diff --git a/Content.Client/GameObjects/Components/IconSmoothing/IconSmoothComponent.cs b/Content.Client/GameObjects/Components/IconSmoothing/IconSmoothComponent.cs
index 606e39fa86..f11819d931 100644
--- a/Content.Client/GameObjects/Components/IconSmoothing/IconSmoothComponent.cs
+++ b/Content.Client/GameObjects/Components/IconSmoothing/IconSmoothComponent.cs
@@ -1,12 +1,14 @@
-using System;
+using System;
using System.Collections.Generic;
using Content.Client.GameObjects.EntitySystems;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
+using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Serialization.Manager.Attributes;
+using Robust.Shared.Utility;
using static Robust.Client.GameObjects.SpriteComponent;
namespace Content.Client.GameObjects.Components.IconSmoothing
@@ -25,6 +27,8 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
[RegisterComponent]
public class IconSmoothComponent : Component
{
+ [Dependency] private readonly IMapManager _mapManager = default!;
+
[DataField("mode")]
private IconSmoothingMode _mode = IconSmoothingMode.Corners;
@@ -32,8 +36,6 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
internal ISpriteComponent? Sprite { get; private set; }
- internal SnapGridComponent? SnapGrid { get; private set; }
-
private (GridId, Vector2i) _lastPosition;
///
@@ -62,7 +64,6 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
{
base.Initialize();
- SnapGrid = Owner.GetComponent();
Sprite = Owner.GetComponent();
}
@@ -71,15 +72,14 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
{
base.Startup();
- if (SnapGrid != null)
+ if (Owner.Transform.Anchored)
{
- SnapGrid.OnPositionChanged += SnapGridOnPositionChanged;
-
// ensures lastposition initial value is populated on spawn. Just calling
// the hook here would cause a dirty event to fire needlessly
- _lastPosition = (Owner.Transform.GridID, SnapGrid.Position);
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ _lastPosition = (Owner.Transform.GridID, grid.TileIndicesFor(Owner.Transform.Coordinates));
- Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new IconSmoothDirtyEvent(Owner,null, SnapGrid.Offset, Mode));
+ Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new IconSmoothDirtyEvent(Owner, null, Mode));
}
if (Sprite != null && Mode == IconSmoothingMode.Corners)
@@ -115,20 +115,22 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
private void CalculateNewSpriteCardinal()
{
- if (SnapGrid == null || Sprite == null)
+ if (!Owner.Transform.Anchored || Sprite == null)
{
return;
}
var dirs = CardinalConnectDirs.None;
- if (MatchingEntity(SnapGrid.GetInDir(Direction.North)))
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ var position = Owner.Transform.Coordinates;
+ if (MatchingEntity(grid.GetInDir(position, Direction.North)))
dirs |= CardinalConnectDirs.North;
- if (MatchingEntity(SnapGrid.GetInDir(Direction.South)))
+ if (MatchingEntity(grid.GetInDir(position, Direction.South)))
dirs |= CardinalConnectDirs.South;
- if (MatchingEntity(SnapGrid.GetInDir(Direction.East)))
+ if (MatchingEntity(grid.GetInDir(position, Direction.East)))
dirs |= CardinalConnectDirs.East;
- if (MatchingEntity(SnapGrid.GetInDir(Direction.West)))
+ if (MatchingEntity(grid.GetInDir(position, Direction.West)))
dirs |= CardinalConnectDirs.West;
Sprite.LayerSetState(0, $"{StateBase}{(int) dirs}");
@@ -151,19 +153,21 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
protected (CornerFill ne, CornerFill nw, CornerFill sw, CornerFill se) CalculateCornerFill()
{
- if (SnapGrid == null)
+ if (!Owner.Transform.Anchored)
{
return (CornerFill.None, CornerFill.None, CornerFill.None, CornerFill.None);
}
- var n = MatchingEntity(SnapGrid.GetInDir(Direction.North));
- var ne = MatchingEntity(SnapGrid.GetInDir(Direction.NorthEast));
- var e = MatchingEntity(SnapGrid.GetInDir(Direction.East));
- var se = MatchingEntity(SnapGrid.GetInDir(Direction.SouthEast));
- var s = MatchingEntity(SnapGrid.GetInDir(Direction.South));
- var sw = MatchingEntity(SnapGrid.GetInDir(Direction.SouthWest));
- var w = MatchingEntity(SnapGrid.GetInDir(Direction.West));
- var nw = MatchingEntity(SnapGrid.GetInDir(Direction.NorthWest));
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ var position = Owner.Transform.Coordinates;
+ var n = MatchingEntity(grid.GetInDir(position, Direction.North));
+ var ne = MatchingEntity(grid.GetInDir(position, Direction.NorthEast));
+ var e = MatchingEntity(grid.GetInDir(position, Direction.East));
+ var se = MatchingEntity(grid.GetInDir(position, Direction.SouthEast));
+ var s = MatchingEntity(grid.GetInDir(position, Direction.South));
+ var sw = MatchingEntity(grid.GetInDir(position, Direction.SouthWest));
+ var w = MatchingEntity(grid.GetInDir(position, Direction.West));
+ var nw = MatchingEntity(grid.GetInDir(position, Direction.NorthWest));
// ReSharper disable InconsistentNaming
var cornerNE = CornerFill.None;
@@ -234,28 +238,28 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
{
base.Shutdown();
- if (SnapGrid != null)
+ if (Owner.Transform.Anchored)
{
- SnapGrid.OnPositionChanged -= SnapGridOnPositionChanged;
- Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new IconSmoothDirtyEvent(Owner, _lastPosition, SnapGrid.Offset, Mode));
+ Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new IconSmoothDirtyEvent(Owner, _lastPosition, Mode));
}
}
- private void SnapGridOnPositionChanged()
+ public void SnapGridOnPositionChanged()
{
- if (SnapGrid != null)
+ if (Owner.Transform.Anchored)
{
- Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new IconSmoothDirtyEvent(Owner, _lastPosition, SnapGrid.Offset, Mode));
- _lastPosition = (Owner.Transform.GridID, SnapGrid.Position);
+ Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new IconSmoothDirtyEvent(Owner, _lastPosition, Mode));
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ _lastPosition = (Owner.Transform.GridID, grid.TileIndicesFor(Owner.Transform.Coordinates));
}
}
[System.Diagnostics.Contracts.Pure]
- protected bool MatchingEntity(IEnumerable candidates)
+ protected bool MatchingEntity(IEnumerable candidates)
{
foreach (var entity in candidates)
{
- if (!entity.TryGetComponent(out IconSmoothComponent? other))
+ if (!Owner.EntityManager.ComponentManager.TryGetComponent(entity, out IconSmoothComponent? other))
{
continue;
}
diff --git a/Content.Client/GameObjects/Components/LowWallComponent.cs b/Content.Client/GameObjects/Components/LowWallComponent.cs
index 7c40805c7f..a6d3c89712 100644
--- a/Content.Client/GameObjects/Components/LowWallComponent.cs
+++ b/Content.Client/GameObjects/Components/LowWallComponent.cs
@@ -1,10 +1,13 @@
-using System.Collections.Generic;
+using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Contracts;
using Content.Client.GameObjects.Components.IconSmoothing;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
using Robust.Shared.Maths;
+using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
using static Robust.Client.GameObjects.SpriteComponent;
@@ -23,6 +26,8 @@ namespace Content.Client.GameObjects.Components
{
public override string Name => "LowWall";
+ [Dependency] private readonly IMapManager _mapManager = default!;
+
public CornerFill LastCornerNE { get; private set; }
public CornerFill LastCornerSE { get; private set; }
public CornerFill LastCornerSW { get; private set; }
@@ -65,19 +70,22 @@ namespace Content.Client.GameObjects.Components
{
base.CalculateNewSprite();
- if (Sprite == null || SnapGrid == null || _overlaySprite == null)
+ if (Sprite == null || !Owner.Transform.Anchored || _overlaySprite == null)
{
return;
}
- var (n, nl) = MatchingWall(SnapGrid.GetInDir(Direction.North));
- var (ne, nel) = MatchingWall(SnapGrid.GetInDir(Direction.NorthEast));
- var (e, el) = MatchingWall(SnapGrid.GetInDir(Direction.East));
- var (se, sel) = MatchingWall(SnapGrid.GetInDir(Direction.SouthEast));
- var (s, sl) = MatchingWall(SnapGrid.GetInDir(Direction.South));
- var (sw, swl) = MatchingWall(SnapGrid.GetInDir(Direction.SouthWest));
- var (w, wl) = MatchingWall(SnapGrid.GetInDir(Direction.West));
- var (nw, nwl) = MatchingWall(SnapGrid.GetInDir(Direction.NorthWest));
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ var coords = Owner.Transform.Coordinates;
+
+ var (n, nl) = MatchingWall(grid.GetInDir(coords, Direction.North));
+ var (ne, nel) = MatchingWall(grid.GetInDir(coords, Direction.NorthEast));
+ var (e, el) = MatchingWall(grid.GetInDir(coords, Direction.East));
+ var (se, sel) = MatchingWall(grid.GetInDir(coords, Direction.SouthEast));
+ var (s, sl) = MatchingWall(grid.GetInDir(coords, Direction.South));
+ var (sw, swl) = MatchingWall(grid.GetInDir(coords, Direction.SouthWest));
+ var (w, wl) = MatchingWall(grid.GetInDir(coords, Direction.West));
+ var (nw, nwl) = MatchingWall(grid.GetInDir(coords, Direction.NorthWest));
// ReSharper disable InconsistentNaming
var cornerNE = CornerFill.None;
@@ -194,9 +202,9 @@ namespace Content.Client.GameObjects.Components
LastCornerSW = cornerSW;
LastCornerNW = cornerNW;
- foreach (var entity in SnapGrid.GetLocal())
+ foreach (var entity in grid.GetLocal(coords))
{
- if (entity.TryGetComponent(out WindowComponent? window))
+ if (Owner.EntityManager.ComponentManager.TryGetComponent(entity, out WindowComponent? window))
{
window.UpdateSprite();
}
@@ -204,11 +212,11 @@ namespace Content.Client.GameObjects.Components
}
