Files
tbd-station-14/Content.Server/Paper/PaperComponent.cs
2021-06-09 22:19:39 +02:00

99 lines
2.8 KiB
C#

#nullable enable
using System.Threading.Tasks;
using Content.Server.UserInterface;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Paper;
using Content.Shared.Tag;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Content.Server.Paper
{
[RegisterComponent]
public class PaperComponent : SharedPaperComponent, IExamine, IInteractUsing, IUse
{
private PaperAction _mode;
[DataField("content")]
public string Content { get; private set; } = "";
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(PaperUiKey.Key);
public override void Initialize()
{
base.Initialize();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += OnUiReceiveMessage;
}
_mode = PaperAction.Read;
UpdateUserInterface();
}
private void UpdateUserInterface()
{
UserInterface?.SetState(new PaperBoundUserInterfaceState(Content, _mode));
}
public void Examine(FormattedMessage message, bool inDetailsRange)
{
if (!inDetailsRange)
return;
if (Content == "")
return;
message.AddMarkup(
Loc.GetString(
"paper-component-examine-detail-has-words"
)
);
}
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out ActorComponent? actor))
return false;
_mode = PaperAction.Read;
UpdateUserInterface();
UserInterface?.Toggle(actor.PlayerSession);
return true;
}
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
{
var msg = (PaperInputText) obj.Message;
if (string.IsNullOrEmpty(msg.Text))
return;
Content += msg.Text + '\n';
if (Owner.TryGetComponent(out SpriteComponent? sprite))
{
sprite.LayerSetState(0, "paper_words");
}
Owner.Description = "";
UpdateUserInterface();
}
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
{
if (!eventArgs.Using.HasTag("Write"))
return false;
if (!eventArgs.User.TryGetComponent(out ActorComponent? actor))
return false;
_mode = PaperAction.Write;
UpdateUserInterface();
UserInterface?.Open(actor.PlayerSession);
return true;
}
}
}