Files
tbd-station-14/Content.Shared/Speech/SharedSpeechComponent.cs
2021-06-09 22:19:39 +02:00

33 lines
781 B
C#

#nullable enable
using Content.Shared.ActionBlocker;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Shared.Speech
{
/// <summary>
/// Component required for entities to be able to speak.
/// </summary>
[RegisterComponent]
public class SharedSpeechComponent : Component, IActionBlocker
{
public override string Name => "Speech";
[DataField("enabled")]
private bool _enabled = true;
public bool Enabled
{
get => _enabled;
set
{
if (_enabled == value) return;
_enabled = value;
Dirty();
}
}
bool IActionBlocker.CanSpeak() => Enabled;
}
}