Files
tbd-station-14/Content.Client/Items/Managers/IItemSlotManager.cs
2021-06-09 22:19:39 +02:00

15 lines
491 B
C#

using Content.Client.Items.UI;
using Robust.Client.UserInterface;
using Robust.Shared.GameObjects;
namespace Content.Client.Items.Managers
{
public interface IItemSlotManager
{
bool OnButtonPressed(GUIBoundKeyEventArgs args, IEntity? item);
void UpdateCooldown(ItemSlotButton? cooldownTexture, IEntity? entity);
bool SetItemSlot(ItemSlotButton button, IEntity? entity);
void HoverInSlot(ItemSlotButton button, IEntity? entity, bool fits);
}
}