Files
tbd-station-14/Content.Shared/Weapons/Ranged/Barrels/Components/SharedBatteryBarrelComponent.cs
2021-06-09 22:19:39 +02:00

26 lines
753 B
C#

#nullable enable
using System;
using Content.Shared.NetIDs;
using Content.Shared.Weapons.Ranged.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Weapons.Ranged.Barrels.Components
{
[Serializable, NetSerializable]
public class BatteryBarrelComponentState : ComponentState
{
public FireRateSelector FireRateSelector { get; }
public (int count, int max)? Magazine { get; }
public BatteryBarrelComponentState(
FireRateSelector fireRateSelector,
(int count, int max)? magazine) :
base(ContentNetIDs.BATTERY_BARREL)
{
FireRateSelector = fireRateSelector;
Magazine = magazine;
}
}
}