* Oh the possibilities * Merge fixes * Forgot to remote LavaSystem oops * Changed EntityEffectArgs to EntityEffectBaseArgs and EntityEffectReagentArgs * Throw exception for unimplemented effectargs * Remove Json and overrideable datafields * Fix test issues * Actually fix the compiling issue * Fix comments and remove EntityEffectArgs (no longer used, replaced with EntityEffectBaseArgs)
33 lines
1.3 KiB
C#
33 lines
1.3 KiB
C#
using Content.Shared.Chemistry.Reagent;
|
|
using Content.Shared.EntityEffects;
|
|
using Content.Shared.Nutrition.Components;
|
|
using Content.Shared.Nutrition.EntitySystems;
|
|
using Robust.Shared.Prototypes;
|
|
|
|
namespace Content.Server.EntityEffects.Effects;
|
|
|
|
/// <summary>
|
|
/// Default metabolism for drink reagents. Attempts to find a ThirstComponent on the target,
|
|
/// and to update it's thirst values.
|
|
/// </summary>
|
|
public sealed partial class SatiateThirst : EntityEffect
|
|
{
|
|
private const float DefaultHydrationFactor = 3.0f;
|
|
|
|
/// How much thirst is satiated each tick. Not currently tied to
|
|
/// rate or anything.
|
|
[DataField("factor")]
|
|
public float HydrationFactor { get; set; } = DefaultHydrationFactor;
|
|
|
|
/// Satiate thirst if a ThirstComponent can be found
|
|
public override void Effect(EntityEffectBaseArgs args)
|
|
{
|
|
var uid = args.TargetEntity;
|
|
if (args.EntityManager.TryGetComponent(uid, out ThirstComponent? thirst))
|
|
args.EntityManager.System<ThirstSystem>().ModifyThirst(uid, thirst, HydrationFactor);
|
|
}
|
|
|
|
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
|
|
=> Loc.GetString("reagent-effect-guidebook-satiate-thirst", ("chance", Probability), ("relative", HydrationFactor / DefaultHydrationFactor));
|
|
}
|