Flatpacks and the Flatpacker 1001 (#23338)
* Flatpacker and flatpacks * ok that's good enough * convert solars/AME to flatpacks * mats, mats, we are the mats * basic mechanics are DONE * thing * final UI * sloth * rped jumpscare * rename
48
Content.Client/Construction/FlatpackSystem.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using Content.Shared.Construction;
|
||||
using Content.Shared.Construction.Components;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Client.Construction;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public sealed class FlatpackSystem : SharedFlatpackSystem
|
||||
{
|
||||
[Dependency] private readonly AppearanceSystem _appearance = default!;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<FlatpackComponent, AppearanceChangeEvent>(OnAppearanceChange);
|
||||
}
|
||||
|
||||
private void OnAppearanceChange(Entity<FlatpackComponent> ent, ref AppearanceChangeEvent args)
|
||||
{
|
||||
var (_, comp) = ent;
|
||||
if (!_appearance.TryGetData<string>(ent, FlatpackVisuals.Machine, out var machineBoardId) || args.Sprite == null)
|
||||
return;
|
||||
|
||||
if (!PrototypeManager.TryIndex<EntityPrototype>(machineBoardId, out var machineBoardPrototype))
|
||||
return;
|
||||
|
||||
if (!machineBoardPrototype.TryGetComponent<SpriteComponent>(out var sprite))
|
||||
return;
|
||||
|
||||
Color? color = null;
|
||||
foreach (var layer in sprite.AllLayers)
|
||||
{
|
||||
if (layer.RsiState.Name is not { } spriteState)
|
||||
continue;
|
||||
|
||||
if (!comp.BoardColors.TryGetValue(spriteState, out var c))
|
||||
continue;
|
||||
color = c;
|
||||
break;
|
||||
}
|
||||
|
||||
if (color != null)
|
||||
args.Sprite.LayerSetColor(FlatpackVisualLayers.Overlay, color.Value);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
using Content.Shared.Construction.Components;
|
||||
using JetBrains.Annotations;
|
||||
|
||||
namespace Content.Client.Construction.UI
|
||||
{
|
||||
[UsedImplicitly]
|
||||
public sealed class FlatpackCreatorBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
[ViewVariables]
|
||||
private FlatpackCreatorMenu? _menu;
|
||||
|
||||
public FlatpackCreatorBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_menu = new FlatpackCreatorMenu(Owner);
|
||||
_menu.OnClose += Close;
|
||||
|
||||
_menu.PackButtonPressed += () =>
|
||||
{
|
||||
SendMessage(new FlatpackCreatorStartPackBuiMessage());
|
||||
};
|
||||
|
||||
_menu.OpenCentered();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
if (!disposing)
|
||||
return;
|
||||
|
||||
_menu?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
43
Content.Client/Construction/UI/FlatpackCreatorMenu.xaml
Normal file
@@ -0,0 +1,43 @@
|
||||
<controls:FancyWindow
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
xmlns:ui="clr-namespace:Content.Client.Materials.UI"
|
||||
Title="{Loc 'flatpacker-ui-title'}"
|
||||
MinSize="550 350">
|
||||
<BoxContainer Orientation="Horizontal" HorizontalExpand="True" VerticalExpand="True" Margin="10">
|
||||
<BoxContainer SizeFlagsStretchRatio="2" Orientation="Vertical" HorizontalExpand="True" VerticalExpand="True">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<SpriteView Name="MachineSprite" Scale="4 4" HorizontalAlignment="Center" MinSize="128 128"/>
|
||||
<RichTextLabel Name="MachineNameLabel" HorizontalAlignment="Center" StyleClasses="LabelKeyText"/>
|
||||
</BoxContainer>
|
||||
<Control MinHeight="10"/>
|
||||
<Button Name="PackButton" Text="{Loc 'flatpacker-ui-pack-button'}" MaxWidth="150" Margin="0 0 0 10"/>
|
||||
<BoxContainer Orientation="Vertical" VerticalExpand="True">
|
||||
<Label Name="CostHeaderLabel" Text="{Loc 'flatpacker-ui-cost-label'}" HorizontalAlignment="Left"/>
|
||||
<PanelContainer VerticalExpand="True"
|
||||
HorizontalExpand="True">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#1B1B1E" />
|
||||
</PanelContainer.PanelOverride>
|
||||
<BoxContainer Orientation="Vertical" VerticalExpand="True">
|
||||
<RichTextLabel Name="CostLabel" HorizontalAlignment="Center"/>
|
||||
</BoxContainer>
|
||||
</PanelContainer>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
<Control MinWidth="10"/>
|
||||
<BoxContainer SizeFlagsStretchRatio="3" Orientation="Vertical" HorizontalExpand="True" VerticalExpand="True">
|
||||
<Label Text="{Loc 'flatpacker-ui-materials-label'}" HorizontalAlignment="Center" Margin="0 0 0 5"/>
|
||||
<PanelContainer
|
||||
VerticalExpand="True"
|
||||
HorizontalExpand="True"
|
||||
RectClipContent="True">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#1B1B1E" />
|
||||
</PanelContainer.PanelOverride>
|
||||
<ui:MaterialStorageControl Name="MaterialStorageControl"/>
|
||||
</PanelContainer>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</controls:FancyWindow>
|
||||
147
Content.Client/Construction/UI/FlatpackCreatorMenu.xaml.cs
Normal file
@@ -0,0 +1,147 @@
|
||||
using System.Linq;
|
||||
using Content.Client.Materials;
|
||||
using Content.Client.Message;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Construction.Components;
|
||||
using Content.Shared.Containers.ItemSlots;
|
||||
using Content.Shared.Materials;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.Construction.UI;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class FlatpackCreatorMenu : FancyWindow
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
|
||||
private readonly ItemSlotsSystem _itemSlots;
|
||||
private readonly FlatpackSystem _flatpack;
|
||||
private readonly MaterialStorageSystem _materialStorage;
|
||||
private readonly SpriteSystem _spriteSystem;
|
||||
|
||||
private readonly EntityUid _owner;
|
||||
|
||||
private EntityUid? _currentBoard = EntityUid.Invalid;
|
||||
private EntityUid? _machinePreview;
|
||||
|
||||
public event Action? PackButtonPressed;
|
||||
|
||||
public FlatpackCreatorMenu(EntityUid uid)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
_itemSlots = _entityManager.System<ItemSlotsSystem>();
|
||||
_flatpack = _entityManager.System<FlatpackSystem>();
|
||||
_materialStorage = _entityManager.System<MaterialStorageSystem>();
|
||||
_spriteSystem = _entityManager.System<SpriteSystem>();
|
||||
|
||||
_owner = uid;
|
||||
|
||||
PackButton.OnPressed += _ => PackButtonPressed?.Invoke();
|
||||
|
||||
MaterialStorageControl.SetOwner(uid);
|
||||
}
|
||||
|
||||
protected override void FrameUpdate(FrameEventArgs args)
|
||||
{
|
||||
base.FrameUpdate(args);
|
||||
|
||||
if (_machinePreview is not { } && _entityManager.Deleted(_machinePreview))
|
||||
{
|
||||
_machinePreview = null;
|
||||
MachineSprite.SetEntity(_machinePreview);
|
||||
}
|
||||
|
||||
if (!_entityManager.TryGetComponent<FlatpackCreatorComponent>(_owner, out var flatpacker) ||
|
||||
!_itemSlots.TryGetSlot(_owner, flatpacker.SlotId, out var itemSlot))
|
||||
return;
|
||||
|
||||
if (flatpacker.Packing)
|
||||
{
|
||||
PackButton.Disabled = true;
|
||||
}
|
||||
else if (_currentBoard != null)
|
||||
{
|
||||
//todo double trycomp is kinda stinky.
