46 lines
1.4 KiB
C#
46 lines
1.4 KiB
C#
#nullable enable
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using Content.Client.GameObjects.EntitySystems;
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using Content.Shared;
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using Robust.Shared.Configuration;
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using Robust.Shared.Console;
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using Robust.Shared.IoC;
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using ContextMenuView = Content.Client.ContextMenu.UI.ContextMenuView;
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namespace Content.Client.Commands
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{
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public class GroupingContextMenuCommand : IConsoleCommand
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{
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public string Command => "contextmenug";
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public string Description => "Sets the contextmenu-groupingtype.";
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public string Help => ($"Usage: contextmenug <0:{ContextMenuView.GroupingTypesCount}>");
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length != 1)
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{
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shell.WriteLine(Help);
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return;
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}
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if (!int.TryParse(args[0], out var id))
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{
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shell.WriteLine($"{args[0]} is not a valid integer.");
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return;
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}
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if (id < 0 ||id > ContextMenuView.GroupingTypesCount - 1)
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{
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shell.WriteLine($"{args[0]} is not a valid integer.");
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return;
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}
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var configurationManager = IoCManager.Resolve<IConfigurationManager>();
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var cvar = CCVars.ContextMenuGroupingType;
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configurationManager.SetCVar(cvar, id);
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shell.WriteLine($"Context Menu Grouping set to type: {configurationManager.GetCVar(cvar)}");
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}
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}
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}
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