Auto comp (#6416)
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@@ -3,8 +3,8 @@ using Robust.Shared.GameObjects;
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namespace Content.Server.DeviceNetwork.Components
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{
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[RegisterComponent]
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[ComponentProtoName("WiredNetworkConnection")]
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public class WiredNetworkComponent : Component
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{
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public override string Name => "WiredNetworkConnection";
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}
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}
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