Hypospray ECS + admin logging (#12536)

Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
close https://github.com/space-wizards/space-station-14/issues/12414
This commit is contained in:
corentt
2022-11-19 17:07:50 +01:00
committed by GitHub
parent dad7d17c10
commit 01d71a77bb
3 changed files with 98 additions and 107 deletions

View File

@@ -1,17 +1,7 @@
using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Interaction.Components;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Content.Shared.IdentityManagement;
using Content.Shared.MobState.Components;
using Content.Shared.Popups;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using System.Diagnostics.CodeAnalysis;
using Content.Server.Interaction;
using Content.Server.Weapons.Melee;
namespace Content.Server.Chemistry.Components
{
@@ -29,97 +19,7 @@ namespace Content.Server.Chemistry.Components
public FixedPoint2 TransferAmount { get; set; } = FixedPoint2.New(5);
[DataField("injectSound")]
private SoundSpecifier _injectSound = new SoundPathSpecifier("/Audio/Items/hypospray.ogg");
protected override void Initialize()
{
base.Initialize();
Dirty();
}
public bool TryDoInject(EntityUid? target, EntityUid user)
{
if (!EligibleEntity(target, _entMan))
return false;
string? msgFormat = null;
if (target == user)
{
msgFormat = "hypospray-component-inject-self-message";
}
else if (EligibleEntity(user, _entMan) && _entMan.EntitySysManager.GetEntitySystem<InteractionSystem>().TryRollClumsy(user, ClumsyFailChance))
{
msgFormat = "hypospray-component-inject-self-clumsy-message";
target = user;
}
var solutionsSys = EntitySystem.Get<SolutionContainerSystem>();
solutionsSys.TryGetSolution(Owner, SolutionName, out var hypoSpraySolution);
if (hypoSpraySolution == null || hypoSpraySolution.CurrentVolume == 0)
{
user.PopupMessageCursor(Loc.GetString("hypospray-component-empty-message"));
return true;
}
if (!solutionsSys.TryGetInjectableSolution(target.Value, out var targetSolution))
{
user.PopupMessage(user,
Loc.GetString("hypospray-cant-inject", ("target", Identity.Entity(target.Value, _entMan))));
return false;
}
user.PopupMessage(Loc.GetString(msgFormat ?? "hypospray-component-inject-other-message",
("other", target)));
if (target != user)
{
target.Value.PopupMessage(Loc.GetString("hypospray-component-feel-prick-message"));
var meleeSys = EntitySystem.Get<MeleeWeaponSystem>();
var angle = Angle.FromWorldVec(_entMan.GetComponent<TransformComponent>(target.Value).WorldPosition - _entMan.GetComponent<TransformComponent>(user).WorldPosition);
// TODO: This should just be using melee attacks...
// meleeSys.SendLunge(angle, user);
}
SoundSystem.Play(_injectSound.GetSound(), Filter.Pvs(user), user);
// Get transfer amount. May be smaller than _transferAmount if not enough room
var realTransferAmount = FixedPoint2.Min(TransferAmount, targetSolution.AvailableVolume);
if (realTransferAmount <= 0)
{
user.PopupMessage(user,
Loc.GetString("hypospray-component-transfer-already-full-message",
("owner", target)));
return true;
}
// Move units from attackSolution to targetSolution
var removedSolution =
EntitySystem.Get<SolutionContainerSystem>()
.SplitSolution(Owner, hypoSpraySolution, realTransferAmount);
if (!targetSolution.CanAddSolution(removedSolution))
{
return true;
}
removedSolution.DoEntityReaction(target.Value, ReactionMethod.Injection);
EntitySystem.Get<SolutionContainerSystem>().TryAddSolution(target.Value, targetSolution, removedSolution);
static bool EligibleEntity([NotNullWhen(true)] EntityUid? entity, IEntityManager entMan)
{
// TODO: Does checking for BodyComponent make sense as a "can be hypospray'd" tag?
// In SS13 the hypospray ONLY works on mobs, NOT beakers or anything else.
return entMan.HasComponent<SolutionContainerManagerComponent>(entity)
&& entMan.HasComponent<MobStateComponent>(entity);
}
return true;
}
public SoundSpecifier InjectSound = new SoundPathSpecifier("/Audio/Items/hypospray.ogg");
public override ComponentState GetComponentState()
{

View File

@@ -1,8 +1,10 @@
using Content.Server.Administration.Logs;
using Content.Server.Body.Systems;
using Content.Server.DoAfter;
using Content.Server.Interaction;
using Content.Server.Popups;
using Content.Shared.CombatMode;
using Content.Shared.Chemistry;
using Content.Shared.MobState.EntitySystems;
namespace Content.Server.Chemistry.EntitySystems;
@@ -10,9 +12,13 @@ namespace Content.Server.Chemistry.EntitySystems;
public sealed partial class ChemistrySystem : EntitySystem
{
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly IEntityManager _entMan = default!;
[Dependency] private readonly InteractionSystem _interaction = default!;
[Dependency] private readonly BloodstreamSystem _blood = default!;
[Dependency] private readonly DoAfterSystem _doAfter = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly ReactiveSystem _reactiveSystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedMobStateSystem _mobState = default!;
[Dependency] private readonly SharedCombatModeSystem _combat = default!;
[Dependency] private readonly SolutionContainerSystem _solutions = default!;

