* #4213 some translation string fixes * #4213 cargo localization string fixes * #4213 more localization tweaks and fixes * #4213 - fixed some translation string issues * #4213 - fixed some translation string issues
This commit is contained in:
@@ -38,7 +38,7 @@ namespace Content.Client.AME.UI
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{
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{
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Children =
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Children =
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{
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{
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new Label {Text = Loc.GetString("ame-window-engine-status-label")},
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new Label {Text = Loc.GetString("ame-window-engine-status-label") + " "},
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(InjectionStatus = new Label {Text = Loc.GetString("ame-window-engine-injection-status-not-injecting-label")})
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(InjectionStatus = new Label {Text = Loc.GetString("ame-window-engine-injection-status-not-injecting-label")})
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}
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}
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},
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},
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@@ -53,7 +53,7 @@ namespace Content.Client.AME.UI
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{
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{
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Children =
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Children =
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{
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{
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new Label {Text = Loc.GetString("ame-window-fuel-status-label")},
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new Label {Text = Loc.GetString("ame-window-fuel-status-label") + " "},
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(FuelAmount = new Label {Text = Loc.GetString("ame-window-fuel-not-inserted-text")})
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(FuelAmount = new Label {Text = Loc.GetString("ame-window-fuel-not-inserted-text")})
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}
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}
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},
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},
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@@ -68,7 +68,7 @@ namespace Content.Client.AME.UI
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{
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{
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Children =
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Children =
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{
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{
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new Label {Text = Loc.GetString("ame-window-injection-amount-label")},
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new Label {Text = Loc.GetString("ame-window-injection-amount-label") + " "},
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(InjectionAmount = new Label {Text = "0"})
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(InjectionAmount = new Label {Text = "0"})
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}
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}
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},
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},
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@@ -84,7 +84,7 @@ namespace Content.Client.AME.UI
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{
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{
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Children =
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Children =
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{
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{
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new Label { Text = Loc.GetString("ame-window-core-count-label")},
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new Label { Text = Loc.GetString("ame-window-core-count-label") + " "},
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(CoreCount = new Label { Text = "0"}),
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(CoreCount = new Label { Text = "0"}),
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}
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}
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}
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}
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@@ -130,7 +130,7 @@ namespace Content.Client.AME.UI
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EjectButton.Disabled = false;
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EjectButton.Disabled = false;
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}
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}
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if(!castState.HasFuelJar)
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if (!castState.HasFuelJar)
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{
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{
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EjectButton.Disabled = true;
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EjectButton.Disabled = true;
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ToggleInjection.Disabled = true;
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ToggleInjection.Disabled = true;
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@@ -143,18 +143,18 @@ namespace Content.Client.AME.UI
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FuelAmount.Text = $"{castState.FuelAmount}";
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FuelAmount.Text = $"{castState.FuelAmount}";
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}
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}
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if(!castState.IsMaster)
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if (!castState.IsMaster)
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{
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{
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ToggleInjection.Disabled = true;
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ToggleInjection.Disabled = true;
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}
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}
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if (!castState.Injecting)
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if (!castState.Injecting)
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{
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{
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InjectionStatus.Text = Loc.GetString("ame-window-engine-injection-status-not-injecting-label");
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InjectionStatus.Text = Loc.GetString("ame-window-engine-injection-status-not-injecting-label") + " ";
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}
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}
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else
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else
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{
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{
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InjectionStatus.Text = Loc.GetString("ame-window-engine-injection-status-injecting-label");
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InjectionStatus.Text = Loc.GetString("ame-window-engine-injection-status-injecting-label") + " ";
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}
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}
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CoreCount.Text = $"{castState.CoreCount}";