|
||||
if (_entityManager.TryGetComponent<MachineBoardComponent>(_currentBoard, out var board) &&
|
||||
board.Prototype != null)
|
||||
{
|
||||
var cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker),
|
||||
(_currentBoard.Value, board));
|
||||
PackButton.Disabled = !_materialStorage.CanChangeMaterialAmount(_owner, cost);
|
||||
}
|
||||
}
|
||||
|
||||
if (_currentBoard == itemSlot.Item)
|
||||
return;
|
||||
|
||||
if (_machinePreview != null)
|
||||
_entityManager.DeleteEntity(_machinePreview);
|
||||
|
||||
_currentBoard = itemSlot.Item;
|
||||
CostHeaderLabel.Visible = _currentBoard != null;
|
||||
|
||||
if (_currentBoard != null &&
|
||||
_entityManager.TryGetComponent<MachineBoardComponent>(_currentBoard, out var machineBoard) &&
|
||||
machineBoard.Prototype != null)
|
||||
{
|
||||
var proto = _prototypeManager.Index<EntityPrototype>(machineBoard.Prototype);
|
||||
_machinePreview = _entityManager.Spawn(proto.ID);
|
||||
_spriteSystem.ForceUpdate(_machinePreview.Value);
|
||||
MachineNameLabel.SetMessage(proto.Name);
|
||||
var cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker),
|
||||
(_currentBoard.Value, machineBoard));
|
||||
CostLabel.SetMarkup(GetCostString(cost));
|
||||
}
|
||||
else
|
||||
{
|
||||
_machinePreview = null;
|
||||
MachineNameLabel.SetMessage(" ");
|
||||
CostLabel.SetMessage(Loc.GetString("flatpacker-ui-no-board-label"));
|
||||
PackButton.Disabled = true;
|
||||
}
|
||||
|
||||
MachineSprite.SetEntity(_machinePreview);
|
||||
}
|
||||
|
||||
//todo beautify
|
||||
private string GetCostString(Dictionary<string, int> costs)
|
||||
{
|
||||
var orderedCosts = costs.OrderBy(p => p.Value);
|
||||
var msg = new FormattedMessage();
|
||||
foreach (var (mat, amount) in orderedCosts)
|
||||
{
|
||||
var matProto = _prototypeManager.Index<MaterialPrototype>(mat);
|
||||
|
||||
var sheetVolume = _materialStorage.GetSheetVolume(matProto);
|
||||
var sheets = (float) -amount / sheetVolume;
|
||||
var amountText = Loc.GetString("lathe-menu-material-amount",
|
||||
("amount", sheets),
|
||||
("unit", Loc.GetString(matProto.Unit)));
|
||||
var text = Loc.GetString("lathe-menu-tooltip-display",
|
||||
("amount", amountText),
|
||||
("material", Loc.GetString(matProto.Name)));
|
||||
|
||||
msg.AddMarkup(text);
|
||||
msg.PushNewline();
|
||||
}
|
||||
msg.Pop();
|
||||
|
||||
return msg.ToMarkup();
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
base.Close();
|
||||
|
||||
_entityManager.DeleteEntity(_machinePreview);
|
||||
_machinePreview = null;
|
||||
}
|
||||
}
|
||||
@@ -16,7 +16,6 @@
|
||||
</BoxContainer>
|
||||
<BoxContainer Name="Content"
|
||||
Orientation="Horizontal"
|
||||
HorizontalExpand="True"
|
||||
HorizontalAlignment="Right">
|
||||
<!--Here go buttons which added in c#-->
|
||||
</BoxContainer>
|
||||
|
||||
@@ -37,9 +37,9 @@ public sealed partial class MaterialStorageControl : BoxContainer
|
||||
if (_owner == null)
|
||||
return;
|
||||
|
||||
if (!_entityManager.TryGetComponent<MaterialStorageComponent>(_owner, out var materialStorage))
|
||||
if (_entityManager.Deleted(_owner) || !_entityManager.TryGetComponent<MaterialStorageComponent>(_owner, out var materialStorage))
|
||||
{
|
||||
Dispose();
|
||||
_owner = null;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,24 +0,0 @@
|
||||
using Content.Shared.Tools;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||
|
||||
namespace Content.Server.Ame.Components;
|
||||
|
||||
/// <summary>
|
||||
/// Packaged AME machinery that can be deployed to construct an AME.
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public sealed partial class AmePartComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// The sound played when the AME shielding is unpacked.
|
||||
/// </summary>
|
||||
[DataField("unwrapSound")]
|
||||
public SoundSpecifier UnwrapSound = new SoundPathSpecifier("/Audio/Effects/unwrap.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// The tool quality required to deploy the packaged AME shielding.
|
||||
/// </summary>
|
||||
[DataField("qualityNeeded", customTypeSerializer: typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
|
||||
public string QualityNeeded = "Pulsing";
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
using System.Linq;
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.Ame.Components;
|
||||
using Content.Server.Popups;
|
||||
using Content.Server.Tools;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Hands.Components;
|
||||
using Content.Shared.Interaction;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
using Robust.Shared.Map;
|
||||
|
||||
namespace Content.Server.Ame.EntitySystems;
|
||||
|
||||
public sealed class AmePartSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IMapManager _mapManager = default!;
|
||||
[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
|
||||
[Dependency] private readonly PopupSystem _popupSystem = default!;
|
||||
[Dependency] private readonly ToolSystem _toolSystem = default!;
|
||||
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<AmePartComponent, InteractUsingEvent>(OnPartInteractUsing);
|
||||
}
|
||||
|
||||
private void OnPartInteractUsing(EntityUid uid, AmePartComponent component, InteractUsingEvent args)
|
||||
{
|
||||
if (!_toolSystem.HasQuality(args.Used, component.QualityNeeded))
|
||||
return;
|
||||
|
||||
if (!_mapManager.TryGetGrid(args.ClickLocation.GetGridUid(EntityManager), out var mapGrid))
|
||||
return; // No AME in space.
