Combat mode improvements.

You now need to hold the mouse for 0.15 seconds in combat mode to actually do an attack.

Otherwise it's regular item interaction (for now).
This commit is contained in:
Pieter-Jan Briers
2020-01-26 03:38:51 +01:00
parent 7e43d574d8
commit 2ec493e2af
6 changed files with 182 additions and 15 deletions

View File

@@ -5,6 +5,8 @@ namespace Content.Shared.Input
[KeyFunctions]
public static class ContentKeyFunctions
{
public static readonly BoundKeyFunction UseOrAttack = "UseOrAttack";
public static readonly BoundKeyFunction Attack = "Attack";
public static readonly BoundKeyFunction ActivateItemInHand = "ActivateItemInHand";
public static readonly BoundKeyFunction ActivateItemInWorld = "ActivateItemInWorld"; // default action on world entity
public static readonly BoundKeyFunction Drop = "Drop";