Make the material ejection control completely generic (#23308)
* Finish decoupling material ejection from lathes * commented
This commit is contained in:
@@ -1,8 +1,6 @@
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using Content.Shared.Lathe;
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using Content.Shared.Materials;
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using Content.Shared.Research.Components;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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namespace Content.Client.Lathe.UI
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{
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@@ -33,11 +31,6 @@ namespace Content.Client.Lathe.UI
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SendMessage(new LatheQueueRecipeMessage(recipe, amount));
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};
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_menu.OnEjectPressed += (material, sheetsToExtract) =>
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{
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SendMessage(new EjectMaterialMessage(material, sheetsToExtract));
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};
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_menu.OpenCentered();
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}
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@@ -51,7 +44,6 @@ namespace Content.Client.Lathe.UI
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if (_menu != null)
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_menu.Recipes = msg.Recipes;
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_menu?.PopulateRecipes(Owner);
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_menu?.PopulateMaterials(Owner);
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_menu?.PopulateQueueList(msg.Queue);
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_menu?.SetQueueInfo(msg.CurrentlyProducing);
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break;
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@@ -64,7 +56,6 @@ namespace Content.Client.Lathe.UI
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if (!disposing)
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return;
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_menu?.Dispose();
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//thom _materialsEjectionMenu?.Dispose();
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}
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}
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}
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@@ -1,73 +0,0 @@
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using Content.Client.Stylesheets;
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using Content.Shared.Materials;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Lathe.UI;
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/// <summary>
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/// This widget is one row in the lathe eject menu.
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/// </summary>
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[GenerateTypedNameReferences]
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public sealed partial class LatheMaterialEjector : PanelContainer
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public string Material;
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public Action<string, int>? OnEjectPressed;
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public int VolumePerSheet;
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public LatheMaterialEjector(string material, Action<string, int>? onEjectPressed, int volumePerSheet, int maxEjectableSheets)
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{
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RobustXamlLoader.Load(this);
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IoCManager.InjectDependencies(this);
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Material = material;
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OnEjectPressed = onEjectPressed;
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VolumePerSheet = volumePerSheet;
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PopulateButtons(maxEjectableSheets);
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}
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public void PopulateButtons(int maxEjectableSheets)
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{
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int[] sheetsToEjectArray = { 1, 5, 10 };
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for (var i = 0; i < sheetsToEjectArray.Length; i++)
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{
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var sheetsToEject = sheetsToEjectArray[i];
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var styleClass = StyleBase.ButtonOpenBoth;
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if (i == 0)
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styleClass = StyleBase.ButtonOpenRight;
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else if (i == sheetsToEjectArray.Length - 1)
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styleClass = StyleBase.ButtonOpenLeft;
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var button = new Button
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{
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Name = $"{sheetsToEject}",
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Access = AccessLevel.Public,
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Text = Loc.GetString($"{sheetsToEject}"),
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MinWidth = 45,
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StyleClasses = { styleClass }
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};
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button.OnPressed += _ =>
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{
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OnEjectPressed?.Invoke(Material, sheetsToEject);
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};
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button.Disabled = maxEjectableSheets < sheetsToEject;
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if (_prototypeManager.TryIndex<MaterialPrototype>(Material, out var proto))
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{
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button.ToolTip = Loc.GetString("lathe-menu-tooltip-display", ("amount", sheetsToEject), ("material", Loc.GetString(proto.Name)));
