Reduce node resolves (#6435)

This commit is contained in:
Leon Friedrich
2022-02-07 01:10:33 +13:00
committed by GitHub
parent b82926e324
commit 1e10314900
12 changed files with 195 additions and 147 deletions

View File

@@ -12,6 +12,7 @@ using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
@@ -28,6 +29,7 @@ namespace Content.Server.NodeContainer.EntitySystems
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly INodeGroupFactory _nodeGroupFactory = default!;
[Dependency] private readonly ILogManager _logManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
private readonly List<int> _visDeletes = new();
private readonly List<BaseNodeGroup> _visSends = new();
@@ -141,6 +143,9 @@ namespace Content.Server.NodeContainer.EntitySystems
var sw = Stopwatch.StartNew();
var xformQuery = EntityManager.GetEntityQuery<TransformComponent>();
var nodeQuery = EntityManager.GetEntityQuery<NodeContainerComponent>();
foreach (var toRemove in _toRemove)
{
if (toRemove.NodeGroup == null)
@@ -182,7 +187,11 @@ namespace Content.Server.NodeContainer.EntitySystems
QueueRemakeGroup((BaseNodeGroup) node.NodeGroup);
}
foreach (var compatible in GetCompatibleNodes(node))
// GetCompatibleNodes will involve getting the transform & grid as most connection requirements are
// based on position & anchored neighbours However, here more than one node could be attached to the
// same parent. So there is probably a better way of doing this.
foreach (var compatible in GetCompatibleNodes(node, xformQuery, nodeQuery))
{
ClearReachableIfNecessary(compatible);
@@ -303,14 +312,23 @@ namespace Content.Server.NodeContainer.EntitySystems
return allNodes;
}
private static IEnumerable<Node> GetCompatibleNodes(Node node)
private IEnumerable<Node> GetCompatibleNodes(Node node, EntityQuery<TransformComponent> xformQuery, EntityQuery<NodeContainerComponent> nodeQuery)
{
foreach (var reachable in node.GetReachableNodes())
var xform = xformQuery.GetComponent(node.Owner);
_mapManager.TryGetGrid(xform.GridID, out var grid);
if (!node.Connectable(EntityManager, xform))
yield break;
foreach (var reachable in node.GetReachableNodes(xform, nodeQuery, xformQuery, grid, EntityManager))
{
DebugTools.Assert(reachable != node, "GetReachableNodes() should not include self.");
if (reachable.Connectable && reachable.NodeGroupID == node.NodeGroupID)
if (reachable.NodeGroupID == node.NodeGroupID
&& reachable.Connectable(EntityManager, xformQuery.GetComponent(reachable.Owner)))
{
yield return reachable;
}
}
}

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@@ -12,16 +12,18 @@ namespace Content.Server.NodeContainer.Nodes
[DataDefinition]
public class AdjacentNode : Node
{
public override IEnumerable<Node> GetReachableNodes()
public override IEnumerable<Node> GetReachableNodes(TransformComponent xform,
EntityQuery<NodeContainerComponent> nodeQuery,
EntityQuery<TransformComponent> xformQuery,
IMapGrid? grid,
IEntityManager entMan)
{
if (!IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Anchored)
if (!xform.Anchored || grid == null)
yield break;
var entMan = IoCManager.Resolve<IEntityManager>();
var grid = IoCManager.Resolve<IMapManager>().GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).GridID);
var gridIndex = grid.TileIndicesFor(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates);
var gridIndex = grid.TileIndicesFor(xform.Coordinates);
foreach (var (_, node) in NodeHelpers.GetCardinalNeighborNodes(entMan, grid, gridIndex))
foreach (var (_, node) in NodeHelpers.GetCardinalNeighborNodes(nodeQuery, grid, gridIndex))
{
if (node != this)
yield return node;

