Fixes server crashing when attempting to drop an empty hand's contained entity. (#66)
* fixes server crash on empty hand drop Fixes issue with server crashing when client requests for an empty hand to drop its entity. * fixes drop crash by checking for null in container contains * removes old change - time to learn to reset properly
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@@ -31,7 +31,7 @@ namespace Content.Server.GameObjects
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/// <inheritdoc />
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public override bool Contains(IEntity contained)
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{
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if (contained == ContainedEntity)
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if (contained != null && contained == ContainedEntity)
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return true;
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return false;
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}
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