp.IsToggled;
|
||||||
|
Dirty(ent);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Queues an identity update to the start of the next tick.
|
||||||
|
/// </summary>
|
||||||
|
public void QueueIdentityUpdate(EntityUid uid)
|
||||||
|
{
|
||||||
|
if (_timing.ApplyingState)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_queuedIdentityUpdates.Add(uid);
|
||||||
|
}
|
||||||
|
#region Private API
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Updates the metadata name for the id(entity) from the current state of the character.
|
||||||
|
/// </summary>
|
||||||
|
private void UpdateIdentityInfo(Entity<IdentityComponent> ent)
|
||||||
|
{
|
||||||
|
if (ent.Comp.IdentityEntitySlot.ContainedEntity is not { } ident)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var representation = GetIdentityRepresentation(ent.Owner);
|
||||||
|
var name = GetIdentityName(ent, representation);
|
||||||
|
|
||||||
|
// Clone the old entity's grammar to the identity entity, for loc purposes.
|
||||||
|
if (TryComp<GrammarComponent>(ent, out var grammar))
|
||||||
|
{
|
||||||
|
var identityGrammar = EnsureComp<GrammarComponent>(ident);
|
||||||
|
identityGrammar.Attributes.Clear();
|
||||||
|
|
||||||
|
foreach (var (k, v) in grammar.Attributes)
|
||||||
|
{
|
||||||
|
identityGrammar.Attributes.Add(k, v);
|
||||||
|
}
|
||||||
|
|
||||||
|
// If presumed name is null and we're using that, we set proper noun to be false ("the old woman")
|
||||||
|
if (name != representation.TrueName && representation.PresumedName == null)
|
||||||
|
_grammarSystem.SetProperNoun((ident, identityGrammar), false);
|
||||||
|
|
||||||
|
Dirty(ident, identityGrammar);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (name == Name(ident))
|
||||||
|
return;
|
||||||
|
|
||||||
|
_metaData.SetEntityName(ident, name);
|
||||||
|
|
||||||
|
_adminLog.Add(LogType.Identity, LogImpact.Medium, $"{ToPrettyString(ent)} changed identity to {name}");
|
||||||
|
var identityChangedEvent = new IdentityChangedEvent(ent, ident);
|
||||||
|
RaiseLocalEvent(ent, ref identityChangedEvent);
|
||||||
|
SetIdentityCriminalIcon(ent);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// When the identity of a person is changed, searches the criminal records to see if the name of the new identity
|
||||||
|
/// has a record. If the new name has a criminal status attached to it, the person will get the criminal status
|
||||||
|
/// until they change identity again.
|
||||||
|
/// </summary>
|
||||||
|
private void SetIdentityCriminalIcon(EntityUid uid)
|
||||||
|
{
|
||||||
|
_criminalRecordsConsole.CheckNewIdentity(uid);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Attempts to get an entity's name. Cancelled if the entity has full coverage from <see cref="IdentityBlockerComponent"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="target">The entity being targeted.</param>
|
||||||
|
/// <param name="representation">The data structure containing an entity's identities.</param>
|
||||||
|
/// <returns>
|
||||||
|
/// An entity's real name if <see cref="SeeIdentityAttemptEvent"/> isn't cancelled,
|
||||||
|
/// or a hidden identity such as a fake ID or fully hidden identity like "middle-aged man".
|
||||||
|
/// </returns>
|
||||||
|
private string GetIdentityName(EntityUid target, IdentityRepresentation representation)
|
||||||
|
{
|
||||||
|
var ev = new SeeIdentityAttemptEvent();
|
||||||
|
|
||||||
|
RaiseLocalEvent(target, ev);
|
||||||
|
return representation.ToStringKnown(!ev.Cancelled);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets an 'identity representation' of an entity, with their true name being the entity name
|
||||||
|
/// and their 'presumed name' and 'presumed job' being the name/job on their ID card, if they have one.
|
||||||
|
/// </summary>
|
||||||
|
private IdentityRepresentation GetIdentityRepresentation(Entity<InventoryComponent?, HumanoidAppearanceComponent?> target)
|
||||||
|
{
|
||||||
|
var age = 18;
|
||||||
|
var gender = Gender.Epicene;
|
||||||
|
var species = SharedHumanoidAppearanceSystem.DefaultSpecies;
|
||||||
|
|
||||||
|
// Always use their actual age and gender, since that can't really be changed by an ID.
