31 lines
986 B
C#
31 lines
986 B
C#
using Content.Shared.Climbing;
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using Content.Shared.DragDrop;
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using Content.Shared.Interaction.Helpers;
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using Robust.Shared.GameObjects;
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namespace Content.Client.Movement.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(IClimbable))]
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public class ClimbableComponent : SharedClimbableComponent
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{
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public override bool CanDragDropOn(DragDropEvent eventArgs)
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{
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if (!base.CanDragDropOn(eventArgs))
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return false;
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var user = eventArgs.User;
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var target = eventArgs.Target;
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var dragged = eventArgs.Dragged;
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bool Ignored(IEntity entity) => entity == target || entity == user || entity == dragged;
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return user.InRangeUnobstructed(target, Range, predicate: Ignored) && user.InRangeUnobstructed(dragged, Range, predicate: Ignored);
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}
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public override bool DragDropOn(DragDropEvent eventArgs)
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{
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return false;
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}
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}
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}
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