AddReagentOnTrigger (#39875)

* Trigger

* Unnecessary(?) Checks

* request

* Update

Co-Authored-By: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* cleanup

* standard name

* don't use name alias

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: iaada <iaada@users.noreply.github.com>
This commit is contained in:
Голубь
2025-10-19 01:26:31 +07:00
committed by GitHub
parent a7614c6ef7
commit 219aeda235
2 changed files with 59 additions and 0 deletions

View File

@@ -0,0 +1,24 @@
using Robust.Shared.GameStates;
using Content.Shared.Chemistry.Components;
namespace Content.Shared.Trigger.Components.Effects;
/// <summary>
/// Adds reagents to the specified solution when the trigger is activated.
/// If TargetUser is true the user will have the solution added instead.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class AddSolutionOnTriggerComponent : BaseXOnTriggerComponent
{
/// <summary>
/// The name of the solution to add to.
/// </summary>
[DataField(required: true), AutoNetworkedField]
public string Solution = string.Empty;
/// <summary>
/// The reagent(s) to be added in the solution.
/// </summary>
[DataField(required: true), AutoNetworkedField]
public Solution AddedSolution = default!;
}