[Pure]
- private (bool connected, bool lowWall) MatchingWall(IEnumerable candidates)
+ private (bool connected, bool lowWall) MatchingWall(IEnumerable candidates)
{
foreach (var entity in candidates)
{
- if (!entity.TryGetComponent(out IconSmoothComponent? other))
+ if (!Owner.EntityManager.ComponentManager.TryGetComponent(entity, out IconSmoothComponent? other))
{
continue;
}
diff --git a/Content.Client/GameObjects/Components/WindowComponent.cs b/Content.Client/GameObjects/Components/WindowComponent.cs
index e7261333a4..13b980b8d8 100644
--- a/Content.Client/GameObjects/Components/WindowComponent.cs
+++ b/Content.Client/GameObjects/Components/WindowComponent.cs
@@ -1,8 +1,11 @@
-using System.Diagnostics.CodeAnalysis;
+using System.Collections.Generic;
+using System.Diagnostics.CodeAnalysis;
using Content.Client.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
using Robust.Shared.Serialization.Manager.Attributes;
using static Content.Client.GameObjects.Components.IconSmoothing.IconSmoothComponent;
@@ -12,18 +15,18 @@ namespace Content.Client.GameObjects.Components
[ComponentReference(typeof(SharedWindowComponent))]
public sealed class WindowComponent : SharedWindowComponent
{
+ [Dependency] private readonly IMapManager _mapManager = default!;
+
[DataField("base")]
private string? _stateBase;
private ISpriteComponent? _sprite;
- private SnapGridComponent? _snapGrid;
public override void Initialize()
{
base.Initialize();
_sprite = Owner.GetComponent();
- _snapGrid = Owner.GetComponent();
}
///
@@ -31,11 +34,6 @@ namespace Content.Client.GameObjects.Components
{
base.Startup();
- if (_snapGrid != null)
- {
- _snapGrid.OnPositionChanged += SnapGridOnPositionChanged;
- }
-
Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new WindowSmoothDirtyEvent(Owner));
if (_sprite != null)
@@ -67,18 +65,7 @@ namespace Content.Client.GameObjects.Components
}
}
- ///
- protected override void Shutdown()
- {
- if (_snapGrid != null)
- {
- _snapGrid.OnPositionChanged -= SnapGridOnPositionChanged;
- }
-
- base.Shutdown();
- }
-
- private void SnapGridOnPositionChanged()
+ public void SnapGridOnPositionChanged()
{
Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new WindowSmoothDirtyEvent(Owner));
}
@@ -102,14 +89,14 @@ namespace Content.Client.GameObjects.Components
private LowWallComponent? FindLowWall()
{
- if (_snapGrid == null)
- {
+ if (!Owner.Transform.Anchored)
return null;
- }
- foreach (var entity in _snapGrid.GetLocal())
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ var coords = Owner.Transform.Coordinates;
+ foreach (var entity in grid.GetLocal(coords))
{
- if (entity.TryGetComponent(out LowWallComponent? lowWall))
+ if (Owner.EntityManager.ComponentManager.TryGetComponent(entity, out LowWallComponent? lowWall))
{
return lowWall;
}
diff --git a/Content.Client/GameObjects/Components/WindowVisualizer.cs b/Content.Client/GameObjects/Components/WindowVisualizer.cs
index bc790ba1f5..7763d70bd0 100644
--- a/Content.Client/GameObjects/Components/WindowVisualizer.cs
+++ b/Content.Client/GameObjects/Components/WindowVisualizer.cs
@@ -1,9 +1,11 @@
-using System;
+using System;
using Content.Shared.GameObjects.Components;
using Content.Shared.Utility;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
namespace Content.Client.GameObjects.Components
{
@@ -15,10 +17,10 @@ namespace Content.Client.GameObjects.Components
base.OnChangeData(component);
var sprite = component.Owner.GetComponent();
- if (!component.Owner.TryGetComponent(out SnapGridComponent? snapGrid))
+ if (!component.Owner.Transform.Anchored)
return;
- var lowWall = FindLowWall(snapGrid);
+ var lowWall = FindLowWall(IoCManager.Resolve(), component.Owner.Transform);
if (lowWall == null)
return;
@@ -48,11 +50,13 @@ namespace Content.Client.GameObjects.Components
}
}
- private static LowWallComponent? FindLowWall(SnapGridComponent snapGrid)
+ private static LowWallComponent? FindLowWall(IMapManager mapManager, ITransformComponent transform)
{
- foreach (var entity in snapGrid.GetLocal())
+ var grid = mapManager.GetGrid(transform.GridID);
+ var coords = transform.Coordinates;
+ foreach (var entity in grid.GetLocal(coords))
{
- if (entity.TryGetComponent(out LowWallComponent? lowWall))
+ if (transform.Owner.EntityManager.ComponentManager.TryGetComponent(entity, out LowWallComponent? lowWall))
{
return lowWall;
}
diff --git a/Content.Client/GameObjects/EntitySystems/IconSmoothSystem.cs b/Content.Client/GameObjects/EntitySystems/IconSmoothSystem.cs
index 5a5c058d2c..7a435e9dbf 100644
--- a/Content.Client/GameObjects/EntitySystems/IconSmoothSystem.cs
+++ b/Content.Client/GameObjects/EntitySystems/IconSmoothSystem.cs
@@ -1,4 +1,4 @@
-using System.Collections.Generic;
+using System.Collections.Generic;
using System.Linq;
using Content.Client.GameObjects.Components.IconSmoothing;
using JetBrains.Annotations;
@@ -6,6 +6,7 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
+using Robust.Shared.Utility;
namespace Content.Client.GameObjects.EntitySystems
{
@@ -17,7 +18,7 @@ namespace Content.Client.GameObjects.EntitySystems
{
[Dependency] private readonly IMapManager _mapManager = default!;
- private readonly Queue _dirtyEntities = new();
+ private readonly Queue _dirtyEntities = new();
private int _generation;
@@ -27,13 +28,18 @@ namespace Content.Client.GameObjects.EntitySystems
base.Initialize();
SubscribeLocalEvent(HandleDirtyEvent);
+
+ SubscribeLocalEvent(HandleSnapGridMove);
}
+
public override void Shutdown()
{
base.Shutdown();
UnsubscribeLocalEvent();
+
+ UnsubscribeLocalEvent(HandleSnapGridMove);
}
public override void FrameUpdate(float frameTime)
@@ -63,20 +69,20 @@ namespace Content.Client.GameObjects.EntitySystems
senderEnt.TryGetComponent(out IconSmoothComponent? iconSmooth)
&& iconSmooth.Running)
{
- var snapGrid = senderEnt.GetComponent();
+ var grid1 = _mapManager.GetGrid(senderEnt.Transform.GridID);
+ var coords = senderEnt.Transform.Coordinates;
- _dirtyEntities.Enqueue(senderEnt);
- AddValidEntities(snapGrid.GetInDir(Direction.North));
- AddValidEntities(snapGrid.GetInDir(Direction.South));
- AddValidEntities(snapGrid.GetInDir(Direction.East));
- AddValidEntities(snapGrid.GetInDir(Direction.West));
+ _dirtyEntities.Enqueue(senderEnt.Uid);
+ AddValidEntities(grid1.GetInDir(coords, Direction.North));
+ AddValidEntities(grid1.GetInDir(coords, Direction.South));
+ AddValidEntities(grid1.GetInDir(coords, Direction.East));
+ AddValidEntities(grid1.GetInDir(coords, Direction.West));
if (ev.Mode == IconSmoothingMode.Corners)
{
-
- AddValidEntities(snapGrid.GetInDir(Direction.NorthEast));
- AddValidEntities(snapGrid.GetInDir(Direction.SouthEast));
- AddValidEntities(snapGrid.GetInDir(Direction.SouthWest));
- AddValidEntities(snapGrid.GetInDir(Direction.NorthWest));
+ AddValidEntities(grid1.GetInDir(coords, Direction.NorthEast));
+ AddValidEntities(grid1.GetInDir(coords, Direction.SouthEast));
+ AddValidEntities(grid1.GetInDir(coords, Direction.SouthWest));
+ AddValidEntities(grid1.GetInDir(coords, Direction.NorthWest));
}
}
@@ -85,43 +91,43 @@ namespace Content.Client.GameObjects.EntitySystems
{
var pos = ev.LastPosition.Value.pos;
- AddValidEntities(grid.GetSnapGridCell(pos + new Vector2i(1, 0), ev.Offset));
- AddValidEntities(grid.GetSnapGridCell(pos + new Vector2i(-1, 0), ev.Offset));
- AddValidEntities(grid.GetSnapGridCell(pos + new Vector2i(0, 1), ev.Offset));
- AddValidEntities(grid.GetSnapGridCell(pos + new Vector2i(0, -1), ev.Offset));
+ AddValidEntities(grid.GetAnchoredEntities(pos + new Vector2i(1, 0)));
+ AddValidEntities(grid.GetAnchoredEntities(pos + new Vector2i(-1, 0)));
+ AddValidEntities(grid.GetAnchoredEntities(pos + new Vector2i(0, 1)));
+ AddValidEntities(grid.GetAnchoredEntities(pos + new Vector2i(0, -1)));
if (ev.Mode == IconSmoothingMode.Corners)
{
- AddValidEntities(grid.GetSnapGridCell(pos + new Vector2i(1, 1), ev.Offset));
- AddValidEntities(grid.GetSnapGridCell(pos + new Vector2i(-1, -1), ev.Offset));
- AddValidEntities(grid.GetSnapGridCell(pos + new Vector2i(-1, 1), ev.Offset));
- AddValidEntities(grid.GetSnapGridCell(pos + new Vector2i(1, -1), ev.Offset));
+ AddValidEntities(grid.GetAnchoredEntities(pos + new Vector2i(1, 1)));
+ AddValidEntities(grid.GetAnchoredEntities(pos + new Vector2i(-1, -1)));
+ AddValidEntities(grid.GetAnchoredEntities(pos + new Vector2i(-1, 1)));
+ AddValidEntities(grid.GetAnchoredEntities(pos + new Vector2i(1, -1)));
}
}
}
- private void AddValidEntities(IEnumerable candidates)
+ private static void HandleSnapGridMove(EntityUid uid, IconSmoothComponent component, SnapGridPositionChangedEvent args)
+ {
+ component.SnapGridOnPositionChanged();
+ }
+
+ private void AddValidEntities(IEnumerable candidates)
{
foreach (var entity in candidates)
{
- if (entity.HasComponent())
+ if (ComponentManager.HasComponent(entity))
{
_dirtyEntities.Enqueue(entity);
}
}
}
- private void AddValidEntities(IEnumerable candidates)
- {
- AddValidEntities(candidates.Select(c => c.Owner));
- }
-
- private void CalculateNewSprite(IEntity entity)
+ private void CalculateNewSprite(EntityUid euid)
{
// The generation check prevents updating an entity multiple times per tick.
// As it stands now, it's totally possible for something to get queued twice.
// Generation on the component is set after an update so we can cull updates that happened this generation.
