Fix slot interactions (again) (#11903)
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@@ -1,4 +1,4 @@
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using Content.Client.Gameplay;
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using Content.Client.Gameplay;
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using Content.Client.Hands;
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using Content.Client.Inventory;
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using Content.Client.Storage;
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@@ -207,12 +207,6 @@ public sealed class InventoryUIController : UIController, IOnStateEntered<Gamepl
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return;
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}
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if (args.Function == ContentKeyFunctions.ActivateItemInWorld)
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{
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_inventorySystem.UIInventoryStorageActivate(control.SlotName);
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return;
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}
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if (_playerInventory == null)
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{
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return;
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