49 lines
1.8 KiB
C#
49 lines
1.8 KiB
C#
using Content.Shared.Atmos.Monitor;
|
|
using Robust.Shared.Audio;
|
|
|
|
namespace Content.Server.Atmos.Monitor.Components
|
|
{
|
|
// AtmosAlarmables are entities that can be alarmed
|
|
// by a linked AtmosMonitor (alarmer?) if a threshold
|
|
// is passed in some way. The intended use is to
|
|
// do something in case something dangerous happens,
|
|
// e.g., activate firelocks in case a temperature
|
|
// threshold is reached
|
|
//
|
|
// It goes:
|
|
//
|
|
// AtmosMonitor -> AtmosDeviceUpdateEvent
|
|
// -> Threshold calculation
|
|
// -> AtmosMonitorAlarmEvent
|
|
// -> Everything linked to that monitor (targetted)
|
|
|
|
/// <summary>
|
|
/// A component to add to device network devices if you want them to be alarmed
|
|
/// by an atmospheric monitor.
|
|
/// </summary>
|
|
[RegisterComponent]
|
|
public sealed class AtmosAlarmableComponent : Component
|
|
{
|
|
[ViewVariables]
|
|
public List<EntityUid> LinkedMonitors { get; set; } = new();
|
|
|
|
[ViewVariables] public AtmosMonitorAlarmType LastAlarmState = AtmosMonitorAlarmType.Normal;
|
|
[ViewVariables] public AtmosMonitorAlarmType HighestNetworkState = AtmosMonitorAlarmType.Normal;
|
|
[ViewVariables] public bool IgnoreAlarms { get; set; } = false;
|
|
|
|
[DataField("alarmSound")]
|
|
public SoundSpecifier AlarmSound { get; set; } = new SoundPathSpecifier("/Audio/Machines/alarm.ogg");
|
|
|
|
[DataField("alarmVolume")]
|
|
public float AlarmVolume { get; set; } = -10;
|
|
|
|
/// <summary>
|
|
/// List of prototypes that this alarmable can be
|
|
/// alarmed by - must be a prototype with AtmosMonitor
|
|
/// attached to it
|
|
/// </summary>
|
|
[DataField("alarmedBy")]
|
|
public List<string> AlarmedByPrototypes { get; } = new();
|
|
}
|
|
}
|