Filled bucket will spill player when it is worn on their head (#6114)
This commit is contained in:
@@ -12,4 +12,11 @@ public class SpillableComponent : Component
|
||||
|
||||
[DataField("solution")]
|
||||
public string SolutionName = "puddle";
|
||||
|
||||
/// <summary>
|
||||
/// Should this item be spilled when worn as clothing?
|
||||
/// Doesn't count for pockets or hands.
|
||||
/// </summary>
|
||||
[DataField("spillWorn")]
|
||||
public bool SpillWorn = true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user