Revert "Physics (#3452)"

This reverts commit 3e64fd56a1.
This commit is contained in:
Pieter-Jan Briers
2021-02-28 18:49:48 +01:00
parent eddec5fcce
commit 1eb0fbd8d0
211 changed files with 2560 additions and 2600 deletions

View File

@@ -1,6 +1,5 @@
#nullable enable
using Robust.Shared.GameObjects;
using Robust.Shared.Physics;
namespace Content.Server.GameObjects.Components.Singularity
{
@@ -10,7 +9,7 @@ namespace Content.Server.GameObjects.Components.Singularity
public override string Name => "ContainmentField";
public ContainmentFieldConnection? Parent;
public void CollideWith(IPhysBody ourBody, IPhysBody otherBody)
public void CollideWith(IEntity collidedWith)
{
if (Parent == null)
{
@@ -18,7 +17,7 @@ namespace Content.Server.GameObjects.Components.Singularity
return;
}
Parent.TryRepell(Owner, otherBody.Entity);
Parent.TryRepell(Owner, collidedWith);
}
}
}