Files
tbd-station-14/Content.Server/Kitchen/EntitySystems/ReagentGrinderSystem.cs
2021-06-09 22:19:39 +02:00

20 lines
517 B
C#

using Content.Server.Kitchen.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Kitchen.EntitySystems
{
[UsedImplicitly]
internal sealed class ReagentGrinderSystem : EntitySystem
{
public override void Update(float frameTime)
{
base.Update(frameTime);
foreach (var comp in ComponentManager.EntityQuery<ReagentGrinderComponent>(true))
{
comp.OnUpdate();
}
}
}
}