Add Context Menu to Bwoink Window (#9374)
* Clean up EntityListDisplay * Rename EntityListDisplay to ListContainer * Rename stuff * Rework ListContainer * Add tests * Replace IControlData with record ListData * Make _data non-nullable * Fix test record items being duplicates * Split filter method from populate * Rename UpdateList to DirtyList * Replace _count with _data.Count * Clarify local variable toRemove * Cleanup * Add data selection to ListContainer * Add selection test * Fix comments and test name * Fix ListContainer layout hiding items when scaled * Add test for ListContainer top item * Toggle fix * Ensure buttons are re-generated * Update unread count on select * a * Fix toggle test Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
This commit is contained in:
@@ -1,9 +1,9 @@
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#nullable enable
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using System.Linq;
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using System.Text;
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using System.Threading;
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using Content.Client.Administration.Managers;
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using Content.Client.Administration.Systems;
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using Content.Client.Administration.UI.CustomControls;
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using Content.Client.Administration.UI.Tabs.AdminTab;
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using Content.Client.Stylesheets;
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using Content.Shared.Administration;
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@@ -14,6 +14,7 @@ using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Network;
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using Robust.Shared.Utility;
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using Timer = Robust.Shared.Timing.Timer;
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namespace Content.Client.Administration.UI
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@@ -48,13 +49,29 @@ namespace Content.Client.Administration.UI
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Title = $"{sel.CharacterName} / {sel.Username}";
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}
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foreach (var li in ChannelSelector.PlayerItemList)
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li.Text = FormatTabTitle(li);
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ChannelSelector.PlayerListContainer.DirtyList();
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};
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ChannelSelector.DecoratePlayer += (PlayerInfo pl, ItemList.Item li) =>
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ChannelSelector.OverrideText += (info, text) =>
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{
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li.Text = FormatTabTitle(li, pl);
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var sb = new StringBuilder();
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sb.Append(info.Connected ? '●' : '○');
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sb.Append(' ');
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if (_bwoinkSystem.TryGetChannel(info.SessionId, out var panel) && panel.Unread > 0)
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{
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if (panel.Unread < 11)
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sb.Append(new Rune('➀' + (panel.Unread-1)));
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else
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sb.Append(new Rune(0x2639)); // ☹
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sb.Append(' ');
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}
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if (info.Antag)
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sb.Append(new Rune(0x1F5E1)); // 🗡
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sb.AppendFormat("\"{0}\"", text);
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return sb.ToString();
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};
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ChannelSelector.Comparison = (a, b) =>
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@@ -121,18 +138,16 @@ namespace Content.Client.Administration.UI
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public void OnBwoink(NetUserId channel)
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{
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ChannelSelector.RefreshDecorators();
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ChannelSelector.Sort();
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ChannelSelector.PopulateList();
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}
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public void SelectChannel(NetUserId channel)
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{
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var pi = ChannelSelector
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.PlayerItemList
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.FirstOrDefault(i => ((PlayerInfo) i.Metadata!).SessionId == channel);
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if (pi is not null)
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pi.Selected = true;
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if (!ChannelSelector.PlayerInfo.TryFirstOrDefault(
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i => i.SessionId == channel, out var info))
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return;
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ChannelSelector.PopulateList();
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ChannelSelector.PlayerListContainer.Select(new PlayerListData(info));
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}
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private void FixButtons()
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@@ -1,14 +1,18 @@
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<BoxContainer xmlns="https://spacestation14.io"
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xmlns:controls="using:Content.Client.UserInterface.Controls"
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Orientation="Vertical">
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<Control MinSize="0 5" />
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<LineEdit Name="FilterLineEdit"
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MinSize="100 0"
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HorizontalExpand="True"
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PlaceHolder="{Loc Filter}"/>
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<ItemList Name="PlayerItemList"
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Access="Public"
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SelectMode="Single"
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<PanelContainer Name="BackgroundPanel"
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VerticalExpand="True"
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HorizontalExpand="True"
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MinSize="100 100" />
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HorizontalExpand="True">
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<controls:ListContainer Name="PlayerListContainer"
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Access="Public"
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Toggle="True"
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Group="True"
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MinSize="100 0"/>
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</PanelContainer>
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</BoxContainer>
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@@ -1,13 +1,14 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Client.Administration.Systems;
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using Content.Client.UserInterface.Controls;
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using Content.Client.Verbs;
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using Content.Shared.Administration;
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using Content.Shared.Input;
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using Robust.Client.AutoGenerated;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Input;
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namespace Content.Client.Administration.UI.CustomControls
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{
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@@ -15,81 +16,107 @@ namespace Content.Client.Administration.UI.CustomControls
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public sealed partial class PlayerListControl : BoxContainer
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{
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private readonly AdminSystem _adminSystem;
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private readonly VerbSystem _verbSystem;
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private List<PlayerInfo> _playerList = new();
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private readonly List<PlayerInfo> _sortedPlayerList = new();
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public event Action<PlayerInfo?>? OnSelectionChanged;
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public IReadOnlyList<PlayerInfo> PlayerInfo => _playerList;
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public Action<PlayerInfo, ItemList.Item>? DecoratePlayer;
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public Func<PlayerInfo, string, string>? OverrideText;
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public Comparison<PlayerInfo>? Comparison;
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public PlayerListControl()
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{
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_adminSystem = EntitySystem.Get<AdminSystem>();
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_verbSystem = EntitySystem.Get<VerbSystem>();
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IoCManager.InjectDependencies(this);
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RobustXamlLoader.Load(this);
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// Fill the Option data
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PopulateList();
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PlayerItemList.OnItemSelected += PlayerItemListOnOnItemSelected;
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PlayerItemList.OnItemDeselected += PlayerItemListOnOnItemDeselected;
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FilterLineEdit.OnTextChanged += FilterLineEditOnOnTextEntered;
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PlayerListContainer.ItemPressed += PlayerListItemPressed;
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PlayerListContainer.GenerateItem += GenerateButton;
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PopulateList(_adminSystem.PlayerList);
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FilterLineEdit.OnTextChanged += _ => FilterList();
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_adminSystem.PlayerListChanged += PopulateList;
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BackgroundPanel.PanelOverride = new StyleBoxFlat {BackgroundColor = new Color(32, 32, 40)};
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}
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private void FilterLineEditOnOnTextEntered(LineEdit.LineEditEventArgs obj)
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private void PlayerListItemPressed(BaseButton.ButtonEventArgs args, ListData data)
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{
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PopulateList();
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}
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private void PlayerItemListOnOnItemSelected(ItemList.ItemListSelectedEventArgs obj)
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if (data is not PlayerListData {Info: var selectedPlayer})
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return;
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if (args.Event.Function == EngineKeyFunctions.UIClick)
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{
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var selectedPlayer = (PlayerInfo) obj.ItemList[obj.ItemIndex].Metadata!;
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OnSelectionChanged?.Invoke(selectedPlayer);
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}
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private void PlayerItemListOnOnItemDeselected(ItemList.ItemListDeselectedEventArgs obj)
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{
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OnSelectionChanged?.Invoke(null);
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// update label text. Only required if there is some override (e.g. unread bwoink count).