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}
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Content.AddChild(button);
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}
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}
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}
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@@ -1,6 +1,7 @@
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<DefaultWindow
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xmlns="https://spacestation14.io"
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xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
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xmlns:ui="clr-namespace:Content.Client.Materials.UI"
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Title="{Loc 'lathe-menu-title'}"
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MinSize="550 450"
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SetSize="750 500">
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@@ -135,14 +136,7 @@
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Orientation="Vertical"
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VerticalExpand="True"
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HorizontalExpand="True">
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<BoxContainer
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Name="MaterialsList"
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Orientation="Vertical"
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SizeFlagsStretchRatio="8"
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HorizontalExpand="True"
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VerticalExpand="True">
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<!-- Materials populated in C# file -->
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</BoxContainer>
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<ui:MaterialStorageControl Name="MaterialsList" SizeFlagsStretchRatio="8"/>
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</BoxContainer>
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</BoxContainer>
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</BoxContainer>
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@@ -1,5 +1,6 @@
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using System.Linq;
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using System.Text;
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using Content.Client.Materials;
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using Content.Shared.Lathe;
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using Content.Shared.Materials;
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using Content.Shared.Research.Prototypes;
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@@ -19,16 +20,12 @@ public sealed partial class LatheMenu : DefaultWindow
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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private readonly SpriteSystem _spriteSystem;
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private readonly LatheSystem _lathe;
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private readonly MaterialStorageSystem _materialStorage;
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public event Action<BaseButton.ButtonEventArgs>? OnServerListButtonPressed;
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public event Action<string, int>? RecipeQueueAction;
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public event Action<string, int>? OnEjectPressed;
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public List<ProtoId<LatheRecipePrototype>> Recipes = new();
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/// <summary>
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/// Default volume for a sheet if the material's entity prototype has no material composition.
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/// </summary>
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private const int DEFAULT_SHEET_VOLUME = 100;
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public List<ProtoId<LatheRecipePrototype>> Recipes = new();
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public LatheMenu(LatheBoundUserInterface owner)
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{
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@@ -37,6 +34,7 @@ public sealed partial class LatheMenu : DefaultWindow
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_spriteSystem = _entityManager.System<SpriteSystem>();
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_lathe = _entityManager.System<LatheSystem>();
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_materialStorage = _entityManager.System<MaterialStorageSystem>();
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Title = _entityManager.GetComponent<MetaDataComponent>(owner.Owner).EntityName;
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@@ -58,50 +56,10 @@ public sealed partial class LatheMenu : DefaultWindow
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ServerListButton.Visible = false;
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}
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}
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MaterialsList.SetOwner(owner.Owner);
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}
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public void PopulateMaterials(EntityUid lathe)
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{
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if (!_entityManager.TryGetComponent<MaterialStorageComponent>(lathe, out var materials))
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return;
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MaterialsList.DisposeAllChildren();
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foreach (var (materialId, volume) in materials.Storage)
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{
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if (volume <= 0)
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continue;
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if (!_prototypeManager.TryIndex(materialId, out MaterialPrototype? material))
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continue;
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var sheetVolume = SheetVolume(material);
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var sheets = (float) volume / sheetVolume;
