alert sounds from alarmables, sensor data ctor
This commit is contained in:
@@ -1,4 +1,5 @@
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using Content.Shared.Atmos.Monitor;
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using Robust.Shared.Audio;
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namespace Content.Server.Atmos.Monitor.Components
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{
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@@ -30,6 +31,12 @@ namespace Content.Server.Atmos.Monitor.Components
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[ViewVariables] public AtmosMonitorAlarmType HighestNetworkState = AtmosMonitorAlarmType.Normal;
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[ViewVariables] public bool IgnoreAlarms { get; set; } = false;
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[DataField("alarmSound")]
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public SoundSpecifier AlarmSound { get; set; } = new SoundPathSpecifier("/Audio/Machines/alarm.ogg");
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[DataField("alarmVolume")]
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public float AlarmVolume { get; set; } = -10;
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/// <summary>
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/// List of prototypes that this alarmable can be
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/// alarmed by - must be a prototype with AtmosMonitor
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@@ -46,15 +46,6 @@ namespace Content.Server.Atmos.Monitor.Components
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[DataField("monitorFire")]
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public bool MonitorFire = false;
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[DataField("displayMaxAlarmInNet")]
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public bool DisplayMaxAlarmInNet = false;
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[DataField("alarmSound")]
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public SoundSpecifier AlarmSound { get; set; } = new SoundPathSpecifier("/Audio/Machines/alarm.ogg");
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[DataField("alarmVolume")]
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public float AlarmVolume { get; set; } = -10;
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// really messy but this is parsed at runtime after
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// prototypes are initialized, there's no
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// way without implementing a new
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@@ -516,7 +516,6 @@ namespace Content.Server.Atmos.Monitor.Systems
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public void ForceCloseAllInterfaces(EntityUid uid)
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{
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_uiSystem.TryCloseAll(uid, SharedAirAlarmInterfaceKey.Key);
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RemoveActiveInterface(uid);
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}
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public void OnAtmosUpdate(EntityUid uid, AirAlarmComponent alarm, AtmosDeviceUpdateEvent args)
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@@ -4,12 +4,14 @@ using Content.Server.DeviceNetwork.Components;
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using Content.Server.DeviceNetwork.Systems;
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using Content.Shared.Atmos.Monitor;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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namespace Content.Server.Atmos.Monitor.Systems
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{
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public sealed class AtmosAlarmableSystem : EntitySystem
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{
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[Dependency] private readonly AppearanceSystem _appearance = default!;
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[Dependency] private readonly AudioSystem _audioSystem = default!;
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public override void Initialize()
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{
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SubscribeLocalEvent<AtmosAlarmableComponent, DeviceNetworkPacketEvent>(OnPacketRecv);
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@@ -37,11 +39,20 @@ namespace Content.Server.Atmos.Monitor.Systems
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component.LastAlarmState = state;
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component.HighestNetworkState = netMax;
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UpdateAppearance(uid, netMax);
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PlayAlertSound(uid, netMax, component);
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RaiseLocalEvent(component.Owner, new AtmosMonitorAlarmEvent(state, netMax), true);
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}
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}
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}
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private void PlayAlertSound(EntityUid uid, AtmosMonitorAlarmType alarm, AtmosAlarmableComponent alarmable)
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{
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if (alarm == AtmosMonitorAlarmType.Danger)
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{
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_audioSystem.PlayPvs(alarmable.AlarmSound, uid, AudioParams.Default.WithVolume(alarmable.AlarmVolume));
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}
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}
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private void UpdateAppearance(EntityUid uid, AtmosMonitorAlarmType alarm)
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{
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_appearance.SetData(uid, AtmosMonitorVisuals.AlarmType, alarm);
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@@ -44,6 +44,8 @@ namespace Content.Server.Atmos.Monitor.Systems
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/// </summary>
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public const string AtmosMonitorAlarmResetAllCmd = "atmos_monitor_alarm_reset_all";
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public const string AtmosMonitorSetThresholdData = "atmos_monitor_set_threshold";
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// Packet data
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/// <summary>
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/// Data response that contains the threshold types in an atmos monitor alarm.
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@@ -60,6 +62,13 @@ namespace Content.Server.Atmos.Monitor.Systems
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/// </summary>
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public const string AtmosMonitorAlarmNetMax = "atmos_monitor_alarm_net_max";
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/// <summary>
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/// Data response that contains the last state recorded by this air monitor.