|
||||
|
||||
var snapPos = mapGrid.TileIndicesFor(args.ClickLocation);
|
||||
if (mapGrid.GetAnchoredEntities(snapPos).Any(sc => HasComp<AmeShieldComponent>(sc)))
|
||||
{
|
||||
_popupSystem.PopupEntity(Loc.GetString("ame-part-component-shielding-already-present"), uid, args.User);
|
||||
return;
|
||||
}
|
||||
|
||||
var ent = Spawn("AmeShielding", mapGrid.GridTileToLocal(snapPos));
|
||||
|
||||
_adminLogger.Add(LogType.Construction, LogImpact.Low, $"{ToPrettyString(args.User):player} unpacked {ToPrettyString(ent)} at {Transform(ent).Coordinates} from {ToPrettyString(uid)}");
|
||||
|
||||
_audioSystem.PlayPvs(component.UnwrapSound, uid);
|
||||
|
||||
QueueDel(uid);
|
||||
}
|
||||
}
|
||||
98
Content.Server/Construction/FlatpackSystem.cs
Normal file
@@ -0,0 +1,98 @@
|
||||
using Content.Server.Audio;
|
||||
using Content.Server.Power.Components;
|
||||
using Content.Server.Power.EntitySystems;
|
||||
using Content.Shared.Construction;
|
||||
using Content.Shared.Construction.Components;
|
||||
using Content.Shared.Containers.ItemSlots;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Server.Construction;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public sealed class FlatpackSystem : SharedFlatpackSystem
|
||||
{
|
||||
[Dependency] private readonly IGameTiming _timing = default!;
|
||||
[Dependency] private readonly AmbientSoundSystem _ambientSound = default!;
|
||||
[Dependency] private readonly ItemSlotsSystem _itemSlots = default!;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<FlatpackCreatorComponent, FlatpackCreatorStartPackBuiMessage>(OnStartPack);
|
||||
SubscribeLocalEvent<FlatpackCreatorComponent, PowerChangedEvent>(OnPowerChanged);
|
||||
}
|
||||
|
||||
private void OnStartPack(Entity<FlatpackCreatorComponent> ent, ref FlatpackCreatorStartPackBuiMessage args)
|
||||
{
|
||||
var (uid, comp) = ent;
|
||||
if (!this.IsPowered(ent, EntityManager) || comp.Packing)
|
||||
return;
|
||||
|
||||
if (!_itemSlots.TryGetSlot(uid, comp.SlotId, out var itemSlot) || itemSlot.Item is not { } machineBoard)
|
||||
return;
|
||||
|
||||
if (!TryComp<MachineBoardComponent>(machineBoard, out var boardComp))
|
||||
return;
|
||||
|
||||
if (!MaterialStorage.CanChangeMaterialAmount(uid, GetFlatpackCreationCost(ent, (machineBoard, boardComp))))
|
||||
return;
|
||||
|
||||
comp.Packing = true;
|
||||
comp.PackEndTime = _timing.CurTime + comp.PackDuration;
|
||||
Appearance.SetData(uid, FlatpackCreatorVisuals.Packing, true);
|
||||
_ambientSound.SetAmbience(uid, true);
|
||||
Dirty(uid, comp);
|
||||
}
|
||||
|
||||
private void OnPowerChanged(Entity<FlatpackCreatorComponent> ent, ref PowerChangedEvent args)
|
||||
{
|
||||
if (args.Powered)
|
||||
return;
|
||||
FinishPacking(ent, true);
|
||||
}
|
||||
|
||||
private void FinishPacking(Entity<FlatpackCreatorComponent> ent, bool interrupted)
|
||||
{
|
||||
var (uid, comp) = ent;
|
||||
|
||||
comp.Packing = false;
|
||||
Appearance.SetData(uid, FlatpackCreatorVisuals.Packing, false);
|
||||
_ambientSound.SetAmbience(uid, false);
|
||||
Dirty(uid, comp);
|
||||
|
||||
if (interrupted)
|
||||
return;
|
||||
|
||||
if (!_itemSlots.TryGetSlot(uid, comp.SlotId, out var itemSlot) || itemSlot.Item is not { } machineBoard)
|
||||
return;
|
||||
|
||||
if (!TryComp<MachineBoardComponent>(machineBoard, out var boardComp))
|
||||
return;
|
||||
|
||||
var materialCost = GetFlatpackCreationCost(ent, (machineBoard, boardComp));
|
||||
if (!MaterialStorage.TryChangeMaterialAmount((ent, null), materialCost))
|
||||
return;
|
||||
|
||||
var flatpack = Spawn(comp.BaseFlatpackPrototype, Transform(ent).Coordinates);
|
||||
SetupFlatpack(flatpack, (machineBoard, boardComp));
|
||||
}
|
||||
|
||||
public override void Update(float frameTime)
|
||||
{
|
||||
base.Update(frameTime);
|
||||
|
||||
var query = EntityQueryEnumerator<FlatpackCreatorComponent>();
|
||||
while (query.MoveNext(out var uid, out var comp))
|
||||
{
|
||||
if (!comp.Packing)
|
||||
continue;
|
||||
|
||||
if (_timing.CurTime < comp.PackEndTime)
|
||||
continue;
|
||||
|
||||
FinishPacking((uid, comp), false);
|
||||
}
|
||||
}
|
||||
}
|
||||
51
Content.Shared/Construction/Components/FlatpackComponent.cs
Normal file
@@ -0,0 +1,51 @@
|
||||
using Content.Shared.Tools;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Construction.Components;
|
||||
|
||||
/// <summary>
|
||||
/// This is used for an object that can instantly create a machine upon having a tool applied to it.
|
||||
/// </summary>
|
||||
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
||||
[Access(typeof(SharedFlatpackSystem))]
|
||||
public sealed partial class FlatpackComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// The tool quality that, upon used to interact with this object, will create the <see cref="Entity"/>
|
||||
/// </summary>
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
||||
public ProtoId<ToolQualityPrototype> QualityNeeded = "Pulsing";
|
||||
|
||||
/// <summary>
|
||||
/// The entity that is spawned when this object is unpacked.
|
||||
/// </summary>
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
||||
public EntProtoId? Entity;
|
||||
|
||||
/// <summary>
|
||||
/// Sound effect played upon the object being unpacked.
|
||||
/// </summary>
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
|
||||
public SoundSpecifier UnpackSound = new SoundPathSpecifier("/Audio/Effects/unwrap.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// A dictionary relating a machine board sprite state to a color used for the overlay.