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var maxEjectableSheets = (int) MathF.Floor(sheets);
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var unit = Loc.GetString(material.Unit);
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var amountText = Loc.GetString("lathe-menu-material-amount", ("amount", sheets), ("unit", unit));
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var name = Loc.GetString(material.Name);
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var mat = Loc.GetString("lathe-menu-material-display", ("material", name), ("amount", amountText));
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var row = new LatheMaterialEjector(materialId, OnEjectPressed, sheetVolume, maxEjectableSheets)
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{
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Icon = { Texture = _spriteSystem.Frame0(material.Icon) },
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ProductName = { Text = mat }
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};
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MaterialsList.AddChild(row);
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}
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if (MaterialsList.ChildCount == 0)
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{
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var noMaterialsMsg = Loc.GetString("lathe-menu-no-materials-message");
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var noItemRow = new Label();
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noItemRow.Text = noMaterialsMsg;
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noItemRow.Align = Label.AlignMode.Center;
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MaterialsList.AddChild(noItemRow);
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}
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}
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/// <summary>
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/// Populates the list of all the recipes
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/// </summary>
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@@ -147,7 +105,7 @@ public sealed partial class LatheMenu : DefaultWindow
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sb.Append('\n');
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var adjustedAmount = SharedLatheSystem.AdjustMaterial(amount, prototype.ApplyMaterialDiscount, component.MaterialUseMultiplier);
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var sheetVolume = SheetVolume(proto);
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var sheetVolume = _materialStorage.GetSheetVolume(proto);
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var unit = Loc.GetString(proto.Unit);
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// rounded in locale not here
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@@ -204,17 +162,4 @@ public sealed partial class LatheMenu : DefaultWindow
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: _spriteSystem.Frame0(recipe.Icon);
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NameLabel.Text = $"{recipe.Name}";
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}
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private int SheetVolume(MaterialPrototype material)
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{
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if (material.StackEntity == null)
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return DEFAULT_SHEET_VOLUME;
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var proto = _prototypeManager.Index<EntityPrototype>(material.StackEntity);
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if (!proto.TryGetComponent<PhysicalCompositionComponent>(out var composition))
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return DEFAULT_SHEET_VOLUME;
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return composition.MaterialComposition.FirstOrDefault(kvp => kvp.Key == material.ID).Value;
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}
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}
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@@ -1,8 +1,6 @@
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<PanelContainer xmlns="https://spacestation14.io"
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HorizontalExpand="True">
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<BoxContainer Name="Content"
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Orientation="Horizontal"
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HorizontalExpand="True">
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<BoxContainer Orientation="Horizontal">
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<TextureRect Name="Icon"
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Access="Public"
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MinSize="32 32"
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@@ -16,6 +14,11 @@
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ClipText="True"
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Margin="4 4 4 4"/>
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</BoxContainer>
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<!--Here go buttons which added in c#-->
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<BoxContainer Name="Content"
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Orientation="Horizontal"
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HorizontalExpand="True"
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HorizontalAlignment="Right">
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<!--Here go buttons which added in c#-->
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</BoxContainer>
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</BoxContainer>
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</PanelContainer>
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110
Content.Client/Materials/UI/MaterialDisplay.xaml.cs
Normal file
110
Content.Client/Materials/UI/MaterialDisplay.xaml.cs
Normal file
@@ -0,0 +1,110 @@
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using Content.Client.Stylesheets;
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using Content.Shared.Materials;
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using Robust.Client.AutoGenerated;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Materials.UI;
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/// <summary>
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/// This widget is one row in the material storage control.
