18 lines
551 B
C#
18 lines
551 B
C#
using Content.Shared.Roles;
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namespace Content.Server.Roles;
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/// <summary>
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/// Added to mind role entities to tag that they are a paradox clone.
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/// </summary>
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[RegisterComponent]
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public sealed partial class ParadoxCloneRoleComponent : BaseMindRoleComponent
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{
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/// <summary>
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/// Name modifer applied to the player when they turn into a ghost.
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/// Needed to be able to keep the original and the clone apart in dead chat.
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/// </summary>
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[DataField]
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public LocId? NameModifier = "paradox-clone-ghost-name-modifier";
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}
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