* lewd * A * Realtime * Sleepy dork * Draw radar position * Accurate infiltrator * experiments * Better drawing * Labels * I need aan adult * Cleanup * Show toggles * display I guess * A * fix * fix * cleanupsies * Bit more polish * Make sure mass scanners actually work * Remove dummy state * fren * opposite * aghost crash * comment * What's in a name * woops * Show docking ports * Dock highlighting * Drawing dock * Shitty docks * Lots of docking drawing * Autodock working * dork * More graceful shutdown * zoomies * Lines and distance change * revert * Good enough * cleanup * Fix default range * Dock UI and loc update * Update on undock * Loc fixes
21 lines
416 B
C#
21 lines
416 B
C#
using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Shuttles.Components
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{
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/// <summary>
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/// Interact with to start piloting a shuttle.
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/// </summary>
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[NetworkedComponent]
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public abstract class SharedShuttleConsoleComponent : Component
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{
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}
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[Serializable, NetSerializable]
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public enum ShuttleConsoleUiKey : byte
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{
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Key,
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}
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}
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