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/// </summary>
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[GenerateTypedNameReferences]
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public sealed partial class MaterialDisplay : PanelContainer
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly IEntityManager _entityManager = default!;
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private readonly MaterialStorageSystem _materialStorage;
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private readonly MaterialStorageUIController _materialUIController;
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private int _volume;
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private readonly EntityUid _ent;
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public readonly string Material;
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private readonly bool _canEject;
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public MaterialDisplay(EntityUid ent, string material, int volume, bool canEject)
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{
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RobustXamlLoader.Load(this);
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IoCManager.InjectDependencies(this);
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_materialStorage = _entityManager.System<MaterialStorageSystem>();
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_materialUIController = UserInterfaceManager.GetUIController<MaterialStorageUIController>();
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var spriteSys = _entityManager.System<SpriteSystem>();
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Icon.Texture = spriteSys.Frame0(_prototypeManager.Index<MaterialPrototype>(material).Icon);
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_ent = ent;
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Material = material;
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_canEject = canEject;
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UpdateVolume(volume);
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}
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public void UpdateVolume(int volume)
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{
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if (_volume == volume)
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return;
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_volume = volume;
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var matProto = _prototypeManager.Index<MaterialPrototype>(Material);
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var sheetVolume = _materialStorage.GetSheetVolume(matProto);
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var sheets = (float) volume / sheetVolume;
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var maxEjectableSheets = (int) MathF.Floor(sheets);
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var unit = Loc.GetString(matProto.Unit);
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var amountText = Loc.GetString("lathe-menu-material-amount", ("amount", sheets), ("unit", unit));
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var name = Loc.GetString(matProto.Name);
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var mat = Loc.GetString("lathe-menu-material-display", ("material", name), ("amount", amountText));
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ProductName.Text = mat;
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PopulateButtons(maxEjectableSheets);
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}
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public void PopulateButtons(int maxEjectableSheets)
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{
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Content.Children.Clear();
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if (!_canEject)
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return;
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int[] sheetsToEjectArray = { 1, 5, 10 };
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for (var i = 0; i < sheetsToEjectArray.Length; i++)
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{
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var sheetsToEject = sheetsToEjectArray[i];
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var styleClass = StyleBase.ButtonOpenBoth;
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if (i == 0)
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styleClass = StyleBase.ButtonOpenRight;
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else if (i == sheetsToEjectArray.Length - 1)
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styleClass = StyleBase.ButtonOpenLeft;
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var button = new Button
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{
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Name = $"{sheetsToEject}",
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Access = AccessLevel.Public,
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Text = Loc.GetString($"{sheetsToEject}"),
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MinWidth = 45,
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StyleClasses = { styleClass }
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};
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button.OnPressed += _ =>
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{
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_materialUIController.SendLatheEjectMessage(_ent, Material, sheetsToEject);
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};
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button.Disabled = maxEjectableSheets < sheetsToEject;
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if (_prototypeManager.TryIndex<MaterialPrototype>(Material, out var proto))
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{
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button.ToolTip = Loc.GetString("lathe-menu-tooltip-display", ("amount", sheetsToEject), ("material", Loc.GetString(proto.Name)));
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}
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Content.AddChild(button);
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}
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}
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}
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7
Content.Client/Materials/UI/MaterialStorageControl.xaml
