Files
tbd-station-14/Content.Shared/Emoting/SharedEmotingComponent.cs
2021-06-09 22:19:39 +02:00

28 lines
673 B
C#

#nullable enable
using Content.Shared.ActionBlocker;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Shared.Emoting
{
[RegisterComponent]
public class SharedEmotingComponent : Component, IActionBlocker
{
[DataField("enabled")] private bool _enabled = true;
public override string Name => "Emoting";
public bool Enabled
{
get => _enabled;
set
{
if (_enabled == value) return;
_enabled = value;
Dirty();
}
}
bool IActionBlocker.CanEmote() => Enabled;
}
}