Files
tbd-station-14/Content.Server/Movement/Components/StressTestMovementComponent.cs
2021-06-09 22:19:39 +02:00

22 lines
497 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Maths;
namespace Content.Server.Movement.Components
{
[RegisterComponent]
public class StressTestMovementComponent : Component
{
public override string Name => "StressTestMovement";
public float Progress { get; set; }
public Vector2 Origin { get; set; }
protected override void Startup()
{
base.Startup();
Origin = Owner.Transform.WorldPosition;
}
}
}