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if (OverrideText != null && args.Button.Children.FirstOrDefault()?.Children?.FirstOrDefault() is Label label)
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label.Text = GetText(selectedPlayer);
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}
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public void RefreshDecorators()
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else if (args.Event.Function == ContentKeyFunctions.OpenContextMenu)
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{
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foreach (var item in PlayerItemList)
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{
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DecoratePlayer?.Invoke((PlayerInfo) item.Metadata!, item);
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_verbSystem.VerbMenu.OpenVerbMenu(selectedPlayer.EntityUid);
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}
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}
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public void Sort()
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private void FilterList()
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{
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if(Comparison != null)
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PlayerItemList.Sort((a, b) => Comparison((PlayerInfo) a.Metadata!, (PlayerInfo) b.Metadata!));
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}
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private void PopulateList(IReadOnlyList<PlayerInfo> _ = null!)
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{
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PlayerItemList.Clear();
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foreach (var info in _adminSystem.PlayerList)
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_sortedPlayerList.Clear();
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foreach (var info in _playerList)
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{
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var displayName = $"{info.CharacterName} ({info.Username})";
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if (info.IdentityName != info.CharacterName)
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displayName += $" [{info.IdentityName}]";
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if (!string.IsNullOrEmpty(FilterLineEdit.Text) &&
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!displayName.ToLowerInvariant().Contains(FilterLineEdit.Text.Trim().ToLowerInvariant()))
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{
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if (!string.IsNullOrEmpty(FilterLineEdit.Text)
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&& !displayName.ToLowerInvariant().Contains(FilterLineEdit.Text.Trim().ToLowerInvariant()))
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continue;
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_sortedPlayerList.Add(info);
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}
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var item = new ItemList.Item(PlayerItemList)
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if (Comparison != null)
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_sortedPlayerList.Sort((a, b) => Comparison(a, b));
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PlayerListContainer.PopulateList(_sortedPlayerList.Select(info => new PlayerListData(info)).ToList());
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}
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public void PopulateList(IReadOnlyList<PlayerInfo>? players = null)
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{
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Metadata = info,
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Text = displayName
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};
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DecoratePlayer?.Invoke(info, item);
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PlayerItemList.Add(item);
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players ??= _adminSystem.PlayerList;
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_playerList = players.ToList();
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FilterList();
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}
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Sort();
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private string GetText(PlayerInfo info)
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{
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var text = $"{info.CharacterName} ({info.Username})";
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if (OverrideText != null)
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text = OverrideText.Invoke(info, text);
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return text;
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}
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private void GenerateButton(ListData data, ListContainerButton button)
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{
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if (data is not PlayerListData { Info: var info })
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return;
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button.AddChild(new BoxContainer
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{
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Orientation = LayoutOrientation.Vertical,
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Children =
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{
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new Label
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{
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ClipText = true,
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Text = GetText(info)
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}
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}
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});
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button.EnableAllKeybinds = true;
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button.AddStyleClass(ListContainer.StyleClassListContainerButton);
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}
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}
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public record PlayerListData(PlayerInfo Info) : ListData;
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}
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@@ -4,6 +4,8 @@ using Robust.Client.GameObjects;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Input;
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using Content.Client.Items.Managers;
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using Content.Client.UserInterface.Controls;
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using JetBrains.Annotations;
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using static Content.Shared.Storage.SharedStorageComponent;
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namespace Content.Client.Storage
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@@ -39,8 +41,10 @@ namespace Content.Client.Storage
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}
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}
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public void InteractWithItem(BaseButton.ButtonEventArgs args, EntityUid entity)
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public void InteractWithItem(BaseButton.ButtonEventArgs args, ListData cData)
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{
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if (cData is not EntityListData {Uid: var entity})
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return;
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if (args.Event.Function == EngineKeyFunctions.UIClick)
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{
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SendMessage(new StorageInteractWithItemEvent(entity));
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@@ -3,6 +3,7 @@ using Robust.Client.Graphics;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Content.Client.Items.Components;
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using Content.Client.Stylesheets;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Item;
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using Robust.Client.UserInterface;
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@@ -20,7 +21,7 @@ namespace Content.Client.Storage.UI
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private readonly Label _information;
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public readonly ContainerButton StorageContainerButton;
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public readonly EntityListDisplay EntityList;
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public readonly ListContainer EntityList;
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private readonly StyleBoxFlat _hoveredBox = new() { BackgroundColor = Color.Black.WithAlpha(0.35f) };
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private readonly StyleBoxFlat _unHoveredBox = new() { BackgroundColor = Color.Black.WithAlpha(0.0f) };
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@@ -62,7 +63,7 @@ namespace Content.Client.Storage.UI
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vBox.AddChild(_information);
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EntityList = new EntityListDisplay
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EntityList = new ListContainer
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{
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Name = "EntityListContainer",
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};
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@@ -85,7 +86,8 @@ namespace Content.Client.Storage.UI
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/// </summary>
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public void BuildEntityList(StorageBoundUserInterfaceState state)
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{
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EntityList.PopulateList(state.StoredEntities);
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var list = state.StoredEntities.ConvertAll(uid => new EntityListData(uid));
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EntityList.PopulateList(list);
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//Sets information about entire storage container current capacity
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if (state.StorageCapacityMax != 0)
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@@ -102,9 +104,10 @@ namespace Content.Client.Storage.UI