|
||||||
|
if (Resolve(target, ref target.Comp2, false))
|
||||||
|
{
|
||||||
|
gender = target.Comp2.Gender;
|
||||||
|
age = target.Comp2.Age;
|
||||||
|
species = target.Comp2.Species;
|
||||||
|
}
|
||||||
|
|
||||||
|
var ageString = _humanoid.GetAgeRepresentation(species, age);
|
||||||
|
var trueName = Name(target);
|
||||||
|
if (!Resolve(target, ref target.Comp1, false))
|
||||||
|
return new(trueName, gender, ageString, string.Empty);
|
||||||
|
|
||||||
|
string? presumedJob = null;
|
||||||
|
string? presumedName = null;
|
||||||
|
|
||||||
|
// Get their name and job from their ID for their presumed name.
|
||||||
|
if (_idCard.TryFindIdCard(target, out var id))
|
||||||
|
{
|
||||||
|
presumedName = string.IsNullOrWhiteSpace(id.Comp.FullName) ? null : id.Comp.FullName;
|
||||||
|
presumedJob = id.Comp.LocalizedJobTitle?.ToLowerInvariant();
|
||||||
|
}
|
||||||
|
|
||||||
|
// If it didn't find a job, that's fine.
|
||||||
|
return new(trueName, gender, ageString, presumedName, presumedJob);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets called whenever an entity changes their identity.
|
||||||
|
/// </summary>
|
||||||
|
[ByRefEvent]
|
||||||
|
public record struct IdentityChangedEvent(EntityUid CharacterEntity, EntityUid IdentityEntity);
|
||||||
@@ -1,52 +0,0 @@
|
|||||||
using Content.Shared.Clothing;
|
|
||||||
using Content.Shared.IdentityManagement.Components;
|
|
||||||
using Content.Shared.Inventory;
|
|
||||||
using Robust.Shared.Containers;
|
|
||||||
|
|
||||||
namespace Content.Shared.IdentityManagement;
|
|
||||||
|
|
||||||
public abstract class SharedIdentitySystem : EntitySystem
|
|
||||||
{
|
|
||||||
[Dependency] private readonly SharedContainerSystem _container = default!;
|
|
||||||
private static string SlotName = "identity";
|
|
||||||
|
|
||||||
public override void Initialize()
|
|
||||||
{
|
|
||||||
base.Initialize();
|
|
||||||
|
|
||||||
SubscribeLocalEvent<IdentityComponent, ComponentInit>(OnComponentInit);
|
|
||||||
SubscribeLocalEvent<IdentityBlockerComponent, SeeIdentityAttemptEvent>(OnSeeIdentity);
|
|
||||||
SubscribeLocalEvent<IdentityBlockerComponent, InventoryRelayedEvent<SeeIdentityAttemptEvent>>((e, c, ev) => OnSeeIdentity(e, c, ev.Args));
|
|
||||||
SubscribeLocalEvent<IdentityBlockerComponent, ItemMaskToggledEvent>(OnMaskToggled);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnSeeIdentity(EntityUid uid, IdentityBlockerComponent component, SeeIdentityAttemptEvent args)
|
|
||||||
{
|
|
||||||
if (component.Enabled)
|
|
||||||
{
|
|
||||||
args.TotalCoverage |= component.Coverage;
|
|
||||||
if(args.TotalCoverage == IdentityBlockerCoverage.FULL)
|
|
||||||
args.Cancel();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual void OnComponentInit(EntityUid uid, IdentityComponent component, ComponentInit args)
|
|
||||||
{
|
|
||||||
component.IdentityEntitySlot = _container.EnsureContainer<ContainerSlot>(uid, SlotName);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnMaskToggled(Entity<IdentityBlockerComponent> ent, ref ItemMaskToggledEvent args)
|
|
||||||
{
|
|
||||||
ent.Comp.Enabled = !args.Mask.Comp.IsToggled;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Queues an identity update to the start of the next tick.
|
|
||||||
/// </summary>
|
|
||||||
public virtual void QueueIdentityUpdate(EntityUid uid) { }
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Gets called whenever an entity changes their identity.