View File

@@ -1,9 +1,17 @@
using System.Linq;
using System.Diagnostics.CodeAnalysis;
using Content.Server.Chemistry.Components;
using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.Weapons.Melee;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Database;
using Content.Shared.FixedPoint;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Weapons.Melee;
using Content.Shared.MobState.Components;
using Content.Shared.Weapons.Melee.Events;
using Robust.Shared.Player;
namespace Content.Server.Chemistry.EntitySystems
{
@@ -21,7 +29,7 @@ namespace Content.Server.Chemistry.EntitySystems
{
if (args.Handled) return;
component.TryDoInject(args.User, args.User);
TryDoInject(uid, args.User, args.User);
args.Handled = true;
}
@@ -30,7 +38,7 @@ namespace Content.Server.Chemistry.EntitySystems
Dirty(component);
}
public void OnAfterInteract(EntityUid uid, HyposprayComponent comp, AfterInteractEvent args)
public void OnAfterInteract(EntityUid uid, HyposprayComponent component, AfterInteractEvent args)
{
if (!args.CanReach)
return;
@@ -38,15 +46,92 @@ namespace Content.Server.Chemistry.EntitySystems
var target = args.Target;
var user = args.User;
comp.TryDoInject(target, user);
TryDoInject(uid, target, user);
}
public void OnAttack(EntityUid uid, HyposprayComponent comp, MeleeHitEvent args)
public void OnAttack(EntityUid uid, HyposprayComponent component, MeleeHitEvent args)
{
if (!args.HitEntities.Any())
return;
comp.TryDoInject(args.HitEntities.First(), args.User);
TryDoInject(uid, args.HitEntities.First(), args.User);
}
public bool TryDoInject(EntityUid uid, EntityUid? target, EntityUid user, HyposprayComponent? component=null)
{
if (!Resolve(uid, ref component))
return false;
if (!EligibleEntity(target, _entMan))
return false;
string? msgFormat = null;
if (target == user)
msgFormat = "hypospray-component-inject-self-message";
else if (EligibleEntity(user, _entMan) && _interaction.TryRollClumsy(user, component.ClumsyFailChance))
{
msgFormat = "hypospray-component-inject-self-clumsy-message";
target = user;
}
_solutions.TryGetSolution(uid, component.SolutionName, out var hypoSpraySolution);
if (hypoSpraySolution == null || hypoSpraySolution.CurrentVolume == 0)
{
_popup.PopupCursor(Loc.GetString("hypospray-component-empty-message"), Filter.Entities(user));
return true;
}
if (!_solutions.TryGetInjectableSolution(target.Value, out var targetSolution))
{
_popup.PopupCursor(Loc.GetString("hypospray-cant-inject", ("target", Identity.Entity(target.Value, _entMan))), Filter.Entities(user));
return false;
}
_popup.PopupCursor(Loc.GetString(msgFormat ?? "hypospray-component-inject-other-message", ("other", target)), Filter.Entities(user));
if (target != user)
{
_popup.PopupCursor(Loc.GetString("hypospray-component-feel-prick-message"), Filter.Entities(target.Value));
var meleeSys = EntitySystem.Get<MeleeWeaponSystem>();
var angle = Angle.FromWorldVec(_entMan.GetComponent<TransformComponent>(target.Value).WorldPosition - _entMan.GetComponent<TransformComponent>(user).WorldPosition);
// TODO: This should just be using melee attacks...
// meleeSys.SendLunge(angle, user);
}
_audio.PlayPvs(component.InjectSound, user);
// Get transfer amount. May be smaller than component.TransferAmount if not enough room
var realTransferAmount = FixedPoint2.Min(component.TransferAmount, targetSolution.AvailableVolume);
if (realTransferAmount <= 0)
{
_popup.PopupCursor(Loc.GetString("hypospray-component-transfer-already-full-message",("owner", target)), Filter.Entities(user));
return true;
}
// Move units from attackSolution to targetSolution
var removedSolution = _solutions.SplitSolution(uid, hypoSpraySolution, realTransferAmount);
if (!targetSolution.CanAddSolution(removedSolution))
return true;
_reactiveSystem.DoEntityReaction(target.Value, removedSolution, ReactionMethod.Injection);
_solutions.TryAddSolution(target.Value, targetSolution, removedSolution);
//same logtype as syringes...
_adminLogger.Add(LogType.ForceFeed, $"{_entMan.ToPrettyString(user):user} injected {_entMan.ToPrettyString(target.Value):target} with a solution {SolutionContainerSystem.ToPrettyString(removedSolution):removedSolution} using a {_entMan.ToPrettyString(uid):using}");
return true;
}
static bool EligibleEntity([NotNullWhen(true)] EntityUid? entity, IEntityManager entMan)
{
// TODO: Does checking for BodyComponent make sense as a "can be hypospray'd" tag?
// In SS13 the hypospray ONLY works on mobs, NOT beakers or anything else.
return entMan.HasComponent<SolutionContainerManagerComponent>(entity)
&& entMan.HasComponent<MobStateComponent>(entity);
}
}
}