- if (!entity.IsValid()
- || !entity.TryGetComponent(out IconSmoothComponent? smoothing)
+ if (!EntityManager.EntityExists(euid)
+ || !ComponentManager.TryGetComponent(euid, out IconSmoothComponent? smoothing)
|| smoothing.UpdateGeneration == _generation)
{
return;
@@ -138,16 +144,14 @@ namespace Content.Client.GameObjects.EntitySystems
///
public sealed class IconSmoothDirtyEvent : EntityEventArgs
{
- public IconSmoothDirtyEvent(IEntity sender, (GridId grid, Vector2i pos)? lastPosition, SnapGridOffset offset, IconSmoothingMode mode)
+ public IconSmoothDirtyEvent(IEntity sender, (GridId grid, Vector2i pos)? lastPosition, IconSmoothingMode mode)
{
LastPosition = lastPosition;
- Offset = offset;
Mode = mode;
Sender = sender;
}
public (GridId grid, Vector2i pos)? LastPosition { get; }
- public SnapGridOffset Offset { get; }
public IconSmoothingMode Mode { get; }
public IEntity Sender { get; }
}
diff --git a/Content.Client/GameObjects/EntitySystems/WindowSystem.cs b/Content.Client/GameObjects/EntitySystems/WindowSystem.cs
index 77f0133cdd..96ef802c9c 100644
--- a/Content.Client/GameObjects/EntitySystems/WindowSystem.cs
+++ b/Content.Client/GameObjects/EntitySystems/WindowSystem.cs
@@ -1,4 +1,4 @@
-using System.Collections.Generic;
+using System.Collections.Generic;
using Content.Client.GameObjects.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
@@ -15,6 +15,7 @@ namespace Content.Client.GameObjects.EntitySystems
base.Initialize();
SubscribeLocalEvent(HandleDirtyEvent);
+ SubscribeLocalEvent(HandleSnapGridMove);
}
public override void Shutdown()
@@ -22,6 +23,7 @@ namespace Content.Client.GameObjects.EntitySystems
base.Shutdown();
UnsubscribeLocalEvent();
+ UnsubscribeLocalEvent(HandleSnapGridMove);
}
private void HandleDirtyEvent(WindowSmoothDirtyEvent ev)
@@ -32,6 +34,11 @@ namespace Content.Client.GameObjects.EntitySystems
}
}
+ private static void HandleSnapGridMove(EntityUid uid, WindowComponent component, SnapGridPositionChangedEvent args)
+ {
+ component.SnapGridOnPositionChanged();
+ }
+
public override void FrameUpdate(float frameTime)
{
base.FrameUpdate(frameTime);
diff --git a/Content.Server/Commands/GameTicking/TileWallsCommand.cs b/Content.Server/Commands/GameTicking/TileWallsCommand.cs
index 69c18f1982..1e1a64f6ed 100644
--- a/Content.Server/Commands/GameTicking/TileWallsCommand.cs
+++ b/Content.Server/Commands/GameTicking/TileWallsCommand.cs
@@ -90,7 +90,7 @@ namespace Content.Server.Commands.GameTicking
continue;
}
- if (!childEntity.TryGetComponent(out SnapGridComponent? snapGrid))
+ if (!childEntity.Transform.Anchored)
{
continue;
}
diff --git a/Content.Server/Construction/Completions/SnapToGrid.cs b/Content.Server/Construction/Completions/SnapToGrid.cs
index 33b015aacf..dba3151742 100644
--- a/Content.Server/Construction/Completions/SnapToGrid.cs
+++ b/Content.Server/Construction/Completions/SnapToGrid.cs
@@ -4,10 +4,8 @@ using Content.Server.Utility;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
-using Robust.Shared.Serialization;
using Robust.Shared.Maths;
using Robust.Shared.Serialization.Manager.Attributes;
-using YamlDotNet.Serialization;
namespace Content.Server.Construction.Completions
{
@@ -15,14 +13,13 @@ namespace Content.Server.Construction.Completions
[DataDefinition]
public class SnapToGrid : IGraphAction
{
- [DataField("offset")] public SnapGridOffset Offset { get; private set; } = SnapGridOffset.Center;
[DataField("southRotation")] public bool SouthRotation { get; private set; } = false;
public async Task PerformAction(IEntity entity, IEntity? user)
{
if (entity.Deleted) return;
- entity.SnapToGrid(Offset);
+ entity.SnapToGrid();
if (SouthRotation)
{
entity.Transform.LocalRotation = Angle.Zero;
diff --git a/Content.Server/GameObjects/Components/AnchorableComponent.cs b/Content.Server/GameObjects/Components/AnchorableComponent.cs
index e529354283..185dfe52d3 100644
--- a/Content.Server/GameObjects/Components/AnchorableComponent.cs
+++ b/Content.Server/GameObjects/Components/AnchorableComponent.cs
@@ -10,7 +10,6 @@ using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Physics;
-using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components
@@ -105,7 +104,7 @@ namespace Content.Server.GameObjects.Components
}
if (Snap)
- Owner.SnapToGrid(SnapGridOffset.Center, Owner.EntityManager);
+ Owner.SnapToGrid(Owner.EntityManager);
Owner.EntityManager.EventBus.RaiseLocalEvent(Owner.Uid, new AnchoredMessage(), false);
diff --git a/Content.Server/GameObjects/Components/Atmos/AirtightComponent.cs b/Content.Server/GameObjects/Components/Atmos/AirtightComponent.cs
index 0d3a351348..cfaf5a0d21 100644
--- a/Content.Server/GameObjects/Components/Atmos/AirtightComponent.cs
+++ b/Content.Server/GameObjects/Components/Atmos/AirtightComponent.cs
@@ -3,6 +3,8 @@ using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Atmos;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Serialization.Manager.Attributes;
@@ -14,6 +16,8 @@ namespace Content.Server.GameObjects.Components.Atmos
[RegisterComponent]
public class AirtightComponent : Component, IMapInit
{
+ [Dependency] private readonly IMapManager _mapManager = default!;
+
private (GridId, Vector2i) _lastPosition;
private AtmosphereSystem _atmosphereSystem = default!;
@@ -77,14 +81,13 @@ namespace Content.Server.GameObjects.Components.Atmos
_atmosphereSystem = EntitySystem.Get();
- // Using the SnapGrid is critical for performance, and thus if it is absent the component
- // will not be airtight. A warning is much easier to track down than the object magically
- // not being airtight, so log one if the SnapGrid component is missing.
- Owner.EnsureComponentWarn(out SnapGridComponent _);
-
if (_fixAirBlockedDirectionInitialize)
RotateEvent(new RotateEvent(Owner, Angle.Zero, Owner.Transform.WorldRotation));
+ // Adding this component will immediately anchor the entity, because the atmos system
+ // requires airtight entities to be anchored for performance.
+ Owner.Transform.Anchored = true;
+
UpdatePosition();
}
@@ -116,28 +119,25 @@ namespace Content.Server.GameObjects.Components.Atmos
return newAirBlockedDirs;
}
+ ///
public void MapInit()
{
- if (Owner.TryGetComponent(out SnapGridComponent? snapGrid))
+ if (Owner.Transform.Anchored)
{
- snapGrid.OnPositionChanged += OnTransformMove;
- _lastPosition = (Owner.Transform.GridID, snapGrid.Position);
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ _lastPosition = (Owner.Transform.GridID, grid.TileIndicesFor(Owner.Transform.Coordinates));
}
UpdatePosition();
}
+ ///
protected override void Shutdown()
{
base.Shutdown();
_airBlocked = false;
- if (Owner.TryGetComponent(out SnapGridComponent? snapGrid))
- {
- snapGrid.OnPositionChanged -= OnTransformMove;
- }
-
UpdatePosition(_lastPosition.Item1, _lastPosition.Item2);
if (_fixVacuum)
@@ -146,21 +146,25 @@ namespace Content.Server.GameObjects.Components.Atmos
}
}
- private void OnTransformMove()
+ public void OnTransformMove()
{
UpdatePosition(_lastPosition.Item1, _lastPosition.Item2);
UpdatePosition();
- if (Owner.TryGetComponent(out SnapGridComponent? snapGrid))
+ if (Owner.Transform.Anchored)
{
- _lastPosition = (Owner.Transform.GridID, snapGrid.Position);
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ _lastPosition = (Owner.Transform.GridID, grid.TileIndicesFor(Owner.Transform.Coordinates));
}
}
private void UpdatePosition()
{
- if (Owner.TryGetComponent(out SnapGridComponent? snapGrid))
- UpdatePosition(Owner.Transform.GridID, snapGrid.Position);
+ if (Owner.Transform.Anchored)
+ {
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ UpdatePosition(Owner.Transform.GridID, grid.TileIndicesFor(Owner.Transform.Coordinates));
+ }
}
private void UpdatePosition(GridId gridId, Vector2i pos)
diff --git a/Content.Server/GameObjects/Components/Atmos/GasCanisterComponent.cs b/Content.Server/GameObjects/Components/Atmos/GasCanisterComponent.cs
index 4cf8b27980..8019c0b313 100644
--- a/Content.Server/GameObjects/Components/Atmos/GasCanisterComponent.cs
+++ b/Content.Server/GameObjects/Components/Atmos/GasCanisterComponent.cs
@@ -1,5 +1,6 @@
#nullable enable
using System;
+using System.Collections.Generic;
using System.Linq;
using Content.Server.Atmos;
using Content.Server.GameObjects.Components.Atmos.Piping;
@@ -11,6 +12,8 @@ using Content.Shared.GameObjects.EntitySystems.ActionBlocker;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
using Robust.Shared.Physics;
@@ -24,6 +27,8 @@ namespace Content.Server.GameObjects.Components.Atmos
[ComponentReference(typeof(IActivate))]
public class GasCanisterComponent : Component, IGasMixtureHolder, IActivate
{
+ [Dependency] private readonly IMapManager _mapManager = default!;
+
public override string Name => "GasCanister";
private const int MaxLabelLength = 32;
@@ -114,9 +119,11 @@ namespace Content.Server.GameObjects.Components.Atmos
public void TryConnectToPort()
{
- if (!Owner.TryGetComponent(out var snapGrid)) return;
- var port = snapGrid.GetLocal()
- .Select(entity => entity.TryGetComponent(out var port) ? port : null)
+ if (!Owner.Transform.Anchored) return;
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ var coords = Owner.Transform.Coordinates;
+ var port = grid.GetLocal(coords)
+ .Select(entity => Owner.EntityManager.ComponentManager.TryGetComponent(entity, out var port) ? port : null)
.Where(port => port != null)
.Where(port => !port!.ConnectedToCanister)
.FirstOrDefault();
diff --git a/Content.Server/GameObjects/Components/Atmos/Piping/GasCanisterPortComponent.cs b/Content.Server/GameObjects/Components/Atmos/Piping/GasCanisterPortComponent.cs
index 315bebea6a..c97745d136 100644
--- a/Content.Server/GameObjects/Components/Atmos/Piping/GasCanisterPortComponent.cs
+++ b/Content.Server/GameObjects/Components/Atmos/Piping/GasCanisterPortComponent.cs
@@ -1,9 +1,12 @@
#nullable enable
+using System.Collections.Generic;
using System.Linq;
using Content.Server.GameObjects.Components.NodeContainer;
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
using Robust.Shared.GameObjects;
+using Robust.Shared.IoC;
using Robust.Shared.Log;
+using Robust.Shared.Map;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Atmos.Piping
@@ -13,6 +16,8 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping
{
public override string Name => "GasCanisterPort";
+ [Dependency] private readonly IMapManager _mapManager = default!;
+
[ViewVariables]
public GasCanisterComponent? ConnectedCanister { get; private set; }
@@ -27,12 +32,14 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping
base.Initialize();
Owner.EnsureComponentWarn();
SetGasPort();
- if (Owner.TryGetComponent(out var snapGrid))
+ if (Owner.Transform.Anchored)
{
- var entities = snapGrid.GetLocal();
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ var coords = Owner.Transform.Coordinates;
+ var entities = grid.GetLocal(coords);
foreach (var entity in entities)
{
- if (entity.TryGetComponent(out var canister) && canister.Anchored && !canister.ConnectedToPort)
+ if (Owner.EntityManager.ComponentManager.TryGetComponent(entity, out var canister) && canister.Anchored && !canister.ConnectedToPort)
{
canister.TryConnectToPort();
break;
diff --git a/Content.Server/GameObjects/Components/Chemistry/SolutionAreaEffectComponent.cs b/Content.Server/GameObjects/Components/Chemistry/SolutionAreaEffectComponent.cs
index 0a1dfb4057..206193bbe2 100644
--- a/Content.Server/GameObjects/Components/Chemistry/SolutionAreaEffectComponent.cs
