Files
tbd-station-14/Content.Server/AI/Utility/Considerations/Combat/Melee/MeleeWeaponEquippedCon.cs
2021-06-09 22:19:39 +02:00

22 lines
613 B
C#

using Content.Server.AI.WorldState;
using Content.Server.AI.WorldState.States.Inventory;
using Content.Server.Weapon.Melee.Components;
namespace Content.Server.AI.Utility.Considerations.Combat.Melee
{
public sealed class MeleeWeaponEquippedCon : Consideration
{
protected override float GetScore(Blackboard context)
{
var equipped = context.GetState<EquippedEntityState>().GetValue();
if (equipped == null)
{
return 0.0f;
}
return equipped.HasComponent<MeleeWeaponComponent>() ? 1.0f : 0.0f;
}
}
}