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CoreCount.Text = $"{castState.CoreCount}";
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@@ -87,7 +87,7 @@ namespace Content.Client.Actions.UI
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}),
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}),
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(_filterButton = new MultiselectOptionButton<string>()
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(_filterButton = new MultiselectOptionButton<string>()
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{
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{
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Label = Loc.GetString("ui-actionmenu-filter-buttonr")
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Label = Loc.GetString("ui-actionmenu-filter-button")
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})
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})
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}
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}
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},
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},
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@@ -27,12 +27,12 @@ namespace Content.Client.Cargo.UI
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gridContainer.AddChild(requesterLabel);
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gridContainer.AddChild(requesterLabel);
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gridContainer.AddChild(Requester);
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gridContainer.AddChild(Requester);
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var reasonLabel = new Label { Text = Loc.GetString("cargo-console-order-menu-reason-label:") };
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var reasonLabel = new Label { Text = Loc.GetString("cargo-console-order-menu-reason-label") };
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Reason = new LineEdit();
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Reason = new LineEdit();
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gridContainer.AddChild(reasonLabel);
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gridContainer.AddChild(reasonLabel);
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gridContainer.AddChild(Reason);
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gridContainer.AddChild(Reason);
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var amountLabel = new Label { Text = Loc.GetString("cargo-console-order-menu-amount-label:") };
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var amountLabel = new Label { Text = Loc.GetString("cargo-console-order-menu-amount-label") };
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Amount = new SpinBox
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Amount = new SpinBox
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{
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{
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HorizontalExpand = true,
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HorizontalExpand = true,
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@@ -153,7 +153,7 @@ namespace Content.Client.Kitchen.UI
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for (var i = 0; i < reagents.Count; i++)
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for (var i = 0; i < reagents.Count; i++)
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{
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{
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var goodIndex = _prototypeManager.TryIndex(reagents[i].ReagentId, out ReagentPrototype? proto);
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var goodIndex = _prototypeManager.TryIndex(reagents[i].ReagentId, out ReagentPrototype? proto);
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var reagentName = goodIndex ? Loc.GetString($"{reagents[i].Quantity} {proto!.Name}") : Loc.GetString("???");
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var reagentName = goodIndex ? Loc.GetString($"{reagents[i].Quantity} {proto!.Name}") : "???";
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var reagentAdded = _menu.BeakerContentBox.BoxContents.AddItem(reagentName);
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var reagentAdded = _menu.BeakerContentBox.BoxContents.AddItem(reagentName);
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var reagentIndex = _menu.BeakerContentBox.BoxContents.IndexOf(reagentAdded);
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var reagentIndex = _menu.BeakerContentBox.BoxContents.IndexOf(reagentAdded);
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_beakerVisualContents.Add(reagentIndex, reagents[i]);
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_beakerVisualContents.Add(reagentIndex, reagents[i]);
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@@ -91,7 +91,7 @@ namespace Content.Client.Lathe.UI
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{
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{
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_icon.Texture = Texture.Transparent;
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_icon.Texture = Texture.Transparent;
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_nameLabel.Text = "-------";
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_nameLabel.Text = "-------";
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_description.Text = "lathequeue-menu-not-producing-text";
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_description.Text = Loc.GetString("lathequeue-menu-not-producing-text");
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}
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}
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public void PopulateList()
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public void PopulateList()
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@@ -264,7 +264,7 @@ namespace Content.Client.Research.UI
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_technologyIcon.Texture = TechnologySelected.Icon.Frame0();
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_technologyIcon.Texture = TechnologySelected.Icon.Frame0();
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_technologyName.Text = TechnologySelected.Name;
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_technologyName.Text = TechnologySelected.Name;
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_technologyDescription.Text = TechnologySelected.Description + $"\n{TechnologySelected.RequiredPoints} " + Loc.GetString("research-console-menu-research-points-text").ToLowerInvariant();
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_technologyDescription.Text = TechnologySelected.Description + $"\n{TechnologySelected.RequiredPoints} " + Loc.GetString("research-console-menu-research-points-text" ,("points", Owner.Points)).ToLowerInvariant();
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_technologyRequirements.Text = Loc.GetString("research-console-tech-requirements-none");
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_technologyRequirements.Text = Loc.GetString("research-console-tech-requirements-none");
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var prototypeMan = IoCManager.Resolve<IPrototypeManager>();
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var prototypeMan = IoCManager.Resolve<IPrototypeManager>();
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@@ -286,7 +286,7 @@ namespace Content.Client.Research.UI
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public void PopulatePoints()
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public void PopulatePoints()
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{
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{
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_pointLabel.Text = Loc.GetString("research-console-menu-research-points-text", ("points", Owner.Points));
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_pointLabel.Text = Loc.GetString("research-console-menu-research-points-text", ("points", Owner.Points));
