Added bun item and recipe, changed burger recipies to match. (#5795)
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@@ -1,3 +1,24 @@
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# Bun
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- type: entity
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name: bun
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parent: FoodBreadSliceBase
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id: FoodBreadBun
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description: A hamburger bun. Round and convenient to hold.
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components:
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- type: Food
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- type: Sprite
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sprite: Objects/Consumable/Food/burger.rsi
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layers:
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- state: bun
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- type: SolutionContainerManager
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solutions:
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food:
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maxVol: 10
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reagents:
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- ReagentId: Nutriment
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Quantity: 6.66 # 1/3 of a loaf of bread, technically losing 0.01 nutriment per batch of three buns over making bread loaves/slices
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# Base
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- type: entity
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@@ -1,3 +1,12 @@
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#Burger bun
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- type: microwaveMealRecipe
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id: RecipeBun
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name: bun recipe
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result: FoodBreadBun
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time: 5
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solids:
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FoodDoughSlice: 1 # one third of a standard bread dough recipe
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#Burgers
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- type: microwaveMealRecipe
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id: RecipeCheeseburger
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@@ -5,7 +14,7 @@
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result: FoodBurgerCheese
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time: 5
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solids:
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FoodBreadPlainSlice: 2 # its not a burger bun, but its good enough
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FoodBreadBun: 1
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FoodMeat: 1
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FoodCheeseSlice: 1
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@@ -15,7 +24,7 @@
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result: FoodBurgerClown
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time: 5
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solids:
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FoodBreadPlainSlice: 2
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FoodBreadBun: 1
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ClothingMaskClown: 1
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# - type: microwaveMealRecipe
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@@ -34,7 +43,7 @@
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result: FoodBurgerXeno
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time: 5
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solids:
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FoodBreadPlainSlice: 2
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FoodBreadBun: 1
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FoodMeatXeno: 1
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#- type: microwaveMealRecipe
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