Use Robust color instead of System.Drawing.

This commit is contained in:
Pieter-Jan Briers
2020-11-24 12:53:24 +01:00
parent 99a15438bc
commit 0cc74f7095

View File

@@ -1,5 +1,4 @@
#nullable enable
using System.Drawing;
using Content.Client.GameObjects.Components.Mobs;
using Content.Client.UserInterface;
using Content.Client.UserInterface.Stylesheets;
@@ -13,6 +12,7 @@ using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Players;
namespace Content.Client.GameObjects.Components.Actor