Fix 3000 errors
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@@ -4,6 +4,7 @@ using Content.Shared.Storage;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Client.Singularity.Visualizers
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{
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@@ -17,7 +18,8 @@ namespace Content.Client.Singularity.Visualizers
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{
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base.OnChangeData(component);
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if (!component.Owner.TryGetComponent(out ISpriteComponent? sprite))
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var entities = IoCManager.Resolve<IEntityManager>();
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if (!entities.TryGetComponent(component.Owner, out ISpriteComponent? sprite))
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{
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return;
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}
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@@ -44,7 +44,7 @@ namespace Content.Client.Singularity.Visualizers
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}
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}
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public override void InitializeEntity(IEntity entity)
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public override void InitializeEntity(EntityUid entity)
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{
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if (!IoCManager.Resolve<IEntityManager>().HasComponent<AnimationPlayerComponent>(entity))
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{
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@@ -56,8 +56,9 @@ namespace Content.Client.Singularity.Visualizers
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{
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base.OnChangeData(component);
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if (!component.Owner.TryGetComponent<ISpriteComponent>(out var sprite)) return;
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if (!component.Owner.TryGetComponent<AnimationPlayerComponent>(out var animPlayer)) return;
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var entities = IoCManager.Resolve<IEntityManager>();
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if (!entities.TryGetComponent(component.Owner, out ISpriteComponent sprite)) return;
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if (!entities.TryGetComponent(component.Owner, out AnimationPlayerComponent animPlayer)) return;
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if (!component.TryGetData(RadiationCollectorVisuals.VisualState, out RadiationCollectorVisualState state))
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{
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state = RadiationCollectorVisualState.Deactive;
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@@ -14,7 +14,7 @@ namespace Content.Client.Singularity.Visualizers
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[DataField("layer")]
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private int Layer { get; } = 0;
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public override void InitializeEntity(IEntity entity)
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public override void InitializeEntity(EntityUid entity)
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{
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base.InitializeEntity(entity);
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