SnapGridComponent Removal (#3884)
* Removed SnapGridOffset, there is only center now. * SnapGridComponent methods are now static. * Removed SnapGridComponent.OnPositionChanged. * Refactored static functions off SnapGridComponent to MapGrid. Refactored away usages of SnapGridComponent.Position. * Added Transform.Anchored for checking if an entity is a tile entity. More refactoring for static MapGrid functions. * Static snapgrid methods on MapGrid are no longer static. * Add setter to ITransformComponent.Anchored. Removed direct references to SnapGridComponent from content. * Grid functions now deal with EntityUids instead of SnapGridComponents. Began renaming public API functions from SnapGrid to Anchor. * Remove the SnapGridComponent 'Offset' field from all yaml files. This was removed in code previously, so the yaml linter was upset. * Update engine submodule to v0.4.46.
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@@ -1,12 +1,14 @@
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using System;
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using System;
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using System.Collections.Generic;
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using Content.Client.GameObjects.EntitySystems;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Utility;
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using static Robust.Client.GameObjects.SpriteComponent;
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namespace Content.Client.GameObjects.Components.IconSmoothing
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@@ -25,6 +27,8 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
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[RegisterComponent]
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public class IconSmoothComponent : Component
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{
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[Dependency] private readonly IMapManager _mapManager = default!;
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[DataField("mode")]
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private IconSmoothingMode _mode = IconSmoothingMode.Corners;
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@@ -32,8 +36,6 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
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internal ISpriteComponent? Sprite { get; private set; }
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internal SnapGridComponent? SnapGrid { get; private set; }
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private (GridId, Vector2i) _lastPosition;
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/// <summary>
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@@ -62,7 +64,6 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
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{
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base.Initialize();
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SnapGrid = Owner.GetComponent<SnapGridComponent>();
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Sprite = Owner.GetComponent<ISpriteComponent>();
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}
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@@ -71,15 +72,14 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
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{
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base.Startup();
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if (SnapGrid != null)
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if (Owner.Transform.Anchored)
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{
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SnapGrid.OnPositionChanged += SnapGridOnPositionChanged;
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// ensures lastposition initial value is populated on spawn. Just calling
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// the hook here would cause a dirty event to fire needlessly
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_lastPosition = (Owner.Transform.GridID, SnapGrid.Position);
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var grid = _mapManager.GetGrid(Owner.Transform.GridID);
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_lastPosition = (Owner.Transform.GridID, grid.TileIndicesFor(Owner.Transform.Coordinates));
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Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new IconSmoothDirtyEvent(Owner,null, SnapGrid.Offset, Mode));
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Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new IconSmoothDirtyEvent(Owner, null, Mode));
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}
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if (Sprite != null && Mode == IconSmoothingMode.Corners)
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@@ -115,20 +115,22 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
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private void CalculateNewSpriteCardinal()
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{
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if (SnapGrid == null || Sprite == null)
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if (!Owner.Transform.Anchored || Sprite == null)
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{
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return;
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}
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var dirs = CardinalConnectDirs.None;
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if (MatchingEntity(SnapGrid.GetInDir(Direction.North)))
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var grid = _mapManager.GetGrid(Owner.Transform.GridID);
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var position = Owner.Transform.Coordinates;
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if (MatchingEntity(grid.GetInDir(position, Direction.North)))
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dirs |= CardinalConnectDirs.North;
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if (MatchingEntity(SnapGrid.GetInDir(Direction.South)))
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if (MatchingEntity(grid.GetInDir(position, Direction.South)))
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dirs |= CardinalConnectDirs.South;
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if (MatchingEntity(SnapGrid.GetInDir(Direction.East)))
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if (MatchingEntity(grid.GetInDir(position, Direction.East)))
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dirs |= CardinalConnectDirs.East;
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if (MatchingEntity(SnapGrid.GetInDir(Direction.West)))
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if (MatchingEntity(grid.GetInDir(position, Direction.West)))
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dirs |= CardinalConnectDirs.West;
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Sprite.LayerSetState(0, $"{StateBase}{(int) dirs}");
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@@ -151,19 +153,21 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
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protected (CornerFill ne, CornerFill nw, CornerFill sw, CornerFill se) CalculateCornerFill()
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{
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if (SnapGrid == null)
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if (!Owner.Transform.Anchored)
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{
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return (CornerFill.None, CornerFill.None, CornerFill.None, CornerFill.None);
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}
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var n = MatchingEntity(SnapGrid.GetInDir(Direction.North));
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var ne = MatchingEntity(SnapGrid.GetInDir(Direction.NorthEast));
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var e = MatchingEntity(SnapGrid.GetInDir(Direction.East));
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var se = MatchingEntity(SnapGrid.GetInDir(Direction.SouthEast));
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var s = MatchingEntity(SnapGrid.GetInDir(Direction.South));
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var sw = MatchingEntity(SnapGrid.GetInDir(Direction.SouthWest));
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var w = MatchingEntity(SnapGrid.GetInDir(Direction.West));
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var nw = MatchingEntity(SnapGrid.GetInDir(Direction.NorthWest));
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var grid = _mapManager.GetGrid(Owner.Transform.GridID);
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var position = Owner.Transform.Coordinates;
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var n = MatchingEntity(grid.GetInDir(position, Direction.North));
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var ne = MatchingEntity(grid.GetInDir(position, Direction.NorthEast));
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var e = MatchingEntity(grid.GetInDir(position, Direction.East));
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var se = MatchingEntity(grid.GetInDir(position, Direction.SouthEast));
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var s = MatchingEntity(grid.GetInDir(position, Direction.South));
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var sw = MatchingEntity(grid.GetInDir(position, Direction.SouthWest));
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var w = MatchingEntity(grid.GetInDir(position, Direction.West));
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var nw = MatchingEntity(grid.GetInDir(position, Direction.NorthWest));
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// ReSharper disable InconsistentNaming
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var cornerNE = CornerFill.None;
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@@ -234,28 +238,28 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
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{
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base.Shutdown();
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if (SnapGrid != null)
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if (Owner.Transform.Anchored)
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{
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SnapGrid.OnPositionChanged -= SnapGridOnPositionChanged;
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Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new IconSmoothDirtyEvent(Owner, _lastPosition, SnapGrid.Offset, Mode));
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Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new IconSmoothDirtyEvent(Owner, _lastPosition, Mode));
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}
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}
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private void SnapGridOnPositionChanged()
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public void SnapGridOnPositionChanged()
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{
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if (SnapGrid != null)
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if (Owner.Transform.Anchored)
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{
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Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new IconSmoothDirtyEvent(Owner, _lastPosition, SnapGrid.Offset, Mode));
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_lastPosition = (Owner.Transform.GridID, SnapGrid.Position);
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Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new IconSmoothDirtyEvent(Owner, _lastPosition, Mode));
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var grid = _mapManager.GetGrid(Owner.Transform.GridID);
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_lastPosition = (Owner.Transform.GridID, grid.TileIndicesFor(Owner.Transform.Coordinates));
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}
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}
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[System.Diagnostics.Contracts.Pure]
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protected bool MatchingEntity(IEnumerable<IEntity> candidates)
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protected bool MatchingEntity(IEnumerable<EntityUid> candidates)
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{
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foreach (var entity in candidates)
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{
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if (!entity.TryGetComponent(out IconSmoothComponent? other))
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if (!Owner.EntityManager.ComponentManager.TryGetComponent(entity, out IconSmoothComponent? other))
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{
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continue;
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}
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