+++ b/Content.Server/GameObjects/Components/Chemistry/SolutionAreaEffectComponent.cs
@@ -1,11 +1,10 @@
-#nullable enable
+#nullable enable
using System;
using System.Linq;
using Content.Server.GameObjects.Components.Atmos;
using Content.Server.Utility;
using Content.Shared.Chemistry;
using Content.Shared.GameObjects.EntitySystems;
-using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
@@ -24,7 +23,6 @@ namespace Content.Server.GameObjects.Components.Chemistry
[Dependency] protected readonly IMapManager MapManager = default!;
[Dependency] protected readonly IPrototypeManager PrototypeManager = default!;
- [ComponentDependency] protected readonly SnapGridComponent? SnapGridComponent = default!;
[ComponentDependency] protected readonly SolutionContainerComponent? SolutionContainerComponent = default!;
public int Amount { get; set; }
public SolutionAreaEffectInceptionComponent? Inception { get; set; }
@@ -63,26 +61,20 @@ namespace Content.Server.GameObjects.Components.Chemistry
return;
}
- if (SnapGridComponent == null)
- {
- Logger.Error("AreaEffectComponent attached to " + Owner.Prototype.ID +
- " couldn't get SnapGridComponent from owner.");
- return;
- }
-
void SpreadToDir(Direction dir)
{
- foreach (var neighbor in SnapGridComponent.GetInDir(dir))
+ var grid = MapManager.GetGrid(Owner.Transform.GridID);
+ var coords = Owner.Transform.Coordinates;
+ foreach (var neighbor in grid.GetInDir(coords, dir))
{
- if (neighbor.TryGetComponent(out SolutionAreaEffectComponent? comp) && comp.Inception == Inception)
+ if (Owner.EntityManager.ComponentManager.TryGetComponent(neighbor, out SolutionAreaEffectComponent? comp) && comp.Inception == Inception)
return;
- if (neighbor.TryGetComponent(out AirtightComponent? airtight) && airtight.AirBlocked)
+ if (Owner.EntityManager.ComponentManager.TryGetComponent(neighbor, out AirtightComponent? airtight) && airtight.AirBlocked)
return;
}
- var newEffect =
- Owner.EntityManager.SpawnEntity(Owner.Prototype.ID, SnapGridComponent.DirectionToGrid(dir));
+ var newEffect = Owner.EntityManager.SpawnEntity(Owner.Prototype.ID, grid.DirectionToGrid(coords, dir));
if (!newEffect.TryGetComponent(out SolutionAreaEffectComponent? effectComponent))
{
diff --git a/Content.Server/GameObjects/Components/Disposal/DisposalMailingUnitComponent.cs b/Content.Server/GameObjects/Components/Disposal/DisposalMailingUnitComponent.cs
index a240ee60db..0b31b4f8bd 100644
--- a/Content.Server/GameObjects/Components/Disposal/DisposalMailingUnitComponent.cs
+++ b/Content.Server/GameObjects/Components/Disposal/DisposalMailingUnitComponent.cs
@@ -26,6 +26,7 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Log;
+using Robust.Shared.Map;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Physics;
using Robust.Shared.Player;
@@ -43,6 +44,7 @@ namespace Content.Server.GameObjects.Components.Disposal
public class DisposalMailingUnitComponent : SharedDisposalMailingUnitComponent, IInteractHand, IActivate, IInteractUsing, IDragDropOn
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
+ [Dependency] private readonly IMapManager _mapManager = default!;
private const string HolderPrototypeId = "DisposalHolder";
@@ -277,17 +279,17 @@ namespace Content.Server.GameObjects.Components.Disposal
return false;
}
- var snapGrid = Owner.GetComponent();
- var entry = snapGrid
- .GetLocal()
- .FirstOrDefault(entity => entity.HasComponent());
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ var coords = Owner.Transform.Coordinates;
+ var entry = grid.GetLocal(coords)
+ .FirstOrDefault(entity => Owner.EntityManager.ComponentManager.HasComponent(entity));
- if (entry == null)
+ if (entry == default)
{
return false;
}
- var entryComponent = entry.GetComponent();
+ var entryComponent = Owner.EntityManager.ComponentManager.GetComponent(entry);
var entities = _container.ContainedEntities.ToList();
foreach (var entity in _container.ContainedEntities.ToList())
{
diff --git a/Content.Server/GameObjects/Components/Disposal/DisposalTubeComponent.cs b/Content.Server/GameObjects/Components/Disposal/DisposalTubeComponent.cs
index f0102384cd..22806c2daf 100644
--- a/Content.Server/GameObjects/Components/Disposal/DisposalTubeComponent.cs
+++ b/Content.Server/GameObjects/Components/Disposal/DisposalTubeComponent.cs
@@ -1,5 +1,6 @@
#nullable enable
using System;
+using System.Collections.Generic;
using System.Linq;
using Content.Shared.GameObjects.Components.Disposal;
using Content.Shared.GameObjects.EntitySystems;
@@ -12,6 +13,7 @@ using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
+using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
@@ -26,6 +28,7 @@ namespace Content.Server.GameObjects.Components.Disposal
public abstract class DisposalTubeComponent : Component, IDisposalTubeComponent, IBreakAct
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
+ [Dependency] private readonly IMapManager _mapManager = default!;
private static readonly TimeSpan ClangDelay = TimeSpan.FromSeconds(0.5);
private TimeSpan _lastClang;
@@ -67,12 +70,13 @@ namespace Content.Server.GameObjects.Components.Disposal
public IDisposalTubeComponent? NextTube(DisposalHolderComponent holder)
{
var nextDirection = NextDirection(holder);
- var snapGrid = Owner.GetComponent();
var oppositeDirection = new Angle(nextDirection.ToAngle().Theta + Math.PI).GetDir();
- foreach (var entity in snapGrid.GetInDir(nextDirection))
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ var position = Owner.Transform.Coordinates;
+ foreach (var entity in grid.GetInDir(position, nextDirection))
{
- if (!entity.TryGetComponent(out IDisposalTubeComponent? tube))
+ if (!Owner.EntityManager.ComponentManager.TryGetComponent(entity, out IDisposalTubeComponent? tube))
{
continue;
}
diff --git a/Content.Server/GameObjects/Components/Disposal/DisposalUnitComponent.cs b/Content.Server/GameObjects/Components/Disposal/DisposalUnitComponent.cs
index b0fbafa4e4..cb043e2702 100644
--- a/Content.Server/GameObjects/Components/Disposal/DisposalUnitComponent.cs
+++ b/Content.Server/GameObjects/Components/Disposal/DisposalUnitComponent.cs
@@ -28,6 +28,7 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Log;
+using Robust.Shared.Map;
using Robust.Shared.Physics;
using Robust.Shared.Player;
using Robust.Shared.Random;
@@ -44,6 +45,7 @@ namespace Content.Server.GameObjects.Components.Disposal
public class DisposalUnitComponent : SharedDisposalUnitComponent, IInteractHand, IActivate, IInteractUsing, IThrowCollide, IGasMixtureHolder
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
+ [Dependency] private readonly IMapManager _mapManager = default!;
public override string Name => "DisposalUnit";
@@ -260,17 +262,17 @@ namespace Content.Server.GameObjects.Components.Disposal
return false;
}
- var snapGrid = Owner.GetComponent();
- var entry = snapGrid
- .GetLocal()
- .FirstOrDefault(entity => entity.HasComponent());
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ var coords = Owner.Transform.Coordinates;
+ var entry = grid.GetLocal(coords)
+ .FirstOrDefault(entity => Owner.EntityManager.ComponentManager.HasComponent(entity));
- if (entry == null)
+ if (entry == default)
{
return false;
}
- var entryComponent = entry.GetComponent();
+ var entryComponent = Owner.EntityManager.ComponentManager.GetComponent(entry);
if (Owner.Transform.Coordinates.TryGetTileAtmosphere(out var tileAtmos) &&
tileAtmos.Air != null &&
diff --git a/Content.Server/GameObjects/Components/Fluids/PuddleComponent.cs b/Content.Server/GameObjects/Components/Fluids/PuddleComponent.cs
index a64f11fefa..acb752be08 100644
--- a/Content.Server/GameObjects/Components/Fluids/PuddleComponent.cs
+++ b/Content.Server/GameObjects/Components/Fluids/PuddleComponent.cs
@@ -78,7 +78,6 @@ namespace Content.Server.GameObjects.Components.Fluids
private bool _overflown;
private SpriteComponent _spriteComponent = default!;
- private SnapGridComponent _snapGrid = default!;
public ReagentUnit MaxVolume
{
@@ -112,7 +111,6 @@ namespace Content.Server.GameObjects.Components.Fluids
base.Initialize();
_contents = Owner.EnsureComponentWarn();
- _snapGrid = Owner.EnsureComponent();
// Smaller than 1m^3 for now but realistically this shouldn't be hit
MaxVolume = ReagentUnit.New(1000);
@@ -348,8 +346,9 @@ namespace Content.Server.GameObjects.Components.Fluids
puddle = default;
var mapGrid = _mapManager.GetGrid(Owner.Transform.GridID);
+ var coords = Owner.Transform.Coordinates;
- if (!Owner.Transform.Coordinates.Offset(direction).TryGetTileRef(out var tile))
+ if (!coords.Offset(direction).TryGetTileRef(out var tile))
{
return false;
}
@@ -360,16 +359,19 @@ namespace Content.Server.GameObjects.Components.Fluids
return false;
}
- foreach (var entity in _snapGrid.GetInDir(direction))
+ if (!Owner.Transform.Anchored)
+ return false;
+
+ foreach (var entity in mapGrid.GetInDir(coords, direction))
{
- if (entity.TryGetComponent(out IPhysBody? physics) &&
+ if (Owner.EntityManager.ComponentManager.TryGetComponent(entity, out IPhysBody? physics) &&
(physics.CollisionLayer & (int) CollisionGroup.Impassable) != 0)
{
puddle = default;
return false;
}
- if (entity.TryGetComponent(out PuddleComponent? existingPuddle))
+ if (Owner.EntityManager.ComponentManager.TryGetComponent(entity, out PuddleComponent? existingPuddle))
{
if (existingPuddle._overflown)
{
@@ -382,8 +384,7 @@ namespace Content.Server.GameObjects.Components.Fluids
if (puddle == default)
{
- var grid = _snapGrid.DirectionToGrid(direction);
- puddle = () => Owner.EntityManager.SpawnEntity(Owner.Prototype?.ID, grid).GetComponent();
+ puddle = () => Owner.EntityManager.SpawnEntity(Owner.Prototype?.ID, mapGrid.DirectionToGrid(coords, direction)).GetComponent();
}
return true;
diff --git a/Content.Server/GameObjects/Components/Items/RCD/RCDComponent.cs b/Content.Server/GameObjects/Components/Items/RCD/RCDComponent.cs
index cc11f684d7..8d29c0d697 100644
--- a/Content.Server/GameObjects/Components/Items/RCD/RCDComponent.cs
+++ b/Content.Server/GameObjects/Components/Items/RCD/RCDComponent.cs
@@ -101,7 +101,7 @@ namespace Content.Server.GameObjects.Components.Items.RCD
var mapGrid = _mapManager.GetGrid(eventArgs.ClickLocation.GetGridId(Owner.EntityManager));
var tile = mapGrid.GetTileRef(eventArgs.ClickLocation);
- var snapPos = mapGrid.SnapGridCellFor(eventArgs.ClickLocation, SnapGridOffset.Center);
+ var snapPos = mapGrid.TileIndicesFor(eventArgs.ClickLocation);
//Using an RCD isn't instantaneous
var cancelToken = new CancellationTokenSource();
diff --git a/Content.Server/GameObjects/Components/NodeContainer/NodeGroups/AMENodeGroup.cs b/Content.Server/GameObjects/Components/NodeContainer/NodeGroups/AMENodeGroup.cs
index 1531dd4d57..7f7f0310b4 100644
--- a/Content.Server/GameObjects/Components/NodeContainer/NodeGroups/AMENodeGroup.cs
+++ b/Content.Server/GameObjects/Components/NodeContainer/NodeGroups/AMENodeGroup.cs
@@ -8,6 +8,7 @@ using Content.Server.GameObjects.Components.Power.AME;
using Robust.Shared.GameObjects;
using Robust.Shared.Random;
using Robust.Shared.IoC;
+using Robust.Shared.Map;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
@@ -68,12 +69,13 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
//Check each shield node to see if it meets core criteria
foreach (Node node in Nodes)
{
- if (!node.Owner.TryGetComponent(out var shield)) { continue; }
- var nodeNeighbors = node.Owner
- .GetComponent()
- .GetCellsInSquareArea()
- .Select(sgc => sgc.Owner)
- .Where(entity => entity != node.Owner)
+ var nodeOwner = node.Owner;
