Files
tbd-station-14/Content.Shared/Portal/Components/SharedPortalComponent.cs
2021-06-09 22:19:39 +02:00

39 lines
757 B
C#

#nullable enable
using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Physics;
using Robust.Shared.Serialization;
namespace Content.Shared.Portal.Components
{
public abstract class SharedPortalComponent : Component
{
public override string Name => "Portal";
public override void OnAdd()
{
base.OnAdd();
if (Owner.TryGetComponent<IPhysBody>(out var physics))
{
physics.Hard = false;
}
}
}
[Serializable, NetSerializable]
public enum PortalVisuals
{
State
}
[Serializable, NetSerializable]
public enum PortalState
{
RecentlyTeleported,
Pending,
UnableToTeleport,
}
}