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/// <summary>
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/// Button created for each entity that represents that item in the storage UI, with a texture, and name and size label
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/// </summary>
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public void GenerateButton(EntityUid entity, EntityContainerButton button)
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public void GenerateButton(ListData data, ListContainerButton button)
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{
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if (!_entityManager.EntityExists(entity))
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if (data is not EntityListData {Uid: var entity}
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|| !_entityManager.EntityExists(entity))
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return;
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_entityManager.TryGetComponent(entity, out ISpriteComponent? sprite);
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@@ -137,6 +140,7 @@ namespace Content.Client.Storage.UI
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}
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}
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});
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button.StyleClasses.Add(StyleNano.StyleClassStorageButton);
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button.EnableAllKeybinds = true;
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}
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}
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@@ -405,6 +405,13 @@ namespace Content.Client.Stylesheets
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itemListItemBackgroundTransparent.SetContentMarginOverride(StyleBox.Margin.Vertical, 2);
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itemListItemBackgroundTransparent.SetContentMarginOverride(StyleBox.Margin.Horizontal, 4);
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var squareTex = resCache.GetTexture("/Textures/Interface/Nano/square.png");
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var listContainerButton = new StyleBoxTexture
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{
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Texture = squareTex,
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ContentMarginLeftOverride = 10
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};
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// NanoHeading
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var nanoHeadingTex = resCache.GetTexture("/Textures/Interface/Nano/nanoheading.svg.96dpi.png");
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var nanoHeadingBox = new StyleBoxTexture
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@@ -716,25 +723,45 @@ namespace Content.Client.Stylesheets
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.Prop(TextureRect.StylePropertyTexture, directionIconHereTex),
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// Thin buttons (No padding nor vertical margin)
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Element<EntityContainerButton>().Class(StyleClassStorageButton)
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Element<ContainerButton>().Class(StyleClassStorageButton)
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.Prop(ContainerButton.StylePropertyStyleBox, buttonStorage),
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|
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Element<EntityContainerButton>().Class(StyleClassStorageButton)
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Element<ContainerButton>().Class(StyleClassStorageButton)
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.Pseudo(ContainerButton.StylePseudoClassNormal)
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.Prop(Control.StylePropertyModulateSelf, ButtonColorDefault),
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Element<EntityContainerButton>().Class(StyleClassStorageButton)
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Element<ContainerButton>().Class(StyleClassStorageButton)
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.Pseudo(ContainerButton.StylePseudoClassHover)
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.Prop(Control.StylePropertyModulateSelf, ButtonColorHovered),
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|
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Element<EntityContainerButton>().Class(StyleClassStorageButton)
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Element<ContainerButton>().Class(StyleClassStorageButton)
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.Pseudo(ContainerButton.StylePseudoClassPressed)
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.Prop(Control.StylePropertyModulateSelf, ButtonColorPressed),
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|
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Element<EntityContainerButton>().Class(StyleClassStorageButton)
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Element<ContainerButton>().Class(StyleClassStorageButton)
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.Pseudo(ContainerButton.StylePseudoClassDisabled)
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.Prop(Control.StylePropertyModulateSelf, ButtonColorDisabled),
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|
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// ListContainer
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Element<ContainerButton>().Class(ListContainer.StyleClassListContainerButton)
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.Prop(ContainerButton.StylePropertyStyleBox, listContainerButton),
|
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|
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Element<ContainerButton>().Class(ListContainer.StyleClassListContainerButton)
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.Pseudo(ContainerButton.StylePseudoClassNormal)
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.Prop(Control.StylePropertyModulateSelf, new Color(55, 55, 68)),
|
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|
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Element<ContainerButton>().Class(ListContainer.StyleClassListContainerButton)
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.Pseudo(ContainerButton.StylePseudoClassHover)
|
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.Prop(Control.StylePropertyModulateSelf, new Color(75, 75, 86)),
|
||||
|
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Element<ContainerButton>().Class(ListContainer.StyleClassListContainerButton)
|
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.Pseudo(ContainerButton.StylePseudoClassPressed)
|
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.Prop(Control.StylePropertyModulateSelf, new Color(75, 75, 86)),
|
||||
|
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Element<ContainerButton>().Class(ListContainer.StyleClassListContainerButton)
|
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.Pseudo(ContainerButton.StylePseudoClassDisabled)
|
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.Prop(Control.StylePropertyModulateSelf, new Color(10, 10, 12)),
|
||||
|
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// action slot hotbar buttons
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new StyleRule(new SelectorElement(typeof(ActionSlot), null, null, new[] {ContainerButton.StylePseudoClassNormal}), new[]
|
||||
{
|
||||
|
||||
@@ -1,292 +0,0 @@
|
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using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Content.Client.Stylesheets;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.UserInterface;
|
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using Robust.Client.UserInterface.Controls;
|
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using Robust.Shared.GameObjects;
|
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using Robust.Shared.Maths;
|
||||
|
||||
namespace Content.Client.UserInterface.Controls
|
||||
{
|
||||
public sealed class EntityListDisplay : Control
|
||||
{
|
||||
public const string StylePropertySeparation = "separation";
|
||||
|
||||
public int? SeparationOverride { get; set; }
|
||||
public Action<EntityUid, EntityContainerButton>? GenerateItem;
|
||||
public Action<BaseButton.ButtonEventArgs, EntityUid>? ItemPressed;
|
||||
|
||||
private const int DefaultSeparation = 3;
|
||||
|
||||
private readonly VScrollBar _vScrollBar;
|
||||
|
||||
private List<EntityUid>? _entityUids;
|
||||
private int _count = 0;
|
||||
private float _itemHeight = 0;
|
||||
private float _totalHeight = 0;
|
||||
private int _topIndex = 0;
|
||||
private int _bottomIndex = 0;
|
||||
private bool _updateChildren = false;
|
||||
private bool _suppressScrollValueChanged;
|
||||
|
||||
public int ScrollSpeedY { get; set; } = 50;
|
||||
|
||||
private int ActualSeparation
|
||||
{
|
||||
get
|
||||
{
|
||||
if (TryGetStyleProperty(StylePropertySeparation, out int separation))
|
||||
{
|
||||
return separation;
|
||||
}
|
||||
|
||||
return SeparationOverride ?? DefaultSeparation;
|
||||
}
|
||||
}
|
||||
|
||||
public EntityListDisplay()
|
||||
{
|
||||
HorizontalExpand = true;
|
||||
VerticalExpand = true;
|
||||
RectClipContent = true;
|
||||
MouseFilter = MouseFilterMode.Pass;
|
||||
|
||||
_vScrollBar = new VScrollBar
|
||||
{
|
||||
HorizontalExpand = false,
|
||||
HorizontalAlignment = HAlignment.Right
|
||||
};
|
||||
AddChild(_vScrollBar);
|
||||
_vScrollBar.OnValueChanged += ScrollValueChanged;
|
||||
}
|
||||
|
||||
public void PopulateList(List<EntityUid> entities)
|
||||
{
|
||||
if (_count == 0 && entities.Count > 0)
|
||||
{
|
||||
EntityContainerButton control = new(entities[0]);
|
||||
GenerateItem?.Invoke(entities[0], control);
|
||||
control.Measure(Vector2.Infinity);
|
||||
_itemHeight = control.DesiredSize.Y;
|
||||
control.Dispose();
|
||||
}
|
||||
_count = entities.Count;
|
||||
_entityUids = entities;
|
||||
_updateChildren = true;
|
||||
InvalidateArrange();
|
||||
}
|
||||
|
||||
private void OnItemPressed(BaseButton.ButtonEventArgs args)
|
||||
{
|
||||
if (args.Button is not EntityContainerButton button)
|
||||
return;
|
||||
ItemPressed?.Invoke(args, button.EntityUid);
|
||||
}
|
||||
|
||||
[Pure]
|
||||
private Vector2 GetScrollValue()
|
||||
{
|
||||
var v = _vScrollBar.Value;
|
||||
if (!_vScrollBar.Visible)
|
||||
{
|
||||
v = 0;
|
||||
}
|
||||
return new Vector2(0, v);
|
||||
}
|
||||
|
||||
protected override Vector2 ArrangeOverride(Vector2 finalSize)
|
||||
{
|
||||
var separation = (int) (ActualSeparation * UIScale);
|
||||
|
||||
#region Scroll
|
||||
var cHeight = _totalHeight;
|
||||
var vBarSize = _vScrollBar.DesiredSize.X;
|
||||
var (sWidth, sHeight) = finalSize;
|
||||
|
||||
try
|
||||
{
|
||||
// Suppress events to avoid weird recursion.