View File

@@ -3,6 +3,7 @@ using Content.Server.NodeContainer.EntitySystems;
using Content.Server.NodeContainer.NodeGroups;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
@@ -36,7 +37,20 @@ namespace Content.Server.NodeContainer.Nodes
/// <summary>
/// If this node should be considered for connection by other nodes.
/// </summary>
public bool Connectable => !Deleting && Anchored;
public virtual bool Connectable(IEntityManager entMan, TransformComponent? xform = null)
{
if (Deleting)
return false;
if (entMan.IsQueuedForDeletion(Owner))
return false;
if (!NeedAnchored)
return true;
xform ??= entMan.GetComponent<TransformComponent>(Owner);
return xform.Anchored;
}
protected bool Anchored => !NeedAnchored || IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Anchored;
@@ -145,6 +159,10 @@ namespace Content.Server.NodeContainer.Nodes
/// of this asymmetric relation are made to manually update with <see cref="NodeGroupSystem.QueueReflood"/>.
/// </para>
/// </remarks>
public abstract IEnumerable<Node> GetReachableNodes();
public abstract IEnumerable<Node> GetReachableNodes(TransformComponent xform,
EntityQuery<NodeContainerComponent> nodeQuery,
EntityQuery<TransformComponent> xformQuery,
IMapGrid? grid,
IEntityManager entMan);
}
}

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@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using Robust.Shared.GameObjects;
@@ -12,11 +12,11 @@ namespace Content.Server.NodeContainer.Nodes
/// </summary>
public static class NodeHelpers
{
public static IEnumerable<Node> GetNodesInTile(IEntityManager entMan, IMapGrid grid, Vector2i coords)
public static IEnumerable<Node> GetNodesInTile(EntityQuery<NodeContainerComponent> nodeQuery, IMapGrid grid, Vector2i coords)
{
foreach (var entityUid in grid.GetAnchoredEntities(coords))
{
if (!entMan.TryGetComponent(entityUid, out NodeContainerComponent? container))
if (!nodeQuery.TryGetComponent(entityUid, out var container))
continue;
foreach (var node in container.Nodes.Values)
@@ -27,14 +27,14 @@ namespace Content.Server.NodeContainer.Nodes
}
public static IEnumerable<(Direction dir, Node node)> GetCardinalNeighborNodes(
IEntityManager entMan,
EntityQuery<NodeContainerComponent> nodeQuery,
IMapGrid grid,
Vector2i coords,
bool includeSameTile = true)
{
foreach (var (dir, entityUid) in GetCardinalNeighborCells(grid, coords, includeSameTile))
{
if (!entMan.TryGetComponent(entityUid, out NodeContainerComponent? container))
if (!nodeQuery.TryGetComponent(entityUid, out var container))
continue;
foreach (var node in container.Nodes.Values)
@@ -68,22 +68,5 @@ namespace Content.Server.NodeContainer.Nodes
foreach (var uid in grid.GetAnchoredEntities(coords + (-1, 0)))
yield return (Direction.West, uid);
}
public static Vector2i TileOffsetForDir(Direction dir)
{
return dir switch
{
Direction.Invalid => (0, 0),
Direction.South => (0, -1),
Direction.SouthEast => (1, -1),
Direction.East => (1, 0),
Direction.NorthEast => (1, 1),
Direction.North => (0, 1),
Direction.NorthWest => (-1, 1),
Direction.West => (-1, 0),
Direction.SouthWest => (-1, -1),
_ => throw new ArgumentOutOfRangeException(nameof(dir), dir, null)
};
}
}
}

