Files
tbd-station-14/Content.Server/Radio/Components/HandheldRadioComponent.cs
2021-06-09 22:19:39 +02:00

114 lines
3.2 KiB
C#

using System.Collections.Generic;
using Content.Server.Chat.Managers;
using Content.Server.Radio.EntitySystems;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Notification;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Content.Server.Radio.Components
{
[RegisterComponent]
[ComponentReference(typeof(IRadio))]
[ComponentReference(typeof(IListen))]
public class HandheldRadioComponent : Component, IUse, IListen, IRadio, IActivate, IExamine
{
[Dependency] private readonly IChatManager _chatManager = default!;
public override string Name => "Radio";
private RadioSystem _radioSystem = default!;
private bool _radioOn;
[DataField("channels")]
private List<int> _channels = new(){1459};
[ViewVariables(VVAccess.ReadWrite)]
[DataField("broadcastChannel")]
private int BroadcastFrequency { get; set; } = 1459;
[ViewVariables(VVAccess.ReadWrite)] [DataField("listenRange")] public int ListenRange { get; private set; } = 7;
[ViewVariables(VVAccess.ReadWrite)]
public bool RadioOn
{
get => _radioOn;
private set
{
_radioOn = value;
Dirty();
}
}
[ViewVariables] public IReadOnlyList<int> Channels => _channels;
public override void Initialize()
{
base.Initialize();
_radioSystem = EntitySystem.Get<RadioSystem>();
RadioOn = false;
}
public void Speak(string message)
{
_chatManager.EntitySay(Owner, message);
}
public bool Use(IEntity user)
{
RadioOn = !RadioOn;
var message = Loc.GetString($"The radio is now {(RadioOn ? "on" : "off")}.");
Owner.PopupMessage(user, message);
return true;
}
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
{
return Use(eventArgs.User);
}
public bool CanListen(string message, IEntity source)
{
return RadioOn &&
Owner.Transform.Coordinates.TryDistance(Owner.EntityManager, source.Transform.Coordinates, out var distance) &&
distance <= ListenRange;
}
public void Receive(string message, int channel, IEntity speaker)
{
if (RadioOn)
{
Speak(message);
}
}
public void Listen(string message, IEntity speaker)
{
Broadcast(message, speaker);
}
public void Broadcast(string message, IEntity speaker)
{
_radioSystem.SpreadMessage(this, speaker, message, BroadcastFrequency);
}
void IActivate.Activate(ActivateEventArgs eventArgs)
{
Use(eventArgs.User);
}
public void Examine(FormattedMessage message, bool inDetailsRange)
{
message.AddText(Loc.GetString("It is set to broadcast over the {0} frequency.", BroadcastFrequency));
}
}
}