From 0cc74f70950cb833d434bb3560eab54595900c21 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Tue, 24 Nov 2020 12:53:24 +0100 Subject: [PATCH] Use Robust color instead of System.Drawing. --- .../GameObjects/Components/Actor/CharacterInfoComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Client/GameObjects/Components/Actor/CharacterInfoComponent.cs b/Content.Client/GameObjects/Components/Actor/CharacterInfoComponent.cs index 28f7ffb381..2a49499211 100644 --- a/Content.Client/GameObjects/Components/Actor/CharacterInfoComponent.cs +++ b/Content.Client/GameObjects/Components/Actor/CharacterInfoComponent.cs @@ -1,5 +1,4 @@ #nullable enable -using System.Drawing; using Content.Client.GameObjects.Components.Mobs; using Content.Client.UserInterface; using Content.Client.UserInterface.Stylesheets; @@ -13,6 +12,7 @@ using Robust.Shared.GameObjects; using Robust.Shared.Interfaces.Network; using Robust.Shared.IoC; using Robust.Shared.Localization; +using Robust.Shared.Maths; using Robust.Shared.Players; namespace Content.Client.GameObjects.Components.Actor