62 lines
1.9 KiB
C#
62 lines
1.9 KiB
C#
using System.Numerics;
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using Content.Server.UserInterface;
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using Content.Shared.Shuttles.BUIStates;
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using Content.Shared.Shuttles.Components;
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using Content.Shared.Shuttles.Systems;
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using Content.Shared.PowerCell;
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using Content.Shared.Movement.Components;
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using Robust.Server.GameObjects;
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using Robust.Shared.Map;
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namespace Content.Server.Shuttles.Systems;
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public sealed class RadarConsoleSystem : SharedRadarConsoleSystem
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{
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[Dependency] private readonly ShuttleConsoleSystem _console = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<RadarConsoleComponent, ComponentStartup>(OnRadarStartup);
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}
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private void OnRadarStartup(EntityUid uid, RadarConsoleComponent component, ComponentStartup args)
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{
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UpdateState(uid, component);
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}
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protected override void UpdateState(EntityUid uid, RadarConsoleComponent component)
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{
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var xform = Transform(uid);
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var onGrid = xform.ParentUid == xform.GridUid;
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EntityCoordinates? coordinates = onGrid ? xform.Coordinates : null;
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Angle? angle = onGrid ? xform.LocalRotation : null;
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if (component.FollowEntity)
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{
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coordinates = new EntityCoordinates(uid, Vector2.Zero);
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angle = Angle.Zero;
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}
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if (_uiSystem.HasUi(uid, RadarConsoleUiKey.Key))
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{
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NavInterfaceState state;
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var docks = _console.GetAllDocks();
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if (coordinates != null && angle != null)
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{
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state = _console.GetNavState(uid, docks, coordinates.Value, angle.Value);
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}
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else
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{
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state = _console.GetNavState(uid, docks);
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}
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state.RotateWithEntity = !component.FollowEntity;
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_uiSystem.SetUiState(uid, RadarConsoleUiKey.Key, new NavBoundUserInterfaceState(state));
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}
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}
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}
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