scoopable ash and foam, solution transfer prediction (#25832)
* move SolutionTransfer to shared and predict as much as possible * fully move OpenableSystem to shared now that SolutionTransfer is * fix imports for everything * doc for solution transfer system * trolling * add scoopable system * make ash and foam scoopable * untroll * untroll real * make clickable it work * troll * the scooping room --------- Co-authored-by: deltanedas <@deltanedas:kde.org> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -1,7 +0,0 @@
|
||||
using Content.Shared.Nutrition.EntitySystems;
|
||||
|
||||
namespace Content.Client.Nutrition.EntitySystems;
|
||||
|
||||
public sealed class OpenableSystem : SharedOpenableSystem
|
||||
{
|
||||
}
|
||||
@@ -1,11 +1,12 @@
|
||||
using Content.Server.Chemistry.Components;
|
||||
using Content.Server.Chemistry.Containers.EntitySystems;
|
||||
using Content.Server.Nutrition.EntitySystems;
|
||||
using Content.Server.Nutrition.Components;
|
||||
using Content.Shared.Chemistry;
|
||||
using Content.Shared.Chemistry.Dispenser;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Shared.Containers.ItemSlots;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Nutrition.EntitySystems;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.Audio;
|
||||
using Robust.Server.GameObjects;
|
||||
|
||||
@@ -1,234 +0,0 @@
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.Chemistry.Containers.EntitySystems;
|
||||
using Content.Shared.Chemistry;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Verbs;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Player;
|
||||
|
||||
namespace Content.Server.Chemistry.EntitySystems
|
||||
{
|
||||
[UsedImplicitly]
|
||||
public sealed class SolutionTransferSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
|
||||
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
|
||||
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
|
||||
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
|
||||
|
||||
/// <summary>
|
||||
/// Default transfer amounts for the set-transfer verb.
|
||||
/// </summary>
|
||||
public static readonly List<int> DefaultTransferAmounts = new() { 1, 5, 10, 25, 50, 100, 250, 500, 1000 };
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<SolutionTransferComponent, GetVerbsEvent<AlternativeVerb>>(AddSetTransferVerbs);
|
||||
SubscribeLocalEvent<SolutionTransferComponent, AfterInteractEvent>(OnAfterInteract);
|
||||
SubscribeLocalEvent<SolutionTransferComponent, TransferAmountSetValueMessage>(OnTransferAmountSetValueMessage);
|
||||
}
|
||||
|
||||
private void OnTransferAmountSetValueMessage(Entity<SolutionTransferComponent> entity, ref TransferAmountSetValueMessage message)
|
||||
{
|
||||
var newTransferAmount = FixedPoint2.Clamp(message.Value, entity.Comp.MinimumTransferAmount, entity.Comp.MaximumTransferAmount);
|
||||
entity.Comp.TransferAmount = newTransferAmount;
|
||||
|
||||
if (message.Session.AttachedEntity is { Valid: true } user)
|
||||
_popupSystem.PopupEntity(Loc.GetString("comp-solution-transfer-set-amount", ("amount", newTransferAmount)), entity.Owner, user);
|
||||
}
|
||||
|
||||
private void AddSetTransferVerbs(Entity<SolutionTransferComponent> entity, ref GetVerbsEvent<AlternativeVerb> args)
|
||||
{
|
||||
var (uid, component) = entity;
|
||||
|
||||
if (!args.CanAccess || !args.CanInteract || !component.CanChangeTransferAmount || args.Hands == null)
|
||||
return;
|
||||
|
||||
if (!EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
|
||||
return;
|
||||
|
||||
// Custom transfer verb
|
||||
AlternativeVerb custom = new();
|
||||
custom.Text = Loc.GetString("comp-solution-transfer-verb-custom-amount");
|
||||
custom.Category = VerbCategory.SetTransferAmount;
|
||||
custom.Act = () => _userInterfaceSystem.TryOpen(uid, TransferAmountUiKey.Key, actor.PlayerSession);
|
||||
custom.Priority = 1;
|
||||
args.Verbs.Add(custom);
|
||||
|
||||
// Add specific transfer verbs according to the container's size
|
||||
var priority = 0;
|
||||
var user = args.User;
|
||||
foreach (var amount in DefaultTransferAmounts)
|
||||
{
|
||||
if (amount < component.MinimumTransferAmount.Int() || amount > component.MaximumTransferAmount.Int())
|
||||
continue;
|
||||
|
||||
AlternativeVerb verb = new();
|
||||
verb.Text = Loc.GetString("comp-solution-transfer-verb-amount", ("amount", amount));
|
||||
verb.Category = VerbCategory.SetTransferAmount;
|
||||
verb.Act = () =>
|
||||
{
|
||||
component.TransferAmount = FixedPoint2.New(amount);
|
||||
_popupSystem.PopupEntity(Loc.GetString("comp-solution-transfer-set-amount", ("amount", amount)), uid, user);
|
||||
};
|
||||
|
||||
// we want to sort by size, not alphabetically by the verb text.