|
||||
_suppressScrollValueChanged = true;
|
||||
|
||||
if (sHeight < cHeight)
|
||||
sWidth -= vBarSize;
|
||||
|
||||
if (sHeight < cHeight)
|
||||
{
|
||||
_vScrollBar.Visible = true;
|
||||
_vScrollBar.Page = sHeight;
|
||||
_vScrollBar.MaxValue = cHeight;
|
||||
}
|
||||
else
|
||||
_vScrollBar.Visible = false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_suppressScrollValueChanged = false;
|
||||
}
|
||||
|
||||
if (_vScrollBar.Visible)
|
||||
{
|
||||
_vScrollBar.Arrange(UIBox2.FromDimensions(Vector2.Zero, finalSize));
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Rebuild Children
|
||||
/*
|
||||
* Example:
|
||||
*
|
||||
* var _itemHeight = 32;
|
||||
* var separation = 3;
|
||||
* 32 | 32 | Control.Size.Y 0
|
||||
* 35 | 3 | Padding
|
||||
* 67 | 32 | Control.Size.Y 1
|
||||
* 70 | 3 | Padding
|
||||
* 102 | 32 | Control.Size.Y 2
|
||||
* 105 | 3 | Padding
|
||||
* 137 | 32 | Control.Size.Y 3
|
||||
*
|
||||
* If viewport height is 60
|
||||
* visible should be 2 items (start = 0, end = 1)
|
||||
*
|
||||
* scroll.Y = 11
|
||||
* visible should be 3 items (start = 0, end = 2)
|
||||
*
|
||||
* start expected: 11 (item: 0)
|
||||
* var start = (int) (scroll.Y
|
||||
*
|
||||
* if (scroll == 32) then { start = 1 }
|
||||
* var start = (int) (scroll.Y + separation / (_itemHeight + separation));
|
||||
* var start = (int) (32 + 3 / (32 + 3));
|
||||
* var start = (int) (35 / 35);
|
||||
* var start = (int) (1);
|
||||
*
|
||||
* scroll = 0, height = 36
|
||||
* if (scroll + height == 36) then { end = 2 }
|
||||
* var end = (int) Math.Ceiling(scroll.Y + height / (_itemHeight + separation));
|
||||
* var end = (int) Math.Ceiling(0 + 36 / (32 + 3));
|
||||
* var end = (int) Math.Ceiling(36 / 35);
|
||||
* var end = (int) Math.Ceiling(1.02857);
|
||||
* var end = (int) 2;
|
||||
*
|
||||
*/
|
||||
var scroll = GetScrollValue();
|
||||
var oldTopIndex = _topIndex;
|
||||
_topIndex = (int) ((scroll.Y + separation) / (_itemHeight + separation));
|
||||
if (_topIndex != oldTopIndex)
|
||||
_updateChildren = true;
|
||||
|
||||
var oldBottomIndex = _bottomIndex;
|
||||
_bottomIndex = (int) Math.Ceiling((scroll.Y + Height) / (_itemHeight + separation));
|
||||
_bottomIndex = Math.Min(_bottomIndex, _count);
|
||||
if (_bottomIndex != oldBottomIndex)
|
||||
_updateChildren = true;
|
||||
|
||||
// When scrolling only rebuild visible list when a new item should be visible
|
||||
if (_updateChildren)
|
||||
{
|
||||
_updateChildren = false;
|
||||
|
||||
foreach (var child in Children.ToArray())
|
||||
{
|
||||
if (child == _vScrollBar)
|
||||
continue;
|
||||
RemoveChild(child);
|
||||
}
|
||||
|
||||
if (_entityUids != null)
|
||||
{
|
||||
for (var i = _topIndex; i < _bottomIndex; i++)
|
||||
{
|
||||
var entity = _entityUids[i];
|
||||
|
||||
var button = new EntityContainerButton(entity);
|
||||
button.OnPressed += OnItemPressed;
|
||||
|
||||
GenerateItem?.Invoke(entity, button);
|
||||
AddChild(button);
|
||||
}
|
||||
}
|
||||
|
||||
_vScrollBar.SetPositionLast();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Layout Children
|
||||
// Use pixel position
|
||||
var pixelWidth = (int)(sWidth * UIScale);
|
||||
|
||||
var offset = (int) -((scroll.Y - _topIndex * (_itemHeight + separation)) * UIScale);
|
||||
var first = true;
|
||||
foreach (var child in Children)
|
||||
{
|
||||
if (child == _vScrollBar)
|
||||
continue;
|
||||
if (!first)
|
||||
offset += separation;
|
||||
first = false;
|
||||
|
||||
var size = child.DesiredPixelSize.Y;
|
||||
var targetBox = new UIBox2i(0, offset, pixelWidth, offset + size);
|
||||
child.ArrangePixel(targetBox);
|
||||
|
||||
offset += size;
|
||||
}
|
||||
#endregion
|
||||
|
||||
return finalSize;
|
||||
}
|
||||
|
||||
protected override Vector2 MeasureOverride(Vector2 availableSize)
|
||||
{
|
||||
_vScrollBar.Measure(availableSize);
|
||||
availableSize.X -= _vScrollBar.DesiredSize.X;
|
||||
|
||||
var constraint = new Vector2(availableSize.X, float.PositiveInfinity);
|
||||
|
||||
var childSize = Vector2.Zero;
|
||||
foreach (var child in Children)
|
||||
{
|
||||
child.Measure(constraint);
|
||||
if (child == _vScrollBar)
|
||||
continue;
|
||||
childSize = Vector2.ComponentMax(childSize, child.DesiredSize);
|
||||
}
|
||||
|
||||
_totalHeight = childSize.Y * _count + ActualSeparation * (_count - 1);
|
||||
|
||||
return new Vector2(childSize.X, 0f);
|
||||
}
|
||||
|
||||
private void ScrollValueChanged(Robust.Client.UserInterface.Controls.Range _)
|
||||
{
|
||||
if (_suppressScrollValueChanged)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
InvalidateArrange();
|
||||
}
|
||||
|
||||
protected override void MouseWheel(GUIMouseWheelEventArgs args)
|
||||
{
|
||||
base.MouseWheel(args);
|
||||
|
||||
_vScrollBar.ValueTarget -= args.Delta.Y * ScrollSpeedY;
|
||||
|
||||
args.Handle();