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_pointsPerSecondLabel.Text = Loc.GetString("research-console-menu-points-per-second-text", ("pointsPerSeconds", Owner.PointsPerSecond));
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_pointsPerSecondLabel.Text = Loc.GetString("research-console-menu-points-per-second-text", ("pointsPerSecond", Owner.PointsPerSecond));
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}
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}
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/// <summary>
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/// <summary>
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@@ -1,4 +1,4 @@
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#nullable enable
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#nullable enable
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using Content.Server.CombatMode;
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using Content.Server.CombatMode;
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using Content.Shared.Actions.Behaviors;
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using Content.Shared.Actions.Behaviors;
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using Content.Shared.Notification;
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using Content.Shared.Notification;
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@@ -20,7 +20,7 @@ namespace Content.Server.Actions.Actions
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return false;
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return false;
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}
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}
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args.Performer.PopupMessage(args.ToggledOn ? Loc.GetString("hud-combat-enabled") : Loc.GetString("hud-combat-disabled"));
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args.Performer.PopupMessage(Loc.GetString(args.ToggledOn ? "hud-combat-enabled" : "hud-combat-disabled"));
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combatMode.IsInCombatMode = args.ToggledOn;
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combatMode.IsInCombatMode = args.ToggledOn;
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return true;
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return true;
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@@ -265,7 +265,7 @@ namespace Content.Server.Botany
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sprite.LayerSetSprite(0, new SpriteSpecifier.Rsi(PlantRsi, "seed"));
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sprite.LayerSetSprite(0, new SpriteSpecifier.Rsi(PlantRsi, "seed"));
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}
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}
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seed.Name = Loc.GetString("botany-seed-packet-name", ("seedName", SeedName), ("seedNount", SeedNoun));
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seed.Name = Loc.GetString("botany-seed-packet-name", ("seedName", SeedName), ("seedNoun", SeedNoun));
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return seed;
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return seed;
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}
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}
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@@ -305,7 +305,7 @@ namespace Content.Server.Interaction
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if (!await InteractUsingRanged(user, item, target, coordinates, inRangeUnobstructed) &&
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if (!await InteractUsingRanged(user, item, target, coordinates, inRangeUnobstructed) &&
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!inRangeUnobstructed)
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!inRangeUnobstructed)
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{
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{
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var message = Loc.GetString("You can't reach there!");
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var message = Loc.GetString("interaction-system-user-interaction-cannot-reach");
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user.PopupMessage(message);
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user.PopupMessage(message);
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}
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}
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@@ -228,7 +228,7 @@ namespace Content.Server.Kitchen.Components
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if (_broken)
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if (_broken)
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{
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{
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Owner.PopupMessage(eventArgs.User, Loc.GetString("It's broken!"));
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Owner.PopupMessage(eventArgs.User, Loc.GetString("microwave-component-interact-using-broken"));
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return false;
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return false;
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}
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}
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@@ -237,7 +237,7 @@ namespace Content.Server.Medical.Components
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return;
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return;
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}
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}
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data.Text = Loc.GetString("eject-verb-get-data-text");
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data.Text = Loc.GetString("medical-scanner-eject-verb-get-data-text");
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data.Visibility = component.IsOccupied ? VerbVisibility.Visible : VerbVisibility.Invisible;
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data.Visibility = component.IsOccupied ? VerbVisibility.Visible : VerbVisibility.Invisible;
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}
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}
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@@ -86,7 +86,7 @@ namespace Content.Server.TraitorDeathMatch.Components
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{
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{
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// This shouldn't even BE POSSIBLE in the actual mode this is meant for.
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// This shouldn't even BE POSSIBLE in the actual mode this is meant for.
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// Advanced Syndicate anti-tampering technology.
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// Advanced Syndicate anti-tampering technology.
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// Owner.PopupMessage(eventArgs.User, Loc.GetString("Tampering detected."));
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// Owner.PopupMessage(eventArgs.User, Loc.GetString("traitor-death-match-redemption-component-interact-using-tampering-detected"));
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// if (eventArgs.User.TryGetComponent<DamagableComponent>(out var userDamagable))
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// if (eventArgs.User.TryGetComponent<DamagableComponent>(out var userDamagable))
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// userDamagable.ChangeDamage(DamageType.Shock, 9001, true, null);
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// userDamagable.ChangeDamage(DamageType.Shock, 9001, true, null);
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// ...So apparently, "it probably shouldn't kill people for a mistake".
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// ...So apparently, "it probably shouldn't kill people for a mistake".