|
||||
verb.Priority = priority;
|
||||
priority--;
|
||||
|
||||
args.Verbs.Add(verb);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnAfterInteract(Entity<SolutionTransferComponent> entity, ref AfterInteractEvent args)
|
||||
{
|
||||
if (!args.CanReach || args.Target == null)
|
||||
return;
|
||||
|
||||
var target = args.Target!.Value;
|
||||
var (uid, component) = entity;
|
||||
|
||||
//Special case for reagent tanks, because normally clicking another container will give solution, not take it.
|
||||
if (component.CanReceive && !EntityManager.HasComponent<RefillableSolutionComponent>(target) // target must not be refillable (e.g. Reagent Tanks)
|
||||
&& _solutionContainerSystem.TryGetDrainableSolution(target, out var targetSoln, out _) // target must be drainable
|
||||
&& EntityManager.TryGetComponent(uid, out RefillableSolutionComponent? refillComp)
|
||||
&& _solutionContainerSystem.TryGetRefillableSolution((uid, refillComp, null), out var ownerSoln, out var ownerRefill))
|
||||
|
||||
{
|
||||
|
||||
var transferAmount = component.TransferAmount; // This is the player-configurable transfer amount of "uid," not the target reagent tank.
|
||||
|
||||
if (EntityManager.TryGetComponent(uid, out RefillableSolutionComponent? refill) && refill.MaxRefill != null) // uid is the entity receiving solution from target.
|
||||
{
|
||||
transferAmount = FixedPoint2.Min(transferAmount, (FixedPoint2) refill.MaxRefill); // if the receiver has a smaller transfer limit, use that instead
|
||||
}
|
||||
|
||||
var transferred = Transfer(args.User, target, targetSoln.Value, uid, ownerSoln.Value, transferAmount);
|
||||
if (transferred > 0)
|
||||
{
|
||||
var toTheBrim = ownerRefill.AvailableVolume == 0;
|
||||
var msg = toTheBrim
|
||||
? "comp-solution-transfer-fill-fully"
|
||||
: "comp-solution-transfer-fill-normal";
|
||||
|
||||
_popupSystem.PopupEntity(Loc.GetString(msg, ("owner", args.Target), ("amount", transferred), ("target", uid)), uid, args.User);
|
||||
|
||||
args.Handled = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// if target is refillable, and owner is drainable
|
||||
if (component.CanSend && _solutionContainerSystem.TryGetRefillableSolution(target, out targetSoln, out var targetRefill)
|
||||
&& _solutionContainerSystem.TryGetDrainableSolution(uid, out ownerSoln, out var ownerDrain))
|
||||
{
|
||||
var transferAmount = component.TransferAmount;
|
||||
|
||||
if (EntityManager.TryGetComponent(target, out RefillableSolutionComponent? refill) && refill.MaxRefill != null)
|
||||
{
|
||||
transferAmount = FixedPoint2.Min(transferAmount, (FixedPoint2) refill.MaxRefill);
|
||||
}
|
||||
|
||||
var transferred = Transfer(args.User, uid, ownerSoln.Value, target, targetSoln.Value, transferAmount);
|
||||
|
||||
if (transferred > 0)
|
||||
{
|
||||
var message = Loc.GetString("comp-solution-transfer-transfer-solution", ("amount", transferred), ("target", target));
|
||||
_popupSystem.PopupEntity(message, uid, args.User);
|
||||
|
||||
args.Handled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transfer from a solution to another.