|
|
||||||
/// </summary>
|
|
||||||
[ByRefEvent]
|
|
||||||
public record struct IdentityChangedEvent(EntityUid CharacterEntity, EntityUid IdentityEntity);
|
|
||||||
@@ -1,3 +1,5 @@
|
|||||||
|
using System.Diagnostics.CodeAnalysis;
|
||||||
|
|
||||||
namespace Content.Shared.StationRecords;
|
namespace Content.Shared.StationRecords;
|
||||||
|
|
||||||
public abstract class SharedStationRecordsSystem : EntitySystem
|
public abstract class SharedStationRecordsSystem : EntitySystem
|
||||||
@@ -40,4 +42,60 @@ public abstract class SharedStationRecordsSystem : EntitySystem
|
|||||||
}
|
}
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Try to get a record from this station's record entries,
|
||||||
|
/// from the provided station record key. Will always return
|
||||||
|
/// null if the key does not match the station.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="key">Station and key to try and index from the record set.</param>
|
||||||
|
/// <param name="entry">The resulting entry.</param>
|
||||||
|
/// <param name="records">Station record component.</param>
|
||||||
|
/// <typeparam name="T">Type to get from the record set.</typeparam>
|
||||||
|
/// <returns>True if the record was obtained, false otherwise. Always false on client.</returns>
|
||||||
|
public bool TryGetRecord<T>(StationRecordKey key, [NotNullWhen(true)] out T? entry, StationRecordsComponent? records = null)
|
||||||
|
{
|
||||||
|
entry = default;
|
||||||
|
|
||||||
|
if (!Resolve(key.OriginStation, ref records))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return records.Records.TryGetRecordEntry(key.Id, out entry);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets all records of a specific type from a station.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="station">The station to get the records from.</param>
|
||||||
|
/// <param name="records">Station records component.</param>
|
||||||
|
/// <typeparam name="T">Type of record to fetch</typeparam>
|
||||||
|
/// <returns>Enumerable of pairs with a station record key, and the entry in question of type T. Always empty on client.</returns>
|
||||||
|
public IEnumerable<(uint, T)> GetRecordsOfType<T>(EntityUid station, StationRecordsComponent? records = null)
|
||||||
|
{
|
||||||
|
if (!Resolve(station, ref records))
|
||||||
|
return Array.Empty<(uint, T)>();
|
||||||
|
|
||||||
|
return records.Records.GetRecordsOfType<T>();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns an id if a record with the same name exists.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Linear search so O(n) time complexity.
|
||||||
|
/// </remarks>
|
||||||
|
/// <returns>Returns a station record id. Always null on client.</returns>
|
||||||
|
public uint? GetRecordByName(EntityUid station, string name, StationRecordsComponent? records = null)
|
||||||
|
{
|
||||||
|
if (!Resolve(station, ref records, false))
|
||||||
|
return null;
|
||||||
|
|
||||||
|
foreach (var (id, record) in GetRecordsOfType<GeneralStationRecord>(station, records))
|
||||||
|
{
|
||||||
|
if (record.Name == name)
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,8 @@
|
|||||||
using System.Diagnostics.CodeAnalysis;
|
using System.Diagnostics.CodeAnalysis;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Content.Shared.StationRecords;
|
|
||||||
using Robust.Shared.Utility;
|
using Robust.Shared.Utility;
|
||||||
|
|
||||||
namespace Content.Server.StationRecords;
|
namespace Content.Shared.StationRecords;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Set of station records for a single station. StationRecordsComponent stores these.
|
/// Set of station records for a single station. StationRecordsComponent stores these.
|
||||||
@@ -1,8 +1,6 @@
|
|||||||
using Content.Server.StationRecords.Systems;
|
namespace Content.Shared.StationRecords;
|
||||||
|
|
||||||
namespace Content.Server.StationRecords;
|
[Access(typeof(SharedStationRecordsSystem))]
|
||||||
|
|
||||||
[Access(typeof(StationRecordsSystem))]
|
|
||||||
[RegisterComponent]
|
[RegisterComponent]
|
||||||
public sealed partial class StationRecordsComponent : Component
|
public sealed partial class StationRecordsComponent : Component
|
||||||
{
|
{
|
||||||
@@ -13,7 +13,7 @@ public sealed class DnaScrambleOnTriggerSystem : EntitySystem
|
|||||||
{
|
{
|
||||||
[Dependency] private readonly MetaDataSystem _metaData = default!;
|
[Dependency] private readonly MetaDataSystem _metaData = default!;
|
||||||
[Dependency] private readonly SharedHumanoidAppearanceSystem _humanoidAppearance = default!;
|
[Dependency] private readonly SharedHumanoidAppearanceSystem _humanoidAppearance = default!;
|
||||||
[Dependency] private readonly SharedIdentitySystem _identity = default!;
|
[Dependency] private readonly IdentitySystem _identity = default!;
|
||||||
[Dependency] private readonly SharedForensicsSystem _forensics = default!;
|
[Dependency] private readonly SharedForensicsSystem _forensics = default!;
|
||||||
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
||||||
[Dependency] private readonly INetManager _net = default!;
|
[Dependency] private readonly INetManager _net = default!;
|
||||||
|
|||||||
Reference in New Issue
Block a user