+ if (!nodeOwner.TryGetComponent(out var shield)) { continue; }
+
+ var grid = IoCManager.Resolve().GetGrid(nodeOwner.Transform.GridID);
+ var nodeNeighbors = grid.GetCellsInSquareArea(nodeOwner.Transform.Coordinates, 1)
+ .Select(sgc => nodeOwner.EntityManager.GetEntity(sgc))
+ .Where(entity => entity != nodeOwner)
.Select(entity => entity.TryGetComponent(out var adjshield) ? adjshield : null)
.Where(adjshield => adjshield != null);
diff --git a/Content.Server/GameObjects/Components/NodeContainer/Nodes/AdjacentNode.cs b/Content.Server/GameObjects/Components/NodeContainer/Nodes/AdjacentNode.cs
index 33d367bb03..fc17a1c6c9 100644
--- a/Content.Server/GameObjects/Components/NodeContainer/Nodes/AdjacentNode.cs
+++ b/Content.Server/GameObjects/Components/NodeContainer/Nodes/AdjacentNode.cs
@@ -1,6 +1,7 @@
#nullable enable
using System.Collections.Generic;
-using Robust.Shared.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
@@ -13,22 +14,27 @@ namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
{
protected override IEnumerable GetReachableNodes()
{
- if (!Owner.TryGetComponent(out SnapGridComponent? snap))
+ if (!Owner.Transform.Anchored)
yield break;
- foreach (var cell in snap.GetCardinalNeighborCells())
- foreach (var entity in cell.GetLocal())
+ var grid = IoCManager.Resolve().GetGrid(Owner.Transform.GridID);
+ var coords = Owner.Transform.Coordinates;
+ foreach (var cell in grid.GetCardinalNeighborCells(coords))
{
- if (!entity.TryGetComponent(out var container)) continue;
-
- foreach (var node in container.Nodes.Values)
+ foreach (var entity in grid.GetLocal(Owner.EntityManager.GetEntity(cell).Transform.Coordinates))
{
- if (node != null && node != this)
- {
- yield return node;
- }
- }
+ if (!Owner.EntityManager.GetEntity(entity).TryGetComponent(out var container))
+ continue;
+ foreach (var node in container.Nodes.Values)
+ {
+ if (node != null && node != this)
+ {
+ yield return node;
+ }
+ }
+
+ }
}
}
}
diff --git a/Content.Server/GameObjects/Components/NodeContainer/Nodes/PipeNode.cs b/Content.Server/GameObjects/Components/NodeContainer/Nodes/PipeNode.cs
index 985d110d74..0218a1b02d 100644
--- a/Content.Server/GameObjects/Components/NodeContainer/Nodes/PipeNode.cs
+++ b/Content.Server/GameObjects/Components/NodeContainer/Nodes/PipeNode.cs
@@ -6,6 +6,8 @@ using Content.Server.Interfaces;
using Content.Shared.GameObjects.Components.Atmos;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
@@ -169,14 +171,14 @@ namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
///
private IEnumerable PipesInDirection(PipeDirection pipeDir)
{
- if (!Owner.TryGetComponent(out SnapGridComponent? grid))
+ if (!Owner.Transform.Anchored)
yield break;
- var entities = grid.GetInDir(pipeDir.ToDirection());
-
- foreach (var entity in entities)
+ var grid = IoCManager.Resolve().GetGrid(Owner.Transform.GridID);
+ var position = Owner.Transform.Coordinates;
+ foreach (var entity in grid.GetInDir(position, pipeDir.ToDirection()))
{
- if (!entity.TryGetComponent(out var container))
+ if (!Owner.EntityManager.ComponentManager.TryGetComponent(entity, out var container))
continue;
foreach (var node in container.Nodes.Values)
diff --git a/Content.Server/GameObjects/Components/PA/ParticleAcceleratorControlBoxComponent.cs b/Content.Server/GameObjects/Components/PA/ParticleAcceleratorControlBoxComponent.cs
index 30c336f3f5..d0195877a8 100644
--- a/Content.Server/GameObjects/Components/PA/ParticleAcceleratorControlBoxComponent.cs
+++ b/Content.Server/GameObjects/Components/PA/ParticleAcceleratorControlBoxComponent.cs
@@ -13,8 +13,10 @@ using Content.Shared.GameObjects.EntitySystems.ActionBlocker;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
+using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Log;
+using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
@@ -36,6 +38,8 @@ namespace Content.Server.GameObjects.Components.PA
[RegisterComponent]
public class ParticleAcceleratorControlBoxComponent : ParticleAcceleratorPartComponent, IActivate, IWires
{
+ [Dependency] private readonly IMapManager _mapManager = default!;
+
public override string Name => "ParticleAcceleratorControlBox";
[ViewVariables]
@@ -378,11 +382,13 @@ namespace Content.Server.GameObjects.Components.PA
_partEmitterRight = null;
// Find fuel chamber first by scanning cardinals.
- if (SnapGrid != null)
+ if (Owner.Transform.Anchored)
{
- foreach (var maybeFuel in SnapGrid.GetCardinalNeighborCells())
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ var coords = Owner.Transform.Coordinates;
+ foreach (var maybeFuel in grid.GetCardinalNeighborCells(coords))
{
- if (maybeFuel.Owner.TryGetComponent(out _partFuelChamber))
+ if (Owner.EntityManager.ComponentManager.TryGetComponent(maybeFuel, out _partFuelChamber))
{
break;
}
@@ -452,9 +458,11 @@ namespace Content.Server.GameObjects.Components.PA
private bool ScanPart(Vector2i offset, [NotNullWhen(true)] out T? part)
where T : ParticleAcceleratorPartComponent
{
- foreach (var ent in SnapGrid!.GetOffset(offset))
+ var grid = _mapManager.GetGrid(Owner.Transform.GridID);
+ var coords = Owner.Transform.Coordinates;
+ foreach (var ent in grid.GetOffset(coords, offset))
{
- if (ent.TryGetComponent(out part) && !part.Deleted)
+ if (Owner.EntityManager.ComponentManager.TryGetComponent(ent, out part) && !part.Deleted)
{
return true;
}
diff --git a/Content.Server/GameObjects/Components/PA/ParticleAcceleratorPartComponent.cs b/Content.Server/GameObjects/Components/PA/ParticleAcceleratorPartComponent.cs
index b74b9de74b..de6c9f56c8 100644
--- a/Content.Server/GameObjects/Components/PA/ParticleAcceleratorPartComponent.cs
+++ b/Content.Server/GameObjects/Components/PA/ParticleAcceleratorPartComponent.cs
@@ -1,6 +1,5 @@
#nullable enable
using Robust.Shared.GameObjects;
-using Robust.Shared.Log;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.PA
@@ -8,14 +7,13 @@ namespace Content.Server.GameObjects.Components.PA
public abstract class ParticleAcceleratorPartComponent : Component
{
[ViewVariables] public ParticleAcceleratorControlBoxComponent? Master;
- [ViewVariables] protected SnapGridComponent? SnapGrid;
public override void Initialize()
{
base.Initialize();
// FIXME: this has to be an entity system, full stop.
- Owner.EnsureComponent(out SnapGrid);
+ Owner.Transform.Anchored = true;
}
public override void HandleMessage(ComponentMessage message, IComponent? component)
diff --git a/Content.Server/GameObjects/Components/Power/AME/AMEPartComponent.cs b/Content.Server/GameObjects/Components/Power/AME/AMEPartComponent.cs
index 8cab4a77d1..e240171357 100644
--- a/Content.Server/GameObjects/Components/Power/AME/AMEPartComponent.cs
+++ b/Content.Server/GameObjects/Components/Power/AME/AMEPartComponent.cs
@@ -40,8 +40,8 @@ namespace Content.Server.GameObjects.Components.Power.AME
if (!_mapManager.TryGetGrid(args.ClickLocation.GetGridId(_serverEntityManager), out var mapGrid))
return false; // No AME in space.
- var snapPos = mapGrid.SnapGridCellFor(args.ClickLocation, SnapGridOffset.Center);
- if (mapGrid.GetSnapGridCell(snapPos, SnapGridOffset.Center).Any(sc => sc.Owner.HasComponent()))
+ var snapPos = mapGrid.TileIndicesFor(args.ClickLocation);
+ if (mapGrid.GetAnchoredEntities(snapPos).Any(sc => _serverEntityManager.ComponentManager.HasComponent(sc)))
{
Owner.PopupMessage(args.User, Loc.GetString("Shielding is already there!"));
return true;
diff --git a/Content.Server/GameObjects/Components/Power/WirePlacerComponent.cs b/Content.Server/GameObjects/Components/Power/WirePlacerComponent.cs
index 33678d16f1..bfb72c9f66 100644
--- a/Content.Server/GameObjects/Components/Power/WirePlacerComponent.cs
+++ b/Content.Server/GameObjects/Components/Power/WirePlacerComponent.cs
@@ -1,4 +1,5 @@
#nullable enable
+using System.Collections.Generic;
using Content.Server.GameObjects.Components.Stack;
using Content.Shared.Interfaces.GameObjects.Components;
using Content.Shared.Utility;
@@ -38,13 +39,12 @@ namespace Content.Server.GameObjects.Components.Power
return true;
if(!_mapManager.TryGetGrid(eventArgs.ClickLocation.GetGridId(Owner.EntityManager), out var grid))
return true;
- var snapPos = grid.SnapGridCellFor(eventArgs.ClickLocation, SnapGridOffset.Center);
- var snapCell = grid.GetSnapGridCell(snapPos, SnapGridOffset.Center);
+ var snapPos = grid.TileIndicesFor(eventArgs.ClickLocation);
if(grid.GetTileRef(snapPos).Tile.IsEmpty)
return true;
- foreach (var snapComp in snapCell)
+ foreach (var anchored in grid.GetAnchoredEntities(snapPos))
{
- if (snapComp.Owner.TryGetComponent(out var wire) && wire.WireType == _blockingWireType)
+ if (Owner.EntityManager.ComponentManager.TryGetComponent(anchored, out var wire) && wire.WireType == _blockingWireType)
{
return true;
}
diff --git a/Content.Server/GameObjects/EntitySystems/AtmosphereSystem.cs b/Content.Server/GameObjects/EntitySystems/AtmosphereSystem.cs
index b6f88e7436..b9ed00390f 100644
--- a/Content.Server/GameObjects/EntitySystems/AtmosphereSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/AtmosphereSystem.cs
@@ -62,7 +62,8 @@ namespace Content.Server.GameObjects.EntitySystems
}
// Required for airtight components.
- EntityManager.EventBus.SubscribeEvent(EventSource.Local, this, RotateEvent);
+ SubscribeLocalEvent(RotateEvent);
+ SubscribeLocalEvent(HandleSnapGridMove);
_cfg.OnValueChanged(CCVars.SpaceWind, OnSpaceWindChanged, true);
_cfg.OnValueChanged(CCVars.MonstermosEqualization, OnMonstermosEqualizationChanged, true);
@@ -72,6 +73,11 @@ namespace Content.Server.GameObjects.EntitySystems
_cfg.OnValueChanged(CCVars.ExcitedGroupsSpaceIsAllConsuming, OnExcitedGroupsSpaceIsAllConsumingChanged, true);
}
+ private static void HandleSnapGridMove(EntityUid uid, AirtightComponent component, SnapGridPositionChangedEvent args)
+ {
+ component.OnTransformMove();
+ }
+
public bool SpaceWind { get; private set; }
public bool MonstermosEqualization { get; private set; }
public bool Superconduction { get; private set; }
@@ -115,7 +121,8 @@ namespace Content.Server.GameObjects.EntitySystems
_mapManager.MapCreated -= OnMapCreated;
- EntityManager.EventBus.UnsubscribeEvent(EventSource.Local, this);
+ UnsubscribeLocalEvent();
+ UnsubscribeLocalEvent(HandleSnapGridMove);
}
private void RotateEvent(RotateEvent ev)
diff --git a/Content.Server/GameObjects/EntitySystems/PuddleSystem.cs b/Content.Server/GameObjects/EntitySystems/PuddleSystem.cs
index 30d3b99d11..0718c5cfca 100644
--- a/Content.Server/GameObjects/EntitySystems/PuddleSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/PuddleSystem.cs
@@ -3,34 +3,41 @@ using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
+using Robust.Shared.Maths;
namespace Content.Server.GameObjects.EntitySystems
{
[UsedImplicitly]
internal sealed class PuddleSystem : EntitySystem
{
+ [Dependency] private readonly IMapManager _mapManager = default!;
+
public override void Initialize()
{
base.Initialize();
- var mapManager = IoCManager.Resolve();
- mapManager.TileChanged += HandleTileChanged;
+ _mapManager.TileChanged += HandleTileChanged;
}
public override void Shutdown()
{
base.Shutdown();
- var mapManager = IoCManager.Resolve();
- mapManager.TileChanged -= HandleTileChanged;
+ _mapManager.TileChanged -= HandleTileChanged;
}
+ //TODO: Replace all this with an Unanchored event that deletes the puddle
private void HandleTileChanged(object? sender, TileChangedEventArgs eventArgs)
{
// If this gets hammered you could probably queue up all the tile changes every tick but I doubt that would ever happen.