|
||||
/// </summary>
|
||||
/// <returns>The actual amount transferred.</returns>
|
||||
public FixedPoint2 Transfer(EntityUid user,
|
||||
EntityUid sourceEntity,
|
||||
Entity<SolutionComponent> source,
|
||||
EntityUid targetEntity,
|
||||
Entity<SolutionComponent> target,
|
||||
FixedPoint2 amount)
|
||||
{
|
||||
var transferAttempt = new SolutionTransferAttemptEvent(sourceEntity, targetEntity);
|
||||
|
||||
// Check if the source is cancelling the transfer
|
||||
RaiseLocalEvent(sourceEntity, transferAttempt, broadcast: true);
|
||||
if (transferAttempt.Cancelled)
|
||||
{
|
||||
_popupSystem.PopupEntity(transferAttempt.CancelReason!, sourceEntity, user);
|
||||
return FixedPoint2.Zero;
|
||||
}
|
||||
|
||||
var sourceSolution = source.Comp.Solution;
|
||||
if (sourceSolution.Volume == 0)
|
||||
{
|
||||
_popupSystem.PopupEntity(Loc.GetString("comp-solution-transfer-is-empty", ("target", sourceEntity)), sourceEntity, user);
|
||||
return FixedPoint2.Zero;
|
||||
}
|
||||
|
||||
// Check if the target is cancelling the transfer
|
||||
RaiseLocalEvent(targetEntity, transferAttempt, broadcast: true);
|
||||
if (transferAttempt.Cancelled)
|
||||
{
|
||||
_popupSystem.PopupEntity(transferAttempt.CancelReason!, sourceEntity, user);
|
||||
return FixedPoint2.Zero;
|
||||
}
|
||||
|
||||
var targetSolution = target.Comp.Solution;
|
||||
if (targetSolution.AvailableVolume == 0)
|
||||
{
|
||||
_popupSystem.PopupEntity(Loc.GetString("comp-solution-transfer-is-full", ("target", targetEntity)), targetEntity, user);
|
||||
return FixedPoint2.Zero;
|
||||
}
|
||||
|
||||
var actualAmount = FixedPoint2.Min(amount, FixedPoint2.Min(sourceSolution.Volume, targetSolution.AvailableVolume));
|
||||
|
||||
var solution = _solutionContainerSystem.Drain(sourceEntity, source, actualAmount);
|
||||
_solutionContainerSystem.Refill(targetEntity, target, solution);
|
||||
|
||||
_adminLogger.Add(LogType.Action, LogImpact.Medium,
|
||||
$"{EntityManager.ToPrettyString(user):player} transferred {string.Join(", ", solution.Contents)} to {EntityManager.ToPrettyString(targetEntity):entity}, which now contains {SolutionContainerSystem.ToPrettyString(targetSolution)}");
|
||||
|
||||
return actualAmount;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Raised when attempting to transfer from one solution to another.
|
||||
/// </summary>
|
||||
public sealed class SolutionTransferAttemptEvent : CancellableEntityEventArgs
|
||||
{
|
||||
public SolutionTransferAttemptEvent(EntityUid from, EntityUid to)
|
||||
{
|
||||
From = from;
|
||||
To = to;
|
||||
}
|
||||
|
||||
public EntityUid From { get; }
|
||||
public EntityUid To { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Why the transfer has been cancelled.
|
||||
/// </summary>
|
||||
public string? CancelReason { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Cancels the transfer.