|
||||
/// Kinda shitty but it gets the job done.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public Dictionary<string, Color> BoardColors = new();
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum FlatpackVisuals : byte
|
||||
{
|
||||
Machine
|
||||
}
|
||||
|
||||
public enum FlatpackVisualLayers : byte
|
||||
{
|
||||
Overlay
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
using Content.Shared.Materials;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
|
||||
|
||||
namespace Content.Shared.Construction.Components;
|
||||
|
||||
/// <summary>
|
||||
/// This is used for a machine that creates flatpacks at the cost of materials
|
||||
/// </summary>
|
||||
[RegisterComponent, NetworkedComponent]
|
||||
[Access(typeof(SharedFlatpackSystem))]
|
||||
[AutoGenerateComponentState]
|
||||
public sealed partial class FlatpackCreatorComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether or not packing is occuring
|
||||
/// </summary>
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
[AutoNetworkedField]
|
||||
public bool Packing;
|
||||
|
||||
/// <summary>
|
||||
/// The time at which packing ends
|
||||
/// </summary>
|
||||
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite)]
|
||||
[AutoNetworkedField]
|
||||
public TimeSpan PackEndTime;
|
||||
|
||||
/// <summary>
|
||||
/// How long packing lasts.
|
||||
/// </summary>
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public TimeSpan PackDuration = TimeSpan.FromSeconds(3);
|
||||
|
||||
/// <summary>
|
||||
/// The prototype used when spawning a flatpack.
|
||||
/// </summary>
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public EntProtoId BaseFlatpackPrototype = "BaseFlatpack";
|
||||
|
||||
/// <summary>
|
||||
/// A default cost applied to all flatpacks outside of the cost of constructing the machine.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public Dictionary<ProtoId<MaterialPrototype>, int> BaseMaterialCost = new();
|
||||
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public string SlotId = "board_slot";
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum FlatpackCreatorUIKey : byte
|
||||
{
|
||||
Key
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum FlatpackCreatorVisuals : byte
|
||||
{
|
||||
Packing
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class FlatpackCreatorStartPackBuiMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
|
||||
}
|
||||
@@ -1,6 +1,10 @@
|
||||
using System.Linq;
|
||||
using Content.Shared.Construction.Components;
|
||||
using Content.Shared.Construction.Prototypes;
|
||||
using Content.Shared.Examine;
|
||||
using Content.Shared.Lathe;
|
||||
using Content.Shared.Materials;
|
||||
using Content.Shared.Stacks;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Shared.Construction
|
||||
@@ -11,6 +15,7 @@ namespace Content.Shared.Construction
|
||||
public sealed class MachinePartSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _prototype = default!;
|
||||
[Dependency] private readonly SharedLatheSystem _lathe = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
@@ -61,5 +66,87 @@ namespace Content.Shared.Construction
|
||||
args.PushMarkup(Loc.GetString("machine-part-component-on-examine-type-text", ("type",
|
||||
Loc.GetString(_prototype.Index<MachinePartPrototype>(component.PartType).Name))));
|
||||
}
|
||||
|
||||
public Dictionary<string, int> GetMachineBoardMaterialCost(Entity<MachineBoardComponent> entity, int coefficient = 1)
|
||||
{
|
||||
var (_, comp) = entity;
|
||||
|
||||
var materials = new Dictionary<string, int>();
|
||||
foreach (var (partId, amount) in comp.Requirements)
|
||||
{
|
||||
var partProto = _prototype.Index<MachinePartPrototype>(partId);
|
||||
|
||||
if (!_lathe.TryGetRecipesFromEntity(partProto.StockPartPrototype, out var recipes))
|
||||
continue;
|
||||
|
||||
var partRecipe = recipes[0];
|
||||
if (recipes.Count > 1)
|
||||
partRecipe = recipes.MinBy(p => p.RequiredMaterials.Values.Sum());
|
||||
|
||||
foreach (var (mat, matAmount) in partRecipe!.RequiredMaterials)
|
||||
{
|
||||
materials.TryAdd(mat, 0);
|
||||
materials[mat] += matAmount * amount * coefficient;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var (stackId, amount) in comp.MaterialIdRequirements)
|
||||
{
|
||||
var stackProto = _prototype.Index<StackPrototype>(stackId);
|
||||
|
||||
if (_prototype.TryIndex(stackProto.Spawn, out var defaultProto) &&
|
||||
defaultProto.TryGetComponent<PhysicalCompositionComponent>(out var physComp))
|
||||
{
|
||||
foreach (var (mat, matAmount) in physComp.MaterialComposition)
|
||||
{
|
||||
materials.TryAdd(mat, 0);
|
||||
materials[mat] += matAmount * amount * coefficient;
|
||||
}
|
||||
}
|
||||
else if (_lathe.TryGetRecipesFromEntity(stackProto.Spawn, out var recipes))
|
||||
{
|
||||
var partRecipe = recipes[0];
|
||||
if (recipes.Count > 1)
|
||||
partRecipe = recipes.MinBy(p => p.RequiredMaterials.Values.Sum());
|
||||
|
||||
foreach (var (mat, matAmount) in partRecipe!.RequiredMaterials)
|
||||
{
|
||||
materials.TryAdd(mat, 0);
|
||||
materials[mat] += matAmount * amount * coefficient;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var genericPartInfo = comp.ComponentRequirements.Values.Concat(comp.ComponentRequirements.Values);
|
||||
foreach (var info in genericPartInfo)
|
||||
{
|
||||
var amount = info.Amount;
|
||||
var defaultProtoId = info.DefaultPrototype;
|
||||
|
||||
if (_lathe.TryGetRecipesFromEntity(defaultProtoId, out var recipes))
|
||||
{
|
||||
var partRecipe = recipes[0];
|
||||
if (recipes.Count > 1)
|
||||
partRecipe = recipes.MinBy(p => p.RequiredMaterials.Values.Sum());
|
||||
|
||||
foreach (var (mat, matAmount) in partRecipe!.RequiredMaterials)
|
||||
{
|
||||
materials.TryAdd(mat, 0);
|
||||
materials[mat] += matAmount * amount * coefficient;
|
||||
}
|
||||
}
|
||||
else if (_prototype.TryIndex(defaultProtoId, out var defaultProto) &&
|
||||
defaultProto.TryGetComponent<PhysicalCompositionComponent>(out var physComp))
|
||||
{
|
||||
foreach (var (mat, matAmount) in physComp.MaterialComposition)
|
||||
{
|
||||
materials.TryAdd(mat, 0);
|
||||
materials[mat] += matAmount * amount * coefficient;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return materials;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
150
Content.Shared/Construction/SharedFlatpackSystem.cs
Normal file