- foreach (var (puddle, snapGrid) in ComponentManager.EntityQuery(true))
+ foreach (var puddle in ComponentManager.EntityQuery(true))
{
// If the tile becomes space then delete it (potentially change by design)
+ var puddleTransform = puddle.Owner.Transform;
+ if(!puddleTransform.Anchored)
+ continue;
+
+ var grid = _mapManager.GetGrid(puddleTransform.GridID);
if (eventArgs.NewTile.GridIndex == puddle.Owner.Transform.GridID &&
- snapGrid.Position == eventArgs.NewTile.GridIndices &&
+ grid.TileIndicesFor(puddleTransform.Coordinates) == eventArgs.NewTile.GridIndices &&
eventArgs.NewTile.Tile.IsEmpty)
{
puddle.Owner.Delete();
diff --git a/Content.Server/GameObjects/EntitySystems/SpawnAfterInteractSystem.cs b/Content.Server/GameObjects/EntitySystems/SpawnAfterInteractSystem.cs
index 07821913a4..3404224cb9 100644
--- a/Content.Server/GameObjects/EntitySystems/SpawnAfterInteractSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/SpawnAfterInteractSystem.cs
@@ -4,7 +4,6 @@ using Content.Server.GameObjects.Components.Stack;
using Content.Server.GameObjects.EntitySystems.DoAfter;
using Content.Server.Utility;
using Content.Shared.Interfaces.GameObjects.Components;
-using Content.Shared.Maps;
using Content.Shared.Utility;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
@@ -70,12 +69,10 @@ namespace Content.Server.GameObjects.EntitySystems
if (component.RemoveOnInteract && component.Owner.TryGetComponent(out stack) && !stack.Use(1))
return;
- EntityManager.SpawnEntity(component.Prototype, args.ClickLocation.SnapToGrid(grid, SnapGridOffset.Center));
+ EntityManager.SpawnEntity(component.Prototype, args.ClickLocation.SnapToGrid(grid));
if (component.RemoveOnInteract && stack == null && !component.Owner.Deleted)
component.Owner.Delete();
-
- return;
}
}
}
diff --git a/Content.Server/Physics/Controllers/MoverController.cs b/Content.Server/Physics/Controllers/MoverController.cs
index d2d3063bfe..6fe91adcf7 100644
--- a/Content.Server/Physics/Controllers/MoverController.cs
+++ b/Content.Server/Physics/Controllers/MoverController.cs
@@ -156,9 +156,9 @@ namespace Content.Server.Physics.Controllers
// If the coordinates have a FootstepModifier component
// i.e. component that emit sound on footsteps emit that sound
string? soundCollectionName = null;
- foreach (var maybeFootstep in grid.GetSnapGridCell(tile.GridIndices, SnapGridOffset.Center))
+ foreach (var maybeFootstep in grid.GetAnchoredEntities(tile.GridIndices))
{
- if (maybeFootstep.Owner.TryGetComponent(out FootstepModifierComponent? footstep))
+ if (EntityManager.ComponentManager.TryGetComponent(maybeFootstep, out FootstepModifierComponent? footstep))
{
soundCollectionName = footstep._soundCollectionName;
break;
diff --git a/Content.Server/Utility/SnapgridHelper.cs b/Content.Server/Utility/SnapgridHelper.cs
index 54655944f0..4c1f630ce1 100644
--- a/Content.Server/Utility/SnapgridHelper.cs
+++ b/Content.Server/Utility/SnapgridHelper.cs
@@ -7,13 +7,12 @@ namespace Content.Server.Utility
{
public static class SnapgridHelper
{
- public static void SnapToGrid(this IEntity entity, SnapGridOffset offset = SnapGridOffset.Center, IEntityManager? entityManager = null, IMapManager? mapManager = null)
+ public static void SnapToGrid(this IEntity entity, IEntityManager? entityManager = null, IMapManager? mapManager = null)
{
- entity.Transform.Coordinates = entity.Transform.Coordinates.SnapToGrid(offset, entityManager, mapManager);
+ entity.Transform.Coordinates = entity.Transform.Coordinates.SnapToGrid(entityManager, mapManager);
}
- public static EntityCoordinates SnapToGrid(this EntityCoordinates coordinates,
- SnapGridOffset offset = SnapGridOffset.Center, IEntityManager? entityManager = null, IMapManager? mapManager = null)
+ public static EntityCoordinates SnapToGrid(this EntityCoordinates coordinates, IEntityManager? entityManager = null, IMapManager? mapManager = null)
{
entityManager ??= IoCManager.Resolve();
mapManager ??= IoCManager.Resolve();
@@ -30,21 +29,20 @@ namespace Content.Server.Utility
var localPos = coordinates.Position;
- var x = (int)Math.Floor(localPos.X / tileSize) + tileSize / (offset == SnapGridOffset.Center ? 2f : 0f);
- var y = (int)Math.Floor(localPos.Y / tileSize) + tileSize / (offset == SnapGridOffset.Center ? 2f : 0f);
+ var x = (int)Math.Floor(localPos.X / tileSize) + tileSize / 2f;
+ var y = (int)Math.Floor(localPos.Y / tileSize) + tileSize / 2f;
return new EntityCoordinates(coordinates.EntityId, x, y);
}
- public static EntityCoordinates SnapToGrid(this EntityCoordinates coordinates, IMapGrid grid,
- SnapGridOffset offset = SnapGridOffset.Center)
+ public static EntityCoordinates SnapToGrid(this EntityCoordinates coordinates, IMapGrid grid)
{
var tileSize = grid.TileSize;
var localPos = coordinates.Position;
- var x = (int)Math.Floor(localPos.X / tileSize) + tileSize / (offset == SnapGridOffset.Center ? 2f : 0f);
- var y = (int)Math.Floor(localPos.Y / tileSize) + tileSize / (offset == SnapGridOffset.Center ? 2f : 0f);
+ var x = (int)Math.Floor(localPos.X / tileSize) + tileSize / 2f;
+ var y = (int)Math.Floor(localPos.Y / tileSize) + tileSize / 2f;
return new EntityCoordinates(coordinates.EntityId, x, y);
}
diff --git a/Content.Shared/GameObjects/EntitySystems/SubFloorHideSystem.cs b/Content.Shared/GameObjects/EntitySystems/SubFloorHideSystem.cs
index 0f60fbb50e..be25aeea2e 100644
--- a/Content.Shared/GameObjects/EntitySystems/SubFloorHideSystem.cs
+++ b/Content.Shared/GameObjects/EntitySystems/SubFloorHideSystem.cs
@@ -36,12 +36,11 @@ namespace Content.Shared.GameObjects.EntitySystems
private void UpdateAll()
{
- foreach (var comp in EntityManager.ComponentManager.EntityQuery(true))
+ foreach (var comp in ComponentManager.EntityQuery(true))
{
- if (!_mapManager.TryGetGrid(comp.Owner.Transform.GridID, out var grid)) return;
-
- var snapPos = comp.Owner.GetComponent();
- UpdateTile(grid, snapPos.Position);
+ var transform = comp.Owner.Transform;
+ if (!_mapManager.TryGetGrid(transform.GridID, out var grid)) return;
+ UpdateTile(grid, grid.TileIndicesFor(transform.Coordinates));
}
}
@@ -119,22 +118,21 @@ namespace Content.Shared.GameObjects.EntitySystems
{
var tile = grid.GetTileRef(position);
var tileDef = (ContentTileDefinition) _tileDefinitionManager[tile.Tile.TypeId];
- foreach (var snapGridComponent in grid.GetSnapGridCell(position, SnapGridOffset.Center))
+ foreach (var anchored in grid.GetAnchoredEntities(position))
{
- var entity = snapGridComponent.Owner;
- if (!entity.TryGetComponent(out SubFloorHideComponent? subFloorComponent))
+ if (!ComponentManager.TryGetComponent(anchored, out SubFloorHideComponent? subFloorComponent))
{
continue;
}
// Show sprite
- if (entity.TryGetComponent(out SharedSpriteComponent? spriteComponent))
+ if (ComponentManager.TryGetComponent(anchored, out SharedSpriteComponent ? spriteComponent))
{
spriteComponent.Visible = ShowAll || !subFloorComponent.Running || tileDef.IsSubFloor;
}
// So for collision all we care about is that the component is running.