|
||||
/// </summary>
|
||||
public void Cancel(string reason)
|
||||
{
|
||||
base.Cancel();
|
||||
CancelReason = reason;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Server.Nutrition.EntitySystems;
|
||||
using Content.Shared.Nutrition.EntitySystems;
|
||||
|
||||
namespace Content.Server.Destructible.Thresholds.Behaviors;
|
||||
|
||||
|
||||
@@ -73,6 +73,7 @@ public sealed class FireExtinguisherSystem : EntitySystem
|
||||
|
||||
args.Handled = true;
|
||||
|
||||
// TODO: why is this copy paste shit here just have fire extinguisher cancel transfer when safety is on
|
||||
var transfer = containerSolution.AvailableVolume;
|
||||
if (TryComp<SolutionTransferComponent>(entity.Owner, out var solTrans))
|
||||
{
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using Content.Server.Chemistry.Containers.EntitySystems;
|
||||
using Content.Server.Nutrition.EntitySystems;
|
||||
using Content.Server.Fluids.Components;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Shared.Chemistry.Reaction;
|
||||
@@ -11,6 +11,7 @@ using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Fluids.Components;
|
||||
using Content.Shared.IdentityManagement;
|
||||
using Content.Shared.Inventory.Events;
|
||||
using Content.Shared.Nutrition.EntitySystems;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Spillable;
|
||||
using Content.Shared.Throwing;
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.Chemistry.Containers.EntitySystems;
|
||||
using Content.Server.Nutrition.EntitySystems;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Glue;
|
||||
using Content.Shared.Hands;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Components;
|
||||
using Content.Shared.Item;
|
||||
using Content.Shared.Nutrition.EntitySystems;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.Chemistry.Containers.EntitySystems;
|
||||
using Content.Server.Nutrition.EntitySystems;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Glue;
|
||||
using Content.Shared.IdentityManagement;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Item;
|
||||
using Content.Shared.Lube;
|
||||
using Content.Shared.Nutrition.EntitySystems;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Shared.Audio;
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
using Content.Server.Chemistry.Containers.EntitySystems;
|
||||
using Content.Server.Chemistry.EntitySystems;
|
||||
using Content.Server.Fluids.EntitySystems;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.Nutrition.EntitySystems;
|
||||
using Content.Server.Popups;
|
||||
using Content.Server.Power.Components;
|
||||
using Content.Server.Stack;
|
||||
@@ -10,11 +8,13 @@ using Content.Server.Wires;
|
||||
using Content.Shared.Body.Systems;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.Components.SolutionManager;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Shared.IdentityManagement;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Materials;
|
||||
using Content.Shared.Mind;
|
||||
using Content.Shared.Nutrition.EntitySystems;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
@@ -14,6 +14,7 @@ using Content.Shared.Inventory;
|
||||
using Content.Shared.Mobs.Systems;
|
||||
using Content.Shared.NPC.Systems;
|
||||
using Content.Shared.Nutrition.Components;
|
||||
using Content.Shared.Nutrition.EntitySystems;
|
||||
using Content.Shared.Tools.Systems;
|
||||
using Content.Shared.Weapons.Melee;
|
||||
using Content.Shared.Weapons.Ranged.Components;
|
||||
|
||||
@@ -24,6 +24,7 @@ using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Mobs.Systems;
|
||||
using Content.Shared.Nutrition;
|
||||
using Content.Shared.Nutrition.Components;
|
||||
using Content.Shared.Nutrition.EntitySystems;
|
||||
using Content.Shared.Throwing;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Shared.Audio;
|
||||
|
||||
@@ -23,6 +23,7 @@ using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Inventory;
|
||||
using Content.Shared.Mobs.Systems;
|
||||
using Content.Shared.Nutrition;
|
||||
using Content.Shared.Nutrition.EntitySystems;
|
||||
using Content.Shared.Stacks;
|
||||
using Content.Shared.Storage;
|
||||
using Content.Shared.Verbs;
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
using Content.Server.Chemistry.EntitySystems;
|
||||
using Content.Shared.Nutrition.EntitySystems;
|
||||
using Content.Shared.Nutrition.Components;
|
||||
|
||||
namespace Content.Server.Nutrition.EntitySystems;
|
||||
|
||||
/// <summary>
|
||||
/// Provides API for openable food and drinks, handles opening on use and preventing transfer when closed.
|
||||
/// </summary>
|
||||
public sealed class OpenableSystem : SharedOpenableSystem
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<OpenableComponent, SolutionTransferAttemptEvent>(OnTransferAttempt);
|
||||
}
|
||||
|
||||
private void OnTransferAttempt(EntityUid uid, OpenableComponent comp, SolutionTransferAttemptEvent args)
|
||||
{
|
||||
if (!comp.Opened)
|
||||
{
|
||||
// message says its just for drinks, shouldn't matter since you typically dont have a food that is openable and can be poured out
|
||||
args.Cancel(Loc.GetString("drink-component-try-use-drink-not-open", ("owner", uid)));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Shared.Chemistry.Components;
|
||||
|
||||
/// <summary>
|
||||
/// Basically reverse spiking, instead of using the solution-entity on a beaker, you use the beaker on the solution-entity.
|
||||
/// If there is not enough volume it will stay in the solution-entity rather than spill onto the floor.
|
||||
/// </summary>
|
||||
[RegisterComponent, NetworkedComponent, Access(typeof(ScoopableSolutionSystem))]
|
||||
public sealed partial class ScoopableSolutionComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// Solution name that can be scooped from.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public string Solution = "default";
|
||||
|
||||
/// <summary>
|
||||
/// If true, when the whole solution is scooped up the entity will be deleted.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public bool Delete = true;
|
||||
|
||||
/// <summary>
|
||||
/// Popup to show the user when scooping.
|
||||
/// Passed entities "scooped" and "beaker".
