11 lines
226 B
C#
11 lines
226 B
C#
using Robust.Shared.GameObjects;
|
|
|
|
namespace Content.Server.DeviceNetwork.Components
|
|
{
|
|
[RegisterComponent]
|
|
[ComponentProtoName("WiredNetworkConnection")]
|
|
public class WiredNetworkComponent : Component
|
|
{
|
|
}
|
|
}
|