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class EntityContainerButton : ContainerButton
|
||||
{
|
||||
public EntityUid EntityUid;
|
||||
|
||||
public EntityContainerButton(EntityUid entityUid)
|
||||
{
|
||||
EntityUid = entityUid;
|
||||
AddStyleClass(StyleNano.StyleClassStorageButton);
|
||||
}
|
||||
}
|
||||
}
|
||||
367
Content.Client/UserInterface/Controls/ListContainer.cs
Normal file
367
Content.Client/UserInterface/Controls/ListContainer.cs
Normal file
@@ -0,0 +1,367 @@
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Map;
|
||||
|
||||
namespace Content.Client.UserInterface.Controls;
|
||||
|
||||
public sealed class ListContainer : Control
|
||||
{
|
||||
public const string StylePropertySeparation = "separation";
|
||||
public const string StyleClassListContainerButton = "list-container-button";
|
||||
|
||||
public int? SeparationOverride { get; set; }
|
||||
|
||||
public bool Group
|
||||
{
|
||||
get => _buttonGroup != null;
|
||||
set => _buttonGroup = value ? new ButtonGroup() : null;
|
||||
}
|
||||
public bool Toggle { get; set; }
|
||||
public Action<ListData, ListContainerButton>? GenerateItem;
|
||||
public Action<BaseButton.ButtonEventArgs, ListData>? ItemPressed;
|
||||
public IReadOnlyList<ListData> Data => _data;
|
||||
|
||||
private const int DefaultSeparation = 3;
|
||||
|
||||
private readonly VScrollBar _vScrollBar;
|
||||
private readonly Dictionary<ListData, ListContainerButton> _buttons = new();
|
||||
|
||||
private List<ListData> _data = new();
|
||||
private ListData? _selected;
|
||||
private float _itemHeight = 0;
|
||||
private float _totalHeight = 0;
|
||||
private int _topIndex = 0;
|
||||
private int _bottomIndex = 0;
|
||||
private bool _updateChildren = false;
|
||||
private bool _suppressScrollValueChanged;
|
||||
private ButtonGroup? _buttonGroup;
|
||||
|
||||
public int ScrollSpeedY { get; set; } = 50;
|
||||
|
||||
private int ActualSeparation
|
||||
{
|
||||
get
|
||||
{
|
||||
if (TryGetStyleProperty(StylePropertySeparation, out int separation))
|
||||
{
|
||||
return separation;
|
||||
}
|
||||
|
||||
return SeparationOverride ?? DefaultSeparation;
|
||||
}
|
||||
}
|
||||
|
||||
public ListContainer()
|
||||
{
|
||||
HorizontalExpand = true;
|
||||
VerticalExpand = true;
|
||||
RectClipContent = true;
|
||||
MouseFilter = MouseFilterMode.Pass;
|
||||
|
||||
_vScrollBar = new VScrollBar
|
||||
{
|
||||
HorizontalExpand = false,
|
||||
HorizontalAlignment = HAlignment.Right
|
||||
};
|
||||
AddChild(_vScrollBar);
|
||||
_vScrollBar.OnValueChanged += ScrollValueChanged;
|
||||
}
|
||||
|
||||
public void PopulateList(IReadOnlyList<ListData> data)
|
||||
{
|
||||
if (_itemHeight == 0 || _data is {Count: 0} && data.Count > 0)
|
||||
{
|
||||
ListContainerButton control = new(data[0]);
|
||||
GenerateItem?.Invoke(data[0], control);
|
||||
control.Measure(Vector2.Infinity);
|
||||
_itemHeight = control.DesiredSize.Y;
|
||||
control.Dispose();
|
||||
}
|
||||
|
||||
// Ensure buttons are re-generated.
|
||||
foreach (var button in _buttons.Values)
|
||||
{
|
||||
button.Dispose();
|
||||
}
|
||||
_buttons.Clear();
|
||||
|
||||
_data = data.ToList();
|
||||
_updateChildren = true;
|
||||
InvalidateArrange();
|
||||
}
|
||||
|
||||
public void DirtyList()
|
||||
{
|
||||
_updateChildren = true;
|
||||
InvalidateArrange();
|
||||
}
|
||||
|
||||
#region Selection
|
||||
|
||||
public void Select(ListData data)
|
||||
{
|
||||
if (!_data.Contains(data))
|
||||
return;
|
||||
if (_buttons.TryGetValue(data, out var button) && Toggle)
|
||||
button.Pressed = true;
|
||||
_selected = data;
|
||||
button ??= new ListContainerButton(data);
|
||||
OnItemPressed(new BaseButton.ButtonEventArgs(button,
|
||||
new GUIBoundKeyEventArgs(EngineKeyFunctions.UIClick, BoundKeyState.Up,
|
||||
new ScreenCoordinates(0, 0, WindowId.Main), true, Vector2.Zero, Vector2.Zero)));
|
||||
}
|
||||
|
||||
/*
|
||||
* Need to implement selecting the first item in code.
|
||||
* Need to implement updating one entry without having to repopulate
|
||||
*/
|
||||
#endregion
|
||||
|
||||
private void OnItemPressed(BaseButton.ButtonEventArgs args)
|
||||
{
|
||||
if (args.Button is not ListContainerButton button)
|
||||
return;
|
||||
_selected = button.Data;
|
||||
ItemPressed?.Invoke(args, button.Data);
|
||||
}
|
||||
|
||||
[Pure]
|
||||
private Vector2 GetScrollValue()
|
||||
{
|
||||
var v = _vScrollBar.Value;
|
||||
if (!_vScrollBar.Visible)
|
||||
{
|
||||
v = 0;
|
||||
}
|
||||
return new Vector2(0, v);
|
||||
}
|
||||
|
||||
protected override Vector2 ArrangeOverride(Vector2 finalSize)
|
||||
{
|
||||
#region Scroll
|
||||
var cHeight = _totalHeight;
|
||||
var vBarSize = _vScrollBar.DesiredSize.X;
|
||||
var (finalWidth, finalHeight) = finalSize;
|
||||
|
||||
try
|
||||
{
|
||||
// Suppress events to avoid weird recursion.
