Files
tbd-station-14/Content.Shared/Flash/SharedFlashableComponent.cs
2021-06-09 22:19:39 +02:00

28 lines
705 B
C#

#nullable enable
using System;
using Content.Shared.NetIDs;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Flash
{
public class SharedFlashableComponent : Component
{
public override string Name => "Flashable";
public override uint? NetID => ContentNetIDs.FLASHABLE;
}
[Serializable, NetSerializable]
public class FlashComponentState : ComponentState
{
public double Duration { get; }
public TimeSpan Time { get; }
public FlashComponentState(double duration, TimeSpan time) : base(ContentNetIDs.FLASHABLE)
{
Duration = duration;
Time = time;
}
}
}