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@@ -24,7 +24,7 @@ namespace Content.Shared.Construction.Steps
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public override void DoExamine(FormattedMessage message, bool inDetailsRange)
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public override void DoExamine(FormattedMessage message, bool inDetailsRange)
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{
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{
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message.AddMarkup(Loc.GetString("construction-insert-material-entity",("amount", Amount),("materialName", MaterialPrototype.Name)));
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message.AddMarkup(Loc.GetString("construction-insert-material-entity", ("amount", Amount), ("materialName", MaterialPrototype.Name)));
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}
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}
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public override bool EntityValid(IEntity entity)
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public override bool EntityValid(IEntity entity)
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@@ -10,6 +10,6 @@ space-villain-game-enemy-cheers-message = {$enemyName} cheers.
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space-villain-game-enemy-dies-with-player-message = {$enemyName} dies, but takes you with him.
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space-villain-game-enemy-dies-with-player-message = {$enemyName} dies, but takes you with him.
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space-villain-game-enemy-throws-bomb-message = {$enemyName} throws a bomb, exploding you for {$damageReceived} damage!
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space-villain-game-enemy-throws-bomb-message = {$enemyName} throws a bomb, exploding you for {$damageReceived} damage!
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space-villain-game-enemy-steals-player-power-message = {$enemyName} steals {$stolenAmount} of your power!
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space-villain-game-enemy-steals-player-power-message = {$enemyName} steals {$stolenAmount} of your power!
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space-villain-game-enemy-heals-message = {$enemyName} heals for {healedAmount} health!
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space-villain-game-enemy-heals-message = {$enemyName} heals for {$healedAmount} health!
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space-villain-game-enemy-steals-player-power-message = {$enemyName} steals {$stolenAmount} of your power!
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space-villain-game-enemy-steals-player-power-message = {$enemyName} steals {$stolenAmount} of your power!
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space-villain-game-enemy-attacks-message = {$enemyName} attacks you for {$damageDealt} damage!
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space-villain-game-enemy-attacks-message = {$enemyName} attacks you for {$damageDealt} damage!
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@@ -12,7 +12,7 @@ plant-holder-component-no-plant-message = There is no plant to remove.
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plant-holder-component-empty-message = {$owner} is empty!
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plant-holder-component-empty-message = {$owner} is empty!
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plant-holder-component-spray-message = You spray {$owner}.
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plant-holder-component-spray-message = You spray {$owner}.
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plant-holder-component-transfer-message = You transfer {$amount}u to {$owner}.
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plant-holder-component-transfer-message = You transfer {$amount}u to {$owner}.
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plant-holder-component-nothing-to-sample-message =There is nothing to take a sample of!.
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plant-holder-component-nothing-to-sample-message = There is nothing to take a sample of!
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plant-holder-component-already-sampled-message = This plant has already been sampled.
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plant-holder-component-already-sampled-message = This plant has already been sampled.
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plant-holder-component-dead-plant-message = This plant is dead.
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plant-holder-component-dead-plant-message = This plant is dead.
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plant-holder-component-take-sample-message = You take a sample from the {$seedName}.
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plant-holder-component-take-sample-message = You take a sample from the {$seedName}.
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@@ -5,7 +5,7 @@ chem-master-component-interact-using-no-hands = You have no hands.
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chem-master-component-interact-using-nothing-in-hands = You have nothing in your hand!
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chem-master-component-interact-using-nothing-in-hands = You have nothing in your hand!
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chem-master-component-has-beaker-already-message = This ChemMaster already has a container in it.
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chem-master-component-has-beaker-already-message = This ChemMaster already has a container in it.
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chem-master-component-container-too-large-message = The {$container} is too large for the ChemMaster!
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chem-master-component-container-too-large-message = The {$container} is too large for the ChemMaster!
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chem-master-component-cannot-put-entity-message = You can't put {entity} in the ChemMaster!
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chem-master-component-cannot-put-entity-message = You can't put {$entity} in the ChemMaster!
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|
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## Bound UI
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## Bound UI
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chem-master-bound-user-interface-title = ChemMaster 4000
|
chem-master-bound-user-interface-title = ChemMaster 4000
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@@ -1 +1 @@
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construction-insert-material-entity = Next, add [color=yellow]{$amount}}x[/color] [color=cyan]{$materialName}[/color].
|
construction-insert-material-entity = Next, add [color=yellow]{$amount}x[/color] [color=cyan]{$materialName}[/color].