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public LocId Popup = "scoopable-component-popup";
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Popups;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Shared.Chemistry.EntitySystems;
|
||||
|
||||
/// <summary>
|
||||
/// Handles solution transfer when a beaker is used on a scoopable entity.
|
||||
/// </summary>
|
||||
public sealed class ScoopableSolutionSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly INetManager _netManager = default!;
|
||||
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
||||
[Dependency] private readonly SharedSolutionContainerSystem _solution = default!;
|
||||
[Dependency] private readonly SolutionTransferSystem _solutionTransfer = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<ScoopableSolutionComponent, InteractUsingEvent>(OnInteractUsing);
|
||||
}
|
||||
|
||||
private void OnInteractUsing(Entity<ScoopableSolutionComponent> ent, ref InteractUsingEvent args)
|
||||
{
|
||||
TryScoop(ent, args.Used, args.User);
|
||||
}
|
||||
|
||||
public bool TryScoop(Entity<ScoopableSolutionComponent> ent, EntityUid beaker, EntityUid user)
|
||||
{
|
||||
if (!_solution.TryGetSolution(ent.Owner, ent.Comp.Solution, out var src, out var srcSolution) ||
|
||||
!_solution.TryGetRefillableSolution(beaker, out var target, out _))
|
||||
return false;
|
||||
|
||||
var scooped = _solutionTransfer.Transfer(user, ent, src.Value, beaker, target.Value, srcSolution.Volume);
|
||||
if (scooped == 0)
|
||||
return false;
|
||||
|
||||
_popup.PopupClient(Loc.GetString(ent.Comp.Popup, ("scooped", ent.Owner), ("beaker", beaker)), user, user);
|
||||
|
||||
if (srcSolution.Volume == 0 && ent.Comp.Delete)
|
||||
{
|
||||
// deletion isnt predicted so do this to prevent spam clicking to see "the ash is empty!"
|
||||
RemCompDeferred<ScoopableSolutionComponent>(ent);
|
||||
|
||||
if (!_netManager.IsClient)
|
||||
QueueDel(ent);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
223
Content.Shared/Chemistry/EntitySystems/SolutionTransferSystem.cs
Normal file
223
Content.Shared/Chemistry/EntitySystems/SolutionTransferSystem.cs
Normal file
@@ -0,0 +1,223 @@
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Content.Shared.Chemistry;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Player;
|
||||
|
||||
namespace Content.Shared.Chemistry.EntitySystems;
|
||||
|
||||
/// <summary>
|
||||
/// Allows an entity to transfer solutions with a customizable amount per click.
|
||||
/// Also provides <see cref="Transfer"/> API for other systems.
|
||||
/// </summary>
|
||||
public sealed class SolutionTransferSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly INetManager _net = default!;
|
||||
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
|
||||
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
||||
[Dependency] private readonly SharedSolutionContainerSystem _solution = default!;
|
||||
[Dependency] private readonly SharedUserInterfaceSystem _ui = default!;
|
||||
|
||||
/// <summary>
|
||||
/// Default transfer amounts for the set-transfer verb.
