Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -4,6 +4,7 @@ using Content.Shared.Storage;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Client.Singularity.Visualizers
{
@@ -17,7 +18,8 @@ namespace Content.Client.Singularity.Visualizers
{
base.OnChangeData(component);
if (!component.Owner.TryGetComponent(out ISpriteComponent? sprite))
var entities = IoCManager.Resolve<IEntityManager>();
if (!entities.TryGetComponent(component.Owner, out ISpriteComponent? sprite))
{
return;
}

View File

@@ -44,7 +44,7 @@ namespace Content.Client.Singularity.Visualizers
}
}
public override void InitializeEntity(IEntity entity)
public override void InitializeEntity(EntityUid entity)
{
if (!IoCManager.Resolve<IEntityManager>().HasComponent<AnimationPlayerComponent>(entity))
{
@@ -56,8 +56,9 @@ namespace Content.Client.Singularity.Visualizers
{
base.OnChangeData(component);
if (!component.Owner.TryGetComponent<ISpriteComponent>(out var sprite)) return;
if (!component.Owner.TryGetComponent<AnimationPlayerComponent>(out var animPlayer)) return;
var entities = IoCManager.Resolve<IEntityManager>();
if (!entities.TryGetComponent(component.Owner, out ISpriteComponent sprite)) return;
if (!entities.TryGetComponent(component.Owner, out AnimationPlayerComponent animPlayer)) return;
if (!component.TryGetData(RadiationCollectorVisuals.VisualState, out RadiationCollectorVisualState state))
{
state = RadiationCollectorVisualState.Deactive;

View File

@@ -14,7 +14,7 @@ namespace Content.Client.Singularity.Visualizers
[DataField("layer")]
private int Layer { get; } = 0;
public override void InitializeEntity(IEntity entity)
public override void InitializeEntity(EntityUid entity)
{
base.InitializeEntity(entity);