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@@ -28,7 +28,7 @@ traitor-death-match-title = Traitor Deathmatch
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traitor-death-match-description = Everyone's a traitor. Everyone wants each other dead.
|
traitor-death-match-description = Everyone's a traitor. Everyone wants each other dead.
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traitor-death-match-station-is-too-unsafe-announcement = The station is too unsafe to continue. You have one minute.
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traitor-death-match-station-is-too-unsafe-announcement = The station is too unsafe to continue. You have one minute.
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traitor-death-match-end-round-description-first-line = The PDAs recovered afterwards...
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traitor-death-match-end-round-description-first-line = The PDAs recovered afterwards...
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traitor-death-match-end-round-description-entry = {$originalName}'s PDA, with {tcBalance} TC
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traitor-death-match-end-round-description-entry = {$originalName}'s PDA, with {$tcBalance} TC
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|
|
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## TraitorRole
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## TraitorRole
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|
|
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@@ -1,8 +1,4 @@
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hands-component-disarm-success-others-message = {$source} disarms {$target}!
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hands-component-disarm-success-others-message = {$disarmer} disarms {$disarmed}!
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hands-component-disarm-success-message = You disarm {$target}!
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hands-component-disarm-success-message = You disarm {$disarmed}!
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hands-component-shove-success-others-message = {$source} shoves {$target}!
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hands-component-shove-success-others-message = {$shover} shoves {$shoved}!
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hands-component-shove-success-message = You shove {$target}!
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hands-component-shove-success-message = You shove {$shoved}!
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|
|
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### HandComponent stuff
|
|
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|
|
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|
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@@ -1 +1,2 @@
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shared-interaction-system-in-range-unobstructed-cannot-reach = You can't reach there!
|
shared-interaction-system-in-range-unobstructed-cannot-reach = You can't reach there!
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|
interaction-system-user-interaction-cannot-reach = You can't reach there!
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@@ -1,6 +1,7 @@
|
|||||||
## Entity
|
## Entity
|
||||||
|
|
||||||
microwave-component-interact-using-no-power = It has no power!
|
microwave-component-interact-using-no-power = It has no power!
|
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|
microwave-component-interact-using-broken = It's broken!
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microwave-component-interact-using-no-active-hand = You have no active hand!
|
microwave-component-interact-using-no-active-hand = You have no active hand!
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||||||
microwave-component-interact-using-container-full = Container is full
|
microwave-component-interact-using-container-full = Container is full
|
||||||
microwave-component-interact-using-transfer-success = Transferred {$amount}u
|
microwave-component-interact-using-transfer-success = Transferred {$amount}u
|
||||||
|
|||||||
@@ -10,3 +10,8 @@ connecting-tip = Don't die!
|
|||||||
connecting-version = ver 0.1
|
connecting-version = ver 0.1
|
||||||
connecting-fail-reason = Failed to connect to server:
|
connecting-fail-reason = Failed to connect to server:
|
||||||
{ $reason }
|
{ $reason }
|
||||||
|
connecting-state-NotConnecting = Not connecting
|
||||||
|
connecting-state-ResolvingHost = Resolving host
|
||||||
|
connecting-state-EstablishingConnection = Establishing connection
|
||||||
|
connecting-state-Handshake = Handshake
|
||||||
|
connecting-state-Connected = Connected
|
||||||
@@ -9,7 +9,7 @@ enter-verb-get-data-text = Enter
|
|||||||
|
|
||||||
## EjectVerb
|
## EjectVerb
|
||||||
|
|
||||||
eject-verb-get-data-text = Eject
|
medical-scanner-eject-verb-get-data-text = Eject
|
||||||
|
|
||||||
## UI
|
## UI
|
||||||
|
|
||||||
|
|||||||
@@ -13,4 +13,4 @@ particle-accelerator-control-menu-status-label = Status: {$status}
|
|||||||
particle-accelerator-control-menu-status-operational = Operational
|
particle-accelerator-control-menu-status-operational = Operational
|
||||||
particle-accelerator-control-menu-status-incomplete = Incomplete
|
particle-accelerator-control-menu-status-incomplete = Incomplete
|
||||||
particle-accelerator-control-menu-draw-not-available = Draw: N/A
|
particle-accelerator-control-menu-draw-not-available = Draw: N/A
|
||||||
particle-accelerator-control-menu-draw = Draw: {$watts}/{lastReceive}
|
particle-accelerator-control-menu-draw = Draw: {$watts}/{$lastReceive}
|
||||||
@@ -5,7 +5,7 @@
|
|||||||
shell-server-cannot = Server cannot do this.