View File

@@ -7,6 +7,7 @@ using Content.Shared.Atmos;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
@@ -89,6 +90,11 @@ namespace Content.Server.NodeContainer.Nodes
[DataField("connectionsEnabled")]
private bool _connectionsEnabled = true;
public override bool Connectable(IEntityManager entMan, TransformComponent? xform = null)
{
return _connectionsEnabled && base.Connectable(entMan, xform);
}
[DataField("rotationsEnabled")]
public bool RotationsEnabled { get; set; } = true;
@@ -144,25 +150,16 @@ namespace Content.Server.NodeContainer.Nodes
UpdateAppearance();
}
public override IEnumerable<Node> GetReachableNodes()
public override IEnumerable<Node> GetReachableNodes(TransformComponent xform,
EntityQuery<NodeContainerComponent> nodeQuery,
EntityQuery<TransformComponent> xformQuery,
IMapGrid? grid,
IEntityManager entMan)
{
for (var i = 0; i < PipeDirectionHelpers.AllPipeDirections; i++)
{
var pipeDir = (PipeDirection) (1 << i);
if (!CurrentPipeDirection.HasDirection(pipeDir))
continue;
foreach (var pipe in LinkableNodesInDirection(pipeDir))
{
yield return pipe;
}
}
if(_alwaysReachable != null)
if (_alwaysReachable != null)
{
var remQ = new RemQueue<PipeNode>();
foreach(var pipe in _alwaysReachable)
foreach (var pipe in _alwaysReachable)
{
if (pipe.Deleting)
{
@@ -171,64 +168,58 @@ namespace Content.Server.NodeContainer.Nodes
yield return pipe;
}
foreach(var pipe in remQ)
foreach (var pipe in remQ)
{
_alwaysReachable.Remove(pipe);
}
}
if (!xform.Anchored || grid == null)
yield break;
var pos = grid.TileIndicesFor(xform.Coordinates);
for (var i = 0; i < PipeDirectionHelpers.PipeDirections; i++)
{
var pipeDir = (PipeDirection) (1 << i);
if (!CurrentPipeDirection.HasDirection(pipeDir))
continue;
foreach (var pipe in LinkableNodesInDirection(pos, pipeDir, grid, nodeQuery))
{
yield return pipe;
}
}
}
/// <summary>
/// Gets the pipes that can connect to us from entities on the tile or adjacent in a direction.
/// </summary>
private IEnumerable<PipeNode> LinkableNodesInDirection(PipeDirection pipeDir)
private IEnumerable<PipeNode> LinkableNodesInDirection(Vector2i pos, PipeDirection pipeDir, IMapGrid grid,
EntityQuery<NodeContainerComponent> nodeQuery)
{
if (!Anchored)
yield break;
foreach (var pipe in PipesInDirection(pipeDir))
foreach (var pipe in PipesInDirection(pos, pipeDir, grid, nodeQuery))
{
if (pipe.ConnectionsEnabled && pipe.CurrentPipeDirection.HasDirection(pipeDir.GetOpposite()))
if (pipe.NodeGroupID == NodeGroupID
&& pipe.CurrentPipeDirection.HasDirection(pipeDir.GetOpposite()))
{
yield return pipe;
}
}
}
/// <summary>
/// Gets the pipes from entities on the tile adjacent in a direction.
/// </summary>
protected IEnumerable<PipeNode> PipesInDirection(PipeDirection pipeDir)
protected IEnumerable<PipeNode> PipesInDirection(Vector2i pos, PipeDirection pipeDir, IMapGrid grid,
EntityQuery<NodeContainerComponent> nodeQuery)
{
if (!IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Anchored)
yield break;
var offsetPos = pos.Offset(pipeDir.ToDirection());
var grid = IoCManager.Resolve<IMapManager>().GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).GridID);
var position = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates;
foreach (var entity in grid.GetInDir(position, pipeDir.ToDirection()))
foreach (var entity in grid.GetAnchoredEntities(offsetPos))
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<NodeContainerComponent>(entity, out var container))
continue;
foreach (var node in container.Nodes.Values)
{
if (node is PipeNode pipe)
yield return pipe;
}
}
}
/// <summary>
/// Gets the pipes from entities on the same tile.
/// </summary>
protected IEnumerable<PipeNode> PipesInTile()
{
if (!IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Anchored)
yield break;
var grid = IoCManager.Resolve<IMapManager>().GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).GridID);
var position = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates;
foreach (var entity in grid.GetLocal(position))
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<NodeContainerComponent>(entity, out var container))
if (!nodeQuery.TryGetComponent(entity, out var container))
continue;
foreach (var node in container.Nodes.Values)
@@ -265,6 +256,13 @@ namespace Content.Server.NodeContainer.Nodes
{
ConnectedDirections = PipeDirection.None;
var entMan = IoCManager.Resolve<IEntityManager>();
var xform = entMan.GetComponent<TransformComponent>(Owner);
if (!IoCManager.Resolve<IMapManager>().TryGetGrid(xform.GridID, out var grid))
return;
var pos = grid.WorldToTile(xform.WorldPosition);
var query = entMan.GetEntityQuery<NodeContainerComponent>();
for (var i = 0; i < PipeDirectionHelpers.AllPipeDirections; i++)
{
var pipeDir = (PipeDirection) (1 << i);
@@ -272,9 +270,9 @@ namespace Content.Server.NodeContainer.Nodes
if (!CurrentPipeDirection.HasDirection(pipeDir))
continue;
foreach (var pipe in LinkableNodesInDirection(pipeDir))
foreach (var pipe in LinkableNodesInDirection(pos, pipeDir, grid, query))
{
if (pipe.Connectable && pipe.NodeGroupID == NodeGroupID)
if (pipe.Connectable(entMan) && pipe.NodeGroupID == NodeGroupID)
{
ConnectedDirections |= pipeDir;
break;
@@ -289,11 +287,18 @@ namespace Content.Server.NodeContainer.Nodes
/// </summary>
private void UpdateAdjacentConnectedDirections()
{
var entMan = IoCManager.Resolve<IEntityManager>();
var xform = entMan.GetComponent<TransformComponent>(Owner);
if (!IoCManager.Resolve<IMapManager>().TryGetGrid(xform.GridID, out var grid))
return;
var pos = grid.WorldToTile(xform.WorldPosition);
var query = entMan.GetEntityQuery<NodeContainerComponent>();
for (var i = 0; i < PipeDirectionHelpers.PipeDirections; i++)
{
var pipeDir = (PipeDirection) (1 << i);
foreach (var pipe in LinkableNodesInDirection(pipeDir))
foreach (var pipe in LinkableNodesInDirection(pos, pipeDir, grid, query))
{
pipe.UpdateConnectedDirections();
pipe.UpdateAppearance();

