Fix misplaced pixel on Wizard/Librarian PDA (#36060)

* nudge that pixel

* new base

* whoops, leftovers
This commit is contained in:
āda
2025-03-24 19:11:04 -05:00
committed by GitHub
parent 99e62b4a49
commit 2bc3561868
3 changed files with 24 additions and 2 deletions

View File

@@ -122,6 +122,25 @@
- type: Speech
speechVerb: Robotic
- type: entity
parent: BasePDA
id: BaseWidePDA
abstract: true
components:
- type: Sprite
sprite: Objects/Devices/pda.rsi
layers:
- map: [ "enum.PdaVisualLayers.Base" ]
state: "pda"
- state: "light_overlay"
map: [ "enum.PdaVisualLayers.Flashlight" ]
shader: "unshaded"
visible: false
- state: "id_overlay_wide" # the important part
map: [ "enum.PdaVisualLayers.IdLight" ]
shader: "unshaded"
visible: false
- type: entity
parent: BasePDA
id: BaseSecurityPDA
@@ -518,7 +537,7 @@
state: pda-bartender
- type: entity
parent: BasePDA
parent: BaseWidePDA
id: LibrarianPDA
name: librarian PDA
description: Smells like books.
@@ -1469,7 +1488,7 @@
type: ChameleonBoundUserInterface
- type: entity
parent: BasePDA
parent: BaseWidePDA
id: WizardPDA
name: wizard PDA
description: You hear faint whispers coming from it.

Binary file not shown.

After

Width:  |  Height:  |  Size: 90 B

View File

@@ -10,6 +10,9 @@
{
"name": "id_overlay"
},
{
"name": "id_overlay_wide"
},
{
"name": "equipped-BELT",
"directions": 4