Normal file
7
Content.Client/Materials/UI/MaterialStorageControl.xaml
Normal file
@@ -0,0 +1,7 @@
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<BoxContainer xmlns="https://spacestation14.io"
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Orientation="Vertical"
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SizeFlagsStretchRatio="8"
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HorizontalExpand="True"
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VerticalExpand="True">
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<Label Name="NoMatsLabel" Text="{Loc 'lathe-menu-no-materials-message'}" Align="Center"/>
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</BoxContainer>
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92
Content.Client/Materials/UI/MaterialStorageControl.xaml.cs
Normal file
92
Content.Client/Materials/UI/MaterialStorageControl.xaml.cs
Normal file
@@ -0,0 +1,92 @@
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using System.Linq;
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using Content.Shared.Materials;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Timing;
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namespace Content.Client.Materials.UI;
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/// <summary>
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/// This widget is one row in the lathe eject menu.
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/// </summary>
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[GenerateTypedNameReferences]
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public sealed partial class MaterialStorageControl : BoxContainer
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{
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[Dependency] private readonly IEntityManager _entityManager = default!;
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private EntityUid? _owner;
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private Dictionary<string, int> _currentMaterials = new();
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public MaterialStorageControl()
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{
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RobustXamlLoader.Load(this);
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IoCManager.InjectDependencies(this);
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}
|
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|
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public void SetOwner(EntityUid owner)
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{
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_owner = owner;
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}
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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|
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if (_owner == null)
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return;
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if (!_entityManager.TryGetComponent<MaterialStorageComponent>(_owner, out var materialStorage))
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{
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Dispose();
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return;
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}
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var canEject = materialStorage.CanEjectStoredMaterials;
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var mats = materialStorage.Storage.Select(pair => (pair.Key.Id, pair.Value)).ToDictionary();
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if (_currentMaterials.Equals(mats))
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return;
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var missing = new List<string>();
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var extra = new List<string>();
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foreach (var (mat, amount) in mats)
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{
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if (!_currentMaterials.ContainsKey(mat) ||
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_currentMaterials[mat] == 0 && _currentMaterials[mat] != amount)
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missing.Add(mat);
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}
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foreach (var (mat, amount) in _currentMaterials)
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{
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if (!mats.ContainsKey(mat) || amount == 0)
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extra.Add(mat);
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}
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var children = new List<MaterialDisplay>();
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children.AddRange(Children.OfType<MaterialDisplay>());
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foreach (var display in children)
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{
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var mat = display.Material;
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if (extra.Contains(mat))
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{
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RemoveChild(display);
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continue;
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}
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if (!mats.TryGetValue(mat, out var newAmount))
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continue;
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display.UpdateVolume(newAmount);
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}
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foreach (var mat in missing)
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{
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var volume = mats[mat];
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AddChild(new MaterialDisplay(_owner.Value, mat, volume, canEject));
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}
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_currentMaterials = mats;
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NoMatsLabel.Visible = ChildCount == 1;
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}
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}
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12