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@@ -1,4 +1,6 @@
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.NodeContainer.Nodes
@@ -6,15 +8,24 @@ namespace Content.Server.NodeContainer.Nodes
[DataDefinition]
public class PortPipeNode : PipeNode
{
public override IEnumerable<Node> GetReachableNodes()
public override IEnumerable<Node> GetReachableNodes(TransformComponent xform,
EntityQuery<NodeContainerComponent> nodeQuery,
EntityQuery<TransformComponent> xformQuery,
IMapGrid? grid,
IEntityManager entMan)
{
foreach (var node in PipesInTile())
if (!xform.Anchored || grid == null)
yield break;
var gridIndex = grid.TileIndicesFor(xform.Coordinates);
foreach (var node in NodeHelpers.GetNodesInTile(nodeQuery, grid, gridIndex))
{
if (node is PortablePipeNode)
yield return node;
}
foreach (var node in base.GetReachableNodes())
foreach (var node in base.GetReachableNodes(xform, nodeQuery, xformQuery, grid, entMan))
{
yield return node;
}

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@@ -1,4 +1,6 @@
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.NodeContainer.Nodes
@@ -6,15 +8,24 @@ namespace Content.Server.NodeContainer.Nodes
[DataDefinition]
public class PortablePipeNode : PipeNode
{
public override IEnumerable<Node> GetReachableNodes()
public override IEnumerable<Node> GetReachableNodes(TransformComponent xform,
EntityQuery<NodeContainerComponent> nodeQuery,
EntityQuery<TransformComponent> xformQuery,
IMapGrid? grid,
IEntityManager entMan)
{
foreach (var node in PipesInTile())
if (!xform.Anchored || grid == null)
yield break;
var gridIndex = grid.TileIndicesFor(xform.Coordinates);
foreach (var node in NodeHelpers.GetNodesInTile(nodeQuery, grid, gridIndex))
{
if (node is PortPipeNode)
yield return node;
}
foreach (var node in base.GetReachableNodes())
foreach (var node in base.GetReachableNodes(xform, nodeQuery, xformQuery, grid, entMan))
{
yield return node;
}