|
||||
_suppressScrollValueChanged = true;
|
||||
|
||||
if (finalHeight < cHeight)
|
||||
finalWidth -= vBarSize;
|
||||
|
||||
if (finalHeight < cHeight)
|
||||
{
|
||||
_vScrollBar.Visible = true;
|
||||
_vScrollBar.Page = finalHeight;
|
||||
_vScrollBar.MaxValue = cHeight;
|
||||
}
|
||||
else
|
||||
_vScrollBar.Visible = false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_suppressScrollValueChanged = false;
|
||||
}
|
||||
|
||||
if (_vScrollBar.Visible)
|
||||
{
|
||||
_vScrollBar.Arrange(UIBox2.FromDimensions(Vector2.Zero, finalSize));
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Rebuild Children
|
||||
/*
|
||||
* Example:
|
||||
*
|
||||
* var _itemHeight = 32;
|
||||
* var separation = 3;
|
||||
* 32 | 32 | Control.Size.Y 0
|
||||
* 35 | 3 | Padding
|
||||
* 67 | 32 | Control.Size.Y 1
|
||||
* 70 | 3 | Padding
|
||||
* 102 | 32 | Control.Size.Y 2
|
||||
* 105 | 3 | Padding
|
||||
* 137 | 32 | Control.Size.Y 3
|
||||
*
|
||||
* If viewport height is 60
|
||||
* visible should be 2 items (start = 0, end = 1)
|
||||
*
|
||||
* scroll.Y = 11
|
||||
* visible should be 3 items (start = 0, end = 2)
|
||||
*
|
||||
* start expected: 11 (item: 0)
|
||||
* var start = (int) (scroll.Y
|
||||
*
|
||||
* if (scroll == 32) then { start = 1 }
|
||||
* var start = (int) (scroll.Y + separation / (_itemHeight + separation));
|
||||
* var start = (int) (32 + 3 / (32 + 3));
|
||||
* var start = (int) (35 / 35);
|
||||
* var start = (int) (1);
|
||||
*
|
||||
* scroll = 0, height = 36
|
||||
* if (scroll + height == 36) then { end = 2 }
|
||||
* var end = (int) Math.Ceiling(scroll.Y + height / (_itemHeight + separation));
|
||||
* var end = (int) Math.Ceiling(0 + 36 / (32 + 3));
|
||||
* var end = (int) Math.Ceiling(36 / 35);
|
||||
* var end = (int) Math.Ceiling(1.02857);
|
||||
* var end = (int) 2;
|
||||
*
|
||||
*/
|
||||
var scroll = GetScrollValue();
|
||||
var oldTopIndex = _topIndex;
|
||||
_topIndex = (int) ((scroll.Y + ActualSeparation) / (_itemHeight + ActualSeparation));
|
||||
if (_topIndex != oldTopIndex)
|
||||
_updateChildren = true;
|
||||
|
||||
var oldBottomIndex = _bottomIndex;
|
||||
_bottomIndex = (int) Math.Ceiling((scroll.Y + finalHeight) / (_itemHeight + ActualSeparation));
|
||||
_bottomIndex = Math.Min(_bottomIndex, _data.Count);
|
||||
if (_bottomIndex != oldBottomIndex)
|
||||
_updateChildren = true;
|
||||
|
||||
// When scrolling only rebuild visible list when a new item should be visible
|
||||
if (_updateChildren)
|
||||
{
|
||||
_updateChildren = false;
|
||||
|
||||
var toRemove = new Dictionary<ListData, ListContainerButton>(_buttons);
|
||||
foreach (var child in Children.ToArray())
|
||||
{
|
||||
if (child == _vScrollBar)
|
||||
continue;
|
||||
RemoveChild(child);
|
||||
}
|
||||
|
||||
if (_data.Count > 0)
|
||||
{
|
||||
for (var i = _topIndex; i < _bottomIndex; i++)
|
||||
{
|
||||
var data = _data[i];
|
||||
|
||||
if (_buttons.TryGetValue(data, out var button))
|
||||
toRemove.Remove(data);
|
||||
else
|
||||
{
|
||||
button = new ListContainerButton(data);
|
||||
button.OnPressed += OnItemPressed;
|
||||
button.ToggleMode = Toggle;
|
||||
button.Group = _buttonGroup;
|
||||
|
||||
GenerateItem?.Invoke(data, button);
|
||||
_buttons.Add(data, button);
|
||||
|
||||
if (Toggle && data == _selected)
|
||||
button.Pressed = true;
|
||||
}
|
||||
AddChild(button);
|
||||
button.Measure(finalSize);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var (data, button) in toRemove)
|
||||
{
|
||||
_buttons.Remove(data);
|
||||
button.Dispose();
|
||||
}
|
||||
|
||||
_vScrollBar.SetPositionLast();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Layout Children
|
||||
// Use pixel position
|
||||
var pixelWidth = (int)(finalWidth * UIScale);
|
||||
var pixelSeparation = (int) (ActualSeparation * UIScale);
|
||||
|
||||
var pixelOffset = (int) -((scroll.Y - _topIndex * (_itemHeight + ActualSeparation)) * UIScale);
|
||||
var first = true;
|
||||
foreach (var child in Children)
|
||||
{
|
||||
if (child == _vScrollBar)
|
||||
continue;
|
||||
if (!first)
|
||||
pixelOffset += pixelSeparation;
|
||||
first = false;
|
||||
|
||||
var pixelSize = child.DesiredPixelSize.Y;
|
||||
var targetBox = new UIBox2i(0, pixelOffset, pixelWidth, pixelOffset + pixelSize);
|
||||
child.ArrangePixel(targetBox);
|
||||
|
||||
pixelOffset += pixelSize;
|
||||
}
|
||||
#endregion
|
||||
|
||||
return finalSize;
|
||||
}
|
||||
|
||||
protected override Vector2 MeasureOverride(Vector2 availableSize)
|
||||
{
|
||||
_vScrollBar.Measure(availableSize);
|
||||
availableSize.X -= _vScrollBar.DesiredSize.X;
|
||||
|
||||
var constraint = new Vector2(availableSize.X, float.PositiveInfinity);
|
||||
|
||||
var childSize = Vector2.Zero;
|
||||
foreach (var child in Children)
|
||||
{
|
||||
child.Measure(constraint);
|
||||
if (child == _vScrollBar)
|
||||
continue;
|
||||
childSize = Vector2.ComponentMax(childSize, child.DesiredSize);
|
||||
}
|
||||
|
||||
if (_itemHeight == 0 && childSize.Y != 0)
|
||||
_itemHeight = childSize.Y;
|
||||
|
||||
_totalHeight = _itemHeight * _data.Count + ActualSeparation * (_data.Count - 1);
|
||||
|
||||
return new Vector2(childSize.X, 0);
|
||||
}
|
||||
|
||||
private void ScrollValueChanged(Robust.Client.UserInterface.Controls.Range _)
|
||||
{
|
||||
if (_suppressScrollValueChanged)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
InvalidateArrange();
|
||||
}
|
||||
|
||||
protected override void MouseWheel(GUIMouseWheelEventArgs args)
|
||||
{
|
||||
base.MouseWheel(args);
|
||||
|
||||
_vScrollBar.ValueTarget -= args.Delta.Y * ScrollSpeedY;