@@ -0,0 +1,150 @@
|
||||
using System.Numerics;
|
||||
using Content.Shared.Construction.Components;
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Examine;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Materials;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Tools.Systems;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Map.Components;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Physics.Components;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Shared.Construction;
|
||||
|
||||
public abstract class SharedFlatpackSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
|
||||
[Dependency] private readonly IMapManager _mapManager = default!;
|
||||
[Dependency] private readonly INetManager _net = default!;
|
||||
[Dependency] protected readonly IPrototypeManager PrototypeManager = default!;
|
||||
[Dependency] protected readonly SharedAppearanceSystem Appearance = default!;
|
||||
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
||||
[Dependency] private readonly SharedContainerSystem _container = default!;
|
||||
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
|
||||
[Dependency] private readonly SharedMapSystem _map = default!;
|
||||
[Dependency] protected readonly MachinePartSystem MachinePart = default!;
|
||||
[Dependency] protected readonly SharedMaterialStorageSystem MaterialStorage = default!;
|
||||
[Dependency] private readonly MetaDataSystem _metaData = default!;
|
||||
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
||||
[Dependency] private readonly SharedToolSystem _tool = default!;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Initialize()
|
||||
{
|
||||
SubscribeLocalEvent<FlatpackComponent, InteractUsingEvent>(OnFlatpackInteractUsing);
|
||||
SubscribeLocalEvent<FlatpackComponent, ExaminedEvent>(OnFlatpackExamined);
|
||||
|
||||
SubscribeLocalEvent<FlatpackCreatorComponent, ContainerIsRemovingAttemptEvent>(OnCreatorRemovingAttempt);
|
||||
SubscribeLocalEvent<FlatpackCreatorComponent, EntityUnpausedEvent>(OnCreatorUnpaused);
|
||||
}
|
||||
|
||||
private void OnFlatpackInteractUsing(Entity<FlatpackComponent> ent, ref InteractUsingEvent args)
|
||||
{
|
||||
var (uid, comp) = ent;
|
||||
if (!_tool.HasQuality(args.Used, comp.QualityNeeded) || _container.IsEntityInContainer(ent))
|
||||
return;
|
||||
|
||||
var xform = Transform(ent);
|
||||
|
||||
if (xform.GridUid is not { } grid || !TryComp<MapGridComponent>(grid, out var gridComp))
|
||||
return;
|
||||
|
||||
args.Handled = true;
|
||||
|
||||
if (comp.Entity == null)
|
||||
{
|
||||
Log.Error($"No entity prototype present for flatpack {ToPrettyString(ent)}.");
|
||||
|
||||
if (_net.IsServer)
|
||||
QueueDel(ent);
|
||||
return;
|
||||
}
|
||||
|
||||
var buildPos = _map.TileIndicesFor(grid, gridComp, xform.Coordinates);
|
||||
var intersecting = _entityLookup.GetEntitiesIntersecting(buildPos.ToEntityCoordinates(grid, _mapManager).Offset(new Vector2(0.5f, 0.5f))
|
||||
, LookupFlags.Dynamic | LookupFlags.Static);
|
||||
|
||||
// todo make this logic smarter.
|
||||
// This should eventually allow for shit like building microwaves on tables and such.
|
||||
foreach (var intersect in intersecting)
|
||||
{
|
||||
if (!TryComp<PhysicsComponent>(intersect, out var intersectBody))
|
||||
continue;
|
||||
|
||||
if (!intersectBody.Hard || !intersectBody.CanCollide)
|
||||
continue;
|
||||
|
||||
// this popup is on the server because the mispredicts on the intersection is crazy
|
||||
if (_net.IsServer)
|
||||
_popup.PopupEntity(Loc.GetString("flatpack-unpack-no-room"), uid, args.User);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_net.IsServer)
|
||||
{
|
||||
var spawn = Spawn(comp.Entity, _map.GridTileToLocal(grid, gridComp, buildPos));
|
||||
_adminLogger.Add(LogType.Construction, LogImpact.Low,
|
||||
$"{ToPrettyString(args.User):player} unpacked {ToPrettyString(spawn):entity} at {xform.Coordinates} from {ToPrettyString(uid):entity}");
|
||||
QueueDel(uid);
|
||||
}
|
||||
|
||||
_audio.PlayPredicted(comp.UnpackSound, args.Used, args.User);
|
||||
}
|
||||
|
||||
private void OnFlatpackExamined(Entity<FlatpackComponent> ent, ref ExaminedEvent args)
|
||||
{
|
||||
if (!args.IsInDetailsRange)
|
||||
return;
|
||||
args.PushMarkup(Loc.GetString("flatpack-examine"));
|
||||
}
|
||||
|
||||
private void OnCreatorRemovingAttempt(Entity<FlatpackCreatorComponent> ent, ref ContainerIsRemovingAttemptEvent args)
|
||||
{
|
||||
if (args.Container.ID == ent.Comp.SlotId && ent.Comp.Packing)
|
||||
args.Cancel();
|
||||
}
|
||||
|
||||
private void OnCreatorUnpaused(Entity<FlatpackCreatorComponent> ent, ref EntityUnpausedEvent args)
|
||||
{
|
||||
ent.Comp.PackEndTime += args.PausedTime;
|
||||
}
|
||||
|
||||
public void SetupFlatpack(Entity<FlatpackComponent?> ent, Entity<MachineBoardComponent?> machineBoard)
|
||||
{
|
||||
if (!Resolve(ent, ref ent.Comp) || !Resolve(machineBoard, ref machineBoard.Comp))
|
||||
return;
|
||||
|
||||
if (machineBoard.Comp.Prototype is not { } machinePrototypeId)
|
||||
return;
|
||||
|
||||
var comp = ent.Comp!;
|
||||
var machinePrototype = PrototypeManager.Index(machinePrototypeId);
|
||||
|
||||
var meta = MetaData(ent);
|
||||
_metaData.SetEntityName(ent, Loc.GetString("flatpack-entity-name", ("name", machinePrototype.Name)), meta);
|
||||
_metaData.SetEntityDescription(ent, Loc.GetString("flatpack-entity-description", ("name", machinePrototype.Name)), meta);
|
||||
|
||||
comp.Entity = machinePrototypeId;
|
||||
Dirty(ent, comp);
|
||||
|
||||
Appearance.SetData(ent, FlatpackVisuals.Machine, MetaData(machineBoard).EntityPrototype?.ID ?? string.Empty);
|
||||
}
|
||||
|
||||
public Dictionary<string, int> GetFlatpackCreationCost(Entity<FlatpackCreatorComponent> entity, Entity<MachineBoardComponent> machineBoard)
|
||||
{
|
||||
var cost = MachinePart.GetMachineBoardMaterialCost(machineBoard, -1);
|
||||
foreach (var (mat, amount) in entity.Comp.BaseMaterialCost)
|
||||
{
|
||||
cost.TryAdd(mat, 0);
|
||||
cost[mat] -= amount;
|
||||
}
|
||||
|
||||
return cost;
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,10 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Content.Shared.Emag.Systems;
|
||||
using Content.Shared.Materials;
|
||||
using Content.Shared.Research.Prototypes;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Shared.Lathe;
|
||||
|
||||
@@ -14,11 +16,15 @@ public abstract class SharedLatheSystem : EntitySystem
