Use Robust color instead of System.Drawing.
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@@ -1,5 +1,4 @@
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#nullable enable
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#nullable enable
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using System.Drawing;
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using Content.Client.GameObjects.Components.Mobs;
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using Content.Client.GameObjects.Components.Mobs;
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using Content.Client.UserInterface;
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using Content.Client.UserInterface;
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using Content.Client.UserInterface.Stylesheets;
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using Content.Client.UserInterface.Stylesheets;
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@@ -13,6 +12,7 @@ using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.Network;
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using Robust.Shared.Interfaces.Network;
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using Robust.Shared.IoC;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Players;
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using Robust.Shared.Players;
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namespace Content.Client.GameObjects.Components.Actor
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namespace Content.Client.GameObjects.Components.Actor
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