|
||||
|
||||
args.Handle();
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ListContainerButton : ContainerButton
|
||||
{
|
||||
public readonly ListData Data;
|
||||
// public PanelContainer Background;
|
||||
|
||||
public ListContainerButton(ListData data)
|
||||
{
|
||||
Data = data;
|
||||
// AddChild(Background = new PanelContainer
|
||||
// {
|
||||
// HorizontalExpand = true,
|
||||
// VerticalExpand = true,
|
||||
// PanelOverride = new StyleBoxFlat {BackgroundColor = new Color(55, 55, 68)}
|
||||
// });
|
||||
}
|
||||
}
|
||||
|
||||
#region Data
|
||||
public abstract record ListData;
|
||||
|
||||
public record EntityListData(EntityUid Uid) : ListData;
|
||||
#endregion
|
||||
263
Content.Tests/Client/UserInterface/Controls/ListContainerTest.cs
Normal file
263
Content.Tests/Client/UserInterface/Controls/ListContainerTest.cs
Normal file
@@ -0,0 +1,263 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using NUnit.Framework;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.UnitTesting;
|
||||
|
||||
namespace Content.Tests.Client.UserInterface.Controls;
|
||||
|
||||
[TestFixture]
|
||||
[TestOf(typeof(ListContainer))]
|
||||
public sealed class ListContainerTest : RobustUnitTest
|
||||
{
|
||||
public override UnitTestProject Project => UnitTestProject.Client;
|
||||
|
||||
private record TestListData(int Id) : ListData;
|
||||
|
||||
[OneTimeSetUp]
|
||||
public void Setup()
|
||||
{
|
||||
IoCManager.Resolve<IUserInterfaceManager>().InitializeTesting();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLayoutBasic()
|
||||
{
|
||||
var root = new Control { MinSize = (50, 60) };
|
||||
var listContainer = new ListContainer { SeparationOverride = 3 };
|
||||
root.AddChild(listContainer);
|
||||
listContainer.GenerateItem += (_, button) => {
|
||||
button.AddChild(new Control { MinSize = (10, 10) });
|
||||
};
|
||||
|
||||
var list = new List<TestListData> {new(0), new(1)};
|
||||
listContainer.PopulateList(list);
|
||||
root.Arrange(new UIBox2(0, 0, 50, 60));
|
||||
|
||||
Assert.That(listContainer.ChildCount, Is.EqualTo(3));
|
||||
var children = listContainer.Children.ToList();
|
||||
Assert.That(children[0].Height, Is.EqualTo(10));
|
||||
Assert.That(children[1].Height, Is.EqualTo(10));
|
||||
|
||||
Assert.That(children[0].Position.Y, Is.EqualTo(0));
|
||||
Assert.That(children[1].Position.Y, Is.EqualTo(13)); // Item height + separation
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOnlyVisibleItemsAreAdded()
|
||||
{
|
||||
/*
|
||||
* 6 items * 10 height + 5 separation * 3 height = 75
|
||||
* One items should be off the render
|
||||
* 0 13 26 39 52 65 | 75 height
|
||||
*/
|
||||
var root = new Control { MinSize = (50, 60) };
|
||||
var listContainer = new ListContainer { SeparationOverride = 3 };
|
||||
root.AddChild(listContainer);
|
||||
listContainer.GenerateItem += (_, button) => {
|
||||
button.AddChild(new Control { MinSize = (10, 10) });
|
||||
};
|
||||
|
||||
var list = new List<TestListData> {new(0), new(1), new(2), new(3), new(4), new(5)};
|
||||
listContainer.PopulateList(list);
|
||||
root.Arrange(new UIBox2(0, 0, 50, 60));
|
||||
|
||||
// 6 ControlData
|
||||
Assert.That(listContainer.Data.Count, Is.EqualTo(6));
|
||||
// 5 Buttons, 1 Scrollbar
|
||||
Assert.That(listContainer.ChildCount, Is.EqualTo(6));
|
||||
|
||||
var children = listContainer.Children.ToList();
|
||||
foreach (var child in children)
|
||||
{
|
||||
if (child is not ListContainerButton)
|
||||
continue;
|
||||
Assert.That(child.Height, Is.EqualTo(10));
|
||||
}
|
||||
|
||||
Assert.That(children[0].Position.Y, Is.EqualTo(0));
|
||||
Assert.That(children[1].Position.Y, Is.EqualTo(13));
|
||||
Assert.That(children[2].Position.Y, Is.EqualTo(26));
|
||||
Assert.That(children[3].Position.Y, Is.EqualTo(39));
|
||||
Assert.That(children[4].Position.Y, Is.EqualTo(52));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNextItemIsVisibleWhenScrolled()
|
||||
{
|
||||
/*
|
||||
* 6 items * 10 height + 5 separation * 3 height = 75
|
||||
* One items should be off the render
|
||||
* 0 13 26 39 52 65 | 75 height
|
||||
*/
|
||||
var root = new Control { MinSize = (50, 60) };
|
||||
var listContainer = new ListContainer { SeparationOverride = 3 };
|
||||
root.AddChild(listContainer);
|
||||
listContainer.GenerateItem += (_, button) => {
|
||||
button.AddChild(new Control { MinSize = (10, 10) });
|
||||
};
|
||||
|
||||
var list = new List<TestListData> {new(0), new(1), new(2), new(3), new(4), new(5)};
|
||||
listContainer.PopulateList(list);
|
||||
root.Arrange(new UIBox2(0, 0, 50, 60));
|
||||
|
||||
var scrollbar = (ScrollBar) listContainer.Children.Last(c => c is ScrollBar);
|
||||
|
||||
// Test that 6th button is not visible when scrolled
|
||||
scrollbar.Value = 5;
|
||||
listContainer.Arrange(root.SizeBox);
|
||||
var children = listContainer.Children.ToList();
|
||||
// 5 Buttons, 1 Scrollbar
|
||||
Assert.That(listContainer.ChildCount, Is.EqualTo(6));
|
||||
Assert.That(children[0].Position.Y, Is.EqualTo(-5));
|
||||
Assert.That(children[1].Position.Y, Is.EqualTo(8));
|
||||
Assert.That(children[2].Position.Y, Is.EqualTo(21));
|
||||
Assert.That(children[3].Position.Y, Is.EqualTo(34));
|
||||
Assert.That(children[4].Position.Y, Is.EqualTo(47));
|
||||
|
||||
// Test that 6th button is visible when scrolled
|
||||
scrollbar.Value = 6;
|
||||
listContainer.Arrange(root.SizeBox);
|
||||
children = listContainer.Children.ToList();
|
||||
// 6 Buttons, 1 Scrollbar
|
||||
Assert.That(listContainer.ChildCount, Is.EqualTo(7));
|
||||