|
||||
[Dependency] private readonly IPrototypeManager _proto = default!;
|
||||
[Dependency] private readonly SharedMaterialStorageSystem _materialStorage = default!;
|
||||
|
||||
private readonly Dictionary<string, List<LatheRecipePrototype>> _inverseRecipeDictionary = new();
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<EmagLatheRecipesComponent, GotEmaggedEvent>(OnEmagged);
|
||||
SubscribeLocalEvent<PrototypesReloadedEventArgs>(OnPrototypesReloaded);
|
||||
BuildInverseRecipeDictionary();
|
||||
}
|
||||
|
||||
[PublicAPI]
|
||||
@@ -53,4 +59,28 @@ public abstract class SharedLatheSystem : EntitySystem
|
||||
=> reduce ? (int) MathF.Ceiling(original * multiplier) : original;
|
||||
|
||||
protected abstract bool HasRecipe(EntityUid uid, LatheRecipePrototype recipe, LatheComponent component);
|
||||
|
||||
private void OnPrototypesReloaded(PrototypesReloadedEventArgs obj)
|
||||
{
|
||||
if (!obj.WasModified<LatheRecipePrototype>())
|
||||
return;
|
||||
BuildInverseRecipeDictionary();
|
||||
}
|
||||
|
||||
private void BuildInverseRecipeDictionary()
|
||||
{
|
||||
_inverseRecipeDictionary.Clear();
|
||||
foreach (var latheRecipe in _proto.EnumeratePrototypes<LatheRecipePrototype>())
|
||||
{
|
||||
_inverseRecipeDictionary.GetOrNew(latheRecipe.Result).Add(latheRecipe);
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryGetRecipesFromEntity(string prototype, [NotNullWhen(true)] out List<LatheRecipePrototype>? recipes)
|
||||
{
|
||||
recipes = new();
|
||||
if (_inverseRecipeDictionary.TryGetValue(prototype, out var r))
|
||||
recipes.AddRange(r);
|
||||
return recipes.Count != 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -81,7 +81,7 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
|
||||
{
|
||||
if (!Resolve(uid, ref component))
|
||||
return 0; //you have nothing
|
||||
return !component.Storage.TryGetValue(material, out var amount) ? 0 : amount;
|
||||
return component.Storage.GetValueOrDefault(material, 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -123,9 +123,35 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
|
||||
{
|
||||
if (!Resolve(uid, ref component))
|
||||
return false;
|
||||
return CanTakeVolume(uid, volume, component) &&
|
||||
(component.MaterialWhiteList == null || component.MaterialWhiteList.Contains(materialId)) &&
|
||||
(!component.Storage.TryGetValue(materialId, out var amount) || amount + volume >= 0);
|
||||
|
||||
if (!CanTakeVolume(uid, volume, component))
|
||||
return false;
|
||||
|
||||
if (component.MaterialWhiteList != null && !component.MaterialWhiteList.Contains(materialId))
|
||||
return false;
|
||||
|
||||
var amount = component.Storage.GetValueOrDefault(materialId);
|
||||
return amount + volume >= 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the specified materials can be changed by the specified volumes.
|
||||
/// </summary>
|
||||
/// <param name="entity"></param>
|
||||
/// <param name="materials"></param>
|
||||
/// <returns>If the amount can be changed</returns>
|
||||
public bool CanChangeMaterialAmount(Entity<MaterialStorageComponent?> entity, Dictionary<string,int> materials)
|
||||
{
|
||||
if (!Resolve(entity, ref entity.Comp))
|
||||
return false;
|
||||
|
||||
foreach (var (material, amount) in materials)
|
||||
{
|
||||
if (!CanChangeMaterialAmount(entity, material, amount, entity.Comp))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -136,20 +162,47 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
|
||||
/// <param name="materialId"></param>
|
||||
/// <param name="volume"></param>
|
||||
/// <param name="component"></param>
|
||||
/// <param name="dirty"></param>
|
||||
/// <returns>If it was successful</returns>
|
||||
public bool TryChangeMaterialAmount(EntityUid uid, string materialId, int volume, MaterialStorageComponent? component = null)
|
||||
public bool TryChangeMaterialAmount(EntityUid uid, string materialId, int volume, MaterialStorageComponent? component = null, bool dirty = true)
|
||||
{
|
||||
if (!Resolve(uid, ref component))
|
||||
return false;
|
||||
if (!CanChangeMaterialAmount(uid, materialId, volume, component))
|
||||
return false;
|
||||
if (!component.Storage.ContainsKey(materialId))
|
||||
component.Storage.Add(materialId, 0);
|
||||
component.Storage.TryAdd(materialId, 0);
|
||||
component.Storage[materialId] += volume;
|
||||
|
||||
var ev = new MaterialAmountChangedEvent();
|
||||
RaiseLocalEvent(uid, ref ev);
|
||||
Dirty(component);
|
||||
|
||||
if (dirty)
|
||||
Dirty(uid, component);
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Changes the amount of a specific material in the storage.
|
||||
/// Still respects the filters in place.
|
||||
/// </summary>
|
||||
/// <param name="entity"></param>
|
||||
/// <param name="materials"></param>
|
||||
/// <returns>If the amount can be changed</returns>
|
||||
public bool TryChangeMaterialAmount(Entity<MaterialStorageComponent?> entity, Dictionary<string,int> materials)
|
||||
{
|
||||
if (!Resolve(entity, ref entity.Comp))
|
||||
return false;
|
||||
|
||||
if (!CanChangeMaterialAmount(entity, materials))
|
||||
return false;
|
||||
|
||||
foreach (var (material, amount) in materials)
|
||||
{
|
||||
if (!TryChangeMaterialAmount(entity, material, amount, entity.Comp, false))
|
||||
return false;
|
||||
}
|
||||
|
||||
Dirty(entity, entity.Comp);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -225,7 +278,7 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
|
||||
insertingComp.MaterialColor = lastMat?.Color;
|
||||
}
|
||||
_appearance.SetData(receiver, MaterialStorageVisuals.Inserting, true);
|
||||
Dirty(insertingComp);
|
||||
Dirty(receiver, insertingComp);
|
||||
|
||||
var ev = new MaterialEntityInsertedEvent(material);
|
||||
RaiseLocalEvent(receiver, ref ev);
|
||||
@@ -245,7 +298,7 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
|
||||
var ev = new GetMaterialWhitelistEvent(uid);
|
||||
RaiseLocalEvent(uid, ref ev);
|
||||
component.MaterialWhiteList = ev.Whitelist;
|
||||
Dirty(component);
|
||||
Dirty(uid, component);
|
||||
}
|
||||
|
||||
private void OnInteractUsing(EntityUid uid, MaterialStorageComponent component, InteractUsingEvent args)
|
||||
|
||||
11
Resources/Locale/en-US/construction/components/flatpack.ftl
Normal file
@@ -0,0 +1,11 @@
|
||||
flatpack-unpack-no-room = No room to unpack!
