Add docking window to shuttle consoles (#8756)

* lewd

* A

* Realtime

* Sleepy dork

* Draw radar position

* Accurate infiltrator

* experiments

* Better drawing

* Labels

* I need aan adult

* Cleanup

* Show toggles

* display I guess

* A

* fix

* fix

* cleanupsies

* Bit more polish

* Make sure mass scanners actually work

* Remove dummy state

* fren

* opposite

* aghost crash

* comment

* What's in a name

* woops

* Show docking ports

* Dock highlighting

* Drawing dock

* Shitty docks

* Lots of docking drawing

* Autodock working

* dork

* More graceful shutdown

* zoomies

* Lines and distance change

* revert

* Good enough

* cleanup

* Fix default range

* Dock UI and loc update

* Update on undock

* Loc fixes
This commit is contained in:
metalgearsloth
2022-06-16 15:28:16 +10:00
committed by GitHub
parent 2c5f492e1a
commit 1e82d0c7ed
52 changed files with 1935 additions and 666 deletions

View File

@@ -1,12 +1,20 @@
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Shuttles.Components
{
/// <summary>
/// Interact with to start piloting a shuttle.
/// </summary>
[NetworkedComponent()]
[NetworkedComponent]
public abstract class SharedShuttleConsoleComponent : Component
{
}
[Serializable, NetSerializable]
public enum ShuttleConsoleUiKey : byte
{
Key,
}
}