- if (entity.TryGetComponent(out PhysicsComponent? physicsComponent))
+ if (ComponentManager.TryGetComponent(anchored, out PhysicsComponent ? physicsComponent))
{
physicsComponent.CanCollide = !subFloorComponent.Running;
}
diff --git a/Resources/Prototypes/Entities/Constructible/Doors/airlock_base.yml b/Resources/Prototypes/Entities/Constructible/Doors/airlock_base.yml
index ecc22bc20c..c5461290ce 100644
--- a/Resources/Prototypes/Entities/Constructible/Doors/airlock_base.yml
+++ b/Resources/Prototypes/Entities/Constructible/Doors/airlock_base.yml
@@ -104,7 +104,6 @@
- type: Anchorable
- type: Pullable
- type: SnapGrid
- offset: Center
- type: Damageable
resistances: metallicResistances
- type: Destructible
diff --git a/Resources/Prototypes/Entities/Constructible/Ground/catwalk.yml b/Resources/Prototypes/Entities/Constructible/Ground/catwalk.yml
index 91184af423..13dc19c8f4 100644
--- a/Resources/Prototypes/Entities/Constructible/Ground/catwalk.yml
+++ b/Resources/Prototypes/Entities/Constructible/Ground/catwalk.yml
@@ -22,7 +22,6 @@
sprite: Constructible/Tiles/catwalk.rsi
state: catwalk_preview
- type: SnapGrid
- offset: Center
- type: IconSmooth
key: catwalk
base: catwalk_
diff --git a/Resources/Prototypes/Entities/Constructible/Piping/gascanisterports.yml b/Resources/Prototypes/Entities/Constructible/Piping/gascanisterports.yml
index 67ca24b4e9..6071b39208 100644
--- a/Resources/Prototypes/Entities/Constructible/Piping/gascanisterports.yml
+++ b/Resources/Prototypes/Entities/Constructible/Piping/gascanisterports.yml
@@ -8,7 +8,6 @@
- type: InteractionOutline
- type: Physics
- type: SnapGrid
- offset: Center
- type: Sprite
netsync: false
sprite: Constructible/Atmos/gascanisterport.rsi
diff --git a/Resources/Prototypes/Entities/Constructible/Piping/gascanisters.yml b/Resources/Prototypes/Entities/Constructible/Piping/gascanisters.yml
index e26a09a671..9cdb40b525 100644
--- a/Resources/Prototypes/Entities/Constructible/Piping/gascanisters.yml
+++ b/Resources/Prototypes/Entities/Constructible/Piping/gascanisters.yml
@@ -7,7 +7,6 @@
components:
- type: InteractionOutline
- type: SnapGrid
- offset: Center
- type: Sprite
- type: Damageable
resistances: metallicResistances
diff --git a/Resources/Prototypes/Entities/Constructible/Piping/gasfilters.yml b/Resources/Prototypes/Entities/Constructible/Piping/gasfilters.yml
index 2dd1daf7fa..72169c0f62 100644
--- a/Resources/Prototypes/Entities/Constructible/Piping/gasfilters.yml
+++ b/Resources/Prototypes/Entities/Constructible/Piping/gasfilters.yml
@@ -8,7 +8,6 @@
- type: InteractionOutline
- type: Physics
- type: SnapGrid
- offset: Center
- type: Damageable
resistances: metallicResistances
- type: Destructible
diff --git a/Resources/Prototypes/Entities/Constructible/Piping/gasgenerator.yml b/Resources/Prototypes/Entities/Constructible/Piping/gasgenerator.yml
index a67bf0261f..866a2b1ce2 100644
--- a/Resources/Prototypes/Entities/Constructible/Piping/gasgenerator.yml
+++ b/Resources/Prototypes/Entities/Constructible/Piping/gasgenerator.yml
@@ -22,7 +22,6 @@
- MobImpassable
- VaultImpassable
- type: SnapGrid
- offset: Center
- type: GasGenerator
- type: PipeNetDevice
diff --git a/Resources/Prototypes/Entities/Constructible/Piping/heaters.yml b/Resources/Prototypes/Entities/Constructible/Piping/heaters.yml
index ce0c261902..b54397ab50 100644
--- a/Resources/Prototypes/Entities/Constructible/Piping/heaters.yml
+++ b/Resources/Prototypes/Entities/Constructible/Piping/heaters.yml
@@ -9,7 +9,6 @@
- type: InteractionOutline
- type: Physics
- type: SnapGrid
- offset: Center
- type: Damageable
- type: Destructible
thresholds:
diff --git a/Resources/Prototypes/Entities/Constructible/Piping/pipes.yml b/Resources/Prototypes/Entities/Constructible/Piping/pipes.yml
index 28e6e79347..5a8f4900e3 100644
--- a/Resources/Prototypes/Entities/Constructible/Piping/pipes.yml
+++ b/Resources/Prototypes/Entities/Constructible/Piping/pipes.yml
@@ -10,7 +10,6 @@
- type: InteractionOutline
- type: Physics
- type: SnapGrid
- offset: Center
- type: Damageable
- type: Destructible
thresholds:
diff --git a/Resources/Prototypes/Entities/Constructible/Piping/pumps.yml b/Resources/Prototypes/Entities/Constructible/Piping/pumps.yml
index 034174141e..1e66dc6370 100644
--- a/Resources/Prototypes/Entities/Constructible/Piping/pumps.yml
+++ b/Resources/Prototypes/Entities/Constructible/Piping/pumps.yml
@@ -8,7 +8,6 @@
- type: InteractionOutline
- type: Physics
- type: SnapGrid
- offset: Center
- type: Damageable
resistances: metallicResistances
- type: Destructible
diff --git a/Resources/Prototypes/Entities/Constructible/Piping/scrubbers.yml b/Resources/Prototypes/Entities/Constructible/Piping/scrubbers.yml
index 23547d4a13..6d0f2810ab 100644
--- a/Resources/Prototypes/Entities/Constructible/Piping/scrubbers.yml
+++ b/Resources/Prototypes/Entities/Constructible/Piping/scrubbers.yml
@@ -8,7 +8,6 @@
- type: InteractionOutline
- type: Physics
- type: SnapGrid
- offset: Center
- type: Damageable
resistances: metallicResistances
- type: Destructible
diff --git a/Resources/Prototypes/Entities/Constructible/Piping/vents.yml b/Resources/Prototypes/Entities/Constructible/Piping/vents.yml
index 25b36842e5..f626eb112d 100644
--- a/Resources/Prototypes/Entities/Constructible/Piping/vents.yml
+++ b/Resources/Prototypes/Entities/Constructible/Piping/vents.yml
@@ -8,7 +8,6 @@
- type: InteractionOutline
- type: Physics
- type: SnapGrid
- offset: Center
- type: Damageable
resistances: metallicResistances
- type: Destructible
diff --git a/Resources/Prototypes/Entities/Constructible/Power/Engines/AME/controller.yml b/Resources/Prototypes/Entities/Constructible/Power/Engines/AME/controller.yml
index 545177280a..34a85b5ad2 100644
--- a/Resources/Prototypes/Entities/Constructible/Power/Engines/AME/controller.yml
+++ b/Resources/Prototypes/Entities/Constructible/Power/Engines/AME/controller.yml
@@ -41,7 +41,6 @@
- !type:DoActsBehavior
acts: ["Destruction"]
- type: SnapGrid
- offset: Center
- type: Anchorable
- type: Pullable
- type: AMEController
diff --git a/Resources/Prototypes/Entities/Constructible/Power/Engines/AME/shielding.yml b/Resources/Prototypes/Entities/Constructible/Power/Engines/AME/shielding.yml
index e43b7dfae3..c0bcc8e5e4 100644
--- a/Resources/Prototypes/Entities/Constructible/Power/Engines/AME/shielding.yml
+++ b/Resources/Prototypes/Entities/Constructible/Power/Engines/AME/shielding.yml
@@ -37,7 +37,6 @@
- !type:DoActsBehavior
acts: ["Destruction"]
- type: SnapGrid
- offset: Center
- type: IconSmooth
mode: CardinalFlags
base: shield_
diff --git a/Resources/Prototypes/Entities/Constructible/Power/Engines/PA/base.yml b/Resources/Prototypes/Entities/Constructible/Power/Engines/PA/base.yml
index 1fee8ae412..fa139ca653 100644
--- a/Resources/Prototypes/Entities/Constructible/Power/Engines/PA/base.yml
+++ b/Resources/Prototypes/Entities/Constructible/Power/Engines/PA/base.yml
@@ -19,6 +19,5 @@
- MobImpassable
- VaultImpassable
- type: SnapGrid
- offset: Center
- type: Pullable
- type: Clickable
diff --git a/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/collector.yml b/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/collector.yml
index fac3c7d61b..c1f99b06d9 100644
--- a/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/collector.yml
+++ b/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/collector.yml
@@ -24,7 +24,6 @@
- MobImpassable
- VaultImpassable
- type: SnapGrid
- offset: Center
- type: Sprite
sprite: Constructible/Power/Singularity/collector.rsi
layers:
diff --git a/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/containment.yml b/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/containment.yml
index 0db38430b9..4488cbb3bf 100644
--- a/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/containment.yml
+++ b/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/containment.yml
@@ -24,7 +24,6 @@
- MobImpassable
- VaultImpassable
- type: SnapGrid
- offset: Center
- type: Sprite
sprite: Constructible/Power/Singularity/containment.rsi
state: icon
@@ -66,7 +65,6 @@
- MobImpassable
- VaultImpassable
- type: SnapGrid
- offset: Center
- type: Sprite
sprite: Constructible/Power/Singularity/containment_field.rsi
state: field
diff --git a/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/emitter.yml b/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/emitter.yml
index c8634d7ed6..1067d20264 100644
--- a/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/emitter.yml
+++ b/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/emitter.yml
@@ -24,7 +24,6 @@
- MobImpassable
- VaultImpassable
- type: SnapGrid
- offset: Center
- type: Sprite
sprite: Constructible/Power/Singularity/emitter.rsi
layers:
diff --git a/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/generator.yml b/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/generator.yml
index 5e22b4820c..187cf53c9d 100644
--- a/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/generator.yml
+++ b/Resources/Prototypes/Entities/Constructible/Power/Engines/Singularity/generator.yml
@@ -23,6 +23,5 @@
mask:
- MobImpassable
- type: SnapGrid
- offset: Center
- type: Anchorable
- type: Pullable
diff --git a/Resources/Prototypes/Entities/Constructible/Power/Generation/generator.yml b/Resources/Prototypes/Entities/Constructible/Power/Generation/generator.yml
index 85f0922d25..45091750d8 100644
--- a/Resources/Prototypes/Entities/Constructible/Power/Generation/generator.yml
+++ b/Resources/Prototypes/Entities/Constructible/Power/Generation/generator.yml
@@ -26,7 +26,6 @@
- VaultImpassable
- SmallImpassable
- type: SnapGrid
- offset: Center
- type: Sprite
sprite: Constructible/Power/power.rsi
state: generator
diff --git a/Resources/Prototypes/Entities/Constructible/Power/Generation/solar.yml b/Resources/Prototypes/Entities/Constructible/Power/Generation/solar.yml
index c37be3e41f..9f852d0c9a 100644
--- a/Resources/Prototypes/Entities/Constructible/Power/Generation/solar.yml
+++ b/Resources/Prototypes/Entities/Constructible/Power/Generation/solar.yml
@@ -35,7 +35,6 @@
- type: SolarPanel
supply: 1500
- type: SnapGrid
- offset: Center
- type: Damageable
resistances: metallicResistances
- type: Destructible
@@ -78,7 +77,6 @@
sprite: Constructible/Power/solar_panel.rsi
state: solar_assembly
- type: SnapGrid
- offset: Center
- type: Damageable
resistances: metallicResistances
- type: Destructible
@@ -123,7 +121,6 @@
sprite: Constructible/Power/solar_panel.rsi
state: solar_tracker
- type: SnapGrid
- offset: Center
- type: Damageable
resistances: metallicResistances
- type: Destructible
diff --git a/Resources/Prototypes/Entities/Constructible/Power/Specific/debug_power.yml b/Resources/Prototypes/Entities/Constructible/Power/Specific/debug_power.yml
index 244baac4b0..963521c356 100644
--- a/Resources/Prototypes/Entities/Constructible/Power/Specific/debug_power.yml
+++ b/Resources/Prototypes/Entities/Constructible/Power/Specific/debug_power.yml
@@ -19,7 +19,6 @@
bounds: "-0.5, -0.5, 0.5, 0.5"
layer: [MobMask, Opaque]
- type: SnapGrid
- offset: Center
- type: Sprite
sprite: Constructible/Power/power.rsi
state: wiredmachine
@@ -58,7 +57,6 @@
bounds: "-0.5, -0.5, 0.5, 0.5"
layer: [MobMask, Opaque]
- type: SnapGrid
- offset: Center
- type: Sprite
sprite: Constructible/Power/power.rsi
state: provider
@@ -88,7 +86,6 @@
bounds: "-0.5, -0.5, 0.5, 0.5"
layer: [MobMask, Opaque]
- type: SnapGrid
