Files
tbd-station-14/Content.Server/Chemistry/EntitySystems/VaporSystem.cs
2021-06-09 22:19:39 +02:00

19 lines
475 B
C#

using Content.Server.Chemistry.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Chemistry.EntitySystems
{
[UsedImplicitly]
public class VaporSystem : EntitySystem
{
public override void Update(float frameTime)
{
foreach (var vaporComp in ComponentManager.EntityQuery<VaporComponent>(true))
{
vaporComp.Update(frameTime);
}
}
}
}