Assert.That(Math.Abs(scrollbar.Value - 6), Is.LessThan(0.01f));
|
||||
Assert.That(children[0].Position.Y, Is.EqualTo(-6));
|
||||
Assert.That(children[1].Position.Y, Is.EqualTo(7));
|
||||
Assert.That(children[2].Position.Y, Is.EqualTo(20));
|
||||
Assert.That(children[3].Position.Y, Is.EqualTo(33));
|
||||
Assert.That(children[4].Position.Y, Is.EqualTo(46));
|
||||
Assert.That(children[5].Position.Y, Is.EqualTo(59));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPreviousItemIsVisibleWhenScrolled()
|
||||
{
|
||||
/*
|
||||
* 6 items * 10 height + 5 separation * 3 height = 75
|
||||
* One items should be off the render
|
||||
* 0 13 26 39 52 65 | 75 height
|
||||
*/
|
||||
var root = new Control { MinSize = (50, 60) };
|
||||
var listContainer = new ListContainer { SeparationOverride = 3 };
|
||||
root.AddChild(listContainer);
|
||||
listContainer.GenerateItem += (_, button) => {
|
||||
button.AddChild(new Control { MinSize = (10, 10) });
|
||||
};
|
||||
|
||||
var list = new List<TestListData> {new(0), new(1), new(2), new(3), new(4), new(5)};
|
||||
listContainer.PopulateList(list);
|
||||
root.Arrange(new UIBox2(0, 0, 50, 60));
|
||||
|
||||
var scrollbar = (ScrollBar) listContainer.Children.Last(c => c is ScrollBar);
|
||||
|
||||
var scrollValue = 9;
|
||||
|
||||
// Test that 6th button is not visible when scrolled
|
||||
scrollbar.Value = scrollValue;
|
||||
listContainer.Arrange(root.SizeBox);
|
||||
var children = listContainer.Children.ToList();
|
||||
// 6 Buttons, 1 Scrollbar
|
||||
Assert.That(listContainer.ChildCount, Is.EqualTo(7));
|
||||
Assert.That(children[0].Position.Y, Is.EqualTo(-9));
|
||||
Assert.That(children[1].Position.Y, Is.EqualTo(4));
|
||||
Assert.That(children[2].Position.Y, Is.EqualTo(17));
|
||||
Assert.That(children[3].Position.Y, Is.EqualTo(30));
|
||||
Assert.That(children[4].Position.Y, Is.EqualTo(43));
|
||||
Assert.That(children[5].Position.Y, Is.EqualTo(56));
|
||||
|
||||
// Test that 6th button is visible when scrolled
|
||||
scrollValue = 10;
|
||||
scrollbar.Value = scrollValue;
|
||||
listContainer.Arrange(root.SizeBox);
|
||||
children = listContainer.Children.ToList();
|
||||
// 5 Buttons, 1 Scrollbar
|
||||
Assert.That(listContainer.ChildCount, Is.EqualTo(6));
|
||||
Assert.That(Math.Abs(scrollbar.Value - scrollValue), Is.LessThan(0.01f));
|
||||
Assert.That(children[0].Position.Y, Is.EqualTo(3));
|
||||
Assert.That(children[1].Position.Y, Is.EqualTo(16));
|
||||
Assert.That(children[2].Position.Y, Is.EqualTo(29));
|
||||
Assert.That(children[3].Position.Y, Is.EqualTo(42));
|
||||
Assert.That(children[4].Position.Y, Is.EqualTo(55));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test that the ListContainer doesn't push other Controls
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestDoesNotExpandWhenChildrenAreAdded()
|
||||
{
|
||||
var height = 60;
|
||||
var root = new BoxContainer
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Vertical,
|
||||
MinSize = (50, height)
|
||||
};
|
||||
var listContainer = new ListContainer
|
||||
{
|
||||
SeparationOverride = 0,
|
||||
GenerateItem = (_, button) => { button.AddChild(new Control {MinSize = (10, 10)}); }
|
||||
};
|
||||
root.AddChild(listContainer);
|
||||
var button = new ContainerButton
|
||||
{
|
||||
MinSize = (10, 10)
|
||||
};
|
||||
root.AddChild(button);
|
||||
|
||||
var list = new List<TestListData> {new(0), new(1), new(2), new(3), new(4), new(5)};
|
||||
listContainer.PopulateList(list);
|
||||
root.Arrange(new UIBox2(0, 0, 50, height));
|
||||
|
||||
var children = listContainer.Children.ToList();
|
||||
// 6 Buttons, 1 Scrollbar
|
||||
Assert.That(listContainer.ChildCount, Is.EqualTo(6));
|
||||
Assert.That(children[0].Position.Y, Is.EqualTo(0));
|
||||
Assert.That(children[1].Position.Y, Is.EqualTo(10));
|
||||
Assert.That(children[2].Position.Y, Is.EqualTo(20));
|
||||
Assert.That(children[3].Position.Y, Is.EqualTo(30));
|
||||
Assert.That(children[4].Position.Y, Is.EqualTo(40));
|
||||
Assert.That(button.Position.Y, Is.EqualTo(50));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSelectedItemStillSelectedWhenScrolling()
|
||||
{
|
||||
var height = 10;
|
||||
var root = new Control { MinSize = (50, height) };
|
||||
var listContainer = new ListContainer { SeparationOverride = 0, Toggle = true };
|
||||
root.AddChild(listContainer);
|
||||
listContainer.GenerateItem += (_, button) => {
|
||||
button.AddChild(new Control { MinSize = (10, 10) });
|
||||
};
|
||||
|
||||
var list = new List<TestListData> {new(0), new(1), new(2), new(3), new(4), new(5)};
|
||||
listContainer.PopulateList(list);
|
||||
root.Arrange(new UIBox2(0, 0, 50, height));
|
||||
|
||||
var scrollbar = (ScrollBar) listContainer.Children.Last(c => c is ScrollBar);
|
||||
|
||||
var children = listContainer.Children.ToList();
|
||||
if (children[0] is not ListContainerButton oldButton)
|
||||
throw new Exception("First child of ListContainer is not a button");
|
||||
|
||||
listContainer.Select(oldButton.Data);
|
||||
|
||||
// Test that the button is selected even when scrolled away and scrolled back.
|
||||
scrollbar.Value = 11;
|
||||
listContainer.Arrange(root.SizeBox);
|
||||
Assert.That(oldButton.Disposed);
|
||||
scrollbar.Value = 0;
|
||||
listContainer.Arrange(root.SizeBox);
|
||||
children = listContainer.Children.ToList();
|
||||
if (children[0] is not ListContainerButton newButton)
|
||||
throw new Exception("First child of ListContainer is not a button");
|
||||
Assert.That(newButton.Pressed);
|
||||
Assert.That(newButton.Disposed == false);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user