|
||||
flatpack-examine = Use a [color=yellow]multitool[/color] to unpack this.
|
||||
flatpack-entity-name = {$name} flatpack
|
||||
flatpack-entity-description = A flatpack used for constructing {INDEFINITE($name)} {$name}.
|
||||
|
||||
flatpacker-item-slot-name = Machine board slot
|
||||
flatpacker-ui-title = Flatpacker 1001
|
||||
flatpacker-ui-materials-label = Materials
|
||||
flatpacker-ui-cost-label = Packing Cost
|
||||
flatpacker-ui-no-board-label = No board present!
|
||||
flatpacker-ui-pack-button = Pack
|
||||
@@ -8,6 +8,7 @@ research-discipline-civilian-services = Civilian Services
|
||||
research-technology-fulton = Fultons
|
||||
research-technology-salvage-equipment = Salvage Equipment
|
||||
research-technology-advanced-powercells = Advanced Powercells
|
||||
research-technology-mechanical-compression = Mechanical Compression
|
||||
research-technology-compact-power = Compact Power
|
||||
research-technology-industrial-engineering = Industrial Engineering
|
||||
research-technology-power-generation = Power Generation
|
||||
|
||||
@@ -36,6 +36,7 @@ wires-board-name-firelock = Firelock Control
|
||||
wires-board-name-windoor = Windoor Control
|
||||
wires-board-name-mech = Mech
|
||||
wires-board-name-fatextractor = FatExtractor
|
||||
wires-board-name-flatpacker = Flatpacker
|
||||
|
||||
# names that get displayed in the wire hacking hud & admin logs.
|
||||
|
||||
|
||||
@@ -982,6 +982,19 @@
|
||||
DefaultPrototype: ForkPlastic
|
||||
ExamineName: Utensil
|
||||
|
||||
- type: entity
|
||||
parent: BaseMachineCircuitboard
|
||||
id: FlatpackerMachineCircuitboard
|
||||
name: Flatpacker 1001 machine board
|
||||
components:
|
||||
- type: MachineBoard
|
||||
prototype: MachineFlatpacker
|
||||
requirements:
|
||||
Manipulator: 2
|
||||
MatterBin: 1
|
||||
materialRequirements:
|
||||
Steel: 1
|
||||
|
||||
- type: entity
|
||||
id: EmitterCircuitboard
|
||||
parent: BaseMachineCircuitboard
|
||||
|
||||
33
Resources/Prototypes/Entities/Objects/Devices/flatpack.yml
Normal file
@@ -0,0 +1,33 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: BaseFlatpack
|
||||
name: base flatpack
|
||||
description: A flatpack used for constructing something.
|
||||
categories:
|
||||
- hideSpawnMenu
|
||||
components:
|
||||
- type: Item
|
||||
size: Normal
|
||||
- type: Sprite
|
||||
sprite: Objects/Devices/flatpack.rsi
|
||||
layers:
|
||||
- state: base
|
||||
- state: overlay
|
||||
color: "#cec8ac"
|
||||
map: ["enum.FlatpackVisualLayers.Overlay"]
|
||||
- state: icon-default
|
||||
- type: Appearance
|
||||
- type: Flatpack
|
||||
boardColors:
|
||||
command: "#334E6D"
|
||||
medical: "#52B4E9"
|
||||
service: "#9FED58"
|
||||
engineering: "#EFB341"
|
||||
security: "#DE3A3A"
|
||||
science: "#D381C9"
|
||||
supply: "#A46106"
|
||||
- type: StaticPrice
|
||||
price: 500
|
||||
- type: Tag
|
||||
tags:
|
||||
- DroneUsable
|
||||
@@ -97,7 +97,7 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: StationBeaconPart
|
||||
name: station beacon assembly
|
||||
name: station beacon flatpack
|
||||
description: A flatpack used for constructing a station beacon.
|
||||
components:
|
||||
- type: Item
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: AmePart
|
||||
name: AME part
|
||||
description: A flatpack used for constructing an antimatter engine reactor. Use a multitool to unpack it.
|
||||
name: AME flatpack
|
||||
description: A flatpack used for constructing an antimatter engine reactor.
|
||||
components:
|
||||
- type: Item
|
||||
size: Normal
|
||||
@@ -10,7 +10,8 @@
|
||||
- type: Sprite
|
||||
sprite: Objects/Power/AME/ame_part.rsi
|
||||
state: box
|
||||
- type: AmePart
|
||||
- type: Flatpack
|
||||
entity: AmeShielding
|
||||
- type: StaticPrice
|
||||
price: 500
|
||||
- type: GuideHelp
|
||||
|
||||
@@ -1,14 +1,16 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: SolarAssemblyPart
|
||||
name: solar assembly part
|
||||
name: solar assembly flatpack
|
||||
description: A flatpack used for constructing a solar assembly.