|
||||
/// </summary>
|
||||
public static readonly FixedPoint2[] DefaultTransferAmounts = new FixedPoint2[] { 1, 5, 10, 25, 50, 100, 250, 500, 1000 };
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<SolutionTransferComponent, GetVerbsEvent<AlternativeVerb>>(AddSetTransferVerbs);
|
||||
SubscribeLocalEvent<SolutionTransferComponent, AfterInteractEvent>(OnAfterInteract);
|
||||
SubscribeLocalEvent<SolutionTransferComponent, TransferAmountSetValueMessage>(OnTransferAmountSetValueMessage);
|
||||
}
|
||||
|
||||
private void OnTransferAmountSetValueMessage(Entity<SolutionTransferComponent> ent, ref TransferAmountSetValueMessage message)
|
||||
{
|
||||
var newTransferAmount = FixedPoint2.Clamp(message.Value, ent.Comp.MinimumTransferAmount, ent.Comp.MaximumTransferAmount);
|
||||
ent.Comp.TransferAmount = newTransferAmount;
|
||||
|
||||
if (message.Session.AttachedEntity is { Valid: true } user)
|
||||
_popup.PopupClient(Loc.GetString("comp-solution-transfer-set-amount", ("amount", newTransferAmount)), ent, user);
|
||||
}
|
||||
|
||||
private void AddSetTransferVerbs(Entity<SolutionTransferComponent> ent, ref GetVerbsEvent<AlternativeVerb> args)
|
||||
{
|
||||
var (uid, comp) = ent;
|
||||
|
||||
if (!args.CanAccess || !args.CanInteract || !comp.CanChangeTransferAmount || args.Hands == null)
|
||||
return;
|
||||
|
||||
if (!TryComp<ActorComponent>(args.User, out var actor))
|
||||
return;
|
||||
|
||||
// Custom transfer verb
|
||||
args.Verbs.Add(new AlternativeVerb()
|
||||
{
|
||||
Text = Loc.GetString("comp-solution-transfer-verb-custom-amount"),
|
||||
Category = VerbCategory.SetTransferAmount,
|
||||
// TODO: remove server check when bui prediction is a thing
|
||||
Act = () =>
|
||||
{
|
||||
if (_net.IsServer)
|
||||
_ui.TryOpen(uid, TransferAmountUiKey.Key, actor.PlayerSession);
|
||||
},
|
||||
Priority = 1
|
||||
});
|
||||
|
||||
// Add specific transfer verbs according to the container's size
|
||||
var priority = 0;
|
||||
var user = args.User;
|
||||
foreach (var amount in DefaultTransferAmounts)
|
||||
{
|
||||
AlternativeVerb verb = new();
|
||||
verb.Text = Loc.GetString("comp-solution-transfer-verb-amount", ("amount", amount));
|
||||
verb.Category = VerbCategory.SetTransferAmount;
|
||||
verb.Act = () =>
|
||||
{
|
||||
comp.TransferAmount = amount;
|
||||
_popup.PopupClient(Loc.GetString("comp-solution-transfer-set-amount", ("amount", amount)), uid, user);
|
||||
};
|
||||
|
||||
// we want to sort by size, not alphabetically by the verb text.
|
||||
verb.Priority = priority;
|
||||
priority--;
|
||||
|
||||
args.Verbs.Add(verb);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnAfterInteract(Entity<SolutionTransferComponent> ent, ref AfterInteractEvent args)
|
||||
{
|
||||
if (!args.CanReach || args.Target is not {} target)
|
||||
return;
|
||||
|
||||
var (uid, comp) = ent;
|
||||
|
||||
//Special case for reagent tanks, because normally clicking another container will give solution, not take it.
|
||||
if (comp.CanReceive
|
||||
&& !HasComp<RefillableSolutionComponent>(target) // target must not be refillable (e.g. Reagent Tanks)
|
||||
&& _solution.TryGetDrainableSolution(target, out var targetSoln, out _) // target must be drainable
|
||||
&& TryComp<RefillableSolutionComponent>(uid, out var refill)
|
||||
&& _solution.TryGetRefillableSolution((uid, refill, null), out var ownerSoln, out var ownerRefill))
|
||||
{
|
||||
var transferAmount = comp.TransferAmount; // This is the player-configurable transfer amount of "uid," not the target reagent tank.
|
||||
|
||||
// if the receiver has a smaller transfer limit, use that instead
|
||||
if (refill?.MaxRefill is {} maxRefill)
|
||||
transferAmount = FixedPoint2.Min(transferAmount, maxRefill);
|
||||
|
||||
var transferred = Transfer(args.User, target, targetSoln.Value, uid, ownerSoln.Value, transferAmount);
|
||||
if (transferred > 0)
|
||||
{
|
||||
var toTheBrim = ownerRefill.AvailableVolume == 0;
|
||||
var msg = toTheBrim
|
||||
? "comp-solution-transfer-fill-fully"
|
||||
: "comp-solution-transfer-fill-normal";
|
||||
|
||||
_popup.PopupClient(Loc.GetString(msg, ("owner", args.Target), ("amount", transferred), ("target", uid)), uid, args.User);
|
||||
|
||||
args.Handled = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// if target is refillable, and owner is drainable
|
||||
if (comp.CanSend
|
||||
&& TryComp<RefillableSolutionComponent>(target, out var targetRefill)
|
||||
&& _solution.TryGetRefillableSolution((target, targetRefill, null), out targetSoln, out _)
|
||||
&& _solution.TryGetDrainableSolution(uid, out ownerSoln, out _))
|
||||
{
|
||||
var transferAmount = comp.TransferAmount;
|
||||
|
||||
if (targetRefill?.MaxRefill is {} maxRefill)
|
||||
transferAmount = FixedPoint2.Min(transferAmount, maxRefill);
|
||||
|
||||
var transferred = Transfer(args.User, uid, ownerSoln.Value, target, targetSoln.Value, transferAmount);
|
||||
|
||||
if (transferred > 0)
|
||||
{
|
||||
var message = Loc.GetString("comp-solution-transfer-transfer-solution", ("amount", transferred), ("target", target));
|
||||
_popup.PopupClient(message, uid, args.User);
|
||||
|
||||
args.Handled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transfer from a solution to another, allowing either entity to cancel it and show a popup.
