Logo
Explore Help
Sign In
tommy/tbd-station-14
2
1
Fork 0
You've already forked tbd-station-14
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
ff5549a0d125a9eeaf3c5ec72fc51af4f24f5cca
tbd-station-14/Content.Shared/GameObjects/Components/Mobs
History
Pieter-Jan Briers 705aeceba6 Need to merge this
2020-03-25 11:16:57 +01:00
..
ExaminerComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
SharedCameraRecoilComponent.cs
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
SharedCombatModeComponent.cs
Need to merge this
2020-03-25 11:16:57 +01:00
SharedHairComponent.cs
added Character Setup (#511)
2020-01-18 01:54:13 +01:00
SharedHumanoidAppearanceComponent.cs
Adds test to make sure that calling IComponent.HandleComponentState() with null states does not throw an exception.
2020-02-09 02:28:47 -08:00
SharedOverlayEffectsComponent.cs
Removed the StateType property from every component. This field was completely unused except for a debug assertion.
2020-01-24 14:10:36 -08:00
SharedSpeciesComponent.cs
Refactor SpeciesUI into overlay and status effects (#381)
2019-10-30 16:37:22 +01:00
SharedStatusEffectsComponent.cs
Removed the StateType property from every component. This field was completely unused except for a debug assertion.
2020-01-24 14:10:36 -08:00
TargetingZone.cs
Shitty combat mode & animations. (#367)
2019-09-26 22:32:32 +02:00
Powered by Gitea Version: 1.25.2 Page: 770ms Template: 15ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API