|
||||
components:
|
||||
- type: Item
|
||||
size: Normal
|
||||
- type: Flatpack
|
||||
entity: SolarAssembly
|
||||
- type: Sprite
|
||||
sprite: Objects/Power/solar_parts.rsi
|
||||
state: solar_assembly_parts
|
||||
- type: Tag
|
||||
tags:
|
||||
- SolarAssemblyPart
|
||||
- DroneUsable
|
||||
- DroneUsable
|
||||
|
||||
@@ -0,0 +1,82 @@
|
||||
- type: entity
|
||||
id: MachineFlatpacker
|
||||
parent: [ BaseMachinePowered, ConstructibleMachine ]
|
||||
name: Flatpacker 1001
|
||||
description: An industrial machine used for expediting machine construction across the station.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Machines/flatpacker.rsi
|
||||
snapCardinals: true
|
||||
layers:
|
||||
- state: base
|
||||
- state: screen
|
||||
map: ["enum.PowerDeviceVisualLayers.Powered"]
|
||||
shader: unshaded
|
||||
- state: panel
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- state: packing
|
||||
map: ["anim"]
|
||||
visible: false
|
||||
- state: inserting
|
||||
visible: false
|
||||
map: ["enum.MaterialStorageVisualLayers.Inserting"]
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.PowerDeviceVisuals.Powered:
|
||||
enum.PowerDeviceVisualLayers.Powered:
|
||||
True: { visible: true }
|
||||
False: { visible: false }
|
||||
enum.FlatpackCreatorVisuals.Packing:
|
||||
anim:
|
||||
True: { visible: true }
|
||||
False: { visible: false }
|
||||
- type: FlatpackCreator
|
||||
baseMaterialCost:
|
||||
Steel: 600
|
||||
Plastic: 200
|
||||
- type: Machine
|
||||
board: FlatpackerMachineCircuitboard
|
||||
- type: MaterialStorage
|
||||
whitelist:
|
||||
tags:
|
||||
- Sheet
|
||||
- RawMaterial
|
||||
- Ingot
|
||||
- type: AmbientSound
|
||||
enabled: false
|
||||
volume: 5
|
||||
range: 3
|
||||
sound:
|
||||
path: /Audio/Items/rped.ogg
|
||||
- type: WiresPanel
|
||||
- type: WiresVisuals
|
||||
- type: Wires
|
||||
boardName: wires-board-name-flatpacker
|
||||
layoutId: Flatpacker
|
||||
- type: Appearance
|
||||
- type: ActivatableUI
|
||||
key: enum.FlatpackCreatorUIKey.Key
|
||||
- type: ActivatableUIRequiresPower
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.FlatpackCreatorUIKey.Key
|
||||
type: FlatpackCreatorBoundUserInterface
|
||||
- type: ItemSlots
|
||||
slots:
|
||||
board_slot:
|
||||
name: flatpacker-item-slot-name
|
||||
whitelist:
|
||||
components:
|
||||
- MachineBoard
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
machine_board: !type:Container
|
||||
machine_parts: !type:Container
|
||||
board_slot: !type:ContainerSlot
|
||||
- type: Construction
|
||||
containers:
|
||||
- machine_parts
|
||||
- machine_board
|
||||
- board_slot
|
||||
- type: StaticPrice
|
||||
price: 2000
|
||||
@@ -389,6 +389,7 @@
|
||||
- MicrowaveMachineCircuitboard
|
||||
- ElectricGrillMachineCircuitboard
|
||||
- FatExtractorMachineCircuitboard
|
||||
- FlatpackerMachineCircuitboard
|
||||
- SheetifierMachineCircuitboard
|
||||
- ShuttleConsoleCircuitboard
|
||||
- RadarConsoleCircuitboard
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
loadNode: output
|
||||
sprite: Structures/Power/Generation/solar_panel.rsi
|
||||
state: static
|
||||
collectionName: SolarPanel
|
||||
collectionName: SolarPanel
|
||||
- type: Anchorable
|
||||
- type: Pullable
|
||||
- type: Electrified
|
||||
@@ -157,6 +157,7 @@
|
||||
- type: Construction
|
||||
graph: SolarPanel
|
||||
node: solarassembly
|
||||
defaultTarget: solarpanel
|
||||
|
||||
- type: entity
|
||||
id: SolarTracker
|
||||
|
||||
@@ -619,6 +619,15 @@
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
|
||||
- type: latheRecipe
|
||||
id: FlatpackerMachineCircuitboard
|
||||
result: FlatpackerMachineCircuitboard
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
Gold: 100
|
||||
|
||||
- type: latheRecipe
|
||||
id: SheetifierMachineCircuitboard
|
||||
result: SheetifierMachineCircuitboard
|
||||
|
||||
@@ -27,6 +27,18 @@
|
||||
recipeUnlocks:
|
||||
- PowerCellHigh
|
||||
|
||||
- type: technology
|
||||
id: MechanicalCompression
|
||||
name: research-technology-mechanical-compression
|
||||
icon:
|
||||
sprite: Structures/Machines/flatpacker.rsi
|
||||
state: base
|
||||
discipline: Industrial
|
||||
tier: 1
|
||||
cost: 10000
|
||||
recipeUnlocks:
|
||||
- FlatpackerMachineCircuitboard
|
||||
|
||||
- type: technology
|
||||
id: CompactPower
|
||||
name: research-technology-compact-power
|
||||
|
||||
@@ -1011,9 +1011,6 @@
|
||||
- type: Tag
|
||||
id: Soap
|
||||
|
||||
- type: Tag
|
||||
id: SolarAssemblyPart
|
||||
|
||||
- type: Tag
|
||||
id: SolarTrackerElectronics
|
||||
|
||||
|
||||
BIN
Resources/Textures/Objects/Devices/flatpack.rsi/base.png
Normal file
|
After Width: | Height: | Size: 331 B |
BIN
Resources/Textures/Objects/Devices/flatpack.rsi/icon-default.png
Normal file
|
After Width: | Height: | Size: 175 B |
20
Resources/Textures/Objects/Devices/flatpack.rsi/meta.json
Normal file
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC0-1.0",
|
||||
"copyright": "Created by EmoGarbage404 (github) for SS14",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "base"
|
||||
},
|
||||
{
|
||||
"name": "overlay"
|
||||
},
|
||||
{
|
||||
"name": "icon-default"
|
||||
}
|
||||
]
|
||||
}
|
||||
BIN
Resources/Textures/Objects/Devices/flatpack.rsi/overlay.png
Normal file
|
After Width: | Height: | Size: 144 B |
BIN
Resources/Textures/Structures/Machines/flatpacker.rsi/base.png
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 235 B |
@@ -0,0 +1,42 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC0-1.0",
|
||||
"copyright": "Based on flatpacker sprites from vgstation, adapted by EmoGarbage404 (github)",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "base"
|
||||
},
|
||||
{
|
||||
"name": "panel"
|
||||
},
|
||||
{
|
||||
"name": "screen"
|
||||
},
|
||||
{
|
||||
"name": "packing",
|
||||
"delays": [
|
||||
[
|
||||
0.1,
|
||||
0.1,
|
||||
0.1,
|
||||
0.1
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "inserting",
|
||||
"delays": [
|
||||
[
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 1.1 KiB |
BIN
Resources/Textures/Structures/Machines/flatpacker.rsi/panel.png
Normal file
|
After Width: | Height: | Size: 292 B |
BIN
Resources/Textures/Structures/Machines/flatpacker.rsi/screen.png
Normal file
|
After Width: | Height: | Size: 155 B |
@@ -602,6 +602,7 @@ public sealed partial class $CLASS$ : Shared$CLASS$ {
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=firelocks/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=diminishingly/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=flashable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Flatpack/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Fluidsynth/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=formattable/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=freepats/@EntryIndexedValue">True</s:Boolean>
|
||||
|
||||