|
||||
/// </summary>
|
||||
/// <returns>The actual amount transferred.</returns>
|
||||
public FixedPoint2 Transfer(EntityUid user,
|
||||
EntityUid sourceEntity,
|
||||
Entity<SolutionComponent> source,
|
||||
EntityUid targetEntity,
|
||||
Entity<SolutionComponent> target,
|
||||
FixedPoint2 amount)
|
||||
{
|
||||
var transferAttempt = new SolutionTransferAttemptEvent(sourceEntity, targetEntity);
|
||||
|
||||
// Check if the source is cancelling the transfer
|
||||
RaiseLocalEvent(sourceEntity, ref transferAttempt);
|
||||
if (transferAttempt.CancelReason is {} reason)
|
||||
{
|
||||
_popup.PopupClient(reason, sourceEntity, user);
|
||||
return FixedPoint2.Zero;
|
||||
}
|
||||
|
||||
var sourceSolution = source.Comp.Solution;
|
||||
if (sourceSolution.Volume == 0)
|
||||
{
|
||||
_popup.PopupClient(Loc.GetString("comp-solution-transfer-is-empty", ("target", sourceEntity)), sourceEntity, user);
|
||||
return FixedPoint2.Zero;
|
||||
}
|
||||
|
||||
// Check if the target is cancelling the transfer
|
||||
RaiseLocalEvent(targetEntity, ref transferAttempt);
|
||||
if (transferAttempt.CancelReason is {} targetReason)
|
||||
{
|
||||
_popup.PopupClient(targetReason, targetEntity, user);
|
||||
return FixedPoint2.Zero;
|
||||
}
|
||||
|
||||
var targetSolution = target.Comp.Solution;
|
||||
if (targetSolution.AvailableVolume == 0)
|
||||
{
|
||||
_popup.PopupClient(Loc.GetString("comp-solution-transfer-is-full", ("target", targetEntity)), targetEntity, user);
|
||||
return FixedPoint2.Zero;
|
||||
}
|
||||
|
||||
var actualAmount = FixedPoint2.Min(amount, FixedPoint2.Min(sourceSolution.Volume, targetSolution.AvailableVolume));
|
||||
|
||||
var solution = _solution.SplitSolution(source, actualAmount);
|
||||
_solution.Refill(targetEntity, target, solution);
|
||||
|
||||
_adminLogger.Add(LogType.Action, LogImpact.Medium,
|
||||
$"{ToPrettyString(user):player} transferred {SharedSolutionContainerSystem.ToPrettyString(solution)} to {ToPrettyString(targetEntity):target}, which now contains {SharedSolutionContainerSystem.ToPrettyString(targetSolution)}");
|
||||
|
||||
return actualAmount;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Raised when attempting to transfer from one solution to another.
|
||||
/// Raised on both the source and target entities so either can cancel the transfer.
|
||||
/// To not mispredict this should always be cancelled in shared code and not server or client.
|
||||
/// </summary>
|
||||
[ByRefEvent]
|
||||
public record struct SolutionTransferAttemptEvent(EntityUid From, EntityUid To, string? CancelReason = null)
|
||||
{
|
||||
/// <summary>
|
||||
/// Cancels the transfer.