Content.Client/Materials/UI/MaterialStorageUIController.cs
Normal file
12
Content.Client/Materials/UI/MaterialStorageUIController.cs
Normal file
@@ -0,0 +1,12 @@
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using Content.Shared.Materials;
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using Robust.Client.UserInterface.Controllers;
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namespace Content.Client.Materials.UI;
|
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|
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public sealed class MaterialStorageUIController : UIController
|
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{
|
||||
public void SendLatheEjectMessage(EntityUid uid, string material, int sheetsToEject)
|
||||
{
|
||||
EntityManager.RaisePredictiveEvent(new EjectMaterialMessage(EntityManager.GetNetEntity(uid), material, sheetsToEject));
|
||||
}
|
||||
}
|
||||
@@ -5,10 +5,10 @@ using Content.Shared.Popups;
|
||||
using Content.Shared.Stacks;
|
||||
using Content.Server.Power.Components;
|
||||
using Content.Server.Stack;
|
||||
using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.Construction;
|
||||
using Content.Shared.Database;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Prototypes;
|
||||
@@ -22,6 +22,7 @@ public sealed class MaterialStorageSystem : SharedMaterialStorageSystem
|
||||
{
|
||||
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly ActionBlockerSystem _actionBlocker = default!;
|
||||
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
||||
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
||||
[Dependency] private readonly StackSystem _stackSystem = default!;
|
||||
@@ -31,7 +32,7 @@ public sealed class MaterialStorageSystem : SharedMaterialStorageSystem
|
||||
base.Initialize();
|
||||
SubscribeLocalEvent<MaterialStorageComponent, MachineDeconstructedEvent>(OnDeconstructed);
|
||||
|
||||
SubscribeLocalEvent<MaterialStorageComponent, EjectMaterialMessage>(OnEjectMessage);
|
||||
SubscribeAllEvent<EjectMaterialMessage>(OnEjectMessage);
|
||||
}
|
||||
|
||||
private void OnDeconstructed(EntityUid uid, MaterialStorageComponent component, MachineDeconstructedEvent args)
|
||||
@@ -45,9 +46,23 @@ public sealed class MaterialStorageSystem : SharedMaterialStorageSystem
|
||||
}
|
||||
}
|
||||
|
||||
private void OnEjectMessage(EntityUid uid, MaterialStorageComponent component, EjectMaterialMessage message)
|
||||
private void OnEjectMessage(EjectMaterialMessage msg, EntitySessionEventArgs args)
|
||||
{
|
||||
if (!component.CanEjectStoredMaterials || !_prototypeManager.TryIndex<MaterialPrototype>(message.Material, out var material))
|
||||
if (args.SenderSession.AttachedEntity is not { } player)
|
||||
return;
|
||||
|
||||
var uid = GetEntity(msg.Entity);
|
||||
|
||||
if (!TryComp<MaterialStorageComponent>(uid, out var component))
|
||||
return;
|
||||
|
||||
if (!Exists(uid))
|
||||
return;
|
||||
|
||||
if (!_actionBlocker.CanInteract(player, uid))
|
||||
return;
|
||||
|
||||
if (!component.CanEjectStoredMaterials || !_prototypeManager.TryIndex<MaterialPrototype>(msg.Material, out var material))
|
||||
return;
|
||||
|
||||
var volume = 0;
|
||||
@@ -57,13 +72,13 @@ public sealed class MaterialStorageSystem : SharedMaterialStorageSystem
|
||||
if (!_prototypeManager.Index<EntityPrototype>(material.StackEntity).TryGetComponent<PhysicalCompositionComponent>(out var composition))
|
||||
return;
|
||||
|
||||
var volumePerSheet = composition.MaterialComposition.FirstOrDefault(kvp => kvp.Key == message.Material).Value;
|
||||
var sheetsToExtract = Math.Min(message.SheetsToExtract, _stackSystem.GetMaxCount(material.StackEntity));
|
||||
var volumePerSheet = composition.MaterialComposition.FirstOrDefault(kvp => kvp.Key == msg.Material).Value;
|
||||
var sheetsToExtract = Math.Min(msg.SheetsToExtract, _stackSystem.GetMaxCount(material.StackEntity));
|
||||
|
||||
volume = sheetsToExtract * volumePerSheet;
|
||||
}
|
||||
|
||||
if (volume <= 0 || !TryChangeMaterialAmount(uid, message.Material, -volume))
|
||||
if (volume <= 0 || !TryChangeMaterialAmount(uid, msg.Material, -volume))
|
||||
return;
|
||||
|
||||
var mats = SpawnMultipleFromMaterial(volume, material, Transform(uid).Coordinates, out _);
|
||||
@@ -121,7 +136,7 @@ public sealed class MaterialStorageSystem : SharedMaterialStorageSystem
|
||||
overflowMaterial = 0;
|
||||
if (!_prototypeManager.TryIndex<MaterialPrototype>(material, out var stackType))
|
||||
{
|
||||
Logger.Error("Failed to index material prototype " + material);
|
||||
Log.Error("Failed to index material prototype " + material);
|
||||
return new List<EntityUid>();
|
||||
}
|
||||
|
||||
|
||||
@@ -105,13 +105,15 @@ public record struct GetMaterialWhitelistEvent(EntityUid Storage)
|
||||
/// Message sent to try and eject a material from a storage
|
||||
/// </summary>
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class EjectMaterialMessage : BoundUserInterfaceMessage
|
||||
public sealed class EjectMaterialMessage : EntityEventArgs
|
||||
{
|
||||
public NetEntity Entity;
|
||||
public string Material;
|
||||
public int SheetsToExtract;
|
||||
|
||||
public EjectMaterialMessage(string material, int sheetsToExtract)
|
||||
public EjectMaterialMessage(NetEntity entity, string material, int sheetsToExtract)
|
||||
{
|
||||
Entity = entity;
|
||||
Material = material;
|
||||
SheetsToExtract = sheetsToExtract;
|
||||
}
|
||||
|
||||
@@ -18,6 +18,11 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
|
||||
[Dependency] private readonly IGameTiming _timing = default!;
|
||||
[Dependency] private readonly IPrototypeManager _prototype = default!;
|
||||
|
||||
/// <summary>
|
||||
/// Default volume for a sheet if the material's entity prototype has no material composition.
|
||||
/// </summary>
|
||||
private const int DefaultSheetVolume = 100;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Initialize()
|
||||
{
|
||||
@@ -249,4 +254,17 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
|
||||
return;
|
||||
args.Handled = TryInsertMaterialEntity(args.User, args.Used, uid, component);
|
||||
}
|
||||
|
||||
public int GetSheetVolume(MaterialPrototype material)
|
||||
{
|
||||
if (material.StackEntity == null)
|
||||
return DefaultSheetVolume;
|
||||
|
||||
var proto = _prototype.Index<EntityPrototype>(material.StackEntity);
|
||||
|
||||
if (!proto.TryGetComponent<PhysicalCompositionComponent>(out var composition))
|
||||
return DefaultSheetVolume;
|
||||
|
||||
return composition.MaterialComposition.FirstOrDefault(kvp => kvp.Key == material.ID).Value;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user