|
shell-server-cannot = Server cannot do this.
|
||||||
shell-command-success = Command successful
|
shell-command-success = Command successful
|
||||||
shell-invalid-command = Invalid command.
|
shell-invalid-command = Invalid command.
|
||||||
shell-invalid-command-specific = Invalid {commandName} command.
|
shell-invalid-command-specific = Invalid {$commandName} command.
|
||||||
shell-cannot-run-command-from-server = You cannot run this command from the server.
|
shell-cannot-run-command-from-server = You cannot run this command from the server.
|
||||||
shell-only-players-can-run-this-command = Only players can run this command.
|
shell-only-players-can-run-this-command = Only players can run this command.
|
||||||
|
|
||||||
|
|||||||
@@ -12,5 +12,5 @@ strip-verb-get-data-text = Strip
|
|||||||
|
|
||||||
## UI
|
## UI
|
||||||
|
|
||||||
strippable-bound-user-interface-stripping-menu-title = {ownerName}'s inventory
|
strippable-bound-user-interface-stripping-menu-title = {$ownerName}'s inventory
|
||||||
strippable-bound-user-interface-stripping-menu-handcuffs-button = Restraints
|
strippable-bound-user-interface-stripping-menu-handcuffs-button = Restraints
|
||||||
@@ -6,6 +6,7 @@ traitor-death-match-redemption-component-interact-using-no-pda-message = GIVEN P
|
|||||||
traitor-death-match-redemption-component-interact-using-no-pda-owner-message ="GIVEN PDA HAS NO OWNER (0064)"
|
traitor-death-match-redemption-component-interact-using-no-pda-owner-message ="GIVEN PDA HAS NO OWNER (0064)"
|
||||||
traitor-death-match-redemption-component-interact-using-pda-different-user-message = "GIVEN PDA OWNED BY USER (0070)"
|
traitor-death-match-redemption-component-interact-using-pda-different-user-message = "GIVEN PDA OWNED BY USER (0070)"
|
||||||
traitor-death-match-redemption-component-interact-using-no-pda-in-pocket-message = "NO USER PDA IN IDCARD POCKET (0083)"
|
traitor-death-match-redemption-component-interact-using-no-pda-in-pocket-message = "NO USER PDA IN IDCARD POCKET (0083)"
|
||||||
|
traitor-death-match-redemption-component-interact-using-tampering-detected = "TAMPERING DETECTED (0101)"
|
||||||
traitor-death-match-redemption-component-interact-using-user-no-uplink-account-message = "USER PDA HAS NO UPLINK ACCOUNT (0102)"
|
traitor-death-match-redemption-component-interact-using-user-no-uplink-account-message = "USER PDA HAS NO UPLINK ACCOUNT (0102)"
|
||||||
traitor-death-match-redemption-component-interact-using-victim-no-uplink-account-message = "USER PDA HAS NO UPLINK ACCOUNT (0108)"
|
traitor-death-match-redemption-component-interact-using-victim-no-uplink-account-message = "USER PDA HAS NO UPLINK ACCOUNT (0108)"
|
||||||
traitor-death-match-redemption-component-interact-using-success-message = The machine plays a happy little tune, and displays: "SUCCESS: {$tcAmount} TC TRANSFERRED"
|
traitor-death-match-redemption-component-interact-using-success-message = The machine plays a happy little tune, and displays: "SUCCESS: {$tcAmount} TC TRANSFERRED"
|
||||||
@@ -2,7 +2,7 @@
|
|||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: AMEPart
|
id: AMEPart
|
||||||
name: AME part
|
name: AME part
|
||||||
description: A flatpack used for constructing an antimatter engine reactor.\nUse a multitool to unpack it.
|
description: A flatpack used for constructing an antimatter engine reactor. Use a multitool to unpack it.
|
||||||
components:
|
components:
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 5
|
size: 5
|
||||||
|
|||||||
Reference in New Issue
Block a user