Files
tbd-station-14/Content.Shared/Verbs/PlayerContainerVisibilityMessage.cs
2021-06-09 22:19:39 +02:00

19 lines
430 B
C#

#nullable enable
using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Verbs
{
[Serializable, NetSerializable]
public class PlayerContainerVisibilityMessage : EntityEventArgs
{
public readonly bool CanSeeThrough;
public PlayerContainerVisibilityMessage(bool canSeeThrough)
{
CanSeeThrough = canSeeThrough;
}
}
}