Files
tbd-station-14/Content.Shared/Construction/Steps/MaterialConstructionGraphStep.cs
Galactic Chimp 1b8fb8df1d #4213 translation string fixes (#4217)
* #4213 some translation string fixes

* #4213 cargo localization string fixes

* #4213 more localization tweaks and fixes

* #4213 - fixed some translation string issues

* #4213 - fixed some translation string issues
2021-07-10 01:14:06 -07:00

46 lines
1.7 KiB
C#

#nullable enable
using System.Diagnostics.CodeAnalysis;
using Content.Shared.Stacks;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
namespace Content.Shared.Construction.Steps
{
[DataDefinition]
public class MaterialConstructionGraphStep : EntityInsertConstructionGraphStep
{
// TODO: Make this use the material system.
// TODO TODO: Make the material system not shit.
[DataField("material")] public string MaterialPrototypeId { get; } = "Steel";
[DataField("amount")] public int Amount { get; } = 1;
public StackPrototype MaterialPrototype =>
IoCManager.Resolve<IPrototypeManager>().Index<StackPrototype>(MaterialPrototypeId);
public override void DoExamine(FormattedMessage message, bool inDetailsRange)
{
message.AddMarkup(Loc.GetString("construction-insert-material-entity", ("amount", Amount), ("materialName", MaterialPrototype.Name)));
}
public override bool EntityValid(IEntity entity)
{
return entity.TryGetComponent(out SharedStackComponent? stack) && stack.StackTypeId.Equals(MaterialPrototypeId);
}
public bool EntityValid(IEntity entity, [NotNullWhen(true)] out SharedStackComponent? stack)
{
if (entity.TryGetComponent(out SharedStackComponent? otherStack) && otherStack.StackTypeId.Equals(MaterialPrototypeId))
stack = otherStack;
else
stack = null;
return stack != null;
}
}
}