Make all prototype types partial (#21374)
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@@ -1,7 +1,5 @@
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using Content.Server.GameTicking.Presets;
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using Robust.Shared.Audio;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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namespace Content.Server.Announcements;
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@@ -9,7 +7,7 @@ namespace Content.Server.Announcements;
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/// Used for any announcements on the start of a round.
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/// </summary>
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[Prototype("roundAnnouncement")]
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public sealed class RoundAnnouncementPrototype : IPrototype
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public sealed partial class RoundAnnouncementPrototype : IPrototype
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{
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[IdDataField]
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public string ID { get; private set; } = default!;
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