|
||||
/// </summary>
|
||||
public void Cancel(string reason)
|
||||
{
|
||||
CancelReason = reason;
|
||||
}
|
||||
}
|
||||
@@ -13,7 +13,7 @@ namespace Content.Shared.Fluids;
|
||||
|
||||
public abstract partial class SharedPuddleSystem
|
||||
{
|
||||
[Dependency] protected readonly SharedOpenableSystem Openable = default!;
|
||||
[Dependency] protected readonly OpenableSystem Openable = default!;
|
||||
|
||||
protected virtual void InitializeSpillable()
|
||||
{
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace Content.Shared.Nutrition.Components;
|
||||
/// Starts closed, open it with Z or E.
|
||||
/// </summary>
|
||||
[NetworkedComponent, AutoGenerateComponentState]
|
||||
[RegisterComponent, Access(typeof(SharedOpenableSystem))]
|
||||
[RegisterComponent, Access(typeof(OpenableSystem))]
|
||||
public sealed partial class OpenableComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Shared.Examine;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Events;
|
||||
@@ -13,7 +14,7 @@ namespace Content.Shared.Nutrition.EntitySystems;
|
||||
/// <summary>
|
||||
/// Provides API for openable food and drinks, handles opening on use and preventing transfer when closed.
|
||||
/// </summary>
|
||||
public abstract partial class SharedOpenableSystem : EntitySystem
|
||||
public sealed partial class OpenableSystem : EntitySystem
|
||||
{
|
||||
[Dependency] protected readonly SharedAppearanceSystem Appearance = default!;
|
||||
[Dependency] protected readonly SharedAudioSystem Audio = default!;
|
||||
@@ -29,6 +30,7 @@ public abstract partial class SharedOpenableSystem : EntitySystem
|
||||
SubscribeLocalEvent<OpenableComponent, MeleeHitEvent>(HandleIfClosed);
|
||||
SubscribeLocalEvent<OpenableComponent, AfterInteractEvent>(HandleIfClosed);
|
||||
SubscribeLocalEvent<OpenableComponent, GetVerbsEvent<Verb>>(AddOpenCloseVerbs);
|
||||
SubscribeLocalEvent<OpenableComponent, SolutionTransferAttemptEvent>(OnTransferAttempt);
|
||||
}
|
||||
|
||||
private void OnInit(EntityUid uid, OpenableComponent comp, ComponentInit args)
|
||||
@@ -89,6 +91,15 @@ public abstract partial class SharedOpenableSystem : EntitySystem
|
||||
args.Verbs.Add(verb);
|
||||
}
|
||||
|
||||
private void OnTransferAttempt(Entity<OpenableComponent> ent, ref SolutionTransferAttemptEvent args)
|
||||
{
|
||||
if (!ent.Comp.Opened)
|
||||
{
|
||||
// message says its just for drinks, shouldn't matter since you typically dont have a food that is openable and can be poured out
|
||||
args.Cancel(Loc.GetString("drink-component-try-use-drink-not-open", ("owner", ent.Owner)));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if the entity either does not have OpenableComponent or it is opened.
|
||||
/// Drinks that don't have OpenableComponent are automatically open, so it returns true.
|
||||
@@ -11,7 +11,7 @@ public sealed partial class SealableSystem : EntitySystem
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<SealableComponent, ExaminedEvent>(OnExamined, after: new[] { typeof(SharedOpenableSystem) });
|
||||
SubscribeLocalEvent<SealableComponent, ExaminedEvent>(OnExamined, after: new[] { typeof(OpenableSystem) });
|
||||
SubscribeLocalEvent<SealableComponent, OpenableOpenedEvent>(OnOpened);
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
scoopable-component-popup = You scoop up {$scooped} into {THE($beaker)}.
|
||||
@@ -9,6 +9,7 @@
|
||||
- type: SmokeVisuals
|
||||
- type: Transform
|
||||
anchored: true
|
||||
- type: Clickable
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
@@ -76,6 +77,8 @@
|
||||
animationState: foam-dissolve
|
||||
- type: Slippery
|
||||
- type: StepTrigger
|
||||
- type: ScoopableSolution
|
||||
solution: solutionArea
|
||||
|
||||
- type: entity
|
||||
id: MetalFoam
|
||||
|
||||
@@ -120,6 +120,8 @@
|
||||
- type: SolutionSpiker
|
||||
sourceSolution: food
|
||||
ignoreEmpty: true
|
||||
- type: ScoopableSolution
|
||||
solution: food
|
||||
- type: Extractable
|
||||
grindableSolutionName: food
|
||||
|
||||
|
||||
Reference in New Issue
Block a user