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/// </summary>
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public const string AtmosMonitorAtmosData = "atmos_monitor_atmos_data";
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public const string AtmosMonitorThresholdData = "atmos_monitor_threshold_data";
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public override void Initialize()
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{
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SubscribeLocalEvent<AtmosMonitorComponent, ComponentInit>(OnAtmosMonitorInit);
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@@ -189,16 +198,42 @@ namespace Content.Server.Atmos.Monitor.Systems
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component.NetworkAlarmStates.Clear();
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}
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break;
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case AirAlarmSystem.AirAlarmSyncCmd:
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var payload = new NetworkPayload();
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payload.Add(DeviceNetworkConstants.Command, AirAlarmSystem.AirAlarmSyncData);
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if (component.TileGas != null)
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{
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var gases = new Dictionary<Gas, float>();
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foreach (var gas in Enum.GetValues<Gas>())
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{
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gases.Add(gas, component.TileGas.GetMoles(gas));
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}
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payload.Add(AtmosMonitorAtmosData, new AtmosSensorData(
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component.TileGas.Pressure,
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component.TileGas.Temperature,
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component.TileGas.TotalMoles,
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component.HighestAlarmInNetwork,
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gases,
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false,
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component.PressureThreshold ?? new(),
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component.TemperatureThreshold ?? new(),
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component.GasThresholds ?? new()
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));
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}
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_deviceNetSystem.QueuePacket(uid, args.SenderAddress, payload);
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break;
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}
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/*
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if (component.DisplayMaxAlarmInNet)
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{
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if (EntityManager.TryGetComponent(component.Owner, out AppearanceComponent? appearanceComponent))
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appearanceComponent.SetData(AtmosMonitorVisuals.AlarmType, component.HighestAlarmInNetwork);
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if (component.HighestAlarmInNetwork == AtmosMonitorAlarmType.Danger) PlayAlertSound(uid, component);
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}
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*/
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}
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private void OnPowerChangedEvent(EntityUid uid, AtmosMonitorComponent component, PowerChangedEvent args)
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@@ -344,21 +379,12 @@ namespace Content.Server.Atmos.Monitor.Systems
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BroadcastAlertPacket(monitor, alarms);
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if (state == AtmosMonitorAlarmType.Danger) PlayAlertSound(uid, monitor);
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if (EntityManager.TryGetComponent(monitor.Owner, out AtmosAlarmableComponent? alarmable)
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&& !alarmable.IgnoreAlarms)
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RaiseLocalEvent(monitor.Owner, new AtmosMonitorAlarmEvent(monitor.LastAlarmState, monitor.HighestAlarmInNetwork), true);
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// TODO: Central system that grabs *all* alarms from wired network
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}
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private void PlayAlertSound(EntityUid uid, AtmosMonitorComponent? monitor = null)
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{
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if (!Resolve(uid, ref monitor)) return;
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SoundSystem.Play(monitor.AlarmSound.GetSound(), Filter.Pvs(uid), uid, AudioParams.Default.WithVolume(monitor.AlarmVolume));
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}
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/// <summary>
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/// Resets a single monitor's alarm.
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/// </summary>
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@@ -52,6 +52,9 @@ namespace Content.Shared.Atmos.Monitor
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get => CalculateWarningBound(AtmosMonitorThresholdBound.Lower);
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}
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public AtmosAlarmThreshold()
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{}
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public AtmosAlarmThreshold(AtmosAlarmThreshold other)
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{
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Ignore = other.Ignore;
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@@ -4,6 +4,19 @@ namespace Content.Shared.Atmos.Monitor;
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public sealed class AtmosSensorData : IAtmosDeviceData
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{
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public AtmosSensorData(float pressure, float temperature, float totalMoles, AtmosMonitorAlarmType alarmState, Dictionary<Gas, float> gases, bool onFire, AtmosAlarmThreshold pressureThreshold, AtmosAlarmThreshold temperatureThreshold, Dictionary<Gas, AtmosAlarmThreshold> gasThresholds)
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{
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Pressure = pressure;
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Temperature = temperature;
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TotalMoles = totalMoles;
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AlarmState = alarmState;
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Gases = gases;
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OnFire = onFire;
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PressureThreshold = pressureThreshold;
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TemperatureThreshold = temperatureThreshold;
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GasThresholds = gasThresholds;
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}
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public bool Enabled { get; set; }
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public bool Dirty { get; set; }
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public bool IgnoreAlarms { get; set; }
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@@ -13,15 +26,15 @@ public sealed class AtmosSensorData : IAtmosDeviceData
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/// <summary>
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/// Current pressure detected by this sensor.
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/// </summary>
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public float? Pressure { get; }
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public float Pressure { get; }
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/// <summary>
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/// Current temperature detected by this sensor.
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/// </summary>
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public float? Temperature { get; }
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public float Temperature { get; }
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/// <summary>
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/// Current amount of moles detected by this sensor.
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/// </summary>
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public float? TotalMoles { get; }
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public float TotalMoles { get; }
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/// <summary>
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/// Current alarm state of this sensor. Does not reflect the highest alarm state on the network.
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/// </summary>
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@@ -34,4 +47,8 @@ public sealed class AtmosSensorData : IAtmosDeviceData
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/// If this sensor is currently detecting a fire.
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/// </summary>
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public bool OnFire { get; }
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public AtmosAlarmThreshold PressureThreshold { get; }
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public AtmosAlarmThreshold TemperatureThreshold { get; }
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public Dictionary<Gas, AtmosAlarmThreshold> GasThresholds { get; }
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}
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