- offset: Center
- type: Sprite
sprite: Constructible/Power/power.rsi
state: provider
@@ -133,7 +130,6 @@
bounds: "-0.5, -0.5, 0.5, 0.5"
layer: [MobMask, Opaque]
- type: SnapGrid
- offset: Center
- type: Sprite
sprite: Constructible/Power/power.rsi
state: wirelessmachine
diff --git a/Resources/Prototypes/Entities/Constructible/Power/lathe.yml b/Resources/Prototypes/Entities/Constructible/Power/lathe.yml
index dece3752fe..853125eb61 100644
--- a/Resources/Prototypes/Entities/Constructible/Power/lathe.yml
+++ b/Resources/Prototypes/Entities/Constructible/Power/lathe.yml
@@ -22,7 +22,6 @@
- Opaque
- MobImpassable
- type: SnapGrid
- offset: Center
- type: Lathe
- type: MaterialStorage
- type: Anchorable
diff --git a/Resources/Prototypes/Entities/Constructible/Power/parts.yml b/Resources/Prototypes/Entities/Constructible/Power/parts.yml
index f77824bfc4..98f6969595 100644
--- a/Resources/Prototypes/Entities/Constructible/Power/parts.yml
+++ b/Resources/Prototypes/Entities/Constructible/Power/parts.yml
@@ -25,7 +25,6 @@
- VaultImpassable
- SmallImpassable
- type: SnapGrid
- offset: Center
- type: Sprite
netsync: false
sprite: Constructible/Power/smes.rsi
@@ -85,7 +84,6 @@
- VaultImpassable
- SmallImpassable
- type: SnapGrid
- offset: Center
- type: Sprite
sprite: Constructible/Power/substation.rsi
layers:
@@ -139,7 +137,6 @@
bounds: "-0.25, -0.25, 0.25, 0.3"
layer: [ Passable ]
- type: SnapGrid
- offset: Center
- type: Sprite
drawdepth: WallMountedItems
netsync: false
diff --git a/Resources/Prototypes/Entities/Constructible/Power/seed_extractor.yml b/Resources/Prototypes/Entities/Constructible/Power/seed_extractor.yml
index 262729b4e2..99bfc821e7 100644
--- a/Resources/Prototypes/Entities/Constructible/Power/seed_extractor.yml
+++ b/Resources/Prototypes/Entities/Constructible/Power/seed_extractor.yml
@@ -23,7 +23,6 @@
- MobImpassable
- VaultImpassable
- type: SnapGrid
- offset: Center
- type: Anchorable
- type: SeedExtractor
- type: PowerReceiver
diff --git a/Resources/Prototypes/Entities/Constructible/Power/wires.yml b/Resources/Prototypes/Entities/Constructible/Power/wires.yml
index 8452181b80..41d8c088cd 100644
--- a/Resources/Prototypes/Entities/Constructible/Power/wires.yml
+++ b/Resources/Prototypes/Entities/Constructible/Power/wires.yml
@@ -14,7 +14,6 @@
- Underplating
- type: InteractionOutline
- type: SnapGrid
- offset: Center
- type: Sprite
drawdepth: BelowFloor
- type: IconSmooth
@@ -166,7 +165,6 @@
mode: SnapgridCenter
components:
- type: SnapGrid
- offset: Center
- type: Sprite
drawdepth: BelowFloor
- type: IconSmooth
diff --git a/Resources/Prototypes/Entities/Constructible/Specific/Conveyor/conveyor.yml b/Resources/Prototypes/Entities/Constructible/Specific/Conveyor/conveyor.yml
index 16f3244d5a..3fe0e117cf 100644
--- a/Resources/Prototypes/Entities/Constructible/Specific/Conveyor/conveyor.yml
+++ b/Resources/Prototypes/Entities/Constructible/Specific/Conveyor/conveyor.yml
@@ -20,7 +20,6 @@
- VaultImpassable
- SmallImpassable
- type: SnapGrid
- offset: Center
- type: Sprite
netsync: false
sprite: Constructible/Power/conveyor.rsi
diff --git a/Resources/Prototypes/Entities/Constructible/Specific/Cooking/microwave.yml b/Resources/Prototypes/Entities/Constructible/Specific/Cooking/microwave.yml
index 66d1630218..6a22095168 100644
--- a/Resources/Prototypes/Entities/Constructible/Specific/Cooking/microwave.yml
+++ b/Resources/Prototypes/Entities/Constructible/Specific/Cooking/microwave.yml
@@ -6,7 +6,6 @@
mode: SnapgridCenter
components:
- type: SnapGrid
- offset: Center
- type: Microwave
- type: Clickable
- type: InteractionOutline
diff --git a/Resources/Prototypes/Entities/Constructible/Specific/Cooking/reagent_grinder.yml b/Resources/Prototypes/Entities/Constructible/Specific/Cooking/reagent_grinder.yml
index 6ddb1f1e19..5d8fa6511a 100644
--- a/Resources/Prototypes/Entities/Constructible/Specific/Cooking/reagent_grinder.yml
+++ b/Resources/Prototypes/Entities/Constructible/Specific/Cooking/reagent_grinder.yml
@@ -7,7 +7,6 @@
mode: SnapgridCenter
components:
- type: SnapGrid
- offset: Center
- type: ReagentGrinder
- type: UserInterface
interfaces:
diff --git a/Resources/Prototypes/Entities/Constructible/Specific/Dispensers/reagent_dispenser_base.yml b/Resources/Prototypes/Entities/Constructible/Specific/Dispensers/reagent_dispenser_base.yml
index 4b49fe4325..a542c67926 100644
--- a/Resources/Prototypes/Entities/Constructible/Specific/Dispensers/reagent_dispenser_base.yml
+++ b/Resources/Prototypes/Entities/Constructible/Specific/Dispensers/reagent_dispenser_base.yml
@@ -24,7 +24,6 @@
- MobImpassable
- VaultImpassable
- type: SnapGrid
- offset: Center
- type: ReagentDispenser
- type: PowerReceiver
- type: UserInterface
diff --git a/Resources/Prototypes/Entities/Constructible/Specific/Medical/cloning_machine.yml b/Resources/Prototypes/Entities/Constructible/Specific/Medical/cloning_machine.yml
index 7fe6868252..c96ac62bc2 100644
--- a/Resources/Prototypes/Entities/Constructible/Specific/Medical/cloning_machine.yml
+++ b/Resources/Prototypes/Entities/Constructible/Specific/Medical/cloning_machine.yml
@@ -28,7 +28,6 @@
- MobImpassable
- VaultImpassable
- type: SnapGrid
- offset: Center
- type: CloningPod
- type: Damageable
resistances: metallicResistances
diff --git a/Resources/Prototypes/Entities/Constructible/Specific/Medical/medical_scanner.yml b/Resources/Prototypes/Entities/Constructible/Specific/Medical/medical_scanner.yml
index cab60850f8..7c7d477780 100644
--- a/Resources/Prototypes/Entities/Constructible/Specific/Medical/medical_scanner.yml
+++ b/Resources/Prototypes/Entities/Constructible/Specific/Medical/medical_scanner.yml
@@ -27,7 +27,6 @@
- Impassable
- VaultImpassable
- type: SnapGrid
- offset: Center
- type: Anchorable
- type: Pullable
- type: MedicalScanner
diff --git a/Resources/Prototypes/Entities/Constructible/Specific/Medical/morgue.yml b/Resources/Prototypes/Entities/Constructible/Specific/Medical/morgue.yml
index 941ac6d1a6..af4fa47dae 100644
--- a/Resources/Prototypes/Entities/Constructible/Specific/Medical/morgue.yml
+++ b/Resources/Prototypes/Entities/Constructible/Specific/Medical/morgue.yml
@@ -48,7 +48,6 @@
light_mob: morgue_nosoul_light
light_soul: morgue_soul_light
- type: SnapGrid
- offset: Center
- type: entity
id: MorgueTray
@@ -115,7 +114,6 @@
light_contents: crema_contents_light
light_burning: crema_active_light
- type: SnapGrid
- offset: Center
- type: entity
id: CrematoriumTray
diff --git a/Resources/Prototypes/Entities/Constructible/Specific/disposal.yml b/Resources/Prototypes/Entities/Constructible/Specific/disposal.yml
index a0cf7818c3..87c97b4e92 100644
--- a/Resources/Prototypes/Entities/Constructible/Specific/disposal.yml
+++ b/Resources/Prototypes/Entities/Constructible/Specific/disposal.yml
@@ -11,7 +11,6 @@
- type: Physics
bodyType: Static
- type: SnapGrid
- offset: Center
- type: Anchorable
- type: Damageable
resistances: metallicResistances
@@ -399,7 +398,6 @@
- VaultImpassable
- SmallImpassable
- type: SnapGrid
- offset: Center
- type: Anchorable
- type: Damageable
resistances: metallicResistances
diff --git a/Resources/Prototypes/Entities/Constructible/Specific/gravity_generator.yml b/Resources/Prototypes/Entities/Constructible/Specific/gravity_generator.yml
index f22aa08a90..4708e06aee 100644
--- a/Resources/Prototypes/Entities/Constructible/Specific/gravity_generator.yml
+++ b/Resources/Prototypes/Entities/Constructible/Specific/gravity_generator.yml
@@ -14,7 +14,6 @@
shader: unshaded
map: ["enum.GravityGeneratorVisualLayers.Core"]
- type: SnapGrid
- offset: Center
- type: PowerReceiver
powerLoad: 500
- type: Physics
diff --git a/Resources/Prototypes/Entities/Constructible/Specific/hydroponics.yml b/Resources/Prototypes/Entities/Constructible/Specific/hydroponics.yml
index e6fa7387bc..906b1bfe06 100644
--- a/Resources/Prototypes/Entities/Constructible/Specific/hydroponics.yml
+++ b/Resources/Prototypes/Entities/Constructible/Specific/hydroponics.yml
@@ -44,7 +44,6 @@
maxVol: 200
caps: Refillable
- type: SnapGrid
- offset: Center
- type: Reactive
reactions:
- !type:AddToSolutionReaction
diff --git a/Resources/Prototypes/Entities/Constructible/Specific/recycler.yml b/Resources/Prototypes/Entities/Constructible/Specific/recycler.yml
index 83ce876c87..419981a1d1 100644
--- a/Resources/Prototypes/Entities/Constructible/Specific/recycler.yml
+++ b/Resources/Prototypes/Entities/Constructible/Specific/recycler.yml
@@ -19,7 +19,6 @@
- MobImpassable
- VaultImpassable
- type: SnapGrid
- offset: Center
- type: Sprite
netsync: false
sprite: Constructible/Power/recycling.rsi
diff --git a/Resources/Prototypes/Entities/Constructible/base.yml b/Resources/Prototypes/Entities/Constructible/base.yml
index d97ca3971b..854f535d34 100644
--- a/Resources/Prototypes/Entities/Constructible/base.yml
+++ b/Resources/Prototypes/Entities/Constructible/base.yml
@@ -5,7 +5,6 @@
mode: SnapgridCenter
components:
- type: SnapGrid
- offset: Center
- type: Clickable
- type: Physics
bodyType: Static
diff --git a/Resources/Prototypes/Entities/Effects/chemistry_effects.yml b/Resources/Prototypes/Entities/Effects/chemistry_effects.yml
index 71f75f2ad1..0776e99ed8 100644
--- a/Resources/Prototypes/Entities/Effects/chemistry_effects.yml
+++ b/Resources/Prototypes/Entities/Effects/chemistry_effects.yml
@@ -12,7 +12,6 @@
- type: SmokeVisualizer
- type: Occluder
- type: SnapGrid
- offset: Center
- type: SmokeSolutionAreaEffect
- type: SolutionContainer
maxVol: 600
@@ -38,7 +37,6 @@
animationTime: 0.6
animationState: foam-dissolve
- type: SnapGrid
- offset: Center
- type: Physics
fixtures:
- shape:
@@ -118,7 +116,6 @@
sizeX: 32
sizeY: 32
- type: SnapGrid
- offset: Center
- type: Airtight
- type: Damageable
resistances: metallicResistances
diff --git a/Resources/Prototypes/Entities/Effects/puddle.yml b/Resources/Prototypes/Entities/Effects/puddle.yml
index a161cd7aae..007a55daff 100644
--- a/Resources/Prototypes/Entities/Effects/puddle.yml
+++ b/Resources/Prototypes/Entities/Effects/puddle.yml
@@ -4,7 +4,6 @@
abstract: true
components:
- type: SnapGrid
- offset: Center
- type: Sprite
drawdepth: FloorObjects
- type: SolutionContainer
diff --git a/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml b/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml
index c00aa0dfa7..0902861684 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml
@@ -17,7 +17,6 @@
Slots:
- neck
- type: SnapGrid
- offset: Center
- type: entity
id: BedsheetBlack
diff --git a/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml b/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml
index bb25fbabd0..24d9ca9ab3 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml
@@ -35,6 +35,5 @@
doAfter: 3
- type: Airtight
- type: SnapGrid
- offset: Center
placement:
mode: SnapgridCenter
diff --git a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml
index 5241d2d310..2226d60bbd 100644
--- a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml
+++ b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml
@@ -58,7 +58,6 @@
abstract: true
components:
- type: SnapGrid
- offset: Center
- type: SolutionContainer
maxVol: 50
- type: Vapor
diff --git a/RobustToolbox b/RobustToolbox
index 197227dcf6..122acc5fd5 160000
--- a/RobustToolbox
+++ b/RobustToolbox
@@ -1 +1 @@
-Subproject commit 197227dcf64f374829a1a4c241fa6fdc0306a9b4
+Subproject commit 122acc5fd5cf30292ed1bc855f92b9c70430b9c7